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Dungeon Master - Wikipedia, the free encyclopedia (1336 words) |
 | DMs may run their game as frequently or infrequently as they wish; some gamers meet once a week or once a month, others only two or three times a year. |
 | A good DM will ensure that this part of the game is kept quick and lively, with decisive rulings, fast-paced game turns, and energetic descriptions of the ogre's actions and the results of the players' decisions. |
 | If she wanted a less straightforward plot, the DM might decide that there was no prince -- that the nanny was merely a human or shapechanged accomplice of the ogre, sent to lure unwary adventurers off the road so they could be robbed, killed, and eaten. |
| Distributed Morphology (5136 words) |
 | DM is piece-based in the sense that the elements of both syntax and of morphology are understood as discrete instead of as (the results of) morphophonological processes. |
 | DM hypothesizes that in such cases there is a single basic allomorph, and the others are derived from it by a rule of Readjustment. |
 | DM is piece-based inasmuch as Vocabulary items are considered discrete collections of phonological material and not (the result of) phonological processes (as in Anderson 1992). |