Notable events of 1958 in computer and video games. See also history of computer and video games. 1958 (MCMLVIII) was a common year starting on Wednesday of the Gregorian calendar. ... Events In 1952, the first video game ever made, OXO (also known as Noughts and Crosses) by A. S. Douglas. ... Although the history of computer and video games spans almost five decades, computer and video games themselves did not become part of the popular culture until the late 1970s. ...
Events
Tennis for Two was a game developed in 1958 on an oscilloscope which simulated a game of tennis or ping pong. It was created by William Higinbotham. It was the predecessor of PONG, one of the most widely recognized video games as well as one of the first. Unlike PONG and similar early games, Tennis for Two shows a simplified tennis court from the side instead of a top-down perspective. The ball is affected by gravity and must be played over the net. The game was controlled by an analog computer and "consisted mostly of resistors, capacitors and relays, but where fast switching was needed – when the ball was in play – transistor switches were used". Tennis for Two was a game developed in 1958 on an oscilloscope which simulated a game of tennis or ping pong. ... 1958 (MCMLVIII) was a common year starting on Wednesday of the Gregorian calendar. ... A Tektronix model 475A portable analogue oscilloscope, a very typical instrument of the late 1970s. ... Tennis balls This article is about the sport, tennis. ... Regional competition level table tennis, showing table, net, and player getting ready to return the ball with a winning backhand topspin stroke. ... William (Willy) A. Higginbotham (October 25, 1910 - November 10, 1994), a physicist, is credited with creating one of the first video games, Tennis for Two, which is similar to PONG. He created it on an oscilloscope in 1958, while the Head of the Instrumentation Division at Brookhaven National Laboratory, to... Pong is also a slang term for odour. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... A tennis court is where a game of tennis is played. ...