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Encyclopedia > 1982 in video gaming

Notable events of 1982 in computer and video games. See also history of computer and video games. 1982 (MCMLXXXII) is a common year starting on Friday of the Gregorian calendar. ... see also: 1981 in games, 1983 in games Games Released or Invented in 1982 Champions Storm Over Arnhem Game awards given in 1982 Spiel des Jahres: Enchanted Forest (German title is Sagaland) - Alex Randolph and Michel Matschoss, Ravensburger See also 1982 in video gaming Categories: | ... 1981 1981 in games 1980 in video gaming 1982 in video gaming Notable events of 1981 in computer and video games. ... See also: 1982 in video gaming, other events of 1983, 1984 in video gaming, history of video games Events Video game crash of 1983: Console and home video game sales plummet Notable releases Acornsoft releases the Elite video game Bally/Midway releases the Spy Hunter arcade game Electronic Arts releases... Although the history of computer and video games spans almost five decades, computer and video games themselves did not become part of the popular culture until the late 1970s. ...

Contents


Events

December 27 is the 361st day of the year in the Gregorian Calendar. ... Starcade was a game show where constestants competed against one another by playing video games. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... A game show is a radio or television program, involving members of the public or celebrities, sometimes as part of a team, playing a game, perhaps involving answering quiz questions, for points or prizes. ... TBS Superstation is a popular American cable TV network that shows sports and variety programming. ...

Notable releases

October 13 is the 286th day of the year (287th in leap years). ... Custers Revenge is an adult-oriented video game made for the Atari 2600 by Mystique, a company that produced a number of pornographic video games. ... The Atari 2600, released in 1977, is the first successful video game console to use plug-in cartridges instead of having one or more games built in. ... Bally (with its distinctive Rolling Ball logo) Bally (originally the Bally Manufacturing Corporation) is an American corporation. ... Midway Games (NYSE: MWY) is a video game publisher known for such game series as Mortal Kombat, NBA Jam, and Spy Hunter. ... Tron was a 1982 arcade game created by Bally Midway based on the movie Tron, which was also released in 1982. ... Gottlieb (formerly D. Gottlieb & Co. ... Q*bert is a 1982 arcade game from Gottlieb. ... For the concept Atari (当たり) in the board game of Go, see Atari (go term). ... Screenshot from E.T. was a video game created in 1983 for the Atari 2600 video game system, based on the 1982 movie E.T. the Extra-Terrestrial; it is considered one of the worst games of all time, is indisputably one of the biggest commercial failures in computer and... Flop has several meanings. ... The Atari 2600, released in 1977, is the first successful video game console to use plug-in cartridges instead of having one or more games built in. ... Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... E.T. for the Atari 2600. ... Mattel Inc. ... Utopia Utopia, released on Intellivision in 1982, is often regarded as the first sim game and god game. ... The Intellivision is a video game console released by Mattel in 1980; development of the console began in 1978 (less than a year after the introduction of its main competitor, the legendary Atari 2600 aka the Atari VCS). ... A simulation game (also known as a game of status or mixed game) is a mixture of a game of skill, a game of chance and a game of strategy, which results in a simulation of a complex structure (like a stock exchange, or civilisation flux). ... Namco is a company based in Japan, best known for developing video games. ... Wikipedia does not have an article with this exact name. ... Dig Dug is an arcade game released by Namco on January 5, 1982. ... For the concept Atari (当たり) in the board game of Go, see Atari (go term). ... Sega (セガ) (pronounced seh-gah (IPA: seɪ.gə) in the U.S, see-gah (IPA: siː.gə) elsewhere) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ... Zaxxon is a 1982 arcade game by Sega. ... For the concept Atari (当たり) in the board game of Go, see Atari (go term). ... The word quantum, pl. ... Williams is a long-standing electronic gaming and amusement company based in Chicago, Illinois. ... This article is about the 1982 arcade game. ... Robotron: 2084 (often simply called Robotron) is an arcade game created in 1982 by the company Vid Kidz (Eugene Jarvis and Larry Demar) for Williams Electronics. ... [[Image:Parkerbrand. ... The Atari 2600, released in 1977, is the first successful video game console to use plug-in cartridges instead of having one or more games built in. ... The Intellivision is a video game console released by Mattel in 1980; development of the console began in 1978 (less than a year after the introduction of its main competitor, the legendary Atari 2600 aka the Atari VCS). ... The cover of the 2004 DVD widescreen release of the modified original Star Wars Trilogy. ...

Hardware

The Atari 5200 is a video game console introduced in 1982 by Atari. ... Acorn Computers Ltd. ... The BBC Micro, affectionately known as the Beeb, was an early home computer. ... Elite is a seminal space trading computer game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers and subsequently ported to many others. ... The Astrocade was an early video game console and simple computer system designed by a team at Midway Manufacturing, the videogame division of Bally. ... The Astrocade was an early video game console and simple computer system designed by a team at Midway Manufacturing, the videogame division of Bally. ... Coleco was a company founded in 1932 by Maurice R. Greenberg as Connecticut Leather Company to sell leather supplies to shoemakers. ... The Atari 2600, released in 1977, is the first successful video game console to use plug-in cartridges instead of having one or more games built in. ... Commodore is the commonly used name for Commodore International, an electronics company who was a major player in the 1980s home computer field. ... Commodore 64 (1982) The Commodore 64 (C64, CBM 64/CBM64, C= 64) is a home computer with 64 kilobytes of RAM that was popular in the 1980s. ... Emerson could stand for: Ralph Waldo Emerson Emerson Electric Co. ... Image:Arcadia2001. ... The Vectrex is an 8-bit video game console developed by General Consumer Electric (GCE) and later bought by Milton Bradley Company. ... Sinclair Research Ltd was a home computer company founded by Clive Sinclair in Cambridge, England. ... The Sinclair ZX Spectrum was a home computer released in the United Kingdom in 1982 by Sinclair Research. ... Coleco was a company founded in 1932 by Maurice R. Greenberg as Connecticut Leather Company to sell leather supplies to shoemakers. ... The Colecovision is Colecos third generation video game console, released in August 1982. ...

Business


  Results from FactBites:
 
Video Games in the 80's (1005 words)
In 1982 the illustrious and seemingly endlessly profitable video game industry began a downward facing slump and eventually came to a screeching halt and crashed due to a few major factors, none of them big enough on their own to do more than minimal damage, but together proved to be fatal.
Due to the huge success of the video game industry early on it became a target for money hungry companies who wanted to exploited the industry in order to profit from not only the video game industry but from their own companies using the video game they created as somewhat of an advertising tool.
So in light of this new development video game systems were left behind and by 1984 sales had plummeted to the point of almost being non existent and this is the reason we had the great crash of 1982-84.
Half-Real: A Dictionary of Video Game Theory (3704 words)
In a video game, the state of the game is kept in the RAM of the computer.
Games are characterized by the fact that the activity in itself is mostly harmless, but that the outcome of the game can be negotiated to lead more serious consequences (such as the exchange of money).
The outcome of a game is quantifiable, meaning that it is meant to be clear whether the outcome was one or another; who won the game (Salen and Zimmerman 2004, 96).
  More results at FactBites »


 

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