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Encyclopedia > Adventure Game Studio
Adventure Game Studio

The room editor in AGS.
Design by Chris Jones
Initial release 1997 (version 1)
Latest release 3.01 / April 20, 2008
Preview release 3.0.2 Beta 2 / April 29, 2008
OS Windows
Linux (runtime only)
Mac OS X (runtime only)
Platform Personal computer
Available in English
Genre Game engine
License Freeware
Website Adventure Game Studio homepage

Adventure Game Studio is a freeware tool that can be used to create both free and commercial graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrated development environment (IDE) for setting up most aspects of the game with a scripting language to process the game logic. Image File history File links Download high resolution version (1024x768, 231 KB) Summary Screenshot of Adventure Game Studio v2. ... Software design is the process that starts from a problem for which there is currently no acceptable (software) solution, and ends when such a solution has been created. ... For the band, see 1997 (band). ... Code complete redirects here. ... is the 110th day of the year (111th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... Code complete redirects here. ... is the 119th day of the year (120th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... An operating system (OS) is a software that manages computer resources and provides programmers with an interface used to access those resources. ... Windows redirects here. ... This article is about operating systems that use the Linux kernel. ... Mac OS X (pronounced ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... This article is about the properties of language in general. ... The English language is a West Germanic language that originates in England. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... A software license is a legal agreement which may take the form of a proprietary or gratuitous license as well as a memorandum of contract between a producer and a user of computer software. ... The term Freeware refers to gratis proprietary software with closed source. ... A website (alternatively, web site or Web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or more web servers, usually accessible via the Internet. ... The term Freeware refers to gratis proprietary software with closed source. ... This article is about the computer and video game genre. ... A game designer is a person who designs games. ... An integrated development environment (IDE), also known as integrated design environment and integrated debugging environment, is a programming environment that has been packaged as an application program,that assists computer programmers in developing software. ... A scripting language, script language or extension language, is a programming language that controls software application. ...

Contents

History

Adventure Game Studio (AGS) was created by British programmer Chris Jones. AGS was originally written and released in 1997 as an MS-DOS program entitled "Adventure Creator". This early version had extremely limited functionality. Jones rewrote the program during the summer of 1999, and released the new version in September of that year under the name "Adventure Game Studio." Chris Jones is the creator of the popular freeware game creation program, Adventure Game Studio, otherwise known as AGS for short. ...


Jones was inspired by the apparent simplicity of Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV: Roger Wilco and the Time Rippers. The first version of Adventure Creator allowed users to create only low-res, keyboard controlled games. Sierra Entertainment was a computer game developer and publisher. ... Vohaul holographically communicates with a shocked Roger. ...


Initially, users created only small tests or demo games, most of the "more ambitious" projects soon ceased to exist. As a result of lack of completed games and advertising, the user base was quite small, yet the community grew slowly. Game developers soon requested more features so that they could create more complex games. One thing they asked for was higher resolution, and in January 1999, AC 1.1 added SVGA image support. They asked for character scaling, which was added in September of that same year. Super Video Graphics Array, almost always abbreviated to Super VGA or just SVGA is a broad term that covers a wide range of computer display standards. ...


After a long period of slow activity, the first complete game, Lassi Quest was born, but it was not until later, after Larry Vales and Rob Blanc had been released, that the engine became popular.


As time passes, there is now an active community containing thousands of members, which continues to grow, and produce more and more games, which range from short and sweet games like the early games, to large full scale games like Pleurghburg.


The Engine continues to be added to and improved upon, the latest release being a complete rewrite of the editor (but not the game engine) using the .NET Framework. The game engine has also been modified to optionally use 3D acceleration. Microsoft . ...


Capabilities

The editor and runtime engine are currently designed for Windows operating systems, though Mac OS, DOS and Linux ports of the engine are also available. As of AGS v2.70, there is no DOS engine anymore. Windows redirects here. ... This article relates to both the original Classic Mac OS as well as Mac OS X, Apples more recent operating system. ... This article is about the family of closely related operating systems for the IBM PC compatible platform. ... This article is about operating systems that use the Linux kernel. ...


It is not yet possible to create games on other operating systems without an emulator or API wrapper like WINE. An operating system (OS) is a software that manages computer resources and provides programmers with an interface used to access those resources. ... This article is about emulators in computer science. ... For other uses, see Wine (disambiguation). ...


AGS can create games with a graphical range from 256 colours and a resolution of 320x200 (games with more "classic" looks) to true colour games with a resolution of up to 800x600 (games with more "modern" looks) and an alpha channel, though the higher the resolution, the more demanding a game is on computer resources, resulting in the need for a faster computer. Display standards comparison The display resolution of a digital television or computer display typically refers to the number of distinct pixels in each dimension that can be displayed. ... Truecolor (also spelled Truecolour; called Millions on a Macintosh) graphics is a method of storing image information in a computers memory such that each pixel is represented by three or more bytes. ... In computer graphics, alpha compositing is often useful to render image elements in separate passes, and then combine the resulting multiple 2D images into a single, final image in a process called compositing. ...


Games

Thousands of games have been produced in the years since AGS was first released. These vary extensively in quality, from short 'test games' to full-length professional-quality games. It has even been used to create arcade and board games.


These games are usually classified amongst the community by length, with separate categories for non-adventure games and joke games.


Short Games

The most prolific category of AGS games, short games consist of a few rooms and a simple plot: finding something or escaping are popular themes. These games vary widely in quality, from games using default sprites or stick figures, to games with attractive graphics and music.


Examples include:

  • The Adventures of Princess Marian Series: A series of short games created by AGS forum user SSH as gifts to his wife. The graphics are simple, and there is little or no music, but the stories are generally agreed to be very heartwarming and sweet.
  • Grr! Bearly Sane: The adventures of a man in a bear suit who is having a very bad day, and is out to avenge himself against his cruel boss. Very notable for its unique use of a blood-pressure monitor — the angrier the player character gets, the higher his blood pressure goes. If it gets high enough, the player can make him take out his aggressions on random objects, characters and animals.
  • Stickmen: This game is about two stickmen named Doug and Toby who are searching for pirate treasure. The graphics are grayscale, and all the characters are, obviously, stick figures.

Medium-Length Games

The games in this category are very hard to pin down. It covers games that are often quite entertaining and complex, but simply don't take more than an hour or so to play. The quality of games in this category is usually very high.


Examples include:

  • 5 Days a Stranger: One of the most popular games of 2003, 5 Days a Stranger has become one of the landmark games of AGS.
  • Ben Jordan: Paranormal Investigator A series of 6 games (as of September 2007) featuring a character who investigates paranormal activities around the world.
  • Cirque de Zale: One of the most successful AGS games to date, garnering a great deal of attention throughout the adventure game community. The graphic style (but not the humour) is reminiscent of early 1990's LucasArts adventure games, namely the Monkey Island series.
  • Melrin: The disciple ordeal The Melrin games are notable for their graphics. Whereas most AGS games attempt to create images with proper perspective, similar to adventure games of the early 90s, the Melrin games instead copy the look of early-90s role-playing games, such as The Legend of Zelda series.
  • Spooks Spooks is a classic Sierra-style adventure about a little dead girl who must save a live goldfish. In 2006, Spooks was nominated for seven AGS awards and went on to win in the categories of "Best Player Character" and "Best Music."

This article is being considered for deletion in accordance with Wikipedias deletion policy. ... A screenshot of Cirque de Zale Cirque de Zale is a freeware adventure game created by Rebecca Kinoko Clements under the group name, Mushroom Republic. ... LucasArts is an American video game developer and publisher. ... The Secret of Monkey Island, CD version. ... Note: Sometimes the 90s is used as shorthand for the 1990s, the 1890s, or other such decades in various centuries. ... A Legend of Zelda series logo The Legend of Zelda series (often shortened to Zelda, TLoZ, or LoZ), by Nintendo, is a series of video games created by celebrated game designer Shigeru Miyamoto. ... The Shivah is a 2006 computer game, designed and developed principally by Dave Gilbert (author of many well-received AGS games such as Bestowers of Eternity) with the assistance of others (such as voice actors and artists). ...

Full-Length Games

The "cream of the crop" of AGS games, these games are usually of very high quality and take a while to complete. These are the rarest type of adventure game created with AGS, as they often take years for the game creator to finish. One of the more popular ways to create a full-length game is to take an old adventure and to update it, either by simply creating a point-and-click interface or by completely overhauling the graphics. AGD Interactive, Infamous Adventures and LucasFan Games are three of the leading creators of these updated classics. AGD Interactive (AGDI), LLC. is a non-profit company dedicated to remaking Sierra Entertainments popular classic adventure games from the 1980s and early 1990s. ... Infamous Adventures (commonly referred to as IA) is an amateur game development company, founded in 2004 by Shawn Mills (Klytos) and Steven Alexander (Blackthorne), and is dedicated to making games in the classic adventure made famous by the releases of Sierra Entertainment and LucasArts in the 1980s and early 1990s. ...


Examples include:

  • Kings Quest VGA: A one-to-one remake of Sierra On-Line's first graphical adventure game, King's Quest. The only changes made were updating the graphics into VGA. The team who was responsible for this project was originally called "Tierra," a play on "Sierra," but has since changed their name to Anonymous Game Developer Interactive," or AGD Interactive for short.
  • Kings Quest II+: Romancing the Stones: Also made by AGD Interactive.
  • Kings Quest III: To Heir Is Human: Maintaining the trend of Sierra remakes, Infamous Adventures provides an updated version of the third chapter of King's Quest.
  • The Adventures of Fatman: A satire of the crime-fighting superhero Batman, "Fatman" gained quite a bit of attention for being the first AGS game ever to be released commercially. The game was originally sold on CD, and came with a voice pack and a unique "director's commentary." Recently, the game has been re-released as a special edition with some extras, and a sequel announced as in production.
  • Al Emmo and the Lost Dutchman's Mine: The first commercial release from the people behind AGD Interactive. Released under their new label, Himalaya Studios, Al Emmo and the Lost Dutchman's Mine maintains the classic charm and humor of 2D retro adventures of the mid-90s while providing improved graphics and digital music.
  • Cosmos Quest I: To Find a Sun: The first release of the Cosmos Quest series, and one of few AGS games at 800x600 resolution and 8-bit colors. Released by an independent developer.
  • Maniac Mansion Deluxe: This has done for LucasArts' Maniac Mansion what AGD Interactive did for King's Quest. The game is a one-to-one remake of the first ever point-and-click adventure game, but with completely updated graphics. However, there are several modern Easter eggs scattered throughout the game.
  • Pleurghburg: Dark Ages
  • Soviet Unterzoegersdorf/Sector 1: A game by Austrian art/philosophy group monochrom. The fake history of the "last existing appanage republic of the USSR", Soviet Unterzoegersdorf. Created to discuss topics such as the theoretical problems of historiography, the concept of the "socialist utopia" and the political struggles of postwar Europe. To monochrom it was clear that the adventure game, an almost extinct form of computer game, would provide the perfect media platform to communicate the idea of "Soviet Unterzoegersdorf". Edge (games magazine) chose the game as their Internet Game of the Month for November 2005.

Sierra Entertainment was a computer game developer and publisher. ... Kings Quest IV screenshot Kings Quest is an adventure game series made by the American computer game company Sierra On-Line (currently known as Sierra Entertainment). ... AGD Interactive (AGDI), LLC. is a non-profit company dedicated to remaking Sierra Entertainments popular classic adventure games from the 1980s and early 1990s. ... AGD Interactive (AGDI), LLC. is a non-profit company dedicated to remaking Sierra Entertainments popular classic adventure games from the 1980s and early 1990s. ... Sierra Entertainment is an American computer game developer and publisher headquartered in Los Angeles, California. ... Infamous Adventures (commonly referred to as IA) is an amateur game development company, founded in 2004 by Shawn Mills (Klytos) and Steven Alexander (Blackthorne), and is dedicated to making games in the classic adventure made famous by the releases of Sierra Entertainment and LucasArts in the 1980s and early 1990s. ... Kings Quest IV screenshot Kings Quest is an adventure game series made by the American computer game company Sierra On-Line (currently known as Sierra Entertainment). ... Batman (originally referred to as the Bat-Man and still referred to at times as the Batman) is a DC Comics fictional superhero who first appeared in Detective Comics #27 in May 1939. ... AGD Interactive (AGDI), LLC. is a non-profit company dedicated to remaking Sierra Entertainments popular classic adventure games from the 1980s and early 1990s. ... Himalaya Studios is a computer game company that focuses on Adventure games. ... Al Emmo and the Lost Dutchmans Mine is an adventure game created by Himalaya Studios for the PC. It utilizes hand-painted backgrounds and pre-rendered 3D character animation frames. ... Maniac Mansion is a graphical adventure game originally released in 1987 by Lucasfilm Games (now known as LucasArts). ... Kings Quest IV screenshot Kings Quest is an adventure game series made by the American computer game company Sierra On-Line (currently known as Sierra Entertainment). ... A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, computer program, or video game. ... Soviet Unterzoegersdorf (German: Sowjet-Unterzögersdorf) is a fictitious country created by the art/technology/theory group monochrom. ... monochrom members: (back) Johannes Grenzfurthner, Evelyn Fürlinger, Roland Gratzer; (front) Günther Friesinger, Franz Ablinger. ... State motto (Russian): Пролетарии всех стран, соединяйтесь! (Transliterated: Proletarii vsekh stran, soedinyaytes!) (Translated: Workers of the world, unite!) Capital Moscow Official language None; Russian (de facto) Government Federation of Soviet republics Area  - Total  - % water 1st before collapse 22,402,200 km² Approx. ... Historiography studies the processes by which historical knowledge is obtained and transmitted. ... Socialism is a social and economic system (or the political philosophy advocating such a system) in which the economic means of production are owned and controlled collectively by the people. ... For other uses, see Utopia (disambiguation). ... This article should be transwikied to wiktionary The term post-war is generally used for the period after the end of World War II, i. ... For other uses, see Europe (disambiguation). ... This article is about the computer and video game genre. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ...

MAGS Games

MAGS, the Monthly AGS competition, is an activity on the AGS forum which has game creators attempt to create a short game over the course of one month. The challenge is that the game has to follow a series of restrictions regarding length, art and content. At the end of the month, the games are voted on and the creator of the best game wins the opportunity to choose the restrictions for the next month. These games are usually very short and simple, and vary wildly in quality of the artwork, gameplay and most aspects.


Games Series

There have been a few examples of series of games with a lot of games.


The most notable example would be Reality on the Norm which is a series of games which anyone can make one of, with the same characters and settings.


Another series of AGS games (although it's not limited to AGS there aren't any games from other engines yet) is the Manic Mansion Mania series. The games take place in the Maniac Mansion universe and show the everyday life of the well-known characters.


The award winning 5 Days a Stranger has spawned three sequels: 7 Days a Skeptic, Trilby's Notes and 6 Days a Sacrifice. This article is being considered for deletion in accordance with Wikipedias deletion policy. ... A screenshot of 7 Days a Skeptic 7 Days a Skeptic is a freeware amateur adventure game created by Ben Yahtzee Croshaw. ... This article is being considered for deletion in accordance with Wikipedias deletion policy. ... 5 Days a Stranger, 7 Days a Skeptic, Trilbys Notes and 6 Days a Sacrifice are the four parts of an amateur adventure game series created by Ben Yahtzee Croshaw using the Adventure Game Studio development tool and distributed as freeware. ...


Non-Adventure Games

One of the most interesting categories of games created with Adventure Game Studio are the games that are not adventures at all. AGS has been used to make a variety of programs that are anything but adventures. These vary from various types of games other than adventures, as well as several utilities.


Examples include:

  • Board Quest: A rather challenging board game, in which the players travel around a board based on automated dice rolls and have to compete in various challenges.
  • Platformerius: The Ninja Incident: Platformerius is a platformer. You play "FruitTree," an AGS forum member, who has just had his Japanese garden attacked by ninjas. The player character can attack both up close and at a distance. The download includes the source code so that others can create similar games.
  • The Historical League of Bouncy Boxing: A very complex two-player fighting game that pits various historical figures wearing boxing gloves against each other.
  • Adventures in the Galaxy of Fantabulous Wonderment: has some adventure game elements, but is largely a spaceship-based trading sim.
  • 1213 A game by Ben "Yahtzee" Croshaw, the player is a prisoner trapped in a strange facility with no memory of his past. The gameplay is that of 2D action/adventure-platformer similar to Prince of Persia or Another World (also know as Out of this World in the US,) and the author directly cites Flashback as an inspiration.[1]
  • Trilby: The Art of Theft Another game by Ben "Yahtzee" Croshaw taking place in the 5 Days a Stranger continuity, this game is a 2D stealth-platformer where the player plays as master thief Trilby as he pulls off heists while being hunted by a shadowy group.

Look up SIM, Sim, sim in Wiktionary, the free dictionary. ... Ben Yahtzee Croshaw (born May 24, 1983,[1] Warwickshire, England[2]) is a British-born author of adventure games created using Adventure Game Studio software. ... 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... This article is about the computer and video game genre. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... This article is about the game. ... Another World, known as Out of this World in the US and Outer World ) in Japan, is a 1991 cinematic platformer designed and developed by Eric Chahi. ... For other uses of terms redirecting here, see US (disambiguation), USA (disambiguation), and United States (disambiguation) Motto In God We Trust(since 1956) (From Many, One; Latin, traditional) Anthem The Star-Spangled Banner Capital Washington, D.C. Largest city New York City National language English (de facto)1 Demonym American... Ben Yahtzee Croshaw (born May 24, 1983,[1] Warwickshire, England[2]) is a British-born author of adventure games created using Adventure Game Studio software. ... The Chzo Mythos is the collective title given to a series of four amateur adventure games created by Ben Yahtzee Croshaw using the Adventure Game Studio development tool. ... In fiction, continuity is consistency of the characteristics of persons, plot, objects, places and events seen by the reader or viewer. ... 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... A young waif steals a pair of boots Stealing redirects here. ...

Community

The AGS community is quite possibly the largest surrounding an adventure game creation utility. It is based on the AGS Forum and the AGS Internet Relay Chat channel. There have now been IRL meetings of the community each summer for some years, known as Mittens. There is also an ongoing blog covering the latest goings on in AGS development, games and community. For other meanings of this phrase (book and album titles etc. ...


Competitions

One of the most important aspects of the community, other than getting assistance with game creation, is the presence of various competitions for art, writing, music and general game creation.


There are various game creation competitions, as follows:

  • MAGS: The Monthly AGS competition, has developers create a unique game based on a series of restrictions. Development time is one month, and at the end of that time players vote on the best game. At the end of the calendar year, all MAGS games created over the course of the year are voted on for the Maggies, and the game with the most votes is declared the best MAGS game of the year.
  • ATC: The AGS Team Challenge: In this competition, groups of five people attempt to make a game. Each team has a story writer, a background artist, a sprite artist, a musician and a programmer. The goal of this activity is not to create the best game, but merely to complete a game within a certain time frame.
  • AGS Awards: The most prestigious award of the AGS community, the AGS Awards (also, occasionally, known as the "Rogers") are a series of annual awards similar to the Oscars voted on by the AGS community. Awards are given out for various story, character, and technical aspects, as well as for best game overall and a Lifetime Achievement Award. The awards ceremony is held on the IRC channel.
  • One Room One Week: Competition to create a small game in one week; games are then presented anonymously to the public (via a moderator), a vote taken and winner decided, whereupon the authors are announced. Unlike MAGS, there is usually no theme or restrictions.

In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene. ... Although he never won an Oscar for any of his movie performances, the comedian Bob Hope received two honorary Oscars for his contributions to cinema. ... This article is about Internet Relay Chat. ...

Alternative software

Several other engines such as AGAST, SLUDGE, Visionaire and Wintermute are also available. AGAST (Adventure Game Authoring System) is a freeware product primarily aimed at the creation of adventure games in the spirit of The Secret of Monkey Island, Myst and Kings Quest. ... SLUDGE (Scripting Language for Unhindered Development of a Gaming Environment) is a shareware adventure game engine developed by Hungry Software. ... Visionaire - the adventure-creation-system is a software package to create own graphical adventure games, similar in style to classic games like Monkey-Island. ... Wintermute Engine (commonly abbreviated as WME) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. ...


See also

An amateur adventure game is a freeware computer game belonging to the adventure genre. ... // Notable amateur adventure games (original idea) Released games Apprentice II - The Knights Move 5 Days a Stranger Official homepage 7 Days a Sceptic Official homepage Apprentice I Official homepage Apprentice II: The Knights Move Official homepage 6 Day Assassin Official homepage Ben Jordan: Paranormal Investigator: Case 1: In...

External links


  Results from FactBites:
 
adventure game: Information from Answers.com (5395 words)
In particular, the status of what are sometimes called action-adventure games as members of the category is largely in doubt, with adventure gaming purists (and, to a lesser extent, action gaming purists) labeling action-adventure games as belonging to neither the action nor adventure genres rather than to both.
Adventure games have ceased to be the flagship titles they once were, and high profile publishers like Sierra Entertainment and LucasArts have either disappeared or shifted towards publishing titles developed by other companies.
Adventure games based on the Nancy Drew books are published by Her Interactive and comprise a series of over twelve titles published since 2000.
ADVENTURE GAME : Encyclopedia Entry (5462 words)
Games that fuse adventure elements with other elements are sometimes referred to as adventure games (a popular example is Nintendo's Legend of Zelda series).
There is debate among adventure gamers as to whether or not Myst and similar puzzle games should be considered at all a part of the adventure genre, as their focus on puzzle solving and exploration in the place of character interaction and development sets them apart from what previously characterized adventure games.
A number of games were released on 8-bit home computer formats in the 1980s that advanced on the text adventure style originated with games like Colossal Cave Adventure and, in a similar manner to Sierra, added moveable (often directly-controllable) characters to a parser or input-system similar to traditional adventures.
  More results at FactBites »


 

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