Agent Under Fire is the first Bond game which is not based on a film or book in the James Bond series. Its sequels have currently all been original stories as well.
Starting with GoldenEye 007 and continuing on with The World Is Not Enough, multiplayer support in a James Bond game has become a staple. The multiplayer element in Agent Under Fire features up to 4 players and in the Xbox and GameCube version includes enemy AI bots.
Weapons
Pistols
Wolfram P2k
Windsor Viper
IAC Defender
Dartgun
Golden Gun
Submachine Guns
Koffler & Stock KS7
Ingalls Type 20
Calypso P-750
Munitions Belgigue PS100
Assault weapons
KA-57
Windsor FSU-4
Meyer-Westlicher UGW
Koffler & Stock D17
Other weapons
Punch
Frinsei Special 12
SWZ SSR4000
Grenades
MRL-22
.50 Caliber Gun
CH-6
RCH-1
KA-57S
Tank
Multiplayer weapons
Grenade Launcher
Mines
Photon Cannon
Gadgets
Q-Claw — Essentially a grappling hook used to reach high or far away areas.
Q-Decryptor — Has the ability to open locks and access computer files.
Q-Remote — Can open doors and has the ability to download and send programs.
Q-Camera — Pocket sized camera.
Q-Specs — X-Ray glasses.
Q-Laser — Burns through locks, vents, and doors.
Q-Jet — A rocket that gives a quick boost of upward thrust.
Q-Card — An access card that can unlock any door requiring a keycard.
James Bond 007: AgentUnderFire is a first-person shooter video game based on the James Bond franchise.
AgentUnderFire is the fourth Bond game which is not based on a film or book in the James Bond series.
John Cleese was originally to have lent his likeness to this game in his role as the new Q in the Bond films, and images of him were used in early promotion of the game.