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Alhambra is a tile-based German-style board game designed by Dirk Henn and published by the now-defunct Überplay and Queen Games in 2003. The game is an Arabian-themed update of the 1998 stock trading board game Stimmt So!, which in turn was an update of the 1992 mafia influence board game Al Capone. A shelf of board games. ...
The name Alhambra has several entries in Wikipedia: The Alhambra, a palace in Spain Alhambra, Alberta Alhambra, California Alhambra, Illinois Alhambra is also the name of a very expensive and famous brand of Spain. ...
A game designer is a person who designs games. ...
Dirk Henn (1960â) is a German-style board game designer who was born in Aachen, Germany Dirk Henn is best known for his game Alhambra, which won the Spiel des Jahres and placed 2nd in the Deutscher Spiele Preis in 2003. ...
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Ãberplay Entertainment is a board game publishing company. ...
Queen Games is a publisher of German-style board games. ...
In finance, the exchange rate (also known as the foreign-exchange rate, forex rate or FX rate) between two currencies specifies how much one currency is worth in terms of the other. ...
A tile-based game is a game that uses tiles as one of the fundamental elements of play. ...
Puerto Rico, a popular German-style board game German-style board games are a broad class of games that feature simple rules, modest length, and attractive components. ...
A shelf of board games. ...
Dirk Henn (1960â) is a German-style board game designer who was born in Aachen, Germany Dirk Henn is best known for his game Alhambra, which won the Spiel des Jahres and placed 2nd in the Deutscher Spiele Preis in 2003. ...
Ãberplay Entertainment is a board game publishing company. ...
Queen Games is a publisher of German-style board games. ...
see also: 2002 in games, 2004 in games Games released or invented in 2003 Amun-Re Attika High Society (rereleased. ...
Arab States redirects here. ...
A stock exchange, share market or bourse is a corporation or mutual organization which provides facilities for stock brokers and traders, to trade company stocks and other securities. ...
This article is about the criminal society. ...
In 2003, Alhambra won the Spiel des Jahres award, the Schweizer Spielepreis for Family Games, the As d'Or and the Essen Feather, and placed 2nd in the Deutscher Spiele Preis. The Spiel des Jahres (German for Game of the Year) is a prestigious award for board and card games. ...
Logo of the Schweizer Spielepreis The Schweizer Spielepreis is a Swiss board game award, awarded since 2002 in three categories: Family games, Childrens games and Strategy games // Awards 2005 Family games Verflixxt! (Publisher: Ravensburger, Designer: Wolfgang Kramer, Michael Kiesling) Manila (Publisher: Zoch, Designer: Franz-Benno Delonge) Niagara (Publisher: Zoch...
The As dOr (Golden Ace) is a games award given out by a jury at the Games Festival in Cannes, France. ...
The Essen Feather (German: Essener Feder) is an award for German-style board games, given at the Deutscher Spiele Preis ceremony at the October game fair in Essen, Germany. ...
The Deutscher Spiele Preis (German for German Game Prize) is an award for German-style games. ...
Gameplay
The game consists of a deck of currency cards of various values in four currencies (suits) and a bag of building tiles of various prices, as well as a number of boards (a currency market, a building market, a reserve board for each player and a scoring track). Six of the building tiles are Alhambra tiles; these are taken out of the bag and one is given to each player. Each player is then dealt currency cards until the total value of cards in their hand is greater than or equal to twenty. The currency cards are shuffled into five piles, and the two special scoring cards are inserted into the second and fourth piles. The five piles are then placed in order to form the currency deck. Four currency cards are drawn and placed on the currency market, and four building tiles are drawn and placed on the four spaces of the building market. The set of tiles connected to a player's Alhambra tile is called their Alhambra. âTrump cardâ redirects here. ...
The Alhambra (Arabic: Ø§ÙØÙ
راء = Al-ĦamrÄ; literally the red fortress) is a palace and fortress complex of the Moorish monarchs of Granada in southern Spain (known as Al-Andalus when the fortress was constructed), occupying a hilly terrace on the southeastern border of the city of Granada. ...
Players then take turns, during which they may perform one of the following actions: - Draw currency cards - either one card of any value or multiple cards totalling five or less.
- Buy building tiles - by discarding currency cards totalling the value of the tile or greater. Each space on the building market has a currency type next to it; all cards discarded must be of that suit. If the value of cards discarded exactly equals the price of the tile, the player gets another action. Cards must be placed in the reserve board or attached to their Alhambra.
- Move a building tile - either from their reserve board to their Alhambra, from their Alhambra to their reserve board, or from one position in their Alhambra to another.
Currency cards and Building tiles are then added to any spaces on the Currency market or the Building market. Some tiles have walls along one or more edges. When players add tiles to their Alhambra, it must be possible to trace a path from the tile to the fountain at the centre of the Alhambra tile, remaining within tiles and without crossing any walls. When the scoring cards are drawn from the Currency deck, or when the there are fewer than four buildings remaining to be sold, scoring occurs. The player with the most of a given building card type scores points according to that type; in case of a tie, points are split between players. Less common building types are worth more points, and building types are worth more points in later scoring rounds. In the final scoring round, the player with the most of a given currency type takes the tile of that currency type and may add it to their Alhambra before scoring, and the player with the longest wall segment scores one point for each segment.
Expansions Due to its popularity, there are four expansions (termed extensions) to Alhambra, each of which adds four customized "modules" to the game. These modules may be played together or separately, and modules may be combined from different expansions. The modules are designed by both Dirk Henn and Wolfgang Panning, and are named for one of its modules. They are, in order of release: Dirk Henn (1960â) is a German-style board game designer who was born in Aachen, Germany Dirk Henn is best known for his game Alhambra, which won the Spiel des Jahres and placed 2nd in the Deutscher Spiele Preis in 2003. ...
- Alhambra: The Vizier's Favor (2004)
- The Vizier's Favor introduces a vizier for each player. The vizier may be used to play out of turn. A player's vizier may be brought back into play by skipping their turn.
- The Worker's Huts introduces worker hut tiles. Worker hut tiles are free for the taking, but ends a player's turn. They score only if other tiles of the same color are adjacent.
- The Bureau de Change introduces special cards to the deck. These special cards allow players to mix currencies when buying tiles.
- The Bonus Cards introduces cards which are given out to each player at the start of the game. The cards grant its player a bonus if they possess the tile on the card in their Alhambra.
- Alhambra: The City Gates (2004)
- The City Gates introduces six city gates and six city gate cards to the deck. A player may during their turn pick up a city gate card, which allows them to, at a later point in time, place a city gate. City gates, which are placed on walls, allow buildings to be separated by walls while still being accessible - as if the wall did not exist.
- The Diamonds introduces a new currency into the game - diamonds. Diamonds may be used for any currency when buying tiles, but may not be combined with other currencies in buying tiles.
- The Camps introduces eight camp tiles, which are bought as with other buildings. However, camps must be separated from the city by a wall, and may not be adjacent to each other if there is a wall in the way. Camps score points for every building tile in the direction of its walls.
- The Characters adds ten character cards representing persons. These character cards, once uncovered, are immediately auctioned off to the highest bidder, and grant the winning player different abilities - some of which are used once, some of which may be used repeatedly.
- Alhambra: The Thief's Turn (2005)
- The City Walls adds eight city wall cards to the deck, which allows the player to add wall segments to tiles without them. Walls added in this manner, however, cannot be removed for the remainder of the game, and may not have city gates built on them.
- The Thieves adds 12 thief cards, which are given to the players at the start of the game. A player may play a thief card between turns (except before their own turn) and take a currency card matching the type of thief card played.
- The Change adds coins to the game. Whenever a player overpays for a building, half of the difference is refunded in coins of random currencies. Coins are worth one unit of their particular currency, and may be used with cards to buy buildings.
- The Street Trader adds traders and circular trader tiles. Trader tiles are given to each player at the start of the game, and are placed adjacent to any tile. If a player builds in the location of the trader tile, they may place a trader of a matching color from the trader tile to the building (or exchange a trader for one of another color), and the trader tile is moved. There are three traders on the trader tile at any given time. Points are awarded based on the number of traders in building tiles.
- Alhambra: The Treasure Chamber (2006)
- The Treasure Chamber adds treasure chests to the game. There are three treasure chambers, each containing four chests. At any point in the game players may buy the chests in one chamber, and place the chests on buildings in their Alhambra matching the color of the chests. Players gain additional points for the number of chests in their Alhambra.
- The Master Builders adds Master Builder cards, which are given to players at the start of the game. Master Builder cards may be used either as currency or may be discarded to move a building tile.
- The Bazaars adds bazaar tiles to the game. Bazaars, when drawn, are placed next to the building market, and may be bought (with exact change only) for the same price as the building of the corresponding currency type being sold. Bazaars score only in the final round of play, and score a point for each adjacent or diagonal building matching the colors on the bazaar.
- The Invaders adds invasion cards and scout cards to the game. Whenever scoring occurs, an invasion card is drawn. Players lose points for each building tile on the edge of their Alhambra without a wall in the direction specified by the invasion card. Scout cards may be used to look into the next invasion card, and may be taken whenever a building of the same type is bought.
Spin-offs The success of Alhambra has also led Henn to release some other games with a common theme: - The Gardens of the Alhambra is an updated version of Carat, originally released in 1993.
- Alhambra: The Dice Game is a die-rolling game, broadly similar in play to Yahtzee.
Xbox 360 version of Alhambra. Carat is an abstract tile laying German style board game designed by Dirk Henn and published in 1993 by Queen Games and db Spiele. ...
Year 1993 (MCMXCIII) was a common year starting on Friday (link will display full 1993 Gregorian calendar). ...
This article is about the game. ...
Xbox Live Arcade -
A video game version was being developed by Vivendi Games for the Xbox 360 console system via Xbox Live Arcade, but has been indefinitely postponed. (For the board game on which the game is based, see Alhambra (board game). ...
(For the board game on which the game is based, see Alhambra (board game). ...
Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. ...
It has been suggested that Xbox 360 Elite be merged into this article or section. ...
Xbox Live Arcade (XBLA) is an online service operated by Microsoft that is used to distribute video games to Xbox and Xbox 360 owners and from late 2007 to Games for Windows - Live users [1]. The service was first launched in late 2004 and offers games from about US$5...
External links - Überplay's Alhambra webpage
- Alhambra and the Alhambra series at BoardGameGeek
Screenshot of the BoardGameGeek entry for Settlers of Catan. ...
Villa Paletti is a board game of physical skill designed by Bill Payne and published in 2001 by Zoch Verlag. ...
The Spiel des Jahres (German for Game of the Year) is a prestigious award for board and card games. ...
Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...
Ticket to Ride is a railway-themed German-style board game designed by Alan R. Moon and published in 2004 by Days of Wonder. ...
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