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In computer graphics, alpha compositing is often useful to render image elements in separate passes, and then combine the resulting multiple 2D images into a single, final image in a process called compositing. For example, compositing is used extensively when combining computer rendered image elements with live footage. Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world. ...
In order to correctly combine these image elements, it is necessary to keep, for each element, an associated matte. This matte contains the coverage information - the shape of the geometry being drawn - and allows us to distinguish between parts of the image where the geometry was actually drawn and other parts of the image which are empty. To store this matte information, the concept of an alpha channel was introduced by A.R.Smith in the late 1970s, and fully developed in the 1984 paper Compositing Digital Images, by Thomas Porter and Tom Duff. In a 2D image element which stores a color for each pixel, an additional value is stored in the alpha channel containing a value between 0 and 1. A value of 0 means that the pixel does not have any coverage information; i.e. there was no color contribution from any geometry because the geometry did not overlap this pixel. A value of 1 means that the pixel is fully opaque because the geometry completely overlapped the pixel. If an alpha channel is used in an image, it is common to also multiply the color by the alpha value, in order to save on additional multiplications during the compositing process. This is usually referred to as premultiplied alpha. Thus, assuming that the pixel color is expressed using RGB triples, a pixel value of (0.0, 0.5, 0.0, 0.5) implies a pixel which is fully green and has 50% coverage. An RGB color space is any additive color space based on the RGB color model. ...
With the existence of an alpha channel, it is then easy to express useful compositing image operations, using a compositing algebra defined in the Duff and Porter paper. For example, given two image elements A and B, the most common compositing operation is to combine the images such that A appears in the foreground and B appears in the background; this can be expressed as A over B. In addition to over, Porter and Duff defined the compositing operators in, out, atop, and xor (and the reverse operators rover, rin, rout, and ratop) from a consideration of choices in blending the colors of two pixels when their coverage is, conceptually, overlaid orthogonally:
Illustration of computer graphics alpha compositing operators. ...
The over operator is, in effect, the normal painting operation (see Painter's algorithm). The in operator is the alpha compositing equivalent of clipping. The painters algorithm is one of the simplest solutions to the visibility problem in 3D computer graphics. ...
As an example, the over operator can be accomplished by applying the following formula to each pixel value:   where Co is the result of the operation, Ca is the color of the pixel in element A, Cb is the color of the pixel in element B, and αa and αb are the alpha of the pixels in elements A and B respectively. This assumes that the pixel colors of each element have already been premultiplied by alpha. The Alpha Channel Can be used in various programs such as Adobe Photoshop, Caligari True Space, Paint Shop Pro The Gimp, and other programs. Adobe Photoshop is a graphics editor (with some text and vector graphics capabilities) developed and published by Adobe Systems. ...
Paint Shop Pro (PSP) is a bitmap graphics editor and vector graphics editor for computers running the Microsoft Windows operating system that was originally published by Minneapolis-based Jasc Software. ...
Often, the name GIMP is used erroneously for the Gimp-Print printer driver set. ...
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