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Encyclopedia > Amiga Power
The front cover of Amiga Power Issue 49.

Amiga Power (or AP for short) was a monthly magazine about Amiga computer games. It was published in the United Kingdom by Future Publishing, and ran for 65 issues, from May 1991 to September 1996. Image File history File links A photograph of the cover of Amiga Power issue 49. ... Image File history File links A photograph of the cover of Amiga Power issue 49. ... The original Amiga 1000 (1985) with Commodore 1080 monitor The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced home entertainment and productivity machine. ... This article needs a complete rewrite for the reasons listed on the talk page. ... Future Publishing (FTSE:FUTR) is a magazine publishing company based in Bath, UK. Future Publishing employs more than 1,500 people worldwide, and is one of the largest publishing houses in the UK. It is responsible for publishing over 150 magazines, in the UK, US, France and Italy. ... 1991 (MCMXCI) was a common year starting on Tuesday of the Gregorian calendar. ... 1996 (MCMXCVI) was a leap year starting on Monday of the Gregorian calendar, and was designated the International Year for the Eradication of Poverty. ...


It was in many ways the spiritual successor to Your Sinclair, which shared many of the same staff and had a similar (if slightly less venomous) sense of humour. Amiga Power had a unique style and philosophy that set it apart from other Amiga game magazines of the time, and several game publishers regarded it as a "renegade" publication and regularly withdrew advertising and editorial support (e.g. supplying review copies of their games) as a result of something the magazine had published. Your Sinclair magazine logo Your Sinclair Issue 1, January 1986 Your Sinclair or YS as it was affectionately known, was a British computer magazine for the Sinclair range of computers, specifically the ZX Spectrum. ...


Although some people condemned it as being too self-indulgent, it amassed a loyal body of fans, some of whom still reminisce about the magazine and attempt to keep its spirit alive. Since its demise it has inspired more internet tribute sites than any videogames magazine in history, with the possible exception of the Commodore 64 magazine Zzap!64. The Commodore 64 is the best selling single personal computer model of all time. ... Newsfield Publications Ltd (also known as Newsfield) was a British magazine publisher during the 1980s and early 1990s. ...

Contents

Philosophy

Amiga Power had a number of principles which comprised its philosophy regarding games.


Like almost all Amiga magazines of the time, they marked games according to a percentage scale. However, Amiga Power firmly believed that the full range of this scale should be used when reviewing games. A completely average game on this scale would therefore be awarded 50%. (In fact, Amiga Power holds the record for the lowest lifetime score average ever given by an Amiga magazine, helped by marks like 2% for International Rugby Challenge. (The author of the review later revealed that the game was awarded 2% rather than 1% only because 2% sounded worse; 1% could be interpreted as a 'novelty' low mark whereas 2% looked more like a professional opinion. In the last issue, Kick Off '96 was given 1%.)


Although this seems obvious common sense, Amiga magazines at the time (as with most games magazines right up to the present day) tended to skew the percentage scale such that "average" games saw marks of around 70%, and marks rarely dipped below 50% except for very poor games. Because most people - including game publishers - were used to percentages being skewed in this manner, AP gained an undeserved reputation among publishers for being harsh and unfair.


In fact, fairness was a central part of their philosophy. They despised cheating, and frequently berated their own readers for using cheats to gain advantages in games. (They also believed that this applied in reverse; that games should not be allowed to cheat the player, either.) To meet Wikipedias quality standards, this article may require cleanup. ...


They also believed that above anything else, games should be fun to play, and that if this criterion could be met, other factors such as graphical quality, age or heritage were unimportant.


Style

Amiga Power developed and maintained a familiar style throughout its six-year run. The writers were very fond of in-jokes, obscure references and running gags, and popular phrases or literary devices would become absorbed into AP's culture (such as, for example, using CAPITAL LETTERS for dramatic emphasis). One oft-used jocular phrase was "...or can it? Or CAN it? OR CAN IT?" added after a sentence. The verb and subject of course varied according to original sentence, to preserve grammar, but the capitalisation pattern was always the same: first don't capitalise anything, then capitalise the verb, finally capitalise everything.


AP reviews were written in a very personal, informal manner, as though the reviewer were casually talking to the reader. Writers would sometimes even embark on anecdotes of recent happenings in the AP office, or of their interactions with the other AP staff. This contributed to AP's reputation for self-indulgence, but it also created a sense of familiarity that most of its readers enjoyed.


Writers

Unlike many games magazines, AP policy was to hire people on the basis of their writing skills, rather than their aptitude for or knowledge of games (although most of its staff were also very knowledgable), on the premise that it was easier to learn about games than to learn to write. Many famous video game journalists like Kieron Gillen and Stuart Campbell used it as a first step in their career. Gillen was one of several writers who started off as an AP reader and letter-writer (under the name "C-Monster") before being employed by the magazine as a freelance contributor (retaining the "C-Monster" name even in his professional capacity). Another was Mil Millington (known to AP readers as "Reader Millington"), who would go on to become a successful novelist, selling over 100,000 copies of his debut Things My Girlfriend and I Have Argued About. Kieron Gillen is a computer games journalist who has worked for PC Gamer, The Escapist and Amiga Power. ... Stuart Campbell is a freelance journalist and former software designer, based in the UK. He was the UKs National Videogames Champion in 1988 (having previously won the Scottish title), and a member of the UKs winning European Videogame Championship team in Paris in 1990. ... Things My Girlfriend and I Have Argued About is the name of a web site, a column in The Guardian, and a novel written by English writer Mil Millington. ...


Throughout its 65 issues, AP went through several editors. The editors, roughly ordered by time, were:

  1. Matt Bielby, AP's first editor, whose career was remembered throughout the magazine as the "Matt Bielby Golden Age" (issues 1-15)
  2. Mark Ramshaw (issues 16-24)
  3. Linda Barker, AP's only female editor (issues 25-26; issues 27-36 were edited by Stuart Campbell after Linda fell sick, although he never held the title of editor)
  4. Jonathan Davies (issues 37-50)
  5. Cam Winstanley (issues 51-55)
  6. Tim Norris (issues 59-62)
  7. Steve Faragher (issues 63-65)

Issues 56-58 were published with no designated editor, and subsequently referred to as "the anarchic collective era".


Ed Comments

One of the most recognisable AP devices was the Ed Comment, which, although not invented by them nor indeed used exclusively by them, was employed extensively and inventively. Over time it evolved into a multi-purpose review device.


An Ed Comment is intended to be an interjection from the editor, inserted into a body of text as if spoken in real-time. The comment is italicised and bracketed, and the suffix - Ed is attached to the comment to show that it is from the editor. For example, the comment "This is a comment." would appear as (This is a comment. - Ed).


To include a comment from anyone else, the 'Ed' can be replaced with the name of that person; however, this was rarely done. In actuality, most Ed Comments were never from the editor at all, but merely presented as such.


After the Apocalypse review, the Ed Comment particularly came to be used as a device for humorous or ironic censorship. To censor a word or phrase, the offending word can be replaced by an Ed Comment, which usually provides a non-offensive alternative enclosed in quotes. For example, the word "bastards" could be replaced with ("Bus stops" - Ed).


As well as censoring violence and profanity, the Ed Comment also provided AP with a means of referring to rival magazines, by incorporating a rhyming pseudonym into the comment. For example, mentions of The One became ("Currant Bun" - Ed) and mentions of Amiga Action became ("Michael Jackson" - Ed). Categories: Computer and video game stubs | Video game magazines ... For other people named Michael Jackson, see Michael Jackson (disambiguation). ...


Capital letters

Approximately halfway through the magazine's life, the practice of using capital letters for dramatic emphasis became increasingly common. An example of this would be a sentence such as "You must ELIMINATE DISSONANT ELEMENTS". Capitalisation was always used for the magazine's catchphrase, "DISSEMINATE ESSENTIAL INFORMATION".


While capitalisation in text is usually interpreted as shouting (and indeed AP did shout on occasion), the tone of this style of emphasis was meant to be more booming and sinister, judging by the contexts in which it was used.


Capital letters were also separately used to represent the words of regular contributor Rich Pelley, who wrote the magazine's tips section for a long time and apparently had a very loud voice.


"Yesterday" and "natch"

Among Amiga Power's running gags were ending screenshot captions with ", yesterday", for example: "Quik dying of thirst, yesterday", using traditional sub-editor parlance as an expression of dry indifference towards the goings on in the game A screenshot of this page being displayed in the Mozilla web browser. ...


From issue one, another word, natch, was often introduced to the bewilderment of the readership. For example: "It seems that Dynablaster doesn't run on the A500+ or A600, natch." Various readers sent in letters guessing what the word natch meant, until one finally got it right: it's simply a contraction of the word naturally. Categories: Computer and video game stubs | Computer and video game franchises | Puzzle computer games ... The Commodore Amiga 500 Plus, (A500+) is a enhanced version of the original Amiga 500. ... The A600, also known as the Amiga 600 (codenamed June Bug after a B-52s song), was an Amiga personal computer launched in March 1992. ... Contraction can mean: Contraction (childbirth), a contraction during childbirth; Contraction (linguistics), a new word formed from two or more individual words; Contraction (science), one that can occur to solid matter as it cools; Contraction mapping, in mathematics, a type of function on a metric space; Muscle contraction, one that occurs...


Characters

Like its spiritual predecessor, Your Sinclair, Amiga Power had several joke characters who would make irregular appearances in reviews and features. These included Uncle Joe Stalin, who made occasional ed comments in an attempt to erase Stuart Campbell from history; The Four Cyclists of the Apocalypse, the only minor deities committed to rigorous consumer testing; Doris Stokes, who returned from the dead as an even worse medium than before, and several others besides. (Russian, in full: Ио́сиф Виссарио́нович Ста́лин [Iosif Vissarionovich Stalin]; December 18 [O.S. December 6] 1878[1] – March 5, 1953) was the leader of the Soviet Union from the mid-1920s to his death in 1953 and General Secretary of the Central Committee of the Communist Party of the Soviet Union (1922-1953... Doris Stokes Doris Fisher Stokes (January 6, 1920 - May 8, 1987) was a British psychic medium. ...


One 'character' who actually did exist in real life was Bob the Hamster, whose owner - one David Ripley - asked AP to wish Bob well, as he was ill at the time. This resulted in issue 44 of Amiga Power having the words "BOB IS A HAMSTER" printed down the spine. Bob made a full recovery, during which a vet discovered that 'he' was actually a 'she'. The story was immortalised in the magazine's letters page, 'Do The Write Thing', and Bob became a minor celebrity overnight. There followed numerous letters, including one from another hamster named Sparky. Bob died before the publication of issue 55, leading to that issue's spine reading "BYE-BYE BOB. YOU WERE A GIRL HAMSTER".


David Ripley later purchased New Bob.


Concept reviews

The back cover of Amiga Power issue 65
The back cover of Amiga Power issue 65

A concept review is a review conducted in an abstract manner - basically, any review which deviates significantly from the usual practice of describing a game and analysing its strengths and weaknesses. Usually it takes the form of a work of fiction (often a screenplay) which indirectly reviews the game through allegory. Amiga Power featured concept reviews on a regular basis. The term itself (never actually used in the magazine) was an ironic play on the "concept albums" released by prog rock bands of the 1970s. Image File history File links Download high resolution version (804x1144, 135 KB) Summary The back cover of Amiga Power issue 65, starring editor Steve Faragher and deputy editor Sue Huntley as themselves. ... Image File history File links Download high resolution version (804x1144, 135 KB) Summary The back cover of Amiga Power issue 65, starring editor Steve Faragher and deputy editor Sue Huntley as themselves. ... The Three Graces, here in a painting by Sandro Botticelli, were the goddesses of charm, beauty, nature, human creativity and fertility in Greek mythology. ... A screenplay or script is a blueprint for producing a motion picture. ... An allegory (from Greek αλλος, allos, other, and αγορευειν, agoreuein, to speak in public) is a figurative mode of representation conveying a meaning other than (and in addition to) the literal. ...


Examples of Amiga Power concept review themes include:

  • A movie shown at half past ten on a Saturday night on ITV, and therefore excessively censored (Apocalypse).
  • An episode of Have I Got News For You (Impossible Mission: 2025)
  • A chat show hosted by Michael Aspel, interviewing a game's protagonist (Woody's World).
  • A science fiction scenario (possibly based on an episode of The Twilight Zone) in which the game's main character has to convince an interviewer that his game is so good that he should be given passage on a colony ship away from the doomed Earth. If his game is poor, however, he will be executed with a shotgun. In the end he is deemed merely mediocre and is left on Earth to perish (Quik the Thunder Rabbit)
  • A review composed almost entirely of long, rambling "Ed Comments", with the supposed writer being only allowed the briefest of interjections (Dizzy's Excellent Adventures).
  • A loosely-relevant science fiction story about a mysterious 'Darren', with "Ed Comments" used to include the actual critical comment (Transarctica)
  • A review composed of sarcastic multiple-choice questions, at the end of which the reader would arrive at a personalised mark depending on their responses to the game's attempted humour (Worms)
  • A courtroom drama in which the magazine is charged with murdering the Amiga (Kick Off '96)

The final issue was composed entirely of concept reviews and articles, with the author of each one dying gruesomely. The final page of the issue was a script which revealed that they were all now in Heaven, with the exception of editor Steve Faragher and deputy editor Sue Huntley, who were shown on the back cover attempting a Butch Cassidy and the Sundance Kid-style shootout with The Four Cyclists of the Apocalypse. ITV (Independent Television) is the name popularly given to the original network of British commercial television broadcasters, set up under the Independent Television Authority (ITA) to provide competition to the BBC. In England, Wales and southern Scotland, the network has been rebranded to ITV1 by ITV plc, the owners of... This article or section is not written in the formal tone expected of an encyclopedia article. ... A talk show (U.S.) or chat show (Brit. ... Michael Aspel (b. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... The Twilight Zones original opening The Twilight Zone was a television anthology series created (and often written) by its narrator and host Rod Serling. ... A legal drama is a work of dramatic fiction about law, crime, punishment or the legal profession. ... Butch Cassidy and the Sundance Kid is a 1969 Western film made by 20th Century Fox which tells the story of two lighthearted outlaws, Butch Cassidy and the Sundance Kid who seem more inclined to trade quips than shots. ...


House Ads

Like most magazines, AP was required to put advertisements in its sister publications. Unlike most magazines, it eschewed the traditional, half-hearted splash page with pictures of video game characters. Instead, it came up with bizarre, sometimes interactive, ads that were rarely to do with the Amiga itself. The most memorable of these was the O.J. Simpson guilt game, which allowed readers to select OJ's verdict at random. Orenthal James Simpson (born July 9, 1947, San Francisco, California), publicly known by his initials as O.J., and nicknamed The Juice, is an American former college and professional football player and film actor. ...


Competitions

Competitions, a regular feature in practically all games magazines, were also run in AP's distinctive style, often challenging the readers' wit or creativity. AP also frequently provided strange additions to the normal competition rules, such as making peculiar threats to people who were ineligible to enter the competition if they tried to, or specifically disallowing reader Stuart N Hardy from entering the competition.


Example competitions

  • "Design a fighter" competition: Apparently one of AP's most popular competitions, they requested the reader design a character for the fighting game Shadow Fighter. When announcing the results, they seemed a little disappointed by the lack of creativity in the responses: "What is it with you people? Do you think that because you've drawn a chef's hat and an apron on your character we won't notice he's been traced from a picture of Ken?". They proceeded to mock several of the entries, before announcing the winners.
  • "Design a spy trap" competition: Another popular competition, readers were asked to design a trap of the kind used by evil geniuses on heroes such as James Bond, with the important addition that, as in James Bond films, the hero had to have an unlikely or ingenious way to escape. The winning entry was a particularly complicated plot spanning several countries, consisting of over 30 successive events which mostly depended on someone just happening to be in the right place at the right time.
  • "Sack of cack": This competition, run by AP itself, was more a thinly disguised plot to rid the AP office of rubbish by offering it as a competition prize.

Screenshot of Kung Fu Master (1984, Irem). ... Shadow Fighter is a computer game for the Commodore Amiga, developed by NA.P.S. team and published by Gremlin Interactive in 1994, and became one of the Amigas best beat-em-up offerings during its final years, competing at the time with the likes of Acclaims impressive... Ken Masters ) is a video game character created by Capcom. ... Dr. Evil in Austin Powers: International Man of Mystery, a parody of Ernst Stavro Blofeld. ... The James Bond 007 gun logo James Bond 007 is a fictional British agent[1] created by writer Ian Fleming in 1952. ...

Amiga Power regular features

Kangaroo Court

Through their long computer gaming experience, the AP reviewers had developed a number of pet hates about computer games. One of the more frequently mentioned ones, for example, was "slippy-slidey ice worlds" - levels in platform games with slippery, ice-covered floors, thus making progress haphazard. (The phrase "slippy-slidey ice worlds" was adopted by many of AP's sister magazines and appeared long after AP's death.) Another pet hate was the habit some game designers had of including a power-up that reversed the player's controls. Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms. ... Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ...


To address these, AP began a regular feature called Kangaroo Court, which presents the so-called gameplay "crime", followed by the "case for the prosecution", which is a section illustrating why the crime is a bad thing. Look up kangaroo court in Wiktionary, the free dictionary. ...


Finally there is "the penalty", which was usually an execution that evolved into something increasingly bizarre over several months.


In reflection of the nature of a real kangaroo court, there is no "case for the defence". Look up kangaroo court in Wiktionary, the free dictionary. ...


In The Style Of

An "In The Style Of" is, as the name implies, a depiction of a game in the style of something else; most often another game. It started out as a Back Page feature, but was soon thrown open to readers as a kind of competition, and moved to the news section.


Readers could send in floppy disks containing their In The Style Of drawn in Deluxe Paint, and every month Amiga Power would select the one they liked best and feature it in the magazine. They would also award the picture a score out of ten, and send the contributor £20 worth of Amiga games for every point scored. As a running gag, they nearly always found a contrived excuse to halve the point score. A floppy disk is a data storage device that is composed of a disk of thin, flexible (floppy) magnetic storage medium encased in a square or rectangular plastic shell. ... Welcome screen dialog Deluxe Paint (DPaint) is a bitmap graphics editor originally created by Dan Silva for Electronic Arts (EA). ... The running gag is a popular hallmark of comic and serious forms of entertainment. ...


The Disseminator

This feature appeared toward the end of AP's life. It was simply a table of recent games, and the percentage scores that they received from Amiga Power and the two main competing Amiga games magazines of the time: The One Amiga and Amiga Action. Cover of The One from 1989 The One was a video game magazine in the UK covering 16-bit home gaming during the late 1980s and early 1990s. ...


AP hoped that by doing this they could perhaps highlight "disturbing trends" in the scores awarded by other magazines (usually the competitors reviewing unfinished versions of games - or even, on some occasions, versions from other platforms - in order to obtain the 'exclusive').


The Disseminator also contained annotations on some of the games, such as which magazine covers they had featured on, or if they had even been released at all.


Just Who Do We Think We Are?

While other magazines used at most a modest box to introduce their reviewers, Amiga Power dedicated a full page to their staff, with photographs and short sections for each member. Sometimes a topical subject (for example, football) would be put to each of them to offer their opinions. Football is a ball game played between two teams of eleven players, each attempting to win by scoring more goals than their opponent. ...


This page saw many variations and mutations over the months, becoming such things as "Who Do We Think We're Going To Be?", or "Who Drew We Think We Are?" (in which the team members drew cartoons of each other). A few times it was turned into a story featuring the AP staff in various guises.


Points of View

Points of View was a table summarising each AP reviewer's opinion of the main games reviewed that month, if they had played them. The reviewers had room to make a short comment and give their personal score from one to five stars.


Latterly the section would feature at least one "guest" reviewer - usually a recently deceased celebrity or political figure, whose comments would inevitably culminate in the feature's standard disclaimer "Haven't played it".


Do the Write Thing

"Do the Write Thing" (an obvious pun on the movie Do the Right Thing) was Amiga Power's letters page. One distinguishing feature of the letters page was that the magazine gave the letters titles by taking excerpts of the letters' contents out of context, often by going across sentence boundaries or cutting in the middle of a clause. The most celebrated example of this was when a reader wrote in humorously bemoaning the lack of national media attention given to AP's then-editor Linda Barker being seriously ill (she'd suffered a brain haemorrhage and was absent from the mag for over a year, but went on to recover) compared to the blanket coverage of the trivial ailments of the Queen Mother. "Are the newspapers concerned [about Barker]?", queried the reader rhetorically. "No! But the Queen Mother swallows a fishbone and we get three days of media panic.". Naturally, AP headlined the letter with the quote "THE QUEEN MOTHER SWALLOWS". Another example was the headline "Commander/Dangerous Knob, er, sorry", derived from a letter criticising two games Commodore bundled with the CD32, Wing Commander and Dangerous Streets. Do the Right Thing is a 1989 motion picture produced, written, and directed by Spike Lee and released by Universal Pictures. ... Lady Elizabeth Bowes-Lyon (Elizabeth Angela Marguerite; 4 August 1900 – 30 March 2002) was the Queen Consort of King George VI from 1936 until his death in 1952. ... Commodore is the commonly used name for Commodore International, a West Chester, Pennsylvania based electronics company which was a vital player in the home/personal computer field in the 1980s. ... The Amiga CD32 was a 32-bit CD-ROM based game console. ... It has been suggested that this article or section be merged with Wing Commander game series. ...


The letters, and the magazine's replies to them, started out fairly normal in style, but later became more and more bizarre. Readers even started writing in about things that had nothing to do with computer games, to the point that the magazine once had to specifically ask for letters asking about computer games. AP philosophy was that a magazine's letters pages defined both its character and its relationship with the readers, and it therefore devoted more space and attention to the letters pages than most magazines, often in the form of lengthy responses to more serious letters, explaining and justifying issues of policy.


Amiga Power was avowedly a magazine for games only, unconcerned with the Amiga's productivity uses, and it frequently advertised this fact on the letters page. If a reader wrote in with a question about hardware or productivity software, the magazine staff replied either by flaunting their ignorance, employing sarcastic mockery, or supplying blatantly false information. These letters would commonly be saved up and used as the bulk of a special irregular round-up section called Ask Amiga Power.


A well-known contributor to the letters page was Isabelle Rees, a British woman who first started writing letters to the magazine at the age of 15 years. Her letters, which were usually fairly long, had a cheerful tone about them, and many other readers took a liking to them.


Rees signed her letters as "Isabelle, L'Elf", and sometimes prefixed the signature with "hugs". Another of her trademarks was excessive use of exclamation marks. One reader pointed out that he had seen Isabelle having been 15 years old for more than two years, and thus suspected her of being a pseudonym. Another reader jocularily compared her to Bob, a female hamster (despite the name), who was also a famous character on the magazine's letters page. an exclamation mark An exclamation mark, exclamation point or bang, !, is usually used after an interjection or exclamation to indicate strong feeling. ... A pseudonym (Greek pseudo + -onym: false name) is an artificial, fictitious name, also known as an alias, used by an individual as an alternative to a persons true name. ... This article or section is not written in the formal tone expected of an encyclopedia article. ...


The Back Page

The back page was traditionally reserved for something fun and irreverent, or at least, less reverent than all the preceding pages. In the first third of the magazine's life it featured profiles of Amiga game characters, interviews with people in the Amiga games industry, In The Style Ofs and other random articles of interest.


Midway into AP's run, the Back Page tended toward articles that blurred the boundary between Amiga games and real life. For example, there were a series of "Wish You Were Here" articles, which were written as holiday guides to famous Amiga game locations (such as the Rainbow Islands, or Sim City). Rainbow Islands is a 1987 arcade game from Taito. ... SimCity is a simulation and city-building computer and video game first released in 1989 and designed by Will Wright. ...


Toward the end, the Back Page became increasingly bizarre, sometimes lacking any apparent context or relevance whatsoever.


Notable examples of bizarre Back Pages include Hoi hup la! from issue #58, advertising a fictional fitness exercise treatment, and the Bexhill theatre playbill from issue #60, advertising a fictional circus show, including such "famous" performers as Miss Kempley Toog, Disturbo, Hettie O'Jings and The Amazing Sweffo. Both of these advertisements were drawn to imitate real-life advertisements in 19th century Britain. Neither, of course, has anything to do with computer games. Alternative meaning: Nineteenth Century (periodical) (18th century — 19th century — 20th century — more centuries) As a means of recording the passage of time, the 19th century was that century which lasted from 1801-1900 in the sense of the Gregorian calendar. ...


Other Back Pages have dealt with T-shirt slogans, cows, and the mystery of the "Ed". Binomial name Bos taurus Linnaeus, 1758 Rainbow arching over a paddock of cattle Cattle are domesticated ungulates, a member of the subfamily Bovinae of the family Bovidae. ...


Next Month Strip

Nearly all games magazines, AP included, have a Next Month page, which offers a brief insight into the contents of next month's issue. However, for AP's first 30 issues or so, they had a thin strip on the back cover upon which they wrote a few lines on next month's issue, and included a very small screenshot of an upcoming game.


This enabled them to have a running joke for several months regarding the game Hired Guns. For several months, the game failed to arrive for review, as the publishers kept moving the release date back. In response, Amiga Power put the same screenshot of the game on their Next Month Strip every month for about six months, with repeated humble reassurances to the reader that they might, possibly, have it by next month. Screenshot from Hired Guns The Satellite Map of the Graveyard Moon. ...


When the game did finally arrive, they used the screenshot again on that issue, to illustrate their relief at having finally been able to review the game.


The next month, the screenshot was still there, because AP claimed it was stuck and they couldn't get rid of it.


Amiga Power irregular features

APATTOH

APATTOH, meaning Amiga Power All Time Top One Hundred, was a yearly rather than a monthly feature. It originally started in AP issue No. 0 (a special "preview issue" of Amiga Power given away as an addition to an issue of Amiga Format), and later appeared approximately in every issue whose number was divisible by 12, plus 1. Amiga Format was a British computer magazine for Amiga computers, published by Future Publishing. ...


APATTOH, true to the Amiga Power philosophy, ranked games depending on how the staff liked them, not on how well they were selling or how much advertising spend the publisher lavished on them. This meant that games which were massively hyped at the time when they came out could end up very low in (or entirely absent from) the list. A notable example is Frontier, which every other magazine touted as the greatest space flight game ever, but Amiga Power ranked #100 in their top 100 list (emphasising the point by placing it one place below a public-domain version of Pong). Frontier: Elite 2 is a computer game written by David Braben and published by Gametek. ... Pong helped bring computerized video games into everyday life. ...


There were two games which held an iron grip on the #1 spot in the list. The first was Rainbow Islands, a coin-op-converted platform game which the magazine controversially deemed the Amiga's finest game for the first two years of its existence. The second was Sensible Soccer, which took over the top position in the first AP Top 100 after its release (the game came out too late for the 1992 chart), and never relinquished it (except to its own sequel Sensible World Of Soccer) for the rest of the magazine's existence. Centipede by Atari is a typical example of a 1980s era arcade game. ... Mega Drive screenshot Sensible Soccer, often affectionately known as Sensi, is a football video game series which was highly popular in the early 1990s and which still retains a cult following. ... Sensible World of Soccer is the version of Sensible Soccer published on the Amiga in 1994 and the PC in 1995 that included a management section. ...


Whatever Happened To...

Usually a two-page feature printed on black pages, which discussed something that was in one state in the past and is now in a different one. The subject would vary, but it was not always about computer games.


A notorious example was Whatever Happened To... Game Reviews?, in which AP suggested that there might be a correlation between company incentives to Amiga game reviewers, and the score subsequently given to the company's latest game. They suggested, if this was the case, that 73% was the lowest mark a reviewer could give to a game without falling out of favour with the game's publishers.


Diary Of A Game

There were three instances where a series of consecutive issues of AP had a feature called Diary Of A Game, where the development of a new game in progress was monitored in the form of a diary, written by the game's programmers. The games were:

  • Mega-Lo-Mania 2: Developed by Sensible Software and never actually released. This was the sequel to the original Mega-Lo-Mania. This game never seemed to progress beyond several possibly mocked-up screenshots and was quietly dropped.
  • Spodland: The winner of AP's earlier "Design A Game" competition, where readers were asked to send in concept ideas for a new game, with the winning idea actually getting implemented as a real game by a programming group called The Hidden. The game reached a semi-playable prototype stage, but was never finished and never released.
  • Cannon Fodder: Developed by Sensible Software and published by Virgin, this became the best-rated (although not best-ranked) game ever reviewed in AP and was a huge success.

Logo Sensible Software was a highly regarded software house in the nineties from the United Kingdom that released several games, amongst those the popular Sensible Soccer series and Cannon Fodder. ... Mega Lo Mania is an RTS god game: A classic mission oriented & resource gathering game. ... Spodland was a computer game for the Amiga computer, designed by the British group The Hidden. ... Cannon Fodder is an expression used to denote the treatment of armed forces as a worthless commodity to be expended. ... Logo Sensible Software was a highly regarded software house in the nineties from the United Kingdom that released several games, amongst those the popular Sensible Soccer series and Cannon Fodder. ... Virgin Interactive was a successful and influential British video game publisher. ...

F-Max

In its later years, Amiga Power started advertising a refreshment beverage called F-Max, the slightly sparkling fish drink, with the slogan an ocean of refreshment. The advertisement didn't say what F-Max actually tasted like, but the obvious implication was that it tasted like fish. The word drink is primarily a verb, meaning to ingest liquids, see Drinking. ... A giant grouper at the Georgia Aquarium Fish are aquatic vertebrates that are typically cold-blooded; covered with scales, and equipped with two sets of paired fins and several unpaired fins. ...


There were two things that felt "wrong" about the advertisements to the casual observer: Firstly, none of the advertisements had any photographs of the F-Max drink. They were all computer-generated 2D images that didn't even bother trying to look real. Second, no other magazine anywhere advertised the drink.


All this led observers to believe F-Max was some sort of in-joke invented by Amiga Power. The truth, however, still remains a mystery. An in joke is a joke whose humour is clear only to those people who are in a group that has some prior knowledge (not known by the whole population) that makes the joke humorous. ...


External links

  • AP2 - An Amiga Power information site created by AP writers Jonathan Nash and Stuart Campbell, with a wealth of behind-the-scenes stories about the magazine.
  • alt.fan.amiga-power - A Usenet group for Amiga Power fans. Little used any more, since being superseded by the World Of Stuart Forum.
  • World of Stuart - Stuart Campbell's extensive website, which includes an archive of Amiga Power and other articles, ongoing original features and a popular forum.
  • House of Nash - Jonathan Nash's website, which included a selection of Amiga Power and other articles, now taken down, but which may put back up in the future.
  • Digiworld - Short-lived attempt at reviving Digitiser on the Internet, with Stuart, Jonathan Nash and "Mr Popular", aka Kieron Gillen.
  • Need to Know - The fortnightly tech update for the UK, co-written by AP Production Editor, Dave Green.
  • Games Press - A one-stop PR resource for the games industry run by AP's Gentlemanly Editor, Jonathan Davies.
  • The Weekly - Created by Jonathan Nash and Mil Millington. Now ceased, though a return is promised.
  • Things My Girlfriend and I Have Argued About - The website which would later give its name to Millington's first novel.
  • Kieron Gillen's workblog - By AP's Walking Tips Machine, C-Monster, which previously existed here
  • amigapower.com - a fansite featuring complete high-resolution scans (with authors' permission) of entire issues of Amiga Power. Includes six issues at time of writing, from various points in AP history.
  • Amiga History Guide: Amiga Power - an alternative history of the magazine.
  • "It's a skull" is a dead link; use the Internet Archive link here instead - MP3 version of a famous OctaMED music file sent to the magazine by a reader1

Digitiser (not to be confused with a digitizer) was a video games magazine that was broadcast on the Teletext service on Channel 4 in the UK from 1993 to 2003, and (save for nine months during 2002 when it went to three days a week) was updated daily. ... A dead link or broken link is a link on the world wide web that points to a webpage or server that is permanently unavailable. ... Internet Archive headquarters. ... MPEG-1 Audio Layer 3, more commonly referred to as MP3, is a popular digital audio encoding and lossy compression format, designed to greatly reduce the amount of data required to represent audio, yet still sound like a faithful reproduction of the original uncompressed audio to most listeners. ... OctaMED is a popular music tracker for the Commodore Amiga, written by Teijo Kinnunen. ...

Notes

See also

  • Amiga Survivor
  • Note 1: Because of technical differences between the music file formats, the MP3 version of the chorus goes "It's a skull, it's a skull, it's a sku- it's a sku- it's a skull" when the original OctaMED version goes "It's a skull, it's a skull, it's a it's a it's a skull".

  Results from FactBites:
 
Amiga Power: 1991 - 1996 (1332 words)
Amiga Power took a dangerous path on many occasions, leaving a string of lawsuit threats and tarnished publishers in its wake.
Amiga Format: Even their own sister publication was not safe from accusations that their review standards were poor, based upon a bug found in a particular game that prevented them from getting past level 3.
Amiga Format reacted with counter claims that Amiga Power should check their facts beforehand, they had not found the bug because they had used a cheat to play some of the later levels.
Amiga: Information from Answers.com (5107 words)
The first model, called the Amiga 1000, was released in 1985 as a successor to the Commodore 64 and a rival to the Atari ST.
The brightness of the Amiga's power LED is used to indicate the status of the Amiga’s low-pass filter.
Amigas were used in some NASA laboratories to keep track of multiple low orbiting satellites, and were still used in 1999.
  More results at FactBites »


 

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