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Encyclopedia > Angus Mengsk

Terrans are the name used for humans in the fictional StarCraft universe to distinguish them from real-life humans. The Terrans are the name humans in the StarCraft universe — a fictional universe where computer games and books are set, used to distingush them from the humans of Earth. ... The StarCraft universe is a fictional universe in which the StarCraft series of computer games and books are set. ...

This article is related to
StarCraft
and StarCraft storyline
StarCraft
StarCraft storyline
StarCraft universe
Prehistory
Xel'Naga Prehistory
Protoss Prehistory

Dark Templar
Zerg Prehistory
Terran Prehistory
StarCraft Prequel
StarCraft StarCraft (SC) is a real-time strategy computer game produced by Blizzard Entertainment in 1998. ... The StarCraft storyline is the history covering the fictional universe of StarCraft. ... StarCraft StarCraft (SC) is a real-time strategy computer game produced by Blizzard Entertainment in 1998. ... The StarCraft storyline is the history covering the fictional universe of StarCraft. ... The StarCraft universe is a fictional universe in which the StarCraft series of computer games and books are set. ... The XelNaga are an ancient, cosmic race from the StarCraft universe — a fictional universe in which a series of computer games and books are set. ... The Protoss are a race in Blizzard Entertainments real-time strategy computer game, StarCraft. ... A Dark Templar (dts) is a member of a group of Protoss in the StarCraft universe. ... Zerg Hydralisk The Zerg are an alien race in the StarCraft universe. ... The StarCraft Prequel is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ...

StarCraft Missions
StarCraft Episode I
StarCraft Hidden Missions
StarCraft Episode II
StarCraft Episode III
SC: Brood War Missions
Brood War Introduction
StarCraft Episode IV
StarCraft Episode V
StarCraft Episode VI
StarCraft: Bonus Missions
StarCraft: Enslavers
Enslavers: Dark Vengeance
StarCraft Secret Missions
StarCraft: Ghost
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At the end of the twenty-first century, private firms developed cybertechnology and genetic manipulation techniques. As the human gene pool warped, fundamentalists and other conservative organizations clashed with these corporations and their results. Introduction to StarCraft Episode I StarCraft Episode 1 is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ... Blizzard Entertainment created twelve Terran missions for StarCraft Episode I. However, Blizzard later decided to remove two of the missions, since they wanted each episode to have ten missions. ... Introduction StarCraft Episode 2 is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ... Introduction StarCraft Episode III is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ... StarCraft: Brood War is the sequel to StarCraft, a video game produced by Blizzard Entertainment. ... Introduction Episode IV is a continuation of the StarCraft storyline through the means of an expansion pack entitled StarCraft: Brood War. ... Introduction StarCraft Episode V is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ... StarCraft Episode VI is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ... Blizzard Entertainment has released two secret missions for the computer game, StarCraft: Brood War. ... StarCraft: Ghost StarCraft: Ghost is a tactical action game for video game consoles, currently under development by Blizzard Entertainment. ...


By the twenty-third century, the human population had reached 23 billion and was still growing. As the huge population caused the implosion of many economies, the New Word Order, officially known as the United Powers League, was founded, on November 22, 2229. Replacing the defunct United Nations, it directly controlled 93% of Earth. Only a small number of Latin American countries remained outside its sphere of influence. In the StarCraft universe, the United Powers League (UPL) was a world government and police-state formed by most countries of Earth. ...


The UPL claimed it was an "enlightened socialist" organisation - one of its first acts was to attempt to end racial separation - but frequently resorted to fascist tactics, banning many old languages and religions, imposing English as the primary world wide language.

Contents

Project Purification

While not a religious organization, the UPL embraced the philosophy of "the divinity of mankind". Hard-line members of the UPL launched Project Purification to remove mutations and unneccessary cybernetic prosthetics from the human population.


The UPL sent troops around the world, imprisoning hackers, synthetics, the cybernetically enhanced, tech-pirates, and criminals of every kind. In the process, 400 million people were killed. However, the UPL controlled the media to such an extent that the general population was not informed of these events.


The UPL also developed warp drive and cryonic technologies, opening the frontiers of space, and founded colonies on moons and planets in the Solar System.


The project allowed the UPL to use humans as laboratory rats, which sparked a huge scientific evolution in the human civilization of the StarCraft universe. Humans were subjected to drug enhancements, genetic purification, and emotion inhibitors and activators, sometimes through the use of the artificial intelligence. Many of those men and women that were used for scientific experiments. Because the UPL was a police state and a world dominion, test individuals were never scarce, as the UPL always apprehended those individuals against their plans. Binomial name Mus musculus Linnaeus, 1758 Mus musculus is the house mouse. ... StarCraft StarCraft (SC) is a real-time strategy computer game produced by Blizzard Entertainment in 1998. ...


The Long Sleep

During this period, a brilliant young scientist named Doran Routhe made plans to consolidate his power within the UPL. It was very risky, but he had no problem with sending political prisoner lab rats to their deaths. Fifty six thousand prisoners were (secretly) prepared for transport, and of these, forty thousand were loaded into four sleeper-ships designated the Reagan, the Argo, the Sarengo, and the Nagglfar and loaded for a one year journey into deep space to Gantris VI, an outlying planet. The Nagglfar, was also equipped with an artificial intelligence called ATLAS. Routhe believed they would set up a colony and mine new resources for the United Powers League. Doran Routhe is an important character in the history of the fictional StarCraft universe. ... Binomial name Mus musculus Linnaeus, 1758 Mus musculus is the house mouse. ... Artificial Tele-empathic Logistics Analysis System, or ATLAS, is an artificial intelligence in the fictional StarCraft universe. ... In the StarCraft universe, the United Powers League (UPL) was a world government and police-state formed by most countries of Earth. ...


ATLAS scanned the prisoners, and discovered something unusual about them - a high proportion of them had a mutation leading to psionic potential. While currently weak, it would manifest in only a few generations. This information was logged and sent back to Earth. This may explain how the United Powers League came to know of this experiment. In the StarCraft universe, the United Powers League (UPL) was a world government and police-state formed by most countries of Earth. ...


However, the guidance computer failed, and they traveled at faster-than-light speeds for thirty years, travelling 60 light years. Eventually the warp engines failed, and the ships emerged within a star system which contained a myriad of barren, if habitable, planets. This event would become known as the Long Sleep. Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ...


The Sarengo crashed on Umoja, killing 8,000 prisoners, the survivors of the Reagan founded the colony of Umoja, the survivors of the Argo founded the colony of Moria on a resource-rich world, and the survivors of the Nagglfar built what would become the main Terran colony in the sector: Tarsonis. Umoja is one of the three original Terran-colonized worlds in the StarCraft universe. ... Moria is a mineral-rich world in the StarCraft universe, located in the Koprulu Sector. ... Tarsonis was the capital of the Terran Confederacy in the StarCraft universe. ...


When they awoke, the survivors had no idea where they were or where Earth was: all hope of making contact again was lost.


As the Tarsonians had access to ATLAS, they had a technological head-start on their stellar neighbours. Even so, it took them sixty years to build second generation subwarp engines and explore the rest of the system, discovering the other two colonies.


Terrans at War

Tarsonis attempted to convince the other two colonies to join in a conglomerate government (they refused) even as it created a large number of new colonies. By the time of the Guild Wars, Tarsonis had founded seven other colonies within the star system, including Korhal, and was calling its government an interstellar Terran Confederacy. Thus the Kel-Morian Combine was formed; a "pirate militia" which aided any of Moria's mining guilds that came into conflict with the Confederates. This led to a rise of tensions between Moria and the Terran Confederacy, leading to the Terran Guild Wars. Korhal IV was an important Terran Confederacy core world, considered the jewel of the Confederacy. ... In the StarCraft universe, the Terran Confederacy was an interstellar confederacy set by the Terrans of the Koprulu Sector. ... The Kel-Morian Combine is the military arm of Moria in the StarCraft universe. ... In the StarCraft universe, the Terran Confederacy was an interstellar confederacy set by the Terrans of the Koprulu Sector. ...


During the four-year war, the Morians used the Larscorp Goliath, which was well-suited to the constant urban warfare. Corporate information liberations stole the plans for the Goliath for the Confederate, who built them as well.


Space warfare was conducted between large battlecruisers and medium-sized gunships. The latter would be replaced by Wraith fighters at some point after the war.


After four years, the Confederates declared victory after "negotiating" peace with the Kel-Morian Combine. Moria was left independent, but its supporting guilds were annexed. Since then, Moria has founded new mining colonies and provided the Terran Confederacy with so much money that they are effectively immune to Confederate laws.


As a response to the defeat of the Kel-Morian Combine, the Umojan government developed its own "pirate militia", called the Umojan Protectorate. The Kel-Morian Combine is the military arm of Moria in the StarCraft universe. ... Umoja is one of the three original Terran-colonized worlds in the StarCraft universe. ... The Umojan Protectorate is a military organization in the fictional StarCraft universe. ...


Meanwhile, Confederates prospectors founded many new colonies and Confederate enforcement agencies abused the colonists, causing many rebel groups, such as the Colonial Liberation Army, to rise up against the Confederates, but they were rarely any match for the Confederate forces.


Rebellion of Korhal

Korhal IV, one of the oldest Terran Confederacy colonies, was a world of affluence. It's people, however, resented their affiliation with the corrupt Confederate senators. Korhal IV was an important Terran Confederacy core world, considered the jewel of the Confederacy. ... In the StarCraft universe, the Terran Confederacy was an interstellar confederacy set by the Terrans of the Koprulu Sector. ...


Tensions arose between the colonists and the Confederates as the citizens began to revolt against the local Confederate militia. The Confederates imposed martial law, but the revolt refused to die out.


Korhalian Senator Angus Mengsk became a leader of the Korhalian revolt, issuing fiery statements declaring that the Confederacy no longer held any claim over the world of Korhal.


The revolt was successful enough to drive the Confederates from the planet, as the Confederacy decided on a new tactic. Three Ghosts assassins killed him and most of his family in the capital city, Styrling, and his head was never found. This did much to weaken the revolt. Ghosts are covert operatives in the StarCraft universe. ...


Arcturus Mengsk, Angus's son, a former Confederate Colonel and prospector, was embarrassed by his father's actions, and while aware of Confederate corruption, was generally uninterested in Koprulu Sector politics. However, he was outraged by the death of his family and returned to Korhal to continue the rebellion. He rallied the militant groups that had followed his father and created an army which struck at various Confederate bases and installations. When he was gone to visit Umoja, an important rival of the Terran Confederacy, the Confederates fired a thousand Apocalypse-class nuclear missiles at Korhal, wiping out all life on the surface. Arcturus Mengsk is a character in the StarCraft universe. ... In the StarCraft universe, the Koprulu Sector —nicknamed the Terran Sector— is a sector in space colonized by the Terrans. ... Umoja is one of the three original Terran-colonized worlds in the StarCraft universe. ... In the StarCraft universe, the Terran Confederacy was an interstellar confederacy set by the Terrans of the Koprulu Sector. ...


Next: StarCraft Prequel The StarCraft Prequel is part of the StarCraft storyline -- the history of the in the fictional universe of StarCraft. ...


References

  • StarCraft homepage at Blizzard Entertainment (http://www.blizzard.com/starcraft/)
  • Battle.net StarCraft Compendium (http://www.battle.net/scc/)
  • Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  • Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.

  Results from FactBites:
 
StarCraft Prequel at AllExperts (1391 words)
Korhalian Senator Angus Mengsk became a leader of the Korhalian revolt, but the Confederates sent Ghosts to assassinate him.
Nonetheless, Arcturus Mengsk did penetrate inside the facility, shortly after the devastating Confederate attack on Korhal (an attack which had left the rebel organization Sons of Korhal with fewer than a hundred members).
Mengsk was unaware of the Zerg's presence inside the facility.
Arcturus Mengsk: Information from Answers.com (2390 words)
Mengsk and Raynor (and probably Duke) fled to Aiur, where Raynor had continued his alliance with the Protoss Praetor Fenix and hid in a command center near the Warp Gate.
Mengsk was put into cold storage, and when he awoke he was in the power of Infested Kerrigan, who had struck an alliance with Jim Raynor and Fenix.
Mengsk set about creating an army of "special interest groups" interested in killing Sarah Kerrigan and attacked her when she was in a vulnerable position on Char.
  More results at FactBites »


 

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