FACTOID # 108: Japan leads the world in car production, producing almost 50% more cars than either of its next closest competitors, Germany and the United StatesInteresting industry facts »
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

FACTS & STATISTICS    Simple view

  1. Select countries to view: (hold down Control key and click to select several)

     

     

    Compare:

     

     

  1. Select fact or statistic: (* = graphable)

     

     

     

  2. (OPTIONAL) Compare to statistic: (both need to be graphable)

     

     

     

  3. View result as:

     

       
(OR) SEARCH ALL encyclopedia, stats & forums:   

Encyclopedia > Arcade video game
Enlarge
Centipede by Atari is a typical example of a 1980s era arcade game.

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, pubs, and video arcades. Most arcade games are video games or pinball machines.

Contents

History

See also: Timeline of arcade game history


The first popular "arcade games" were early amusement park midway games such as shooting galleries, ball toss games, and the earliest coin-operated machines, such as those which claim to tell a person their fortune or played mechanical music. Although none of these were coin-operated games themselves, the old midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere of later arcade games.


In the 1940s, the earliest coin-operated pinball machines were made. These early amusement devices were distinct from their later electronic cousins in that they were made of wood, did not have plungers or lit_up bonus surfaces on the playing field, and used mechanical instead of electronic scoring readouts. By around 1977, most pinball machines in production switched to using solid state electronics for both operation and scoring.


In 1972, Atari was formed by Nolan Bushnell and Ted Dabney. Atari essentially created the coin-operated video game industry with the game Pong, the smash hit electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledging coin-operated videogame market. Nonetheless, video game arcades sprang up in shopping malls and small, "corner arcades" appeared in restaurants, grocery stores, and bars all over the United States and other countries during the late 1970s and early 1980s. Games such as Space Invaders (1979), Pac-Man (1980), Donkey Kong (1981), and Tapper (1983) were especially popular.


By the mid-1980s, the arcade video game craze was beginning to fade due to the reputation of arcades as being seedy, unsafe places as well as the advances in home video game console technology. The last gasp of the youth arcade subculture, as it once was, may have been the advent of two_player fighting games such as Street Fighter II - The World Warrior (1991) by Capcom, Mortal Kombat (1992) by Midway, and Art of Fighting (1992) by SNK.


By 1996, 32-bit home video game consoles and PC's with 3d accelerator cards soon closed the gap on early '90s arcade coin-op games technologically (because arcade designer makers failed to push the technology envelope because the high game turnover in Japan encouraged standardized systems used for a long term) and the two-player fighting game genre waned in the late 1990s due to controversy over graphic video game violence. This waning essentially killed what was left of the old arcade game subculture of the late 1970s and 1980s and has given rise to the blander (but safely supervised) "family fun centers" of the present. Many old video game arcades have long since closed and classic coin_operated games have become largely the province of dedicated hobbyists.


Today's arcades have found a niche in games that use special controllers largely inaccessible to home users. Examples are rhythm games such as Dance Dance Revolution (1997) and DrumMania, and on-rails gun shooters such as House of the Dead (1998) and Time Crisis. However, with the increase of Internet cafes opening (which also provide gaming services), the need for video arcades and such arcade games are reduced, and many have been shut down or merged with the cafes as a result.


Technology

Virtually all modern arcade games (other than the very traditional midway-type games at county fairs) make extensive use of solid state electronics and integrated circuits. Coin_operated arcade video games generally use multiple CPUs, additional sound and graphics chips and/or boards, and the latest in computer graphics display technology. The newest arcade video games tend to also have interactivity as part of the game design, making the game player feel like they are more kinesthetically connected to the game itself. One form of interactive technology, virtual reality, has failed to truly become popular in arcade games, but this is due to the technical limitations of truly being able to achieve real virtual reality by any means.


Emulation

Many older arcade games are enjoying a revival among fans, thanks to emulators such as MAME, which can be run on modern computers and a number of other devices.


Locations

In addition to restaurants and video arcades, arcade games are also found in bowling alleys, college campuses, dormitories, laundromats, movie theatres, supermarkets, shopping malls, airports, bars/pubs and even bakeries. In short, arcade games are popular in places open to the public where people are likely to be waiting on something.


See also

External links





  Results from FactBites:
 
History of Arcade Games (1849 words)
The game was designed by Ed Logg and it utilized a monochrome vector graphics display, which was capable of fast moving objects made of very sharp lines (compared to crude pixel graphics of its time).
The idea of the game was to control the pac-man character which was moving inside a maze eating dots and to avoid ghosts which tried to kill pac-man. The was a huge hit around the world.
Cinematronics Warrior was the first one-on-one fighting video game and Data East's Karate Champ (1984) had already introduced the "side view" perspective, the genre of fighting game practically didn't exist until Capcom released Street Fighter II.
Video Games: Editor Selected ResultsAbout Video Games (703 words)
Video Games Fact:  The Microsoft XBox video game console system was the first to completely support the new HDTV (High Definition Television) standard.
Killer List of Video Games  - The International Arcade MuseumTM is the world's largest museum of the art, inventions, and history of the amusement and coin-operated machine industries.
Nintendo Gameboy  - The original Game Boy was released in 1989, which gave players the freedom to play their favorite games no matter how far they traveled from home.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.