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Armada is a mission-based space opera with many similarities to the PC and 16-bit classics Star Flight and Star Control.
Armada, as it was originally developed for online play, is the antithesis of the "on rails" concept, constantly generating new ships to rescue, allies, and other mini-events to enhance your bottom line.
When playing Armada you can't help but think how cool it would be if it were playable online, but at the same time, you can't help but be impressed that the game is this good without requiring a phone line.
The fighting ships of the Armada were now arranged in a crescent, the transports keeping between the horns, and in this formation, they slowly advanced up the channel, the English cannonading the rearmost, and causing the loss of three of the chief vessels.
Slave labor, with its attendant corruptions, in the colonies, want of organization, and free government at home, joined with grasping at power abroad--these, and not any single defeat, however great, were the causes of the decline of the great world-power of the sixteenth century.
Among the many side-issues which meet the student of the history of the Armada, that of the cooperation or favor of the Pope, and of the Catholic party among the English, is naturally important for Catholics.