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Artistic computer game modification involves the use of a computer game for the creation of a digital artwork. Also referred to as art modding, and game modding. Art mods are not quite the same as art games, although they do share some similarities. A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
Digital art is art created on a computer in digital (that is, binary) form. ...
An art game is a computer game modified (modded) to produce graphic results intended to be viewed as an artistic display, as opposed to modifications intended to change game play scenerios or for storytelling. ...
Various genres and styles of art modding exist. Genres or categories are rarely clear cut in this multi-media format, however than can be roughly described based on: - Techniques
- Outcomes
Techniques
Screen-based narratives made using pre-existing, often modded, computer games. Many of these explore innovative conceptual territory. A scene from the popular machinima series Red vs. ...
Examples: Sequential Machinima With the use of certain Photoshop filters, comics fonts, and fonts for speech bubbles, in-game screenshots can also be used to quickly create graphic novels. Adobe Photoshop is a bitmap graphics editor (with some text and vector graphics capabilities) published by Adobe Systems. ...
Sabre (1978), one of the first graphic novels. ...
Abstract Machinima Screen-based visual abstractions made using pre-existing, often modded, computer games.
Expanded Machinima Non-narrative cinematic works produced within a game-based production environment. The term is play on Expanded Cinema, coined by Gene Youngblood in his 1970 book of the same name. Examples: Sonichima Sound works produced within a game-based production environment. See also chiptune. MOS 6581 and 8580 Commodore 64 SID chips Chiptune, or chip music, or micromusic is music written in sound formats where all the sounds are synthesized in realtime by a computer or video game console sound chip, instead of using sample-based synthesis. ...
Examples: Generative Art Mods Exploit the real time capabilities of game technologies to produce ever-renewing art works.
Performative Interventions Disrupt in-game norms to expose underlying functions of game play. Examples: Compare similarities and differences between real and virtual worlds, drawing us further into a reality of fantasy. Installation can be used to refer to Installation (computer programs) of an operating system or program. ...
2004 Banshee car modification for Grand Theft Auto: Vice City - replacement of original Banshee. ...
Real time performance instruments Allow audio and visual artists to create stunning, live performances in a range of virtual entertainment environments. Like games, artistic game mods may be single player or multiplayer. Multiplayer works make use of networked environments to develop new models of interactivity and collaborative production.
Artists Critical Art Ensemble (CAE) is a collective of five tactical media practitioners of various specializations including computer graphics and web design, film/video, photography, text art, book art, and performance. ...
Cory Arcangel (born 1978) is a digital artist who lives and works in Manhattan. ...
For the ghost from The Amityville Horror, see The Amityville Horror (2005 film). ...
Nybble-Engine is the project name for a series of game arts works based on a game engine crack. ...
Palle Torsson (born 1970 in Stockholm, Sweden) is a contemporary artist working with videos, interactive works, live video games and performance. ...
Tobias Bernstrup (born 1970 in Gothenburg, Sweden) is a contemporary artist working with videos, interactive works, live performances and electronic music. ...
Timeline 2004 - Prepared Playstation by RSG.
- Voldo Dance by Chris Brandt.
Theorists - Rebecca Cannon
- Andy Clarke
- Christopher Dodds
- Mary Flanagan
- Grethe Mitchell
- Flavio Escribano http://viralgames.org
- Julian Oliver
- Celia Pearce
- Anne-Marie Schleiner
- Pippa Stalker
See also Computer-generated image created by Gilles Tran using POV-Ray 3. ...
Electronic art is art which makes use of electronic media or, more broadly, refers to technology and/or electronic media. ...
Internet art is art or, more precisely, cultural production which uses the Internet as its primary medium and, more importantly, its subject, much like video art uses video as its medium - but is also very much about video, although many artists working with the Net view video as only a...
Software art refers to works of art where software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. ...
It has been suggested that Multiplayer Video Games be merged into this article or section. ...
Computer and video games are generally and popularly categorised into genres. ...
Gameplay includes all player experiences during the interaction with game systems, especially formal games. ...
Modding is a slang expression for the act of modifying a piece of hardware or software to perform a function not intended by someone with legal rights concerning that modification. ...
2004 Banshee car modification for Grand Theft Auto: Vice City - replacement of original Banshee. ...
A scene from the popular machinima series Red vs. ...
External links - Selectparks is an online database of art modding, art games, tutorials, news, downloads, forums, etc.
- Cracking the Maze - Game Plug-ins and Patches as Hacker Art is an online exhibition about artistic game patches, curated by SJSU's CADRE Laboratory for New Media
San Jose State University San José State University, commonly shortened to San Jose State and SJSU, is the oldest university in what became the California State University system. ...
The CADRE Laboratory for New Media was founded in 1985 at San José State University. ...
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