| World of Darkness Vampire series The World of Darkness (or WoD) is the name given to two related but distinct fictional universes developed by Mark Rein-Hagen. ...
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| | Settings Dark Ages Victorian Age Masquerade Eternal Struggle Requiem Vampire: The Dark Ages is a role-playing game originally published by White Wolf Game Studio in 1996. ...
Vampire: The Masquerade (Revised Edition) cover. ...
Vampire: the Eternal Struggle, published as Jyhad in the first edition and often abbreviated as VtES, is a multiplayer collectible card game set in the World of Darkness, published by White Wolf, Inc. ...
This articles content is specific to the fictional setting known as the World of Darkness. ...
| | Vampirism Blood bond · Blood point · Bloodline · Clan · Childe · Dhampir · Diablerie · Discipline · Embrace · Frenzy · Ghoul · Revenant · Rötschreck · Vitae · Wassail In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a blood bond is a supernatural link of fidelity and dependency of one vampire (the thrall) on another one (the regnant), created and maintained by the repeated consumption of blood. ...
A blood point, in White Wolf Studios Vampire: The Masquerade role-playing game and books, is a unit of blood (approximately half a liter). ...
For the computer game, see Vampire: The Masquerade - Bloodlines A bloodline is a fictional category of vampires, from White Wolf Game Studios role-playing games Vampire: The Masquerade and Vampire: The Requiem. ...
In White Wolf Game Studios role-playing games about vampires, a clan (often in uppercase) is a group of vampires joined by blood relations (i. ...
In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a childe ( childer) is the vampiric offspring of another vampire, referred to as the sire. ...
In the Vampire: The Masquerade role-playing game universe created by White Wolf Game Studios, a Dhampir is the child of a 15th generation Vampire and a Mortal or two 15th generation vampires. ...
In the context of White Wolf Game Studios vampire books and role-playing games from the World of Darkness, diablerie takes place when a vampire drinks not only all the blood of another vampire but also her/his soul, generally in order to increase his/her own powers. ...
Disciplines are supernatural powers used by Vampires in White Wolfs World of Darkness setting. ...
In White Wolf Game Studios role-playing games about vampires, the Embrace is the act of passing on the curse of vampirism to a mortal human being. ...
In White Wolf Game Studios role-playing games set in the World of Darkness, a frenzy is a temporary state of rage and lack of self-control that a vampire character enters as a response to certain stimuli. ...
In White Wolf Game Studios role-playing games and books set in the World of Darkness, a ghoul is a living being (human or animal) that has become a slave to a vampire and addicted to vampiric blood (vitae). ...
// Description Revenant familes were bred over many generations to serve the sabbat. ...
In White Wolf Game Studios role-playing games set in the World of Darkness, the Rötschreck (also known as Red Fear) is a temporary state of uncontrollable fear that a vampire character suffers when threatened by fire or sunlight (as well as any other potentially lethal elements). ...
In White Wolf Game Studios role-playing games about vampires, vitae is a synonym of blood, especially as the symbol of life (cf Latin vita, life, whence English vital). Vitae is the blood of living creatures from which vampires feed, and also the blood that circulates within the undead...
Wassail is a hot, spiced punch often associated with winter celebrations of northern Europe, usually those connected with holidays such as Christmas, New Years and Twelfth Night. ...
| | Masquerade society Anarchs · Antitribu · Autarkis · Black Hand · Blood hunt · Bloodline · Caitiff · Camarilla · Clan · Inconnu · Laibon · Kuej-jin · Masquerade · Sabbat · Tal'mahe'Ra The Anarchs are a fictional sect of vampires in White Wolf Game Studios Vampire: The Masquerade role-playing game. ...
In White Wolf Game Studios role-playing game Vampire: The Masquerade, most vampire clans belong to a sect, either the Camarilla or Sabbat (some vampires and clans are independent). ...
An Autarkis is a fictional term found in White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
The Black Hand are a fictional sect of vampires, composed of several clans and bloodlines, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a blood hunt is the persecution of a vampire by the rest of the vampiric society in order to kill him. ...
The Caitiff are a fictional group of vampires in Vampire: The Masquerade role-playing game by White Wolf Game Studio. ...
The Camarilla is a fictional sect of vampires in the World of Darkness, the setting of White Wolf Game Studios role-playing game Vampire: The Masquerade. ...
The Inconnu is a fictional sect of vampires in the World of Darkness, the setting of White Wolfs role-playing game Vampire: The Masquerade. ...
The Kindred of the Ebony Kingdom, known among themselves as the Laibon, are vampires native to Africa in the Vampire: The Masquerade role-playing game set in White Wolf Game Studios World of Darkness setting. ...
Kindred of the East is a role-playing supplement by White Wolf Game Studio to their Vampire: The Masquerade line. ...
The Masquerade is a fictional term found in White Wolf Studios Vampire: The Masquerade books and role-playing games. ...
The Sabbat are a fictional alliance of vampires, composed of two clans, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
The TalmaheRa are a fictional sect of vampires, composed of several clans and bloodlines, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
| | Masquerade Mythology Caine · Lilith · Antediluvians · Book of Nod · Revelations of the Dark Mother · The Erciyes Fragments · Caine is a fictional character, the father of all vampires in White Wolf Game Studios role-playing games set in the World of Darkness. ...
Lilith is the first wife of Adam and mother of all demons in the fictional setting called the World of Darkness, created by White Wolf Game Studio. ...
This article should belong in one or more categories. ...
The Book of Nod tells the creation story of the vampires in White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
Revelations of the Dark Mother is a book written in a similar style to the Book of Nod for White Wolfs Vampire:The Masquerade game series. ...
The Erciyes Fragments The Erciyes Fragments is a fictional book in White Wolf Game Studios role-playing setting, World of Darkness. ...
| | Masquerade History Cainite Heresy · Time of Thin Blood · Gehenna The Cainite Heresy is a fictional heretical cult, practised by some vampires and their human subjects in the setting of Vampire: The Dark Ages, a role-playing game by White Wolf Game Studio. ...
In the role-playing game Vampire: The Masquerade by White Wolf, Inc. ...
In the role-playing game Vampire: The Masquerade by White Wolf, Inc. ...
| | Requiem Requiem Clans · Requiem Bloodlines · Carthian Movement · Circle of the Crone · Invictus · Lancea Sanctum · Ordo Dracul The Carthian Movement is one of the five covenants in the World of Darkness role-playing game Vampire: The Requiem published by White Wolf. ...
White Wolf Game Studios The Circle of the Crone is a secretive and mystic group of Kindred, holding its own belief about vampiric nature and even its own Discipline. ...
The Invictus is one of the five covenants in the World of Darkness role-playing game Vampire: the Requiem published by White Wolf. ...
The Lancea Sanctum is a group of vampires in the Vampire: the Requiem roleplaying game. ...
The Ordo Dracul is one of the five covenants in the World of Darkness role-playing game Vampire: The Requiem published by White Wolf. ...
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A diagram of the genealogy of the Assamites The Assamites, in a role-playing-game context, are a clan of fictional vampires, from White Wolf Game Studio's Vampire: The Masquerade books and role-playing games, based on a historical group, by the same name. The Assamites are a group of skilled, select assassins who often commit contract killings in exchange for the blood of other vampires. Even when compared to other vampires, the Assamite appear overly obsessed with blood, due to a clan weakness which causes an addiction to the blood of other vampires. Image File history File links Size of this preview: 710 Ã 600 pixels Full resolution (3914 Ã 3307 pixel, file size: 453 KB, MIME type: image/jpeg) Author: Eldar Featel URL: http://www. ...
Image File history File links Size of this preview: 710 Ã 600 pixels Full resolution (3914 Ã 3307 pixel, file size: 453 KB, MIME type: image/jpeg) Author: Eldar Featel URL: http://www. ...
A clan is a group of people united by kinship and descent, which is defined by perceived descent from a common ancestor. ...
// Fiction (from the Latin fingere, to form, create) is the genre of imaginative prose literature, including novels and short stories. ...
Vampires are mythological or folkloric beings that subsist on human and/or animal lifeforce. ...
The logo of White Wolf Publishing, one of White Wolf, Inc. ...
Vampire: The Masquerade (Revised Edition) cover. ...
A chained book in the Bodleian Library at Oxford University A book is a set or collection of written, printed, illustrated, or blank sheets, made of paper, parchment, or other material, usually fastened together to hinge at one side, and within protective covers. ...
This article is about games in which one plays the role of a character. ...
Jack Ruby murdered the assassin, Lee Harvey Oswald, in a very public manner. ...
A contract killing (also contract murder or murder-for-hire) is a murder in which a killer is hired by another person to murder for material reward, usually money. ...
Look up obsession in Wiktionary, the free dictionary. ...
Human blood smear: a - erythrocytes; b - neutrophil; c - eosinophil; d - lymphocyte. ...
Much of the Assamite symbology is Arabic in origin. Even the clan stronghold, Alamut, is based in a mountain range in the Middle Eastern region. The Hashshashin cult that once occupied this fortress are what inspired the first version of the Assamites. The musical instrument is spelled cymbal. ...
Languages Arabic other minority languages Religions Predomiantly Sunni Islam, as well as Shia Islam, Greek Orthodoxy, Greek Catholicism, Maronite, Alawite Islam, Druze, Ibadi Islam, and Judaism An Arab (Arabic: ) is any member of the Semitic group of people whose cultural, linguistic, and in certain cases, ancestral origins trace back to...
The remains of the fabled Alamut castle. ...
A map showing countries commonly considered to be part of the Middle East The Middle East is a region comprising the lands around the southern and eastern parts of the Mediterranean Sea, a territory that extends from the eastern Mediterranean Sea to the Persian Gulf. ...
This article or section does not cite its references or sources. ...
This article does not discuss cult in its original sense of religious practice; for that usage see Cult (religious practice). ...
Aside from warriors/assassins, the Assamites also have among them scholars, known as Viziers, and sorcerers. Effectively the clan consists of three bloodlines, known as castes, each with slightly different disciplines and weaknesses. 17th Century Brazilian Tapuia A warrior is a person habitually engaged in warfare. ...
A scholar is either a student or someone who has achieved a mastery of some academic discipline, perhaps receiving financial support through a scholarship. ...
Magic or sorcery are terms referring to the alleged influencing of events and physical phenomena by supernatural, mystical, or paranormal means. ...
Bloodlines are a fictional category of vampires, from White Wolf Game Studios role-playing games Vampire: The Masquerade and Vampire: The Requiem. ...
Even though most Assamites claim independence from the sects, they still collaborate with both the Camarilla and the Sabbat whenever such an alliance suits their purposes. A few Assamite factions have permanently defected to the sects, however, notably the antitribu (who joined the Sabbat) and the smaller group of Schismatics that sought protection under the Camarilla. Camarilla may refer to: Camarilla, which is an unofficial group of courtiers or favorites surrounding and influencing a king or ruler Camarilla, either of two such groups prominent in German history The Camarilla, a fictional society or sect of vampires in the role-playing game Vampire: The Masquerade, created by...
The Sabbat are a fictional sect of vampires, composed of several clans, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
In White Wolf Game Studios role-playing game Vampire: The Masquerade, most vampire clans belong to a sect, either the Camarilla or Sabbat (some vampires and clans are independent). ...
The Assamites clan Discipline is Quietus, which alters the internal chemistry and alchemical balance of the vitae (or blood) of the practitioner or his/her victims. The Discipline was developed as a tool for carrying out the Clan's purpose as judges and police to their fellow Cainites during the age of the First City of Enoch. The effects range from the novice ability to use one's blood as a potent poison, to causing an entire Cainite bloodline to "weep" blood. Another trait which differentiates the Assamites from the other original Clans is that they were never cursed by Caine, the first vampire. Despite this, they were still subject to two powerful curses from other sources. The first such curse originated with the Baali bloodline during the Assamite Clan's attempted destruction of that family. The results of this curse was that the entire warrior caste of the Assamite Clan became afflicted with a tremendous blood-lust for the vitae of other vampires, even to the extent of addiction after only one taste of such another Cainite's blood. The second curse occurred around the time of the Anarch Revolt, at the hands of the Tremere. This curse, intended as a punishment for the clan's addiction to vampire blood as a result of the first curse, caused the entire Assamite Clan to have a severe allergic reaction to vitae from any other Cainite clan. Only the Assamites that joined the Sabbat and thus became antitribu and a few disobedient loners who refused to succumb to the curse were spared this fate. Recently, however, the Assamites have managed to shrug free of the Tremere curse due to the awakening of one of their most ancient and powerful methuselahs, named Ur-Shulgi, and have resumed feeding on other vampires. This caused a great many elder Assamite Antitribu to rejoin the original clan, leading to a leadership crisis in the Sabbat's Black Hand subsect. Caine is a fictional character, the father of all vampires in White Wolf Game Studios role-playing games set in the World of Darkness. ...
The Baali are a fictional bloodline of vampires, from White Wolf Game Studios Vampire: The Masquerade and Vampire: The Dark Ages books and role-playing games. ...
The Tremere are a fictional clan of vampires, from White Wolf Game Studios books and role-playing games set in the World of Darkness (Vampire: The Masquerade and Vampire: The Dark Ages). ...
The Sabbat are a fictional alliance of vampires, composed of two clans, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
Unlike the other lines of vampires, who become paler as they age, Assamites grow darker - their eldest members being the shade of obsidian. There is one notable exception to this; Al Ashrad, former Amr of the clan, has pure white skin and no one has been able or willing to explain this. The Beborn Beton song Hemoglobin (Assamite) is about vampirism. Beborn Beton is a German synth pop band founded in 1989, with their first album release in 1993. ...
References
Vampire: The Masquerade (Revised Edition) cover. ...
The logo of White Wolf Publishing, one of White Wolf, Inc. ...
1998 (MCMXCVIII) was a common year starting on Thursday of the Gregorian calendar, and was designated the International Year of the Ocean [1]. // Coated in ice, power and telephone lines sag and often break, resulting in power outages. ...
External links - Assamites.com, the leading website for Clan Assamite online. This site features graphics, home brewed rules, and more.
- The Path of Blood, web site dedicated to playing the Assamites in V:TES.
- Vampire NPC gallery NPC (non-player character) gallery with examples of Assamite characters
| Vampire: The Dark Ages and Vampire: The Masquerade · Clans and Bloodlines Vampire: the Eternal Struggle, published as Jyhad in the first edition and often abbreviated as VtES, is a multiplayer collectible card game set in the World of Darkness, published by White Wolf, Inc. ...
Vampire: The Dark Ages is a role-playing game originally published by White Wolf Game Studio in 1996. ...
Vampire: The Masquerade (Revised Edition) cover. ...
In White Wolf Game Studios role-playing games about vampires, a clan (often in uppercase) is a group of vampires joined by blood relations (i. ...
For the computer game, see Vampire: The Masquerade - Bloodlines A bloodline is a fictional category of vampires, from White Wolf Game Studios role-playing games Vampire: The Masquerade and Vampire: The Requiem. ...
| | Assamite · Baali · Brujah · Caitiff · Cappadocian (V:DA) · Daughters of Cacophony (V:TM) · Followers of Set · Gangrel · Giovanni (V:TM) · Harbingers of Skulls (V:TM) · Kiasyd · Lasombra · Malkavian · Nosferatu · Ravnos · Salubri · Samedi (V:TM) · Toreador · Tremere · Tzimisce · Ventrue The Baali are a fictional bloodline of vampires, from White Wolf Game Studios Vampire: The Masquerade and Vampire: The Dark Ages books and role-playing games. ...
The Brujah are a fictional clan of vampires in White Wolf Game Studios World of Darkness books and role-playing settings. ...
The Caitiff are a fictional group of vampires in Vampire: The Masquerade role-playing game by White Wolf Game Studio. ...
The Cappadocians are a clan of fictional vampires in the Vampire: The Masquerade role-playing game. ...
The Daughters of Cacophony are a fictional clan of vampires, from White Wolf Game Studios Vampire: The Masquerade books and role-playing game. ...
The Followers of Set (Setites) are a fictional clan of vampires (also known as The Snake Clan), from White Wolf Game Studios books and role-playing games set in the World of Darkness (Vampire: The Dark Ages and Vampire: The Masquerade). ...
The Gangrel are a clan of vampires, often associated with the Camarilla, from White Wolf Game Studios Vampire: The Masquerade, Vampire: The Dark Ages, and Vampire: The Requiem books and role-playing games. ...
The Giovanni is a fictional clan of vampires, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
Harbringers of Skulls Symbol Clan Symbol The Harbingers of Skulls are a clan of fictional vampires from White Wolf Game Studios role-playing game Vampire: The Masquerade. ...
The Kiasyd are a fictional bloodline of vampires in White Wolf Game Studios Vampire: The Masquerade books and role-playing games, sometimes also appearing in Changeling: The Dreaming. ...
The Lasombra are a fictional clan of vampires, associated with the Sabbat, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
The Malkavians are a fictional clan of vampires from White Wolf Game Studios books and role-playing games Vampire: The Masquerade and Vampire: The Dark Ages. ...
This articles content is specific to the fictional setting known as the World of Darkness. ...
The Ravnos are a fictional clan of vampires, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
The Salubri are a fictional bloodline of vampires from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
Samedi Clan Symbol The Samedi are a fictional minor independent bloodline of vampires from White Wolf Game Studios Vampire: The Masquerade books and role-playing games, native to the Caribbean. ...
The Toreador are a fictional clan of vampires in White Wolf Game Studios Vampire: The Masquerade and Vampire: The Dark Ages books and role-playing games. ...
The Tremere are a fictional clan of vampires, from White Wolf Game Studios books and role-playing games set in the World of Darkness (Vampire: The Masquerade and Vampire: The Dark Ages). ...
The Tzimisce (pronounced //) are a fictional clan of vampires in White Wolf Game Studios books and role-playing games Vampire: The Masquerade and Vampire: The Dark Ages. ...
The Ventrue are a fictional clan of vampires, associated with the Camarilla, from White Wolf Game Studios Vampire: The Masquerade, Vampire: The Dark Ages, and Vampire: The Requiem books and role-playing games. ...
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