| | This article may contain original research or unverified claims. Please improve the article by adding references. See the talk page for details. (September 2007) | Assassin
 A spoon, a common Assassin weapon | | Players | 2 or more | | Setup time | 1-14 days | | Playing time | 1–10 weeks | | Random chance | Little* | | Skills required | Research Stealth Espionage | Footnotes * Targets are randomly assigned | Assassin (also Gotcha, Assassins, Paranoia, Killer, Tag, Elimination, or Circle of Death) is a live-action roleplaying game. Players try to eliminate each other from the game using mock weapons in an effort to become the last surviving player.[1] Image File history File linksMetadata Size of this preview: 781 Ã 600 pixel Image in higher resolution (1848 Ã 1419 pixel, file size: 586 KB, MIME type: image/jpeg) File links The following pages on the English Wikipedia link to this file (pages on other projects are not listed): Assassin (game) Metadata...
For other uses, see Spoon (disambiguation). ...
This article is about the concept. ...
Stealth can refer to several things: Look up stealth in Wiktionary, the free dictionary. ...
Spy and Secret agent redirect here. ...
A live action role-playing game, or LARP as it is commonly known, is a form of role-playing game where the participants perform some or all of the physical actions of the characters they play the role of. ...
Assassin is particularly popular on student campuses; several universities have a dedicated "Assassins' Guild" society which organizes games for their members. Assassin is lifestyle-invading. Game-play occurs at all hours and in all places.[2] Since an elimination attempt could occur at any time, successful players are obliged to develop a healthy degree of watchful paranoia. Game-play Assassin has no official publisher (published variants include Killer[3]), so different Guilds tend to create their own set of rules and procedures. As such, the specific style of play is likely to vary between one group and the next.
Standard rules Game hosts (also 'Umpires', 'Referees') begin by advertising that a game is being set up, and instruct potential players to send in their personal details (names and room numbers are usually required). Once enough players have signed up, the game host assigns targets to the players. A player is usually told the personal details of their target as collected by the game host. The aim of the game is for players to track down and eliminate their targets until only one player remains. When a player eliminates his target, he gets his victim's target(s). If only one player remains, the game is over. Eliminations (also known as kills) occur when a target is removed from the game because of his targeter's actions. Game rules always list the actions that cause elimination. Generally an elimination will involve something like getting hit by a water pistol, or slain with a cardboard sword. When eliminations occur (when followed by rules specified, or upon agreement between assassin and assassinated) the target is to remain eliminated. A player may only indicate that they have been eliminated when they have been killed. No exceptions apply unless an entirely new game has begun. A safe-zone is a place that protects a player from elimination. Safe-zones are declared by game hosts. They are picked to maximize fairness and minimize disruptiveness. Safe-zones that increase fairness are places players are required to go, and places players live. Safe-zones that decrease disruptiveness are places where formal activities happen. Three examples of formal activities are school lectures, religious services, and workplaces. Though within these places there may be exceptions. It has been known to happen that toilet areas are always a safe-zone no matter where they are. Also 2 feet circle around any coffeemachine can be found in some rules as being an automatic 'hot-zone'. Eliminations made in the presence of a witness (or witnesses) may not count and may result in the publication of the assassin's identity. Game hosts assign certain items to be worn or actions to be performed that protect the wearer or performer from elimination. These items or actions are called Safeties. The safety provided can last for one specific day or last for the duration of the game. By wearing silly items or performing outlandish actions players have more fun and can spread knowledge of the game to people not currently playing. Some games have "police forces", often composed of eliminated players, whose job is to track down rule-breakers. Some have time limits on eliminations and penalize players not eliminating. Some allow non-players and eliminated players to participate; acting as informers and bodyguards. Depending on the set rules an assassin may even be hunted by a group - this is a good way to keep the finalists busy and ensures that all those in the group remain interested as well.
Methods of elimination Image File history File links Download high-resolution version (1123x933, 142 KB)[edit] Summary A picture, of [[Nerf] Ammunition. ...
Image File history File links Download high-resolution version (1123x933, 142 KB)[edit] Summary A picture, of [[Nerf] Ammunition. ...
Direct In a direct elimination, a player uses a fake weapon to touch his or her target. Two direct elimination types are ranged and mêlée. The most common ranged weapons are water pistols and NERF type weapons.[4] Pellet guns and BB guns are too dangerous for use. Many states also ban the possession of BB and pellet guns on educational property.[5] Sometimes, non-gun projectiles are used as weapons; for example balled-up socks are thrown[6] or rubber bands are shot by hand. Tennis and other types of soft balls are commonly used as well. A squirt gun (or water pistol) is a type of toy designed to shoot water. ...
For other uses, see Nerf (disambiguation). ...
Air guns are weapons that propel a bullet using compressed air or another gas, possibly liquefied. ...
Steel BBs BB guns are a type of air gun designed to fire usually spherical projectiles, called BBs after the Birdshot pellet of approximately the same size. ...
For other uses, see Sock (disambiguation). ...
Mêlée weapons are typically a fake stabbing weapon. Mêlée weapons are more easily concealed than ranged weapons, but require more stealth to employ effectively. Mêlée weapons must be touched to a player's body to eliminate him. Common examples of mêlée weapons are cardboard and plastic knives, and spoons. Socks are also used, though they can double as ranged weapons, as well. Sharpie markers can be used as mêlée weapons, by marking on player's exposed skin. Stickers can be used as well, by sticking it to a players body. A mêlée weapon is any weapon that does not involve a projectile--that is, both the user and target of the weapon are in contact with it simultaneously in normal use. ...
A detail from The Haywain Triptych by Hieronymus Bosch A stabbing is the penetration of a sharp or pointed object at close range. ...
Stealth can refer to several things: Look up stealth in Wiktionary, the free dictionary. ...
Sharpie Twin Tip Marker Sharpie is a brand name for a line of permanent markers manufactured by Sanford sold in the United States, Canada, Australia, and the United Kingdom. ...
===Indirect===In an indirect elimination, a player plants a weapon where his or her target will be eliminated by it, or changes his or her target's environment in a specific way, as defined by the variant's rules, that results in an apple with chocolate. Some variants allow "poison", which can be implemented by adding strong flavors such as Tabasco sauce to the victim's food. Rules might also cover "poison gas" or contact poisons. Food can also be poisoned by the insertion of an upright toothpick, with a "poison" label attached, or a piece of paper being placed underneath the victim's food with the word "poison" written on it. The most popular method of using contact poison is to apply the poison to the target's door handle; consequently some players choose to wear gloves.Some variants allow "bombs", which may be implemented in various ways. Some require the bomb to "go off" in some way, and hence might use alarm clocks or other timers. One technique may be to "e-bomb" a target by either using an e-mail or instant messenger to send a file to another target in order to kill them. This "attachment" may be a word document, audio file, or an image that shows that the target is dead, and the assassin that killed him. Another technique is the "car bomb" where the assassin puts a tape or CD in the victim's car audio system. When the victim starts the car and audio, he will hear the assassin saying that he was just "car bombed." Another "car bomb" variant allows one to shoot and kill the person while they are in the car, but in order for this kill to be achieved the assassin must be using the Nerf Rocket Launcher or equivalent. An assassin may also bomb a victim by sending him/her a package in the mail with a dart and/or letter saying, "You're Bombed." The victim is eliminated as soon as he or she open the package and reads the note. Tabasco sauce is a brand of hot sauce made from tabasco peppers (Capsicum frutescens var. ...
Wood toothpicks A Toothpick A toothpick is a piece of plastic or other substance such as wood (in this case it may be known as an interdental woodstick) used to remove detritus from the teeth, usually after a meal. ...
Capture
When clipped to a target's clothing, a clothespin serves as a flag football like objective In a capture elimination, a player eliminates his or her target by coming into possession of a specific item. Capture eliminations are exactly like tackles in Flag Football. Some common objects used as capture objectives are flags, articles of clothing, and clothespins. Download high resolution version (2592x1944, 395 KB)Wooden clothespin; photo by Eloquence. ...
Download high resolution version (2592x1944, 395 KB)Wooden clothespin; photo by Eloquence. ...
An Intramural game of co-ed flag football at the University of Texas at Austin Flag football is a version of American football that is popular across the United States. ...
Clothes pins on a clothes line A clothespin (also C47, clothes peg, or just peg) is a fastener used to hang up, and dry clothes, usually on a clothes line. ...
Difficulties Collusion Tribalistic instincts can cause informal team play to emerge, where members of or within a college or several colleges band together in "no-kill" agreements or higher levels of co-operation. The advantages of pooling information on targets include the possibility of joint operations, added tactical information on geography or simply greater ease of identifying targets, e.g. where one member of the "Mafia" personally knows the target of their colleague. Co-operative play enables greater offensive and defensive co-ordination, the latter especially where mafiosi live near to each other and are able to communicate by instant messaging. It has been played at universities all around America.[citation needed] These groupings can improve game play by formalizing a learning system where experienced players mentor new ones, and can add a humorous flavor to the game. However, eventually a large group which includes several talented players can exert a stranglehold on the course of the game. Whilst this can be highly amusing and challenging for experienced players, it can strain friendships and is often off-putting for newer players. In extreme cases, the later stages of play can descend into farce where only members of one group are left alive, eliminating the excitement for all others.[citation needed] Excessive collusion is difficult to control, and is best dealt with by an experienced umpire, who can take emergency measures such as licensing the execution of some of a group's key members. Over time, the process is self-regulating as most communities consist of students, who experience a rapid turnover of membership and will go through lean periods. Some universities prefer to formalize the teamplay system as alluded to earlier.[citation needed]
Security fears Due to increasing security worries since the World Trade Center attacks, the participants can find themselves restricted in their behavior and choice of weaponry.[citation needed] In the United Kingdom, gun laws were changed by the Anti-social behavior Act of 2003 to make the carrying of an imitation firearm in a public place illegal. After a couple of low-key incidents involving arrests under the amended Firearms Act of 1968, and possibly other public order legislation, guilds had to re-consider which kind of toy gun could safely be used. This is in addition to tight regulation of the use of imitation "bombs" and suspicious behavior in general.[citation needed] For other uses, see World Trade Center (disambiguation). ...
Also, some police forces have urged people to stop playing assassins[7]. In 2008, the University of Nebraska–Lincoln placed a one year ban on the Assassin Game. The administrators of the school placed the ban after the police had been called by a person who observed one student chasing another with a toy gun[8]. âUniversity of Nebraskaâ redirects here. ...
In the media Film The 1982 film Tag: The Assassination Game starring Linda Hamilton and the 1985 movie Gotcha! starring Anthony Edwards feature a game similar to Assassins, but employing rubber-tipped darts and paintball guns, respectively. In the 2002 film Big Trouble starring Tim Allen, the main character's son is playing the assassin game with water guns and it leads to several ironic incidents in the plot. And the 2006 film The Murder Game is based around a game of Killer which becomes real.[9] Linda Carroll Hamilton (born September 26, 1956) is an American movie actress born in Salisbury, Maryland. ...
Gotcha! is a 1985 action film, starring Anthony Edwards and Linda Fiorentino. ...
This article is about the American actor. ...
A woodsball player firing at opponents from behind cover. ...
Big Trouble (2002) is a film based on the novel Big Trouble by Dave Barry. ...
Irony of Fate (original title: ÐÑÐ¾Ð½Ð¸Ñ ÑÑдÑбÑ, или С лÑгким паÑом!, in transcription: Ironiya Sudby ili S Lyogkim Parom) is a Soviet comedy-drama directed by Eldar Ryazanov. ...
Television Assassins has been part of the plot of some episodic television shows. In the CSI: New York episode "Fare Game", the game of Assassins was a motive for the actual murder of one of the players [10]. CSI: NY (working title CSI: New York) is an American police procedural television series which premiered on September 22, 2004. ...
During the first season of Felicity, the game is played using Nerf darts[11]. Felicity is a Golden Globe-winning American primetime television drama produced by Touchstone Television and Imagine Television for The WB network. ...
For other uses, see Nerf (disambiguation). ...
A version of the game is also played in the NCIS episode 'Red Cell', Season 2, Episode 20. Episode chronology Red Cell is the 20th episode in the 2nd season of the TV series NCIS. During a college fraternity âhell weekâ ritual, a college student comes across a body of Marine Sgt. ...
Also, the game was played in an episode of The Fresh Prince of Bel-Air. Bryce Larkin and Charles Bartowski were seen playing Assassin in the Stanford Library using old-style orange rubber dart guns in the Chuck episode, Chuck versus the Alma Mater. A far earlier example appears in an episode of the TV series "The Saint" from 1967, called "The Death Game". This episode directly uses a game like "Assassins" as the central plot. This may be the earliest example of the game in the media. The Fresh Prince of Bel-Air is an Emmy, BAFTA, and RTS-award winning popular American television sitcom that aired on NBC from September 10, 1990, to May 20, 1996. ...
Chuck is an American action-comedy television program created by Josh Schwartz and Chris Fedak. ...
Literature - In the novel Prep (Curtis Sittenfeld), a game of assassin takes place.[citation needed]
For the English musician, see Dave Berry (musician). ...
Big Trouble is a novel written by Dave Barry. ...
Big Trouble (2002) is a comedic film based on the novel Big Trouble by Dave Barry. ...
See also It has been suggested that Mustache Commander be merged into this article or section. ...
Notes 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...
is the 49th day of the year in the Gregorian calendar. ...
is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press in 2003. ...
Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...
is the 49th day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...
is the 191st day of the year (192nd in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...
is the 152nd day of the year (153rd in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...
is the 157th day of the year (158th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...
is the 153rd day of the year (154th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...
is the 49th day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...
is the 49th day of the year in the Gregorian calendar. ...
External links Gary B. Williams (born March 4, 1945 in Collingswood, New Jersey, United States) is the current head coach of the University of Marylands Mens basketball team. ...
Guilds - Cambridge University Assassins' Guild (UK)
- Durham University Assassins' Society (UK)
- Leeds University Union Assassins' Guild (UK)
- MIT Assassins' Guild
- Spoon Assassins 2002 - Grove City College (Pennsylvania)
- Hertfordshire Assassins (UK - Herts)
- Pennsylvania State Universities Urban Gaming Club
- Keene High Assassins Guild (New Hampshire)
|