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Encyclopedia > Athkatla
Forgotten Realms City
Athkatla
Country Amn
Ruler Council of Six
Population 118,000 (est.)

Athkatla is a fictional city. It is the capital of the nation of Amn, which in turn is a country within the Forgotten Realms universe of Dungeons & Dragons. Athkatla featured greatly in the videogame Baldur's Gate II. The Forgotten Realms third edition logo. ... Estimation is the calculated approximation of a result which is usable even if input data may be incomplete, uncertain, or noisy. ... Amn is a fictional country in the role-playing game of Dungeons and Dragons, modeled on medieval Spain. ... The Forgotten Realms third edition logo. ... This article is about the role-playing game. ... Baldurs Gate is a popular series of computer role-playing games that take place along the Sword Coast, a location from Dungeons & Dragonss Forgotten Realms campaign setting. ...

Contents

Overview

Athkatla is a large port town that rests a few miles south of the Cloud Peaks, a prominent mountainous region. It is located in the middle of the trade route between southern provinces such as Calimshan, and northerly ones such as Waterdeep. Because of this, it is by far the largest and busiest harbour in all of Amn. It is the capital of this nation and features very prominently in the videogame Baldur's Gate 2. Within this game, it is accurately depicted as a predominantly human city of great wealth and diverse culture. Races such as Dwarves, Elves, Gnomes and Halflings also inhabit and frequent Athkatla in significant numbers. Image File history File links Information_icon. ... Seaport, a painting by Claude Lorrain, 1638 The Port of Wellington at night. ... Calimshan is a fictional realm in the Forgotten Realms, a fantasy setting, modeled after al-Andalus (Arabian Spain). ... Waterdeep is a city-state in the fictional world of Forgotten Realms, located along the Sword Coast, on the continent of Faerûn. ... Amn is a fictional country in the role-playing game of Dungeons and Dragons, modeled on medieval Spain. ... Baldurs Gate is a popular series of computer role-playing games that take place on Faerûn, the main continent from Dungeons & Dragonss Forgotten Realms campaign setting. ... In the Dungeons & Dragons fantasy role-playing game, dwarves are a humanoid race, one of the primary races available for play as player characters. ... In the Dungeons & Dragons fantasy role-playing game, elves are a humanoid race that are one of the primary races available for play as player characters. ... In the Dungeons & Dragons fantasy role-playing game, gnomes are a humanoid race, and are one of the core races available for play as player characters. ... Halfling is another name for J. R. R. Tolkiens hobbit and is a fictional race sometimes found in fantasy novels and games. ...


Athkatla is led by a wealthy but ultimately corrupt government. The city is rife with crime and possesses a long standing fear of mages and sorcerers. Indeed, the villainous mage Jon Irenicus once blew up an entire section of Waukeen's Promenade, a prominent marketplace within Athkatla. As such, arcane magic is officially banned within the borders of the city by an authority comprised of mages known as the Cowled Wizards. Those who enter Athkatla wishing to cast or otherwise use magics must 'earn the trust' of the Council by either doing some dirty work or paying a large sum of money as a bribe, or both. Divine magic as used by clerics is tolerated. Joneleth Irenicus, commonly referred to as Jon Irenicus, is a villain in Baldurs Gate II: Shadows of Amn, a Dungeons & Dragons computer role-playing game set in the Forgotten Realms campaign setting. ... Waukeens Promenade is a prominent marketplace within the fictional city of Athkatla, a large city in the Forgotten Realms universe of Dungeons and Dragons. ... Cowled Wizards The Cowled Wizards are a secret organization based in Athkatla, in Amn. ... Bribery is the practice of offering a professional money or other favours in order to circumvent ethics in a variety of professions. ...


Athkatla is divided up into 8 main districts. The Bridge District, the Temple District; the Government District; the City Gates; the Slums; the Graveyard District; Waukeens Promenade (A large marketplace); and the Docks (home to the Shadow Thieves, Harpers and other organizations).


The city is much larger than its northerly counterpart Baldur's Gate. The overall environment of Athkatla attracted some positive sentiment from players of Baldurs Gate 2 who have commented that it possesses a greater feel of a real town. This in part due to the many NPC's within its confines, as well as the many varied locales, quests and activities also available therein. For the Baldurs Gate computer role-playing games, see Baldurs Gate series. ...


Locations, people, and government

Presiding authority


Athkatla's government is an oligarchy. Ruled by a merchant council dubbed the "Council of Six" (In reality however, the Shadow Thieves also play a prominent role in general governance). Forms of government Part of the Politics series Politics Portal This box:      Oligarchy (Greek , Oligarkhía) is a form of government where political power effectively rests with a small, elite segment of society (whether distinguished by wealth, family or military prowess). ... The Shadow Thieves are a thieves guild based in the fictional city of Athkatla, a large port city within the highly popular Dungeons & Dragons Forgotten Realms campaign setting. ...


Population


Athkatla's population varies greatly by season. Roughly 130,000 natives live within its confines during the winter and spring. The population is greatly bolstered during the summer, rising to around 400,000. The populace is roughly 90% human and 10% other races.


Major products


Every conceivable product is available in this city-for a price, indeed many of the adventure stores frequently restock with finer weapons, armor and accessories from every imaginable part of Faerûn. Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. ...


Armed forces


Athkatla's 4,000 man garrison is led by Captain Beelars Orhotek, with a small Council Navy (eight ships and crews, 900 trained sea-warriors). Each of the major mercantile houses and families of the city personally control 100 to 500 (the legal maximum) guards.


Notable mages

Vynmarius is one of few wizards openly known in Amn, he emanates an aura of distrust and menace. He is feared as a well-known agent for the Council of Six (and, some say, for the Cult of the Dragon). The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ...


Puhrain Bollivar is a guarded woman in her late 40s, she is known as a book peddler and odds-taker in the Quill District of Athkatla. She is secretly a diviner, agent, and lover of the Council's Tessarch.


It should be noted that any wizard of notable skill permanently inhabiting Athkatla are either puppets of the Council or are very well hidden.


Waukeen's Promenade

Image:Symb waukeen.jpg
The holy symbol of Waukeen, her face featured on a golden coin

The promenade is a prominent, oval-shaped marketplace, located in the heart of Athkatla. The Promenade is named after Waukeen, the missing Goddess of Wealth. A good portion of it was destroyed by the evil neocramancer Jon Irenicus. Located within the Promenade are general shops, bookshops, homes, a carnival, shops carrying various sundries, inns, and the Adventurer's Mart, run by former adventurer Ribald Barterman. Waukeen is the fictional goddess of coins and wealth in the Dungeons & Dragons campaign setting of Forgotten Realms. ... A marketplace is the space, actual or metaphorical, in which a market operates. ... Waukeen is the fictional goddess of coins and wealth in the Dungeons & Dragons campaign setting of Forgotten Realms. ... In Dungeons & Dragons and some similar role-playing games, alignment is a categorisation of the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Joneleth Irenicus, commonly referred to as Jon Irenicus, is a villain in Baldurs Gate II: Shadows of Amn, a Dungeons & Dragons computer role-playing game set in the Forgotten Realms campaign setting. ... See also Adventure! (role-playing game), a role-playing game from White Wolf Game Studio. ...


Clergy & churches

Arbalest's House, a monastery and temple to the god Milil on the hills north of Goldspires and the harbor is one of the most prominent churches in Athkatla. The mysterious Patriarch of Song oversees developments. This temple is significant for three reasons: It was Milil's place of rest during the Time of Troubles; it houses the mighty organ called the Bellows of Milil (which can be heard well out into the harbor); and furthermore, Milil himself made a gate linking this temple and the bards' college of New Olamn in Waterdeep. Milil is the fictional god of song and poetry in the Forgotten Realms setting of Dungeons & Dragons. ... The Time of Troubles, also known as the Godswar or Avatar Crisis, was a cataclysmic time period in the chronology of the Forgotten Realms Dungeons & Dragons campaign setting. ...


The Dome of the Rose, monastery and temple to Lathander is another significant religious structure located in the city's Gem District. Mornmaster Thaddin Dawnhunter, a quiet priest with little inclination to mercantilism, he oversees the other priests, monks, and followers. The three-story temple hall is capped with a dome of rose tinted glass that glows at dawn during morning song and prayer services. Lathander, the Morninglord is a fictional deity of the Forgotten Realms Dungeons & Dragons campaign setting devised by Ed Greenwood. ... A painting of a French seaport from 1638, at the height of mercantilism. ...


Moonhall is a seven-sided conical temple to Selûne in the Wave District located near the waterfront. High Priestess and Lunar Aryn Gallowglass, an aged half-sister of the tyrant Ernest Gallowglass of Tethyr, is a shrewd business woman with three trade ships to her name. She ploughs back most of her profits into the temple fund. Selûne (seh-loon-ay) is a fictional goddess in the Forgotten Realms setting of Dungeons & Dragons. ...


Given the symbols of Waukeen (pearls or coins) stamped into many doors and signboards in Athkatla, nearly every street comer there could be considered a shrine to the Coin Goddess.


Many smaller, opulent shrines honor gods such as Chauntea, Talos, and Umberlee; one lone shrine is Ilmater's.


Rogues & thieves' guilds

The Shadow Thieves, Harpers, and the Rundeen all have a presence within Athkatla. The shadow thieves are by far the strongest guild, with many hundreds of operatives and much influence within government. The Shadow Thieves are a thieves guild based in the fictional city of Athkatla, a large port city within the highly popular Dungeons & Dragons Forgotten Realms campaign setting. ... Symbol of the Harpers The Harpers are a fictional, semi-secret, organization in the Forgotten Realms campaign setting. ...


Taverns and inns

The Mithrest Inn - A very old, cultured and stylish inn, with much pride and attention lavished on the comforts of each guest.


The Five Flagons - A brand new, clean and bustling drinking establishment. This tavern has fast become famous for serving every known drink in Faerûn. Faerûn is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. ...


Den of the Seven Vales Festhall/Inn - Another new, clean and sizable venue that caters to adventurers and foreigners alike. The unusual and rather confusing name serves one function; to attract any passing curious folk, thus bolstering trade (there are no Seven vales anywhere near Athkatla).


The Seas' Bounty Festhall/Inn/Tavern - The Seas is one of the oldest taverns still standing, but is quite well kept. This tavern prides itself on poor service, flat beer, and cold sandwiches. Its single merit is its good hot fish stew. This is the place of choice for monied Amnian youths to go slumming; the hook-handed owner known as "Thumb" raised his prices to fit his new clientele.


Silverale Hall Festhall/Inn/Tavern - One of the oldest venues in Athkatla, it is a stone four-story building. It boasts much good food and company, is very clean and well-kept, and is very often busy but never crowded.


Delosar's - An old, well-kept, yet short-staffed pub. Most often frequented by town guards. An amusingly named pub (the Old New Inn) at Bourton-on-the-Water, in the Cotswold Hills of South West England A pub in the Haymarket area of Edinburgh, Scotland A public house, usually known as a pub, is a drinking establishment found mainly in the United Kingdom, Ireland, Canada...


The Adamantine Mug - Another bar, its main crowd are established, up-and-coming mercantile folk. As such, the clientele is wary of new faces, settling often enough whereupon a round of drinks is purchased for the house. The conversation is most often away from that of mercantile pursuits and trade, adopting a more casual tone.


The Copper Coronet - A very large, but decrepit meeting place of smugglers, pirates and peasants located within the slums. It also functions as a brothel, and also frequently stages illegal animal fights in a small arena hidden in the back.


External links

  • More information regarding the town can be found here, at sorcerers.net

  Results from FactBites:
 
Sorcerer's Place - Baldur's Gate 2 Solution - Athkatla (1966 words)
Nestled on the southern side of The Cloud Peaks, Athkatla is the port city that rests in the middle of the trade route between Calimport to the south and Waterdeep to the North and because of this, has the largest and busiest harbour in all of Amn.
Athkatla, the City of Coin, is the capital, oldest city, and mercantile and social center of Amn.
Athkatla is one of the busiest and oldest trade ports on the Sword Coast.
Vamp Presents - Shadows of the Sword Coast II - The Secret of Ao (1198 words)
Athkatla saw her borders quadruple in size to megalopolitan proportions.
Although their bitter struggle for power after the death of their legendary father slowed the growth of Athkatla, the city continued to thrive.
After the departure of the Dragon Princes, many would claim the crown of Athkatla, but all of the people knew that these Emperors were also outsiders; despots who had come to make themselves rich at the expense of the City of Coin.
  More results at FactBites »


 
 

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