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I had already been freelancing in the games industry since 1986, working with TSR (writing and editing D&D and AD&D books, mainly) and with Lion Rampant (wearing many hats over the course of a couple of years, including President).
Since starting Atlas I've done a lot less writing of my own, but I've been lucky enough to find folks who are much better writers and designers than I am, and to make a living bringing their work to gamers.
But like other booms in the game industry, it was followed by a bust.
Atlas creates rules for each title based on the game genre and type of player interaction needed, rather than recycling or extending a house rules system.
According to AtlasGames President John Nephew, the Rune RPG rules are based loosely on the rules of the popular Atlas title Ars Magica, but Rune is quite different because it focuses on the Norse and their mythology.
During our interview, the Atlas crew couldnt say enough good things about Robin, John flatly stating, We selected Robin because he's the best freelance RPG writer active in the game industry. he's very good adopting a particular attitude and keeping a consistent voice for the things that he writes.