Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world.
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By taking the most primary elements of a role-playing fantasy world and merging them together in an intricate fashion, Azeroth helped to set the stage for Warcraft: Orcs and Humans, as the orcs were summoned by the evil wizard Medivh to destroy the humans.
Even though we are confined to the proud nation of Azeroth, we also learn of the plight of its powerful ally, Lordaeron, the eleven forests of Quel'Thalas, and the Dwarven wastelands of Khaz Modan.
The thing about Azeroth that strikes me is that it has a history, one in which there are game-irrelevant historical details, there are historical characters who don't influence the gameworld, and in which there are events and occurrences in its history that do influence the gameworld.
On that apocalyptic night, Azeroth manifested thousands of pseudopods and drew all of his loyal followers onto the massive moon that served as his avatar in Arkaelan-space.
The descendants of his original followers live upon this grotesque planet, and it is assumed, through both whispered rumor and unsubstantiated scrying, that they are insane, animalistic savages, far removed from their original race.
Due to the recently built shrines to Azeroth, it is assumed that this unknown being is, in fact, the Ren-shal of the Lunatics.