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Ballblazer is a 1985 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad and Commodore 64. screenshot Atari 5200 Ballblazer, made myself. ...
screenshot Atari 5200 Ballblazer, made myself. ...
Atari 5200 System The Atari 5200 was a video game console introduced in 1982 by Atari. ...
1985 is a common year starting on Tuesday of the Gregorian calendar. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
Official LucasArts logo LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher. ...
Official LucasArts logo LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher. ...
Atari built a series of 8-bit home computers based on the MOS Technology 6502 CPU, starting in 1979. ...
Atari built a series of 8-bit home computers based on the MOS Technology 6502 CPU, starting in 1979. ...
Atari 5200 System The Atari 5200 was a video game console introduced in 1982 by Atari. ...
In computer science, porting is the adaptation of a piece of software so that it will function in a different computing environment to that for which it was originally written. ...
The Apple II was one of the most popular personal computers of the 1980s. ...
The Sinclair ZX Spectrum was a small home computer released in the United Kingdom in 1982 by Sinclair Research. ...
Amstrad Consumer Electronics plc, usually known as Amstrad, is a company formed in 1968 by Sir Alan Michael Sugar in the UK, and based in Brentwood in Essex, England. ...
The Commodore 64 (C64, CBM 64) was a popular home computer of the 1980s. ...
The game is a one-on-one soccer match set in the future. You control a rotofoil and try to snare a floating ball called a Plasmorb, which can then be fired or carried into the opponent's goal. You play on a simple 3D playfield, watching a split-screen first person point of view from both rotofoils (yours and your opponent's). Play against a computer-controlled droid rotofoil or a rotofoil controlled by a human player.
Credits from the game manual
Ballblazer was created by the Lucasfilm Computer Division Games Group. David Levine created the concept, directed the project, and designed and implemented the screen graphics, physical dynamics, control structures, and mainline program. Peter Langston, the Games Group Leader, designed and implemented the sound effects and practice Droid intelligence, composed and programmed the music, and helped devise the game-play mechanisms and strategy. David Riordan and Garry Hare of Search and Design contributed game design elements and game rules. Charlie Kellner helped conceptualize game dynamics. Ideas and support were provided by other members of the Games Group: David Fox provided aesthetic support and Gary Winnick contributed to the Rotofoil design. Special thanks to George Lucas. Lucasfilm Logo Lucasfilm Ltd. ...
David Fox is a multimedia producer, best known for his early work on LucasArts games, most notably Zak McKracken. ...
George Lucas George Walton Lucas, Jr. ...
See also Official LucasArts logo LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher. ...
Screenshot Rescue on Fractalus on the Atari 5200 Rescue On Fractalus was a computer game title created by Lucasfilm Games (later LucasArts Entertainment), released in 1985 for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. ...
External links - Ballblazer at MobyGames
- Video from the 1984 Lucasfilm press conference introducing Ballblazer and Rescue on Fractalus
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