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Encyclopedia > Batman Forever (video game)
Batman Forever
SNES boxart
Developer(s) Probe Entertainment, Acclaim Japan(Game Boy) Acclaim Studios London
Publisher(s) Acclaim
Release date(s) 1995, 1996
Genre(s) Beat 'em up
Mode(s) Single player, 2-player
Rating(s) ESRB: K-A , ELSPA:3+
Platform(s) Super NES, Sega Master System, Sega Mega Drive/Genesis, Sega Game Gear, Game Boy, PC
Media Cartridge
For the arcade, PlayStation, PC and Sega Saturn game, see Batman Forever: The Arcade Game

Batman Forever is a beat 'em up game based on the movie of the same name. Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Probe Entertainment was British videogame developer owned by Acclaim Entertainment. ... This article or section does not cite its references or sources. ... This article does not cite any references or sources. ... 1995 1995 in games 1994 in video gaming 1996 in video gaming Notable events of 1995 in video gaming. ... 1996 1996 in games 1995 in video gaming 1997 in video gaming Notable events of 1996 in video gaming. ... Video games are categorized into genres based on their gameplay. ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... This article does not adequately cite its references or sources. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... The European SNES design is identical to the Super Famicom. ... The Sega Master System ) or SMS for short (1986 - 2000), is an 8-bit cartridge-based video game console that was manufactured by Sega. ... The Sega Mega Drive ) was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world. ... The Sega Game Gear is a handheld game console which was Segas response to Nintendos Game Boy. ... For the entire Game Boy series of handheld consoles, see Game Boy line. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... Batman Forever is a 1995 superhero film. ...

Contents

Developers

The Super NES[1], Sega Mega Drive[2], and Game Boy[3] versions were developed by Acclaim Studios London and published by Acclaim Entertainment the Sega Game Gear[4] and PC[5] versions were developed by Probe Entertainment. The European SNES design is identical to the Super Famicom. ... The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ... For the entire Game Boy series of handheld consoles, see Game Boy line. ... This article does not cite any references or sources. ... The Sega Game Gear is a handheld game console which was Segas response to Nintendos Game Boy. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... Probe Entertainment was British videogame developer owned by Acclaim Entertainment. ...


Gameplay

The player plays as either Batman or Robin. There is also a fighting game mode called "training mode" where the player can play as Batman, Robin, or any of the enemies found throughout the game against either a computer-controlled opponent, against a second player, or cooperatively against two computer opponents. Batman (originally referred to as the Bat-Man and still referred to at times as the Batman) is a DC Comics fictional superhero who first appeared in Detective Comics #27 in May 1939. ... Robin is a fictional character, a superhero in the DC Comics universe. ... This article describes fighting games in which opponents face off in a battle. ...


Unlike most beat 'em up games, Batman Forever's controls are largely based on move lists and key sequences more common in fighting games. Some gadget moves involve moving away from the enemy right before pressing a punch or kick button, which creates problems since the game only keeps the players facing enemies if they're close enough to each other. Those moves would often just turn the player around and cause the move to not execute at all, and while most are close-range abilities anyway, this presents a more major problem with Robin's Heat Gun, which would appear to be intended as a long-range projectile attack to complement Batman's Electric Pellet.


The gadget list is selected by the player each level, with three standard gadgets for each character and two gadgets selected from a list. There are also four hidden "blueprint" gadgets.


Differences betwen the Super NES and Genesis/Mega Drive versions

The Super NES and Genesis/Mega Drive versions of the game present very glaring differences. The two most prominent ones are the constant load screens (where the game will display "HOLD ON") on the Super NES version, and the much more forgiving controls on the Genesis version. Many reviewers cite such difficulty with the Super NES controls that they couldn't even figure out how to use the gadgets, even with the move list in the manual. The PC version is the same as the SNES and Genesis versions but has superior graphics and Batman & Robin wear different costumes.


Co-op

There are two kinds of Co-op modes in Batman Forever. Players chose between Batman or Robin. In one mode, Batman and Robin work together and cannot harm each other. In another mode, however, Batman and Robin can beat each other senseless, but they still need to look out for enemies. Not available on Game Boy and Game Gear systems.


References

  1. ^ Batman Forever - Super NES
  2. ^ Batman Forever - Sega Mega Drive
  3. ^ Batman Forever - Game Boy
  4. ^ Batman Forever - Sega Game Gear
  5. ^ Batman Forever - PC

External links

  • Batman Forever at MobyGames
  • BATMAN FOREVER
  • Batman Forever Sega Genesis review at Whip Ass Gaming
  • The Fat Mann Judgeth's Batman Forever (Genesis) Review Part 1
  • The Fat Mann Judgeth's Batman Forever (Genesis) Review Part 2

  Results from FactBites:
 
Batman (video game) - Wikipedia, the free encyclopedia (1339 words)
When the Batman games were released in 1989, this style was relatively new, and the game was well-received by the video gaming press.
It is a simple puzzle game similar to various versions of Mastermind, where the player must use logic and no small amount of guesswork to establish the correct group.
Batman, Batman: The Caped Crusader and Batman: The Movie were produced by Ocean Software, before the Batman Returns[2] licence was passed onto Konami, and the Batman Forever and Batman and Robin[3] licences were awarded to Acclaim.
Software Review - Batman Forever by Acclaim (1642 words)
Most of the game is involved with defeating the enemies that drop down from the ceiling, collecting items or moving to parts of the screen to trigger even more enemies to appear, until you have killed the right number for that level.
The characters are smaller in Batman Forever, to give more room for the movement aspect of discovering items, but even though they are all digitised from real actors, they don't quite move naturally.
Batman walks constantly ready for a fight and sometimes looks quite comical, unintentionally, with his hands up and swaying a bit too fast (that's all of him, not just his hands).
  More results at FactBites »


 
 

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