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Encyclopedia > Batsugun
Batsugun
Developer: Toaplan
Publisher: Toaplan
Game designer: Yuko Tataka
Release date: 1993
Genre: Scrolling shooter
Game modes: Up to 2 players, playing simultaneously
Cabinet: Standard
Controls: joystick
System hardware/Arcade system
Game runs on the Toaplan 2 hardware
CPU: M68000 16 Mhz
Sound: YM2151 3.375 Mhz
MSM6295 24.242 Khz
Monitor
Orientation: Vertical
Type: Raster, standard resolution (240 x 320)
Notes
None


Batsugun is a vertically scrolling "shooting 'em up" or shmup hailing from the now deceased Japanese game developer Toaplan, it was their final release.


Originally developed for the arcade Batsugun saw two revisions - the first being released in 1993. The latter named Batsugun Special Version was shown at the AOU (Arcade Operators Union) show in Japan but was never released as Toaplan slid into bankruptcy. After Toaplan’s bankruptcy the Special Version appeared on the 2nd hand market. The two revisions were released on the Sega Saturn in 1996 as a single package coded by Toaplan offshoot Gazelle.


Heralded by some as the first "manic shooter", Batsugun involved employees who would go on to form and work at Cave and continue to work in this subgenre. Batsugun saw an evolution in the use of complex bullet and enemy patterns and player fire power and hit_box.




  Results from FactBites:
 
batsugun (492 words)
For example, Batsugun features a stubby looking ship that can power up in three ways; there is the crescent shot which covers a good amount of space with each shot and does moderate damage to enemy armor.
The original Batsugun came out in the arcades in 1993 so you will excuse Toaplan if their graphics are not up to speed with today's rendered, glistening, prettier than thou game art.
I enjoyed Batsugun when it first came out in the arcades and the Saturn version is a direct port of the arcade version so it plays like I remember it.
  More results at FactBites »


 

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