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Bertrand competition is a model of competition used in economics, named after Joseph Louis François Bertrand (1822-1900). Specifically, it is a model of price competition between duopoly firms which results in each charging the price that would be charged under perfect competition, known as marginal cost pricing. Competition is the act of striving against others for the purpose of achieving gain, such as income, pride, amusement, or dominance. ...
Face-to-face trading interactions on the New York Stock Exchange trading floor. ...
Joseph Louis François Bertrand (March 11, 1822 - April 5, 1900, born and died in Paris) was a French mathematician who worked in the fields of number theory, differential geometry, probability theory, and thermodynamics. ...
A true duopoly is a form of oligopoly where only two producers exist in a market. ...
Perfect competition is an economic model that describes a hypothetical market form in which no producer or consumer has the market power to influence prices. ...
In economics and finance, marginal cost is the change in total cost that arises when the quantity produced changes by one unit. ...
The model has the following assumptions: - There are at least two firms producing homogeneous products;
- Firms do not cooperate;
- Firms have the same marginal cost (MC);
- Marginal cost is constant;
- Demand is linear;
- Firms compete in price, and choose their respective prices simultaneously;
- There is strategic behaviour by both firms;
- Both firms compete solely on price and then supply the quantity demanded;
- Consumers buy everything from the cheaper firm or half at each, if the price is equal.
Competing in price means that firms can easily change the quantity they supply, but once they have chosen a certain price, it is very hard, if not impossible, to change it, for example bars or shops or other companies that publish non-negotiable prices. In economics and finance, marginal cost is the change in total cost that arises when the quantity produced changes by one unit. ...
The supply and demand model describes how prices vary as a result of a balance between product availability at each price (supply) and the desires of those with purchasing power at each price (demand). ...
Calculating the classic Bertrand model
- MC = Marginal cost
- p1 = firm 1’s price level
- p2 = firm 2’s price level
- pM = monopoly price level
- Firm 1s optimum price depends on what it believes firm 2 will set prices at. Pricing just below the other firm will obtain full market demand (D), while maximizing profits. If firm 1 expects firm 2 to price below marginal cost, then its best strategy is to price higher, at marginal cost. In general terms, firm 1s best response function is p1’’(p2), this gives firm 1 optimal price for each price set by firm 2.
- Diagram 1 shows firm 1’s reaction function p1’’(p2), with each firms strategy on each axis. It shows that when P2 is less than marginal cost (firm 2 pricing below MC) firm 1 prices at marginal cost, p1=MC. When firm 2 prices above MC but below monopoly prices, then firm 1 prices just below firm 2. When firm 2 prices above monopoly prices (PM) firm 1 prices at monopoly level, p1=pM.
In game theory, the best response, is the strategy (or strategies) which produces the most favorable immediate outcome for the current player, taking other players strategies as given. ...
Image File history File links Economics_bertrand_diag1. ...
- Because firm 2 has the same marginal cost as firm 1, its reaction function is symmetrical with respect to the 45 degree line. Diagram 2 shows both reaction functions.
Image File history File links Economics_bertrand_diag2. ...
- The result of the firms strategies is a Nash equilibrium, that is, a pair of strategies (prices in this case) where neither firm can increase profits by unilaterally changing price. This is given by the intersection of the reaction curves, Point N on the diagram. At this point p1=p1’’(p2), and p2=p2’’(p1). As you can see, point N on the diagram is where both firms are pricing at marginal cost.
Another way of thinking about it, a simpler way, is to imagine if both firms set equal prices above marginal cost, firms would get half the market at a higher than MC price. However, by lowering prices just slightly, a firm could gain the whole market, so both firms are tempted to lower prices as much as they can. It would be irrational to price below marginal cost, because the firm would make a loss. Therefore, both firms will lower prices until they reach the MC limit. In game theory, the Nash equilibrium (named after John Forbes Nash, who proposed it) is a kind of solution concept of a game involving two or more players, where no player has anything to gain by changing only his or her own strategy unilaterally. ...
Implications - If one firm has lower average cost (a superior production technology), it will charge the highest price that is lower than the average cost of the other one (i.e. a price just below the lowest price the other firm can manage) and take all the business. This is known as "limit pricing"
Look up collusion in Wiktionary, the free dictionary. ...
A monopoly (from the Greek language monos, one + polein, to sell) is defined as a persistent market situation where there is only one provider of a product or service, in other words a firm that has no competitors in its industry. ...
In economics and finance, marginal cost is the change in total cost that arises when the quantity produced changes by one unit. ...
In game theory, the Nash equilibrium (named after John Forbes Nash, who proposed it) is a kind of solution concept of a game involving two or more players, where no player has anything to gain by changing only his or her own strategy unilaterally. ...
In microeconomics, a production function expresses the relationship between an organizations inputs and its outputs. ...
A Limit Price is the price set by a monopolist to discourage economic entry into a market. ...
- Although the models have similar assumptions, they have very different implications.
- Bertrand predicts a duopoly is enough to push prices down to marginal cost level, that duopoly will result in perfect competition.
- Neither model is necessarily "better". The accuracy of the predictions of each model will vary from industry to industry, depending on the closeness of each model to the industry situation.
- If capacity and output can be easily changed, Bertrand is generally a better model of duopoly competition. Or, if output and capacity are difficult to adjust, then Cournot is generally a better model.
- Under some conditions the Cournot model can be recast as a two stage model, where in the first stage firms choose capacities, and in the second they compete in Bertrand fashion.
Cournot competition is an economic model used to describe industry structure. ...
Critical analysis of the Bertrand model - The most critical flaw of the model is the assumption that firms compete in one period, the price being chosen and set for ever. However, as it is unreasonable to expect the other firm to indefinitely keep higher prices and sell nothing, each firm must expect that lowering the price will almost immediately be met with the same move by the other firm, thus no firm can expect to get bigger market share by cutting price, and the preferred strategy is keeping prices at monopoly price level. The situation is analogous to the prisoner's dilemma, single-period version of which has completely opposite implications than the iterated version.
- Examining the assumptions reveals some inadequacies of the model: it assumes firms compete purely on price, ignoring non-price competition. Firms can differentiate their products and charge a higher price. For example, would someone travel twice as far to save 1% on the price of their vegetables?
- There are rarely just two firms in a market.
- If a firm does undercut a rival and get full market share, it now has to supply the whole market; many firms would not have the capacity to do this. In general, the greater the overall capacity constraints, the higher the price is than marginal cost.
Will the two prisoners cooperate to minimize total loss of liberty or will one of them, trusting the other to cooperate, betray him so as to go free? In game theory, the prisoners dilemma (sometimes abbreviated PD) is a type of non-zero-sum game in which two players...
In marketing, product differentiation is the modification of a product to make it more attractive to the target market. ...
See also Cournot competition is an economic model used to describe industry structure. ...
As a solution to the Bertrand paradox (economics) it has been suggested that each firm produces a somewhat differentiated product and consequently faces a demand curve that is downward-sloping for all price levels that the firm may charge. ...
The Stackelberg leadership model is a model of duopoly in economics. ...
In game theory, the Nash equilibrium (named after John Forbes Nash, who proposed it) is a kind of solution concept of a game involving two or more players, where no player has anything to gain by changing only his or her own strategy unilaterally. ...
Game theory is often described as a branch of applied mathematics and economics that studies situations where multiple players make decisions in an attempt to maximize their returns. ...
In economics, the Bertrand paradoxâso named for its creator, Joseph Bertrandâdescribes a situation in which two players (frims) reaching a state of Nash equilibrium in economic competition find themselves with no profits. ...
References - Bertrand, J. (1883) "Book review of theorie mathematique de la richesse sociale and of recherches sur les principles mathematiques de la theorie des richesses", Journal de Savants 67: 499–508.
| view | Topics in game theory | | Definitions Game theory is often described as a branch of applied mathematics and economics that studies situations where multiple players make decisions in an attempt to maximize their returns. ...
| Normal form game · Extensive form game · Cooperative game · Information set · Preference In game theory, normal form is a way of describing a game. ...
It has been suggested that Game tree be merged into this article or section. ...
A cooperative game is a game where groups of players (coalitions) may enforce cooperative behaviour, hence the game is a competition between coalitions of players, rather than between individual players. ...
In game theory, an information set is a set that, for a particular player, establishes all the possible moves that could have taken place in the game so far, given what that player has observed so far. ...
Preference (or taste) is a concept, used in the social sciences, particularly economics. ...
| | Equilibrium concepts Price of market balance In economics, economic equilibrium is simply a state of the world where economic forces are balanced and in the abscence of external shocks the (equilibrium) values of economic variables will not change. ...
In game theory and economic modelling, a solution concept is a process via which equilibria of a game are identified. ...
| Nash equilibrium · Subgame perfection · Bayesian-Nash · Perfect Bayesian · Trembling hand · Proper equilibrium · Epsilon-equilibrium · Correlated equilibrium · Sequential equilibrium · Quasi-perfect equilibrium · Evolutionarily stable strategy · Risk dominance In game theory, the Nash equilibrium (named after John Forbes Nash, who proposed it) is a kind of solution concept of a game involving two or more players, where no player has anything to gain by changing only his or her own strategy unilaterally. ...
Subgame perfect equilibrium is an economics term used in game theory to describe an equilibrium such that players strategies constitute a Nash equilibrium in every subgame of the original game. ...
In game theory, a Bayesian game is one in which information about characteristics of the other players (i. ...
In game theory, a Bayesian game is one in which information about characteristics of the other players (i. ...
The trembling hand perfection is a notion that eliminates actions of players that are unsafe because they were chosen through a slip of the hand. ...
Proper equilibrium is a refinement of Nash Equilibrium due to Roger B. Myerson. ...
In game theory, an Epsilon-equilibrium is a strategy profile that approximately satisfies the condition of Nash Equilibrium. ...
In game theory, a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium. ...
Sequential equilibrium is a refinement of Nash Equilibrium for extensive form games due to David M. Kreps and Robert Wilson. ...
Quasi-perfect equilibrium is a refinement of Nash Equilibrium for extensive form games due to Eric van Damme. ...
In game theory, an evolutionarily stable strategy (or ESS; also evolutionary stable strategy) is a strategy which if adopted by a population cannot be invaded by any competing alternative strategy. ...
Risk dominance and payoff dominance are two related refinements of the Nash equilibrium (NE) solution concept in game theory, defined by John Harsanyi and Reinhard Selten. ...
| | Strategies In game theory, a players strategy, in a game or a business situation, is a complete plan of action for whatever situation might arise; this fully determines the players behaviour. ...
| Dominant strategies · Mixed strategy · Tit for tat · Grim trigger · Collusion In game theory, dominance occurs when one strategy is better or worse than another regardless of the strategies of a players opponents. ...
In game theory a mixed strategy is a strategy which chooses randomly between possible moves. ...
Tit for Tat is a highly-effective strategy in game theory for the iterated prisoners dilemma. ...
Grim Trigger is a trigger strategy in game theory for a repeated game, such as an iterated prisoners dilemma. ...
Look up collusion in Wiktionary, the free dictionary. ...
| | Classes of games | Symmetric game · Perfect information · Dynamic game · Repeated game · Signaling game · Cheap talk · Zero-sum game · Mechanism design · Stochastic game · Nontransitive game In game theory, a symmetric game is a game where the payoffs for playing a particular strategy depend only on the other strategies employed, not on who is playing them. ...
Perfect information is a term used in economics and game theory to describe a state of complete knowledge about the actions of other players that is instantaneously updated as new information arises. ...
In game theory, a sequential game is a game where one player chooses his action before the others chooses theirs. ...
In game theory, a repeated game (or iterated game) is an extensive form game which consists in some number of repetitions of some base game (called a stage game). ...
Signaling games are dynamic games with two players, the sender (S) and the receiver (R). ...
Cheap Talk is a term used in Game Theory for pre-play communication which carries no cost. ...
Zero-sum describes a situation in which a participants gain (or loss) is exactly balanced by the losses (or gains) of the other participant(s). ...
Mechanism design is a sub-field of game theory. ...
In game theory, a stochastic game is a competitive game with probabilistic transitions played by two players. ...
A non-transitive game is a game for which the various strategies produce one or more loops of preferences. ...
| | Games Game theory studies strategic interaction between individuals in situations called games. ...
| Prisoner's dilemma · Traveler's dilemma · Coordination game · Chicken · Volunteer's dilemma · Dollar auction · Battle of the sexes · Stag hunt · Matching pennies · Ultimatum game · Minority game · Rock, Paper, Scissors · Pirate game · Dictator game · Public goods game · Nash bargaining game · Blotto games · War of attrition Will the two prisoners cooperate to minimize total loss of liberty or will one of them, trusting the other to cooperate, betray him so as to go free? In game theory, the prisoners dilemma (sometimes abbreviated PD) is a type of non-zero-sum game in which two players...
In game theory, the travelers dilemma (sometimes abbreviated TD) is a type of non-zero-sum game in which two players attempt to maximise their own payoff, without any concern for the other players payoff. ...
In game theory, the Nash equilibrium (named after John Nash) is a kind of optimal strategy for games involving two or more players, whereby the players reach an outcome to mutual advantage. ...
The game of Chicken, also known as the Hawk-Dove game, is an influential model of conflict for two players in game theory. ...
The Volunteers dilemma game models a situation in which each of N players faces the decision of either making a small sacrifice from which all will benefit or freeriding. ...
On eBay, where an auction has a starting price of $1 ...
The Battle of the Sexes is a two player game used in game theory. ...
In game theory, the Stag Hunt is a game first discussed by Jean-Jacques Rousseau. ...
Matching Pennies is the name for a simple example game used in game theory. ...
The Ultimatum game is an experimental economics game in which two parties interact anonymously and only once, so reciprocation is not an issue. ...
Minority Game is a game proposed by Yi-Cheng Zhang and Damien Challet from the University of Fribourg. ...
Rock, Paper, Scissors chart Listen to this article ( info) in media player in browser This audio file was created from an article revision dated 2006-07-13, and may not reflect subsequent edits to the article. ...
From Howard Pyles Book of Pirates The pirate game is a simple mathematical game. ...
The dictator game is a very simple game in experimental economics, similar to the ultimatum game. ...
The Public goods game is a standard of experimental economics; in the basic game subjects secretly choose how many of their private tokens to put into the public pot. ...
The Nash Bargaining Game is a simple two player game used to model bargaining interactions. ...
Blotto games (or Colonel Blotto games) constitute a class of two-person zero-sum games in which the players are tasked to simultaneously distribute limited resources over several objects, with the gain (or payoff) being equal to the sum of the gains on the individual objects. ...
In game theory the War of attrition is a model of aggression in which two contestants compete for a resource of value V by persisting while accumulating costs at a constant rate c. ...
| | Theorems | Minimax theorem · Purification theorems · Folk theorem · Revelation principle · Arrow's theorem Minimax (sometimes minmax) is a method in decision theory for minimizing the maximum possible loss. ...
In game theory, the purification theorem was contributed by Nobel laurate John Harsanyi in 1973[1]. The theorem aims to justify a puzzling aspect of mixed strategy Nash equilibria: that each player is wholly indifferent amongst each of the actions he puts non-zero weight on, yet he mixes them...
In game theory, folk theorems are a class of theorems which imply that in repeated games, any outcome is a feasible solution concept, if under that outcome the players minimax conditions are satisfied. ...
The revelation principle of economics can be stated as, To any equilibrium of a game of incomplete information, there corresponds an associated revelation mechanism that has an equilibrium where the players truthfully report their types. ...
In voting systems, Arrow’s impossibility theorem, or Arrow’s paradox demonstrates the impossibility of designing a set of rules for social decision making that would meet all of a certain set of criteria. ...
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