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Encyclopedia > Blackhand

The Orcs are one of the races in the Warcraft Universe — a fictional universe where a set of games and books are set. Map of the planet Azeroth as it appears in the game World of Warcraft (Note: The map does not include the continent of Northrend at the north pole as it is not a reachable area within World of Warcraft) The Warcraft Universe is a fictional universe in which the Warcraft... A fictional universe is a cohesive fictional world that serves as the setting or backdrop for one or (more commonly) multiple works of fiction. ...

Contents


Overview

Orcs have been in all the Warcraft computer games released by Blizzard: Map of the planet Azeroth as it appears in the game World of Warcraft (Note: The map does not include the continent of Northrend at the north pole as it is not a reachable area within World of Warcraft) The Warcraft Universe is a fictional universe in which the Warcraft...

They are a playable race in each of the above noted titles. The original box art for Warcraft: Orcs & Humans. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ... World of Warcraft (WoW) is a class-based massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment. ...


Warcraft Orcs are nearly identical in appearance to the Orcs used in Warhammer. However, Orcs in Warcraft usually have more hair on their heads than Warhammer Orcs, and are generally possessed of a greater intellect, with general intelligence ratios comparable to that of any human. Warcraft is one of the few settings in which Orcs are not inherently evil, and can even be heroic. Warhammer Battle miniatures - Dwarfs, Gotrek & Felix Warhammer or Warhammer Fantasy is a fantasy setting created by Games Workshop, in which many games of that company are set, the best known ones being the Warhammer Fantasy Battle wargame, and the Warhammer Fantasy Roleplay role-playing game. ...


Evolution of the Orcs and their History

In the Warcraft universe, the Orcs, contrary to popular custom, were not savages. On the other hand, they are a noble race from the world of Draenor who have been adopting a Shamanistic lifestyle until they were corrupted by a demonic force known as the Burning Legion. Under the Legion's influence, the Orcish Horde became bloodthirsty and slaughtered the Draenei, another race native to Draenor. Draenor is a planet in the Warcraft universe — a fictional universe in which a series of games and books are set. ... The Burning Legion is the huge demonic army created by the titan Sargeras in the fictional Warcraft universe. ... In the World of Warcraft universe, the Orcish Horde (often, The Horde) is a loose coalition of several races, including the Orcs, Trolls, Ogres, Tauren, and (even more loosely) the Undead known as the Forsaken. ... Fictional races of the Warcraft Universe: Draenei The Draenei are one of the three primary creatures on Draenor (besides the Orc, and Ogres) They are generally cloaked and once populated the planet heavily, but were slaughtered by the Orcs once they sealed a pact with a demon. ...


The warlock Gul'dan was instructed by the Last Guardian Medivh (who has been corrupted by the spirit of the Burning Legion's Sargeras) to open a portal to the human world of Azeroth; the orcs were then led to Azeroth. There, they waged two major wars against the humans. These wars are depicted in the first three Warcraft games - Warcraft: Orcs and Humans, Warcraft II: Tides of Darkness and its expansion set Warcraft II: Beyond the Dark Portal - where the Orcs were unabashedly, and unashamedly, evil. They summoned demons, raised the dead, and celebrated their victories by impaling their enemies heads on spikes. No trace of their supposed nobility was to be found in any of the in-game actions or text, nor was the player lead to believe such granted any of the material in the publisher's manual. After two devastating wars, the Orcs were finally defeated by the Azerothians, and rounded up into internment camps. Guldan (also known as the Destroyer) is a fictional character in the Warcraft universe — a fictional universe in which a series of games and books are set. ... Medivh was the last of an order known as the Guardians of Tirisfal of the World of Azeroth in the fantasy Warcraft Universe. ... Sargeras is a fictional character in the Warcraft universe — a fictional universe in which a series of games and books are set. ... Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ... Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...


This apparent oversight was explained in Warcraft III, their evil actions from the previous games having been caused by their former pact with demons of the Burning Legion, a pact which had been broken by the time of Warcraft III due in great part to their leader Thrall. There, a young Orc named Thrall rallied them together, broke the Horde free from demonic influence, leading them towards a return to their shamanistic roots. Thrall is a fictional character in the Warcraft universe, and is one of the main protagonists of the games and books. ...


It is difficult to say where the impetus to take the Warcraft Orcs and "turn them good" came from. Likely it began with Blizzard Entertainment's ill-fated adventure game Warcraft Adventures: Lord of the Clans, which was never released despite having neared completion, and eventually was turned into a Warcraft universe novelization of the same name. In Lord of the Clans, the player would have taken up the role of Thrall, a young Orc who grew up in human-regulated prison camps following the events of Beyond the Dark Portal, and would later become the leader of the Orcish Horde. It is speculated that in-game events would have lead the player towards a better sense of the kinder, gentler, Warcraft Orc, prominently featured in later games. Other theories regard a greater emphasis on less-controversial content spurned by a post 9/11 United States climate. This theory reflects a departure of a gothic feel in the Diablo, but most of these claims are largely unfounded or due to different story writers. Blizzard Entertainment is a PC game developer and publisher. ... Warcraft Adventures: Lord of the Clans was an adventure computer game under development by Blizzard Entertainment that was to be set in the Warcraft Universe. ... Strawberry Hill, an English villa in the Gothic revival style, built by seminal Gothic writer Horace Walpole The gothic novel is an English literary genre, which can be said to have been born with The Castle of Otranto (1764) by Horace Walpole. ... El Diablo is the Spanish term for the Devil. ...


The Modern Horde

In Warcraft III: Reign of Chaos, set some years after Warcraft Adventures: Lord of the Clans, Thrall, under instruction by The Prophet gathered up many of his fellow Orcs and fled Lordaeron, eventually landing in the barrens of the continent Kalimdor. During the campaign, Thrall made strong alliances with the native Tauren and the Human faction lead by Jaina Proudmoore. This new Horde also made a temporary alliance with the Night Elf Sentinels in order to destroy the Burning Legion. Having been forsaken by their Forest Troll and Ogre allies from the Second War, the Orcs instead enlisted the aide of the Tauren and a group of Jungle Trolls to form the new Horde. Map of Kalimdor as it appears in the game World of Warcraft Kalimdor is a large landmass in the World of Azeroth, in the fictional Warcraft Universe that is the setting of the Warcraft franchise of computer games by Blizzard Entertainment, and spinoffs of it in form of a board... The Tauren, a race of bull-like humanoids nearly as old as the Night Elves, are one of the major races of the Warcraft universe. ... Humans are one of the races in the Warcraft Universe — a fictional universe devised by Blizzard Entertainment, where a set of games and books are set. ... Jaina Proudmoore is a fictional character in the fantasy Warcraft Universe. ... ... The Burning Legion is the huge demonic army created by the titan Sargeras in the fictional Warcraft universe. ... Forest trolls are a fictional race of trolls in the Warcraft universe. ... Shrek, an ogre from the popular movie of the same name A Japanese aka-oni, or red ogre, vanquishes demons at an onsen in Beppu According to the folklore and mythology of the peoples of Northern Europe, the ogres (related to the Latin Orcus, though it purportedly comes from Hungar...


By Warcraft III: The Frozen Throne, the Horde had settled down in the barrens, where Thrall created the new nation of Durotar (named after his father, Durotan) and built its capital city Orgrimmar (named after the previous leader of the Horde, Orgrim Doomhammer). Despite brief tensions with the humans (quelled by the half-orc/half-ogre Rexxar), the orcs finally knew peace for the first time in their history. In the fictional Warcraft Universe, Durotar is a nation founded by the Horde, to serve as a new homeland for the orcs, and is named after Thralls father Durotan. ... Duotan is the father of the orc Thrall from the Warcraft computer game series. ... In the fictional Warcraft Universe, Rexxar is a half-orc, half-ogre Beastmaster who was instrumental in assisting the Horde in defending Durotar after the fall of the Burning Legion. ...


Chaos Orcs

Chaos Orcs are a faction of orcs that have been corrupted by demon blood in Warcraft 3. They possess the innate abilities warlocks gain, but despise shamanistic magicks of traditional Orcs like those led by Thrall. Their racial equivalents are satyrs, or night elves tainted by demons. Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...


The first time you get to use Chaos Orcs will be in Mission 5 of the Warcraft III: Reign of Chaos Orc Campaign. On the level, your forces are led by Grom Hellscream and must locate the Chaos Well that allows them to destroy the demigod Cenarius and thus complete your objectives.


Chaos Orcs are all that remains of the Burning Legion race that was to be implemented as the fifth race in Warcraft 3. Their models are crimson-glowing equivalents of the traditional Orcs. Chaos Orcs are unique in that they deal a special type of damage known as chaos damage. The effects of such are having bloodlust on all the time. In theory, chaos damage does extra damage to any armor type. Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...


Clans

In Warcraft: Orcs and Humans, players were only exposed to the Blackrock clan. However, in Warcraft II: Tides of Darkness and Beyond the Dark Portal, many clans comprised the Horde (in response to the forging of an Alliance among Humans, Elves, Dwarves and Gnomes) and were clearly defined in the manual and in the game, as names for the orc teams and different colors. In Warcraft III: Reign of Chaos and The Frozen Throne, most of the clans were destroyed, and the rest were assimilated into the New Horde. Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII, WC2 or War2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...

  • Black Tooth Grin Clan (black) - The Black Tooth Grin clan was originally part of the Blackrock clan but after Doomhammer was deposed as Warchief, his sons Rend and Maim sought to establish their own power base within the Horde. Rend and Maim, leaders of the clan, assassinated the parents of the New Horde's Warchief Thrall. The clan is so named because every recruit must knock out one of their own teeth to show their loyalty to the clan. Leaders: Rend Blackhand, Maim Blackhand
  • Blackrock Clan (red) - The Blackrock Clan remained one of the strongest within the Horde and was responsible for numerous victories throughout the second war. Blackhand was defeated in Warcraft I by Orgrim Doomhammer due to his incompetence in leadership. Past Leaders: Blackhand the Destroyer, Orgrim Doomhammer, Jubei`Thos
  • Bleeding Hollow Clan (orange) - The Bleeding Hollow Clan was one of the most legendary of the clans in the second war and were able to evade capture by Alliance forces. With Ner'zhul's help they were able to make it back to the relative safety of Draenor. The clan is so named because its leader, Killrogg Deadeye, has lost one of his eyes. Leader: Killrogg Deadeye.
  • Bonechewer Clan (green) - The Bonechewer Clan were known for ornamenting themselves with bones and other organs in battle as well as for their cannabilistic nature. Leader: Tagar Spinebreaker.
  • Burning Blade (orange) - The Burning Blade was one of the most savage and untrustworthy of the orc clans and never had a leader, instead the clan ruled themselves. The Burning Blade continued to heed the call of the Burning Legion, even after their destruction. Leader: None.
  • Dragonmaw Clan (white) - The Dragonmaw Clan was very loyal to Blackhand when he was warchief and pledged loyalty to Rend and Maim after his death. The Dragonmaw Clan was also responsible for enslaving Alexstrasza and raising her young to fight the humans. Leader: Zuluhed the Whacked.
  • Frostwolf Clan (Red) - The Frostwolf clan was exiled long ago from Draenor because of its former leader Durotan's repeated outvoiced opinions on the ban on shamanism and the threat of the demonic influence among orcs. Drek'thar succeeded Durotan after his assassination by Rend and Maim (which was blamed upon Doomhammer). Along with Drek'thar, the Frostwolf clan lived along the Alterac Mountains practicing shamanism, and having Frost Wolves as their companions. The Far Seer heroes in Warcraft III were based on the Frostwolf Clan's members. Past Leaders: Durotan, Drek`thar, Thrall.
  • Laughing Skull Clan (yellow) - The Laughing Skull clan is a very decptive and treacherous clan that is distrusted by most of the other clans. Leader: Mogor the Ogre.
  • Stormreaver Clan (blue) - The Stormreaver Clan was organized by Gul'dan who sought protection from Orgrim Doomhammer after learning that the Doomhammer had no fondness for him. It served as his elite bodyguard in Azeroth and when he attempted to open the Tomb of Sargeras, and this clan comprised mainly of Orcish warlocks, Death Knights and spellcasters. Leader: Gul'dan.
  • Thunderlord Clan (violet) - Not much is known of the Thunderlord clan except that Durotan is said to have risen in the ranks before being exiled. Leader: Fenris the Hunter.
  • Twilight's Hammer Clan (violet) - The Twilight's Hammer Clan was obsessed with the notion that they are the harbingers of apocalyptic doom and are not as loyal as other clans to the Horde. This clan comprised of Ogres and Ogre-Magi. Leader: Cho'gall.
  • Shadow Moon Clan (black) - The Shadow Moon clan ruled over the scattered clans of Draenor and was the clan which made the decisions for the Horde. Clan members were spellcasters, such as necromancers. The leader, Ner'zhul, had the objective of turning Orcs into blood-thirsty creatures to satisfy the Burning Legion which was bent on destroying worlds. Leader: Ner'zhul.
  • Shattered Hand Clan (white) - The Shattered Hand Clan was named for the practice of self- mutilaion that every grunt in the clan performs. This clan was depicted as savage and murderous Grunts in Warcraft II: Beyond the Dark Portal. Leader: Korgath Bladefist.
  • Warsong Clan (Purple) - One of the strongest and most violent clans, the Warsong Clan was one of the most distinguished clans on Draenor and was able to evade Alliance expedition forces at every turn. Depicted as Grunts in Warcraft II (the Second War), they have mastered the use of swords and blades and became Blademasters in Warcraft III. The clan is so named based on the high-pitched battle cries ("warsongs") of its leader Grom Hellscream during the Second War. Leader: Grom Hellscream.
  • Searing Blade Clan - The Searing Blade Clan is unique in that it formed after the founding of Durotar. The Searing Blade is merely another branch of the Shadow Council attempting to usurp Thrall's new Horde. The Searing Blade has taken up residence in Ragefire Chasm, a network of caverns beneath the Horde's capital city, Orgrimmar

This article needs to be wikified. ... In the fictional Warcraft universe, Tagar Spinebreaker was the leader of the cannibalistic Bonechewer Clan, Tagar Spinebreaker garbs himself in the innards of his enemies; that which he does not devour himself. ... Alexstrasza the Life-Binder, the wondrous and ancient Queen of Dragons, was empowered by the Titans themselves to protect the young world of Azeroth from the flame. ... Duotan is the father of the orc Thrall from the Warcraft computer game series. ... The Tomb of Sargeras is a fictional tomb from the Warcraft series of games, that contains untold amounts of power. ... In the fictional Warcraft universe, Korgath Bladefist was the chieftain of the Shattered Hand Clan. ... Leader of the Warsong Clan and Brother of Thrall. ... In the fictional Warcraft Universe, Durotar is a nation founded by the Horde, to serve as a new homeland for the orcs, and is named after Thralls father Durotan. ... For other uses of the word thrall, see Thrall (disambiguation) Thrall (Thræl for men, Thír for women) was the Scandinavian name for slave during the Viking Age. ... Orgrimmar is a fictional city in the Warcraft Universe and has appeared in the computer games Warcraft III: The Frozen Throne and World of Warcraft. ...

Orcs in World of Warcraft

Orcs are a playable race in World of Warcraft, and they are included in the Horde faction.


The Orc starting area is The Valley of Trails, in Durotar, along with the Darkspear Tribe of Trolls. Nearby settlements for the Orcs include Razor Hill and the city Orgrimmar. The Darkspear Tribe is a tribe in the fictional Warcraft Universe. ... Razor Hill is a fictional city in World of Warcraft located in the realm of Durotar. ... Orgrimmar is a fictional city in the Warcraft Universe and has appeared in the computer games Warcraft III: The Frozen Throne and World of Warcraft. ...


  Results from FactBites:
 
Blackhand - WoWWiki (348 words)
Blackhand the Destroyer was the Warchief of the Horde during the First Invasion of Azeroth.
Blackhand was a Raider of the Sythegore Arm and one of the most respected warriors in the Horde.
Though Stormwind eventually fell, Blackhand was left vulnerable when Gul'dan was left in a coma after attempting to steal information pertaining to the Tomb of Sargeras from the mind of Medivh.
  More results at FactBites »


 

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