| Blasteroids | | | Developer(s) | Midway Games West | | Publisher(s) | Image Works | | Release date(s) | 1987 | | Genre | shoot 'em up | | Mode(s) | single player, multiplayer | | Platform(s) | arcade cabinet, Amiga, Amstrad CPC, Atari ST, C64/128, MSX, MS-DOS PC, ZX Spectrum | | Media | floppy disk, casette | | Input | keyboard, joystick | Blasteroids is one of the sequels to the original 1979 shoot 'em up video game Asteroids. It was developed by Midway Games West and published in 1987 by Image Works for: arcade cabinet, Amiga, Amstrad CPC, Atari ST, C64/128, MSX, MS-DOS PC, ZX Spectrum. A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
Atari Games was an American producer of arcade games, originally part of Atari. ...
Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ...
1987 (MCMLXXXVII) is a common year starting on Thursday of the Gregorian calendar. ...
This is a listing of computer and video games genres with brief descriptions and examples from each genre. ...
A shoot-em-up (shmup for short in some areas, and also known as arcade shooter, twitch shooter, or sometimes simply just shooter, with shoot em ups being the most popular subgenre of shooter), is a video game where the player has limited control of their character or machine and...
In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
Multiplayer is a mode of play for computer and video games in which multiple people can play the same game at the same time. ...
// History Main article: History of computer and video games The first primitive computer and video games were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers. ...
This arcade cabinet, containing Centipede, is an upright. ...
The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ...
Amstrad CPC 464, with CTM644 colour monitor The Amstrad CPC was an 8-bit home computer produced by Amstrad in the 1980s. ...
The Atari 520 ST The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ...
Commodore 64 (1982) The Commodore 64 (C64, CBM 64/CBM64, C=64) is a home computer with 64 kilobytes of RAM that was popular in the 1980s. ...
The Commodore 128 is a home/personal computer, also known as the C128. ...
MSX is the name of a standard for home computers in the 1980s (see also The Home Computer Era in the History of computing hardware). ...
Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
One of the first PCs from IBM - the IBM PC model 5150. ...
The Sinclair ZX Spectrum was a small home computer released in the United Kingdom in 1982 by Sinclair Research. ...
A floppy disk is a data storage device that is composed of a circular piece of thin, flexible (i. ...
For the meaning of cassette in genetics, see cassette (genetics). ...
A computer keyboard is a peripheral modelled after the typewriter keyboard. ...
For other uses, see Joystick (disambiguation). ...
A sequel is a work of fiction in literature, film, and other creative works that is produced after a completed work, and is set in the same universe but at a later time. ...
This page refers to the year 1979. ...
A shoot-em-up (shmup for short in some areas, and also known as arcade shooter, twitch shooter, or sometimes simply just shooter, with shoot em ups being the most popular subgenre of shooter), is a video game where the player has limited control of their character or machine and...
// History Main article: History of computer and video games The first primitive computer and video games were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers. ...
Asteroids is a popular vector-based video arcade game released in 1979 by Atari. ...
Atari Games was an American producer of arcade games, originally part of Atari. ...
1987 (MCMLXXXVII) is a common year starting on Thursday of the Gregorian calendar. ...
This arcade cabinet, containing Centipede, is an upright. ...
The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ...
Amstrad CPC 464, with CTM644 colour monitor The Amstrad CPC was an 8-bit home computer produced by Amstrad in the 1980s. ...
The Atari 520 ST The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ...
Commodore 64 (1982) The Commodore 64 (C64, CBM 64/CBM64, C=64) is a home computer with 64 kilobytes of RAM that was popular in the 1980s. ...
The Commodore 128 is a home/personal computer, also known as the C128. ...
MSX is the name of a standard for home computers in the 1980s (see also The Home Computer Era in the History of computing hardware). ...
Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
One of the first PCs from IBM - the IBM PC model 5150. ...
The Sinclair ZX Spectrum was a small home computer released in the United Kingdom in 1982 by Sinclair Research. ...
Gameplay
The gameplay for the game is basically the same as for the original; the player (or players in case of a 2-player game) controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour. Gameplay includes all player experiences during the interaction with game systems, especially formal games. ...
A player of a game is a participant therein. ...
Ariane 5 lifts off with the Rosetta space probe on March 2, 2004. ...
2D computer graphics is the computer-based generation of digital imagesâmostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ...
Wikiquote has a collection of quotations related to: Space Attempting to understand the nature of space has always been a prime occupation for philosophers and scientists. ...
Thrust is a reaction force described quantitatively by Newtons Second and Third Law. ...
In physics, momentum is the product of the mass and velocity of an object. ...
For the workstation, see SGI Fuel. ...
// Physical collision Dynamics Deflection happens when an object hits a plane surface In physics, collision means the action of bodies striking or coming together (touching). ...
An asteroid is a small, solid object in our Solar System, orbiting the Sun. ...
A hoplite wearing (only) a helmet, breastplate greaves and a shield. ...
Levels At the start of the game, the player is in a screen with 4 "Warps" indicating the game's difficulty: Easy, Medium, Hard, and Expert. Flying through any of the Warps starts the game with that difficulty. Each Warp has several "Galaxies", each with 9 or 16 "Sectors" (levels), depending on difficulty. Once a Sector is completed by destroying all the asteroids, an "Exit Portal" (another Warp) appears to lead the player to the "Galactic Map" screen. Similarly to the difficulty screen, the player can here choose which Sector to visit next. Completed and empty Sectors can be revisited, but since this costs Energy, this is pointless. Sectors that are currently out of range are marked with a "?". Categories: Computer and video game stubs | Computer game design ...
NGC 4414, a typical spiral galaxy in the constellation Coma Berenices, is about 56,000 light years in diameter and approximately 60 million light years distant. ...
In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ...
Opening (inverted) and closing question marks A question mark (or, less commonly, an interrogation point or eroteme) is a punctuation mark that replaces the period at the end of an interrogative sentence. ...
Each level (called "Sector" in the game) consists of only the visible screen. The top and bottom of the screen are connected, as are the left and right side of the screen, meaning if anything leaves the screen, it will appear again on the opposite side. (A Sector can be thought of as the surface of a torus laid out flat.) // Geometry In geometry, a torus (pl. ...
Objective The object of the game is to destroy all the asteroids which have a set speed at which they fly through the Sector. Asteroids come in varying sizes, and when shot, larger asteroids break into multiple smaller ones. Only shooting the smallest ones will actually remove them from the Sector. Asteroids also come in different types. Normal asteroids don't contain anything, but red asteroids can contain power-ups in the form of Power Crystals that are released by completely destroying asteroids. Crystals decay over time. Popcorn Asteroids require several hits, which expands their size, and eventually makes them stop spinning. They can't be destroyed, but stopping them is enough to finish each Sector. Egg asteroids contain leeches which home in onto the user's ship and suck out its energy. They can be shot and destroyed. Finally there are Seeker asteroids which home in on the player's ship. Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ...
This article is in need of attention, please see the talk page. ...
Popcorn popped Popcorn or popping corn is a type of maize which puffs up when it is heated in oil or by dry heat. ...
Orders Arhynchobdellida or Rhynchobdellida There is some dispute as to whether Hirudinea should be a class itself, or a subclass of the Clitellata. ...
Besides asteroids, there are different enemy ships trying to shoot the player, that leave equipment in the form of power-ups when destroyed. There are different kinds of equipment: Shields, give limited amount of protection, indicated in HUD. Blasters, gives the ship double shots. Extra Shot Power, gives shots better penetration. Ripstar, when activated makes the ship spins furiously, firing in all directions. Extra Fuel Capacity, carry more, shown by HUD. Booster, increases thrust. Crystal Magnet, attracts loose Power Crystals to the ship. Cloak, ship turns invisible to enemy, so it cannot home in. Screenshot of Grand Theft Auto: Vice City. ...
Boss Mukor is the alien boss after all sectors are cleared of asteroids. He will try to ram the player and will send miniature enemy ships to aid him. Mukor has multiple tentacles which all must be shot multiple times to be destroyed. Once all tentacles are gone, Mukor is defeated and he will leave some special equipment. He will reappear in the next Galaxy with a larger number of tentacles, making him harder to defeat. Mukor must be defeated in all Galaxies to be fully conquered and for the player to win the game. The existence of extraterrestrial life remains hypothetical though human beings continue to search Extraterrestrial life is life that may exist and originate outside the planet Earth. ...
This article needs to be cleaned up to conform to a higher standard of quality. ...
Tentacles can refer to the elongated flexible organs that are present in many invertebrates, and sometimes to the hairs of the leaves of some insectivorous plants. ...
Multiplayer A second player can join the game at any time by pressing his Fire button using up 1 credit, turning Blasteroids into a multiplayer game. Both players can cooperate by covering each other, as well as by docking their ships. This is possible if one ship is a Speeder, and the other is a Warrior. Flying over eachother will turn the Speeder into a stationary turret with more firepower on top of the Warrior which turns which will have less firepower, but full control. To undock, either player has to transform his or her ship into something else again. The first player to exit through the Exit Portal gets a large bonus and control of Galactic Map. For other uses of the term credit, see the Credit disambiguation page. ...
Multiplayer is a mode of play for computer and video games in which multiple people can play the same game at the same time. ...
Dock can refer to several things: Places for the transfer of people and materials to, from, or between different forms of transport or working with transport: A maritime dock. ...
Turret (highlighted) attached to a tower on a baronial building in Scotland In architecture, a turret (from Italian: torretta, little tower; Latin: turris, tower) is a small tower that projects from the wall of a building, such as a medieval castle or baronial house. ...
External links - Blasteroids at MobyGames
- Blasteroids at Home of the Underdogs
MobyGames is a website devoted to cataloging video and computer games, both past and present. ...
Home of the Underdogs (abbr. ...
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