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BloodRayne, is a horror-themed third-person action video game. In addition to a sequel, BloodRayne 2, Bloodrayne inspired two movies and a series of self-contained comic books. It was developed by Terminal Reality. This file has been listed on Wikipedia:Images and media for deletion. ...
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Terminal Reality is a video game development and production company based out of Lewisville, Texas. ...
Majesco Entertainment is a video game developer founded in 1986. ...
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For the film based on the video game, see BloodRayne II: Deliverance. ...
BloodRayne is a 2006 horror/fantasy film based on the eponymous video game from Majesco and the game developer, Terminal Reality, directed by Uwe Boll. ...
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Terminal Reality is a video game development and production company based out of Lewisville, Texas. ...
Gameplay
The main objective is to kill the Gegengeist Gruppe (G.G.G., German for "Anti Ghost Group") officers in 40 levels and three worlds.[1]
Offensive attacks Rayne primarily attacks with her blades; slashing, stabbing or dismembering her enemies. In addition, throughout the game, she learns combo attacks, the first consists of a left or right slash, followed by a round-house kick. Later on, she gains a five-combo attack, which adds a scissor-like slash, front flip kick, and a jumping slash. Lastly, she has a harpoon (received very early in the game), which she can use to reel in enemies from a distance, allowing her to feed on them. When feeding, Rayne regains health while draining health from the victim. The player can choose to let go of the enemy at any time, which is useful should the player accidentally starts to feed on an enemy while surrounded, or to avoid being hit by an explosive device, such as a grenade or rocket. Rayne also uses an assortment of guns, grenades, and rocket launchers. Guns, which can be dual-wielded, are in almost every level, and Rayne will almost always automatically pick them up, but if a better category of gun is available, Rayne will drop her current gun and pick up the superior weapon. For example, if she has four pistols in her light weapons category, but walks over a submachine gun, she will drop the weakest pistol and pick up the submachine gun. The special weapons (machine guns, rocket launchers, etc.) are exceptions to this. The player can choose which special weapon they want. The game's most powerful move is Blood Rage, which slows the action by 1.5X while Rayne goes into a dismembering frenzy.[1] Rayne also has different vision modes, such as Aura vision, Dilated Perception, and Extruded view. Aura vision renders the area Rayne sees in a blue hue. Targets and destinations are in bright blue. Living things (including herself) appear in colors from green to red, with green being the most healthy, and red is near death. Dilated perception renders everything in slow motion, as information is entering Rayne's mind so fast everything appears slower.[2] This ability makes it easier to dodge attacks. Extruded view allows her to zoom in, like a sniper, allowing more precise shots. Extruded view leaves Rayne vulnerable, because she stays in place while using it.
Synopsis Plot Note: In Bloodrayne, there is an FMV, that tells the story of the game. Screenshot of an FMV from Final Fantasy VIII using Bink Video. ...
The game begins in 1932, in a place where it appears that the people believe in vampires, as all the doors and windows show crosses. It shows two people (male and female), running down a street. The woman trips, and the man pauses long enough to help her up, only to be dragged into a dark alleyway by a chain. His head is thrown from an alley at the women's feet, with Rayne walking calmly up to the woman. The woman seemingly breaks down crying, but in fact only hides her face to reveal she is in fact a vampire. After a brief fight, Rayne decapitates her and then takes off before a small army of vampires tries to catch her off guard. She drops a grenade on their position as she leaves. On top of the buildings, two mysterious men, who were watching the events unfold the whole time, are discussing their reason for being here. One reveals they are here to recruit Rayne, who is trying to find where her father is. The other member does not want a Dhampir with the Brimstone society, regardless of the fact that she is only half-vampire and has fewer weaknesses, as the Society is trying to rid the world of Vampires (and presumably people with Vampire blood in them). Eventually they agree to recruit Rayne, and leave a necklace with their symbol on it (as seen on the game cover).
Main characters - Rayne is a Dhampir who is looking for her father, and killing any vampires that cross her path. She is now working for the Brimstone Society. Her friend and mentor, Mynce, also with Brimstone, introduces her to the ways of the Vampire. She helps her with her first mission, but is presumably killed during it.
- Juergen Wulf is a World War I criminal who escaped his punishment by fleeing to South America. He founded the Gegengheist Gruppe (Counter-Ghost Group), abbreviated G.G.G., a group that aimed to bring Hitler into power through use of occult artifacts, including obtaining and reassembling the remains of Beliar.
- Beliar is a demon whose body parts (referred to as relics) are sought after. Beliar was the original devil who was usurped by Mephisto, who tore him apart scattering his body parts around the world.
Rayne as shown in during game-play in Bloodrayne. ...
Dhampire (also dhampir, dhamphir or dhampyr) are mythological or folkloric creatures. ...
Belial in Judaism In Judaism Belial has been identified with Satan. ...
Levels The game consists of three levels that are broken into areas:
Rayne In The First Part In Louisiana. - Mortton, Louisiana: The game starts in Mortton, Louisana, as Rayne's first mission with the Brimstone Society, along with Mynce, her mentor. They are sent there to investigate a mysterious breakout of a plague in an area that it is so bad, the whole city has been quarantined. The Society believes it is to be from supernatural causes. They are to find any survivors, and kill the cause of the plague.
- Interestingly, There is a city called Rayne, in Louisiana. [3]
- Argentina: Almost all of the level takes place in a sub bay and mining facility built directly into a mountain. Rayne is sent here to investigate the G.G.G., who are devoted to the occult, searching for an artifact. Rayne is to find out about the relic, and kill the G.G.G. officers stationed there.
- Germany: After Rayne snuck aboard a U-Boat, to pursue Juergen, she finds a letter saying a G.G.G. officer in Germany has the other list of the G.G.G. officers she needs to kill. She first pursues that G.G.G. officer and obtains the list. She is also there to kill Juergen and end the G.G.G. threat once and for all.
Image File history File links No higher resolution available. ...
Image File history File links No higher resolution available. ...
Reception Reviews | Publication | Score | | IGN | PC version: 7.3 out of 10[4] Game Cube version: 7.8 out of 10[5] Xbox version: 7.8 out 10[6] PS2 version: 7.5 out of 10[7] | | GameSpot | PC version 5.6 out of 10[8] Gamecube version: 7.2 out of 10[9] Xbox version: 7.2 out 10[10] PS2 version: 7.2 out of 10[11] | Bloodrayne was generally given average ratings, however the PC version reviews tend to be more negative, as it was plagued with technical problems not seen in other versions. The game plot is seen as unoriginal, and is usually compared to Blade's, and Castle Wolfenstein story plot. Blade (Eric Brooks) is a fictional vampire-hunter in the Marvel Comics universe. ...
Castle Wolfenstein is a computer game by Muse Software for the Apple II. It was released in 1981 and later ported to the PC for DOS, to the Atari 8-bit family, and to the Commodore 64. ...
- Gamespy: gamecube xbox and PS2: 3/5
- Gamepro: PC:3.2 PS2:3.7 Gamecube:3.7 Xbox:3.7
Voice cast - Rayne - Laura Bailey
- Mynce - Mary Beth Brooks
- Hedrox - Dameon Clarke
For the British supermodel of the same name, see Laura Bailey. ...
- Original Music by: Kyle Richards, and Tommy Tallarico
- Sound director: Kyle Richards
- Sound effects: Kyle Richards
- CG artist: cinematics: Willi Hammes
- lighting technical director: Todd Perry
Plagiarism Rayne is an obvious rip off of the 2000AD character Durham Red. They use the same weapons, they dress the same, and they even look the same.In 2000AD prog 1564 it was reviled that 2000AD has sued Terminal Reality, and Majesco over the character and won. Barring the development of anymore Bloodrayne games. [13] |