In software engineering, the Booch method was a widely used method in object-oriented analysis and design. It has now been superseded by UML, which features elements from the Booch method with OMT and OOSE
See also:
The Booch Method Reference (http://www.ifra.ing.tu-bs.de/docs/BoochReferenz/) by Philipp Schneider (includes postscript version), featuring Class diagrams (http://www.ifra.ing.tu-bs.de/docs/BoochReferenz/class.html), Object diagrams (http://www.ifra.ing.tu-bs.de/docs/BoochReferenz/object.html), State Event diagrams (http://www.ifra.ing.tu-bs.de/docs/BoochReferenz/state.html) and Module diagrams (http://www.ifra.ing.tu-bs.de/docs/BoochReferenz/module.html).
Grady Booch, Object-oriented Analysis and Design with Applications, 2nd edition. Benjamin Cummings, Redwood City, ISBN 0-8053-5340-2, 1993
Article based on Booch method (http://foldoc.doc.ic.ac.uk/foldoc/foldoc.cgi?query=booch+method) at FOLDOC (http://www.foldoc.org), used with permission.
Booch is one of the original developers, along with Ivar Jacobson and Jim Rumbaugh, of the Unified Modeling Language and the UML-based Rational Rose development tools.
Booch, a native Texan who's been working with computers for nearly 40 years since he built his first computer at the age of 12, has said his goal is to eliminate "the points of pain" in computer systems that run the world.
Booch's notion of UML "was at the core of the entire modeling effort that is only now coming into full bloom after the longest damn gestation period of any major trend," Warren adds.