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Featuring Brothers in Arms: Road to Hill 30 Review at ActionTrip (1047 words) |
 | Naturally, the idea in Brothers in Arms is to have you rely on your squadmates' suppressive fire and flanking maneuvers rather than your own skill as a gamer. |
 | For all these reasons, and even though that Brothers in Arms is very fun and highly original when it's working right, the game felt a lot more disjointed and less enjoyable than Call of Duty. |
 | In those regards, Brothers in Arms is not 'Saving Private Ryan.' Personally, I couldn't help but feel that the dialogue was a bit sappy, but that's just me I guess. |
| Brothers in Arms - Road to Hill 30 xbox review. Brothers in Arms - Road to Hill 30 is Developed by Gearbox Software and ... (1805 words) |
 | The graphics in Brothers In Arms arent the best you are going to see on Xbox and are in fact pretty basic with the exception of the character models which look and move quite realistically. |
 | Brothers In Arms is not the longest game to beat and will take players little time to beat if playing on the easy or even normal setting. |
 | Brothers In Arms is a welcome War inspired game to appear on Xbox and whilst it may share some similarities to games like Full Spectrum Warrior and Rainbow Six 3 has enough personality of its own to stand out. |