Chronomancy is divination of the best time to do something, determination of lucky and unlucky days, especially popular in ancient China.
Fiction and games
Chronomancers are offered as a character class available to players in some games such as Bard's Tale III, and are mages capable of manipulating time. Typical abilities they have available involve making themselves move faster, curing aging, and time travel. The Bards Tale III: Thief of Fate is a 1988 computer game. ... It has been suggested that this article or section be merged with Magi. ... 8:17 am, August 6, 1945, Japanese time. ... Ageing or aging is the process of getting older. ... Time travel is a concept that has long fascinated humanity—whether it is Merlin experiencing time backwards, or religious traditions like Mohammeds trip to Jerusalem and ascent to heaven, returning before a glass knocked over had spilt its contents. ...
Chronomancers are not limited to spells of purely offensive potential, however.
Chronomancers are typically deployed to provide support for a wide array of other units.
Although Chronomancers are hardly a threat by themselves, they are easily the most valuable unit in the Sylvan forces when used in combination with a well-balanced army.
These chronomancers have a self righteous belief in a certain plan for the universe and, when they act, they are bettering reality and fighting against evil.
A chronomancer of lawful or neutral alignment would not be able to trust a chaotic apprentice, and so would not take on such a student.
A chronomancer who has turned chaotic over time may begin to allow some secrets to slip, but paranoia has an even tighter hold on that wizard, and he would unlikely take on ANY apprentices, fearing interference by the Guardians of Time (a chronomancer prestige class).