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Encyclopedia > Chronopia

Chronopia is the central city of the Swedish role playing game Drakar och Demoner. It is the largest city on the world named Ereb Altor.


Chronopia is said to be ruled by a great time-mage, but no one has ever seen him. Below the Emperor there is a huge army of lesser time mages, ordinary-but-still-powerful mages and a powerful army of elite highlanders with necrological weapons.


Revolt against the Emperor is hopeless, but that does not mean that there are no crimes committed in Chronopia. Despite the ultra-hard government with its mages and endless legions of elite warriors there are crimes committed everywhere. The Emperor does not care for the people that live in his city; all he cares about is time itself.


Chronopia is built on top of the largest magical point in the entire universe. That is the reason why the Emperor moved to Chronopia.


Chronopia is a huge city. At some locations in the text that describes the city, it says that it is seldom that you see the ground, because layer after layer of old houses, streets, sewer systems, etc. hides it. Most gamers ignore that fact for simplicity.


Some interesting locations in Chronopia

  • Silvertop - A mountain in the center of the city, where the Emperor and all the other time-mages operate.
  • Medith - the mage town, just north of Silvertop
  • Stubbstaden - Underneath Chronopia, kingdom of the dwarves. (translated: "the chopped-off-tree-town"?)
  • The Arena - Huge arena, with mostly gladiator games
  • The Temple Hills - At the foot of Silvertop, a religious "meeting place" southeast from Silvertop.
  • The Thousand Joys Street - The city's bordellos are here.
  • The Great City park - Where the "light elves" mostly live.
  • The Wongo-City - Where most of the wongos live.

Autonomous states inside Chronopia

Chronopia consists of several different smaller cities/towns, together forming the ultrametropolis named Chronopia.

  • The dwarves have their own kingdom under the city. Stubbstaden with its tiny houses (just a few floors high) is considered to be the entrance into their kingdom. The houses on the surface are connections to the real dwarf-city. The dwarves have their own king, their own laws and their own economy. The Emperor largely ignores their presence but occasionally conflicts arise which always end with the same result: the dwarves adapting their laws to the time-mages' bureaucratic law.
  • The elves coexist with the other Chronopian community, in their own way. They have created a few different trading companies/communities known as "Houses".
    • House Koth - Relatively small sectlike community with sadistic elves.
    • House Belsarius - Trading company with exotic drugs and animals.
    • House Degas - "Ordinary" tradehouse. The elves in the Degas house are known for being extremely decadent.

There are other similar elvish houses. One unique trait elves have in Chronopia is that they all eventually commit suicide due to boredom. They exploit the humans and other species for their own high amusement. Elves in Chronopia are not like the traditional Tolkienesque elves: they are evil.


  Results from FactBites:
 
Chronopia - Wikipedia, the free encyclopedia (489 words)
Chronopia is said to be ruled by a great time-mage, but no one has ever seen him.
The Emperor moved to Chronopia, because it is built on top of the largest magical point in the entire universe.
Stubbstaden - Underneath Chronopia, kingdom of the dwarves.
RPGnet: Review of Chronopia: War in the Eternal Realm (Printable Version) (867 words)
Across the bloodstained battlefield warriors clash as the echoes of steel on steel and the cries of anguish as warriors fall against the undead warriors of the Devout.
The history of Chronopia is very detailed and thorough which is refreshing, as I have not seen such depth in a miniatures game in quite some time.
Each model in the Chronopia universe has a model profile (which are either located in the troop lists or on a card which comes with the miniature).
  More results at FactBites »


 

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