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ChuChu Rocket! is a puzzle game, written by Sonic Team. Originally written for the Dreamcast, it was then ported onto the Game Boy Advance. The object of the game is to guide one or more mice ("ChuChus") around a board into one or more goals while avoiding cats ("KapuKapus") roaming the board. The mice and cats all move in predictable paths by always turning right when hitting a wall head on. ChuChu Rocket! was the first online game for any games console. Due to its simplistic nature, it is regarded as incredibly addictive. The game was given away free with every Dreamcast as a demonstration of its online abilities.
Gameplay
ChuChu Rocket!'s multiplayer mode revolved around up to four players placing arrows on the level at once, trying to redirect mice into their own rockets and cats into other players' rockets. Each player could only have three arrows on-screen at a time and could not place them on over of other players' arrows. Although a very simple concept, this quickly became frantic with the relentless speed of the mice and four players fighting over them. While billed primarily as a multiplayer game, the single-player puzzle mode of ChuChu Rocket! had a very strong online following. In this mode, players were presented with levels with mice and cats on it and were tasked with placing arrows in to get all the mice into the rockets and all the cats out without further guidance after setting the level in motion. A level editor allowed players to create their own puzzle levels to share with others, and thousands of levels were uploaded to Sega's online service during the game's lifetime. A less-featured Stage Challenge mode challenged players to get mice into rockets, guide a cat to eat all the mice, put cats into a computer-guarded rocket, and other tasks, all within a specified time limit. One or two players could work together to solve the 25 available levels.
GBA Release The GBA release of ChuChu Rocket! featured the same gameplay as the original Dreamcast release, complete with multiplayer gameplay across multiple GBAs. The original 100 puzzle levels were included, as well as 2,500 user-submitted levels from the online service. Unlike the Dreamcast version, the GBA version also included a level editor for the stage challenge and multiplayer modes. Numerous new features and effects were added to the GBA version as well, some taking advantage of each player having his or her own screen.
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