FACTOID # 128: Peru’s national bird is the Andean cock of the rock (Rupicola peruviana).
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Civilization III
Civilization III
Developer Firaxis Games, Westlake Interactive (Mac OS, original), and Aspyr (Mac OS, Complete)
Publisher Infogrames (now Atari), MacSoft (Mac OS), and Aspyr (Mac OS, Complete)
Designer Jeff Briggs and Soren Johnson
Engine Custom
Released Flag of the United States October 30, 2001
Flag of Europe November 1, 2001
Genre Turn-based strategy
Mode(s) Single player multiplayer (with expansions)
Ratings ESRB: Everyone (E)
Platform(s) Windows, Mac OS
Media CD (1)
System requirements P300 Mhz CPU, 32MB RAM, 400 MB HD
Input methods Keyboard, mouse

Sid Meier's Civilization III is a turn-based strategy computer game by Firaxis Games, the sequel to Sid Meier's Civilization II. It was followed by Civilization IV. Also called Civ 3 or Civ III for short, the game is the third generation of the original Civilization. The game offers highly evolved gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer. Download high resolution version (540x650, 66 KB)Civilization 3 cover This is the cover art for a video or computer game. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Firaxis Games is a computer game developer. ... MacSoft Games is a Minnesota, United States based computer game publisher and porter specializing in porting Microsoft Windows computer games to the Macintosh. ... Aspyr is a company that specializes in porting Windows games to the Mac platform. ... Infogrames Entertainment SA (IESA) is an international holding company headquartered in Lyon, France. ... This article is about the corporate game company. ... MacSoft Games is a computer game porting house specializing in porting Microsoft Windows computer games to the Apple Macintosh. ... Aspyr is a company that specializes in porting Windows games to the Mac platform. ... A game designer is a person who designs games. ... Jeff Briggs is founder, president, and CEO of Firaxis Games, a computer game developer based in Hunt Valley, Maryland. ... Employed by Firaxis Games in 2000, Soren Johnson co-designed and helped in programming the popular video game Civilization III and its expansion packs. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... Image File history File links This is a lossless scalable vector image. ... is the 303rd day of the year (304th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... is the 305th day of the year (306th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Video games are categorized into genres based on their gameplay. ... A turn-based strategy (TBS) game is a game where the game flow is partitioned into well-defined and visible parts, called turns or rounds. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... Windows redirects here. ... This article relates to both the original Classic Mac OS as well as Mac OS X, Apples more recent operating system. ... CD redirects here. ... Pentium MMX - top view The Pentium is a fifth-generation x86 architecture microprocessor by Intel which first shipped on March 22, 1993. ... MegaHertz (MHz) is the name given to one million (106) Hertz, a measure of frequency. ... CPU redirects here. ... ReBoot character, see Megabyte (ReBoot). ... RAM redirects here. ... Typical hard drives of the mid-1990s. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... Operating a mechanical 1: Pulling the mouse turns the ball. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Firaxis Games is a computer game developer. ... Sid Meiers Civilization II, a. ... Sid Meiers Civilization IV (Civilization IV or Civ4) is a turn-based strategy computer game released in 2005 and developed by lead designer Soren Johnson under the direction of Sid Meier and Meiers studio Firaxis Games. ... For the complete series of games, see Civilization (series). ... Sidney K. Meier (born 1954 in Detroit, Michigan) is an American programmer and designer of some of the most commercially and critically successful computer strategy games of all time. ... Jeff Briggs is founder, president, and CEO of Firaxis Games, a computer game developer based in Hunt Valley, Maryland. ... A game designer is a person who designs games. ... Employed by Firaxis Games in 2000, Soren Johnson co-designed and helped in programming the popular video game Civilization III and its expansion packs. ... A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). ...


Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning in prehistoric times and continuing through the modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.

Contents

Gameplay

Empire management

The game focuses around a core of cities that provide the necessary production to advance the player's empire. The cities contain a certain number of citizens that draw production from the surrounding land. Shields (units of production) are used to build improvements, units, and wonders. Food is used to grow the player's cities. Each citizen requires two food units per turn to survive, and excess food is stored. Once the food storage fills up, it is emptied and the city gains a citizen. (Some food may be stored in the optional granary city improvement, which does not deplete when the city grows.) Commerce is used to allocate money to the player's treasury. The player can take a certain percentage of his or her money and allocate it to scientific research or to the happiness of his or her citizens. The player's citizens have a certain mood (happy, content, unhappy, or resisting). If the player has more unhappy than happy citizens in a single city, the city falls into civil disorder. All production ceases and no food is stored when a city is in civil disorder, and if a city remains in civil disorder for too long, improvements may be destroyed by the unruly mob. On the other hand, if the player has a city with more happy citizens than content ones, and no unhappy ones, the city will throw a celebration for the ruler (the player) called We Love the "King" Day (The Title King is able to be changed when you first choose your empire) and economic benefits ensue. Any commerce that does not go into scientific research or the player's happiness slider is placed in the player's treasury. The worker unit is used to improve the land. Mines increase shield production, irrigation increases food, and roads increase commerce, in addition to tripling movement speed of nearly all allied land units using them. Later in the game the player can build railroads, which provide instantaneous movement for all allied land units, as well as increasing the output of mines and irrigation on the same tile. Granary at Thiruparaithurai, Kumbakonam (old temple town), built around 1600-1634 A granary is a storehouse for threshed grain or animal feed. ...


Scientific research

Another major feature of gameplay is scientific research. The technology tree is divided into four ages (Ancient Age, Middle Ages, Industrial Age, and Modern Age) and each age requires that the player research specific technologies to advance to the next age. There are several technologies that are not required to advance to the next age, although they provide useful bonuses that are often essential for good empire management, or may provide different alternatives to it. A science slider is used to allocate money from the player's treasury to scientific research, and can be set at 10% intervals. City improvements such as libraries, universities, and research labs also increase scientific research, as do some wonders (such as Newton's University). A scientific method or process is considered fundamental to the scientific investigation and acquisition of new knowledge based upon physical evidence. ...


Technologies can also be bought from other civilizations in return for money, resources, luxury goods or other technologies. Technologies acquired in this way can in turn be exchanged for new technologies by contacting one or more other civilizations. In this way the player may in one turn experience a considerable jump in his technological development.


If the human player is technologically backwards, for instance finding himself in the beginning of the middle age, and most of the AI players have reached the industrial age, the necessary middle age technologies are comparatively cheap, and it might thus be advantageous for the player to stop spending money on his own research for a period.


Culture

In this screenshot, it is early in the game, so only a relatively small portion of the world has been discovered, as can be seen by the mini-map in the lower left-hand corner.

Culture is a new feature to Civ III that didn't exist in previous versions of Civilization. Each city in Civilization III has a cultural rating, which is the city's influence over local terrain. Essentially, the culture's outer edge, or "border", acts as the boundary of the player's empire. When a city is created it has a culture rating of 1, which allows influence over the closest 8 squares only (a sphere of influence 1 square in radius). As the city's culture rating increases, so does its sphere of influence, bringing more territory under the player's control. Civilization 3 screenshot. ... Civilization 3 screenshot. ... For other uses, see Culture (disambiguation). ...


In addition to influencing territorial borders, culture serves two other purposes. One is allowing the peaceful takeover, better known as culture flipping, of nearby foreign cities by influencing its citizens through the player's culture. Conquest through culture is preferable to military conquest as it does not lower the player's reputation in the global community. In addition, a civilization can win the game by having a very strong culture total.


Culture is increased turn-by-turn based on what city improvements and wonders, such as a Temple or the Hanging Gardens, have been built in that city. Cultural buildings are important as they can often prevent unhappy citizens and thus prevent civil disorder.


Civilizations

Every civilization starts with certain special abilities. Every civilization has two traits that give them bonuses that help in the corresponding area of gameplay. This also determines what two technologies you begin the game with. Also, Civilization qualities determine different abilities that a civ has. For example, a militaristic civ's units gain combat experience faster. Each civ also has a special unit that was specific to that civilization in history.

Civilization III
Civilization Qualities Starting Advances Special Unit Leader Capital
America Industrious, Expansionist Masonry, Pottery F-15 (replaces Jet Fighter) Abraham Lincoln Washington
Aztecs Militaristic, Religious (in Conquests, Agricultural) Warrior code, Ceremonial Burial Jaguar Warrior (replaces Warrior) Montezuma II Tenochtitlan
Babylon Religious, Scientific Ceremonial Burial, Bronze Working Bowman (replaces Archer) Hammurabi Babylon
China Militaristic, Industrious Warrior code, Masonry Rider (replaces Knight) Mao Zedong Beijing
Egypt Industrious, Religious Masonry, Ceremonial burial War Chariot (replaces Chariot) Cleopatra VII Thebes
England Expansionist (in Conquests, Seafaring), Commercial Warrior code, Alphabet Man-o-war (replaces Frigate) Elizabeth I London
France Industrious, Commercial Masonry, Alphabet Musketeer (replaces Musketman) Joan of Arc Paris
Germany Militaristic, Scientific Warrior code, Bronze Working Panzer (replaces Tank) Otto von Bismarck Berlin
Greece Scientific, Commercial Bronze working, Alphabet Hoplite (replaces Spearman) Alexander III the Great Athens
India Religious, Commercial Ceremonial burial, Alphabet War Elephant (replaces Knight) Mahatma Gandhi Delhi
Iroquois Expansionist, Religious (in Conquests, Commercial, Agricultural) Pottery, Ceremonial Burial Mounted Warrior (replaces Horseman) Hiawatha Salamanca
Japan Militaristic, Religious The Wheel, Ceremonial Burial Samurai (replaces Knight) Tokugawa Ieyasu Kyoto
Persia Scientific, Industrious Bronze working, Masonry Immortals (replaces Swordsman) Xerxes I Persepolis
Rome Commercial, Militaristic Alphabet, Warrior code Legionary (replaces Swordsman) Julius Caesar Rome
Russia Expansionist, Scientific Pottery, Bronze Working Cossack (replaces Cavalry) Catherine II the Great Moscow
Zululand Militaristic, Expansionist Pottery, Warrior Code Impi (replaces Spearman) Shaka Zulu Zimbabwe
Civilization III: Play the World
Civilization Qualities Starting Advances Special Unit Leader Capital
Arabia Religious, Expansionist Pottery, Ceremonial burial Ansar Warrior (replaces Knight) Abu Bakr Mecca
Carthage Industrious, Commercial (in Conquests, Seafaring) Alphabet, Masonry Numidian Mercenary (replaces Spearman) Hannibal Barca Carthage
Celts Religious, Militaristic (in Conquests, Agricultural) Warrior code, Ceremonial burial Gallic Swordsman (replaces Swordsman) Brennus Entremont
Korea Scientific, Commercial Alphabet, Bronze Working Hwacha (replaces Cannon) Wang Kon Seoul
Mongolia Militaristic, Expansionist Warrior code, Pottery Keshik (replaces Knight) Temujin Karakorum
Ottoman Empire Scientific, Industrious Bronze working, Masonry Sipahi (replaces Cavalry) Osman I Istanbul
Scandinavia Militaristic, Expansionist (in Conquests, Seafaring) Pottery, Warrior code Berserker (replaces Longbowman) Ragnar Lodbrok Trondheim
Spain Religious, Commercial (in Conquests, Seafaring) Alphabet, Ceremonial burial Conquistador (replaces Explorer) Isabella I Madrid
Civilization III: Conquests
Civilization Qualities Starting Advances Special Unit Leader Capital
Byzantine Empire Scientific, Seafaring Bronze working, Alphabet Dromon (replaces Galley) Theodora Constantinople
Hittites Expansionist, Commercial Pottery, Alphabet Three-man Chariot (replaces Chariot) Mursilis I Hattusas
Incans Expansionist, Agricultural Pottery, Masonry Chasqui Scout (replaces Scout) Pachacuti Cuzco
Mayans Agricultural, Industrious Masonry, Pottery Javelin Thrower (replaces Archer) Smoke-Jaguar Chichén Itza
Netherlands Agricultural, Seafaring Pottery, Alphabet Swiss mercenary (replaces Pikeman) William of Orange Amsterdam
Portugal Seafaring, Expansionist Pottery, Alphabet Carrack (replaces Caravel) Henry the Navigator Lisbon
Sumeria Scientific, Agricultural Bronze working, Pottery Enkidu Warrior (replaces Warrior) Gilgamesh Ur
Austria ("Bonus"-Civ: not included in the standard game) Militaristic, Commercial Masonry, Warrior Code Hussar (replaces Cavalry) Charles V Vienna

It is worth noting like the Arabs and Incans in Civilization II, Austria is hidden in the programming and one existing civ must be replaced to play them, but they are normal in every other way. For other uses of terms redirecting here, see US (disambiguation), USA (disambiguation), and United States (disambiguation) Motto In God We Trust(since 1956) (From Many, One; Latin, traditional) Anthem The Star-Spangled Banner Capital Washington, D.C. Largest city New York City National language English (de facto)1 Demonym American... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... The McDonnell Douglas (now Boeing) F-15 Eagle is an all-weather tactical fighter designed to gain and maintain air superiority in aerial combat. ... A fighter aircraft is a military aircraft designed primarily for attacking other aircraft, as opposed to a bomber, which is designed to attack ground targets, primarily by dropping bombs. ... For other uses, see Abraham Lincoln (disambiguation). ... For other uses, see Washington, D.C. (disambiguation). ... The word Aztec is usually used as a historical term, although some contemporary Nahuatl speakers would consider themselves Aztecs. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... For other uses, see Funeral (disambiguation). ... Aztec jaguar warrior Jaguar warriors (Classical Nahuatl: ocÄ“lōtl) were certain members of the Aztec army that were professional soldiers. ... Moctezuma or Montezuma II, also known as Motecuhzoma Xocoyotzin (c. ... Tenochtitlan, looking east. ... Babylonia was a state in southern Mesopotamia, in modern Iraq, combining the territories of Sumer and Akkad. ... For other uses, see Funeral (disambiguation). ... This article is about the metal alloy. ... Archery is the practice of using a bow to shoot arrows. ... For the computer game, see Hamurabi. ... For other uses, see Babylon (disambiguation). ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Binomial name Equus caballus Linnaeus, 1758 The horse (Equus caballus, sometimes seen as a subspecies of the Wild Horse, Equus ferus caballus) is a large odd-toed ungulate mammal, one of ten modern species of the genus Equus. ... For other uses, see Knight (disambiguation) or Knights (disambiguation). ... Mao redirects here. ... Peking redirects here. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... For other uses, see Funeral (disambiguation). ... For other uses, see Chariot (disambiguation). ... Cleopatra was a co-ruler of Egypt with her father (Ptolemy XII Auletes), her brothers/husbands Ptolemy XIII and Ptolemy XIV, consummated a liaison with Gaius Julius Caesar that solidified her grip on the throne, and, after Caesars assassination, aligned with Mark Antony, with whom she produced twins. ... For the ancient capital of Boeotia, see Thebes, Greece. ... For other uses, see England (disambiguation). ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... A man of war (also man-of-war, man-o-war or simply man) is an armed naval vessel. ... For the bird, see Frigatebird. ... This article is about Elizabeth I of England. ... This article is about the capital of England and the United Kingdom. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... Muskets and bayonets aboard the frigate Grand Turk. ... For other uses, see Joan of Arc (disambiguation). ... This article is about the capital of France. ... “Deutschland” redirects here. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... This article is about the metal alloy. ... Panzer IV Ausf. ... This article is about the armoured fighting vehicle. ... Bismarck redirects here. ... This article is about the capital of Germany. ... This article is about the metal alloy. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... The hoplite was a heavy infantryman that was the central focus of warfare in Ancient Greece. ... Spearman could refer to any of the following: Spearman Spearman is a city in Texas. ... For the film of the same name, see Alexander the Great (1956 film). ... This article is about the capital of Greece. ... For other uses, see Funeral (disambiguation). ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... The elephants thick hide protects it from injury. ... For other uses, see Knight (disambiguation) or Knights (disambiguation). ... “Gandhi” redirects here. ... For other uses, see Delhi (disambiguation). ... For other uses, see Iroquois (disambiguation). ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... For other uses, see Funeral (disambiguation). ... It has been suggested that this article or section be merged into Barb (horse). ... A horseman can be:- A man who rides a horse. ... For other uses of the name Hiawatha, see Hiawatha (disambiguation). ... Salamanca is a city in Cattaraugus County, New York, United States. ... This article is about the country in East Asia. ... For other uses, see Wheel (disambiguation). ... For other uses, see Funeral (disambiguation). ... For other uses, see Samurai (disambiguation). ... For other uses, see Knight (disambiguation) or Knights (disambiguation). ... Shogun Tokugawa Ieyasu The Tokugawa clan crest This is a Japanese name; the family name is Tokugawa Tokugawa Ieyasu (previously spelled Iyeyasu) January 31, 1543 – June 1, 1616) was the founder and first shogun of the Tokugawa shogunate of Japan which ruled from the Battle of Sekigahara in 1600 until... Kyoto )   is a city in the central part of the island of HonshÅ«, Japan. ... Persia redirects here. ... This article is about the metal alloy. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... A Persian Immortal wielding a spear, wicker shield, dagger, and bow. ... A swordsman is one skilled in the use of swords. ... Xerxes I of Persia (sometimes known as Xerxes the Great, in old Persian, 𐎧𐏁𐎹𐎠𐎼𐏁𐎠[2]) was a king of Persia (reigned 486–465 BC) of the Achaemenid dynasty. ... This article is about the ancient city. ... Ancient Rome was a civilization that grew from a small agricultural community founded on the Italian Peninsula circa the 9th century BC to a massive empire straddling the Mediterranean Sea. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... The Roman Legion (from Latin , from lego, legere, legi, lectus — to collect) is a term that can apply both as a transliteration of legio (conscription or army) to the entire Roman army and also, more narrowly (and more commonly), to the heavy infantry that was the basic military unit of... A swordsman is one skilled in the use of swords. ... For other uses, see Julius Caesar (disambiguation). ... For other uses, see Rome (disambiguation). ... Anthem Hymn of the Russian Federation Capital (and largest city) Moscow Official languages Russian official throughout nation; thirty others co-official in various regions Government Semi-presidential federal republic  -  President Vladimir Putin  -  Prime Minister Mikhail Fradkov Formation  -  Declared June 12, 1990   -  Finalized December 25, 1991  Area  -  Total 17,075,400... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... This article is about the metal alloy. ... For other uses, see Cossack (disambiguation). ... Not to be confused with Golgotha, which was called Calvary. ... Catherine II (Екатерина II Алексеевна: Yekaterína II Alekséyevna, April 21, 1729 - November 6, 1796), born Sophie Augusta Fredericka, known as Catherine the Great, reigned as empress of Russia from... For other uses, see Moscow (disambiguation). ... Languages Zulu Religions Christian, African Traditional Religion Related ethnic groups Bantu Nguni Basotho Xhosa Swazi Matabele Khoisan The Zulu (South African English and isiZulu: amaZulu) are a South African ethnic group of an estimated 17-22 million people who live mainly in the province of KwaZulu-Natal, South Africa. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... An Impi is an isiZulu word for any armed body of men. ... Spearman could refer to any of the following: Spearman Spearman is a city in Texas. ... Shaka Shaka (sometimes spelled Chaka) (ca. ... Motto Unity, Freedom, Work Anthem Simudzai Mureza wedu WeZimbabwe(Shona) Kalibusiswe Ilizwe leZimbabwe(Ndebele) Blessed be the land of Zimbabwe Capital (and largest city) Harare Official languages English Demonym Zimbabwean Government Republic  -  President Robert Mugabe  -  Vice President Joseph Msika (1999 - present) Joyce Mujuru (2004 - present) Independence from the United Kingdom... Civilization III: Play the World, released in 2002, is the first expansion pack for Sid Meiers award winning Civilization III. Play the World not only brings back civilizations from the original game, but there is also a new multiplayer feature and new game modes including elimination, regicide, and capture... Arab States redirects here. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... For other uses, see Funeral (disambiguation). ... Ansar (Arabic: الأنصار, meaning aiders, or patrons) refer to a class of warriors who are renowned for their arsenal of weapons and for their speed and mobility on the battlefield. ... Abu Bakr As Siddiq (Arabic ابو بكر الصديق, alternative spellings, Abubakar, Abi Bakr, Abu Bakar) (c. ... This article is about the city in Saudi Arabia. ... Roman Carthage with former military harbor Carthage (Greek: , Latin: , from the Phoenician meaning new town; Arabic: ) refers both to an ancient city in Tunisia and to the civilization that developed within the citys sphere of influence. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Numidia was an ancient Berber kingdom in North Africa that later alternated between a Roman province and a Roman client state, and is no longer in existence today. ... For other uses, see Mercenary (disambiguation). ... Spearman could refer to any of the following: Spearman Spearman is a city in Texas. ... Hannibal Barca (247 BC – c. ... Roman Carthage with former military harbor Carthage (Greek: , Latin: , from the Phoenician meaning new town; Arabic: ) refers both to an ancient city in Tunisia and to the civilization that developed within the citys sphere of influence. ... This article is about the European people. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... For other uses, see Funeral (disambiguation). ... Gaul (Latin: ) was the name given, in ancient times, to the region of Western Europe comprising present-day northern Italy, France, Belgium, western Switzerland and the parts of the Netherlands and Germany on the west bank of the Rhine river. ... A swordsman is one skilled in the use of swords. ... A sculpture, depicting this Brennus that adorned an 18th or 19th century French naval vessel Brennus, a chieftain of the Senones of the Adriatic coast of Italy, who in 387 BC, in the Battle of the Allia, led an army of Cisalpine Gauls in their attack on Rome. ... Entremont is a commune of the Haute-Savoie département in France and a district of the Simplon département in Switzerland. ... This article is about the Korean civilization. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... This article is about the metal alloy. ... Hwacha or Hwacha [1] was an anti-personnel saltpeter weapon used in Korea, inspired by Chinese fire arrows. ... For other uses, see Cannon (disambiguation). ... A portrait of Wang Kon. ... Short name Statistics Location map Map of location of Seoul. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... From http://historynet. ... For other uses, see Knight (disambiguation) or Knights (disambiguation). ... This article is about the person. ... Harhorin (Хархорин), or Khara Khorum in Classical Mongolian, is a town in Övörhangay aymag, Mongolia. ... Ottoman redirects here. ... This article is about the metal alloy. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Woodcut by Melchior Lorch (1646), originally engraved in 1576. ... Not to be confused with Golgotha, which was called Calvary. ... This does not cite its references or sources. ... Istanbul (Turkish: , Greek: , historically Byzantium and later Constantinople; see other names) is Turkeys most populous city, and its cultural and financial center. ... For other uses, see Viking (disambiguation). ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... Warrior code is an ethical code followed by warriors, often those that were privileged by birth, belonging to nobility or another privileged caste to preserve their honour. ... Berserkers (or Berserks) were ferocious Norse warriors who had sworn allegiance to the heathen god Odin. ... Aella murdering Ragnar Lodbrok. ... County District Municipality NO-1601 Administrative centre Trondheim Mayor (2003-) Rita Ottervik (AP) Official language form Neutral Area  - Total  - Land  - Percentage Ranked 258 342 km² 322 km² 0. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... For other uses, see Funeral (disambiguation). ... A Conquistador (Spanish: []) (English: Conqueror) was a Spanish soldier, explorer and adventurer who took part in the gradual invasion and conquering of much of the Americas and Asia Pacific, bringing them under Spanish colonial rule between the 15th and 19th centuries. ... See also explorations, sea explorers, astronaut, conquistador, travelogue, the History of Science and Technology and Biography. ... Isabella I of Castile (April 22, 1451 – November 26, 1504) was Queen regnant of Castile and Leon. ... This article is about the Spanish capital. ... Civilization III: Conquests is the second and final expansion for the award-winning and best-selling computer game Sid Meiers Civilization III. It was published in 2003. ... Byzantine redirects here. ... This article is about the metal alloy. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... A Byzantine fresco showing a dromon Byzantine dromon. ... A French galley and Dutch men-of-war off a port by Abraham Willaerts, painted 17th century. ... Theodora, detail of a Byzantine mosaic in Basilica of San Vitale, Ravenna. ... This article is about the city before the Fall of Constantinople (1453). ... Relief of Suppiluliuma II, last known king of the Hittite Empire The Hittites were an ancient people from KaneÅ¡ who spoke an Indo-European language, and established a kingdom centered at Hattusa (Hittite URU) in north-central Anatolia from the 18th century BC. In the 14th century BC, the Hittite... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... For other uses, see Chariot (disambiguation). ... Mursili I (also spelled Murshili) was a king of the Hittites (c. ... Hattusa (also known as Hattusas or Hattush) was the capital of the Hittite Empire. ... For the a general view of Inca civilisation, people and culture, see Incas. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Representation of a Chasqui The Chasquis were agile and highly trained runners who delivered messages and royal delicacies throughout the Inca Empire, principally serving the Sapa Inca. ... Mixed reconnaissance patrol of the Polish Home Army and the Soviet Red Army during Operation Tempest, 1944 Reconnaissance is the military term for the active gathering of information about an enemy, or other conditions, by physical observation. ... Pachacuti as drawn by Guaman Poma Pachacuti Inca Yupanqui (or Pachacutec; Quechua Pachakutiq, literally world-turner, i. ... This article is the city in Peru. ... This article is about the pre-Columbian Maya civilization. ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... Reconstruction of a post-Marian pilum A Roman coin showing Antoninianus of Carinus holding pilum and globe. ... The Pre-Columbian city of Cop n is a locale in extreme western Honduras, in the Cop Department, near to the Guatemalan border. ... Templo de los Guerreros (Temple of the Warriors) at Chichen Itza. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... Swiss mercenaries crossing the Alps (Luzerner Schilling) Swiss mercenaries were soldiers notable for their service in foreign armies, especially the armies of the Kings of France, throughout the Early Modern period of European history, from the Later Middle Ages into the Age of the European Enlightenment. ... William I (William the Silent) William I, Prince of Orange, Count of Nassau (April 24, 1533 – July 10, 1584) was the main leader of the Dutch revolt against the Spanish that set off the Eighty Years War and resulted in the formal independence of the United Provinces in 1648. ... For other uses, see Amsterdam (disambiguation). ... Anthem A Portuguesa Capital (and largest city) Lisbon5 Official languages Portuguese1 Government Parliamentary democracy  -  President Cavaco Silva  -  Prime Minister José Sócrates Formation June 24, 1128   -  Founding of the First County of Portugal 868   -  Battle of São Mamede June 24, 1128   -  Kingdom 25 July 1139   -  Recognized 5 October 1143... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... ABCs redirects here, for the Alien Big Cats, see British big cats. ... The Santa Maria at anchor by Andries van Eertvelt, painted c. ... Infante Henrique of Portugal, Duke of Viseu KG (Porto, March 4, 1394 – Sagres, November 13, 1460); pron. ... For other uses, see Lisbon (disambiguation). ... Sumeria may refer to: A back-formation from the adjective Sumerian, often used to mean the ancient civilisation more properly known as Sumer Sumeria, a disco artist best known for the 1978 hit Golden Tears 1970 Sumeria, an asteroid discovered in 1954 by Miguel Itzigsohn Donna Sumeria, a song on... This article is about the metal alloy. ... Unfired green ware pottery on a traditional drying rack at Conner Prairie living history museum. ... Enkidu (𒂗𒆠𒆕 EN.KI.DU3 Enkis creation) appears in Sumerian mythology as a mythical wild-man raised by animals. ... For other uses, see Gilgamesh (disambiguation). ... For other uses, see Ur (disambiguation). ... This article refers to the building structure component; for the fraternal organization, see Freemasonry. ... For other uses, see Warrior (disambiguation). ... A British Hussar from the Crimean War Hussar (original Hungarian spelling: huszár, plural huszárok, Polish: Husaria) refers to a number of types of cavalry used throughout Europe since the 15th century. ... For the Carlist claimant King Carlos V, see Infante Carlos, Count of Molina. ... For other uses, see Vienna (disambiguation). ...


Wonders

As in Civilization II, there are Great Wonders that can each be built only once during the entire game for just one civilization. They usually provide a major benefit to the player's entire empire. Civilization III also added Small Wonders, which can be built once by every civilization. Small Wonders have, for the most part, a sociological requirement to construct them, as well as a technological requirement. Battlefield Medicine, for example, requires that five of the player's cities have hospitals before building. Many new technologies allow the player to build a new Wonder. In each different age there are different wonders available. Below is a list of those wonders sorted by age (Ancient, Middle Ages, Industrial, and Modern). When a player captures a city with a Small Wonder, it is destroyed. If it has a Great Wonder, it doesn't get destroyed unless the player razes the city. If a great wonder is destroyed, it cannot be built again. For the town in the Republic of Ireland, see Hospital, County Limerick. ...


Ancient Age

Great Wonders
The Colossus, The Great Library, The Great Lighthouse, The Pyramids, The Oracle, The Great Wall, The Hanging Gardens
Conquests:
Mausoleum of Maussollos, The Statue of Zeus, The Temple of Artemis

Small Wonders “The Colossus of Rhodes” redirects here. ... Inscription regarding Tiberius Claudius Balbilus of Rome (d. ... Graphic reconstruction of the lighthouse according to a comprehensive study of 2006. ... The pyramids of Egypt, some of which are among the largest man-made constructions ever conceived [1], constitute one of the most potent and enduring symbols of Ancient Egyptian civilisation. ... Michelangelos rendering of the Delphic Sibyl The Delphic Sibyl was the priestess presiding over the Apollonian Oracle at Delphi, a Greek colony, located in a plateau on the side of Mount Parnassus. ... The Great Wall of China (simplified Chinese: ; traditional Chinese: ; pinyin: ; literally Long wall) or (simplified Chinese: ; traditional Chinese: ; pinyin: ; literally The long wall of 10,000 Li (里)[1]) is a series of stone and earthen fortifications in China, built, rebuilt, and maintained between the 5th century BC and the 16th... Gardens of Semiramis, 20th century interpretation The Hanging Gardens of Babylon (also known as the Hanging Gardens of Semiramis) and the walls of Babylon were considered one of the Seven Wonders of the World. ... A fanciful interpretation of the Mausoleum of Maussollos, from a 1572 engraving by Marten Heemskerk (1498–1574), who based his reconstruction on descriptions The Tomb of Maussollos, Mausoleum of Maussollos or Mausoleum of Halicarnassus (in Greek, ), was a tomb built between 353 and 350 BC at Halicarnassus (present Bodrum, Turkey... A fanciful reconstruction of Phidias statue of Zeus, in an engraving made by Philippe Galle in 1572, from a drawing by Maarten van Heemskerck. ... The site of the Temple of Artemis at Ephesus in Turkey. ...

Forbidden Palace, Heroic Epic

The Hall of Supreme Harmony (太和殿) at the centre of the Forbidden City The Forbidden City or Forbidden Palace (Chinese: 紫禁城; pinyin: ; literally Purple Forbidden City), located at the exact center of the ancient City of Beijing, was the imperial palace during the mid-Ming and... The Epic of Gilgamesh is an epic poem from Babylonia and is among the earliest known literary works. ...

Middle Ages

Great Wonders
Sistine Chapel, Smith's Trading Company, Copernicus' Observatory, J.S. Bach's Cathedral, Leonardo's Workshop, Magellan's Voyage, Newton's University, Sun Tzu's Art of War, Shakespeare's Theater
Conquests:
Knights Templar
Small Wonders
Military Academy

The Sistine Chapel (Italian: ) is a chapel in the Apostolic Palace, the official residence of the Pope, in the Vatican City. ... For other persons named Adam Smith, see Adam Smith (disambiguation). ... Copernicus redirects here. ... “Bach” redirects here. ... “Da Vinci” redirects here. ... For the Presidential railcar named Ferdinand Magellan, see Ferdinand Magellan Railcar. ... Sir Isaac Newton FRS (4 January 1643 – 31 March 1727) [ OS: 25 December 1642 – 20 March 1727][1] was an English physicist, mathematician, astronomer, natural philosopher, and alchemist. ... The Art of War (Chinese: 孫子兵法; pinyin: ; literally Sun Tzus Military Strategy) was a Chinese military text written during the 6th century BC by Sun Tzu. ... The rebuilt Globe Theatre, London There have been several Globe Theatres in London. ... For other uses, see Knights Templar (disambiguation). ... A military academy is a military educational institution. ...

Industrial Age

Great Wonders
Theory of Evolution, Universal Suffrage, Hoover Dam
Small Wonders
Iron Works, Intelligence Agency, Battlefield medicine, Wall Street
Conquests:
Secret Police Headquarters

This article is about biological evolution. ... The term womens suffrage refers to an economic and political reform movement aimed at extending suffrage — the right to vote — to women. ... For the dam near Westerville, Ohio, see Hoover Dam (Ohio). ... For other uses, see Iron (disambiguation). ... An intelligence agency is a governmental organization that for the purposes of national security is devoted to the gathering of information (known in the context as intelligence) by means of espionage, communication interception, cryptanalysis, cooperation with other institutions, and evaluation of public sources. ... An illustration showing a variety of wounds from the Feldbuch der Wundarznei (Field manual for the treatment of wounds) by Hans von Gersdorff, (1517). ... Elaborate marble facade of NYSE as seen from the intersection of Broad and Wall Streets For other uses, see Wall Street (disambiguation). ... This article is about secret police as organizations. ...

Modern Age

Great Wonders
SETI Program, United Nations, Cure for Cancer, Longevity, Manhattan Project
Play The World:
The Internet
Small Wonders
Apollo Program, Strategic Missile Defense, The Pentagon

This article is about the search for extra-terrestrial intelligence. ... UN and U.N. redirect here. ... Cancer is a class of diseases or disorders characterized by uncontrolled division of cells and the ability of these to spread, either by direct growth into adjacent tissue through invasion, or by implantation into distant sites by metastasis (where cancer cells are transported through the bloodstream or lymphatic system). ... Longevity is a term that generally refers to long life or great duration of life.[1] Reflections on longevity have usually gone beyond acknowledging the basic shortness of human life and have included thinking about methods to extend life. ... This article is about the World War II nuclear project. ... Project Apollo was a series of human spaceflight missions undertaken by the United States of America (NASA) using the Apollo spacecraft and Saturn launch vehicle, conducted during the years 1961 – 1975. ... The Strategic Defense Initiative (SDI) was proposed by U.S. President Ronald Reagan on March 23, 1983[1] to use ground-based and space-based systems to protect the United States from attack by strategic nuclear ballistic missiles. ... This article is about the United States military building. ...

Nationality

Citizens have a nationality based upon the civilization under which they were 'born.' Citizens have a 'memory' of their nationality, so that they will consider themselves members of their previous civilization until they are assimilated into their new occupying civilization through the capture of a city or a noncombatant unit. The time it takes for this change to occur is based upon the relative cultures of both civilizations, taking less time the stronger the culture of the occupying civilization is relative to the conquered civilization.


For example, if Persia captures a French city its citizens are still French until they are assimilated into Persian culture, although they are under Persian control, and will generally remain so for many turns. Units such as workers and artillery that are captured also retain their nationality, and are less efficient and unable to be upgraded. However, they have no upkeep cost.


Foreign citizens become unhappy if their ruling country is at war with their country of birth and may remain so for some time afterward. This gives recently-captured cities a high potential for rebellion. Otherwise, however, they are equally productive.


Combat

Combat is an important aspect of the game, and, although not required to win, it is nearly impossible to go through a full game without experiencing warfare at least once. Each unit begins as a "regular", with 3 hit points. A unit can gain experience through battles. Below regular is "conscript", with 2 hit points. Barbarian tribes will occasionally give up conscripts, and a player may also institute the draft, which also produces conscripts. Above regular is "veteran", with 4 hit points, then "elite", with 5 hit points. If a city has a barracks (or harbor for naval units and airport for air units), it will produce veterans instead of regulars. Each unit has an attack and defense value that determines, in theory, how well it will do against another unit. Certain terrain, as well as large cities, defending across a river, and fortifying the unit, provide defensive bonuses. (e.g. a mountain has a 100% defensive bonus, so a unit with 3 defense will have 6 when defending on a mountain). Each civilization has its own special unit that replaces and improves on an existing unit. Ultimately, however, a random number generator (RNG) determines the outcome, so it is therefore possible (although rare) for a Bronze Age spearman to defeat a modern tank, a fact that was highly criticized by the fans and was partially the reason that led to a total redesign of the combat system for Civilization IV. This article or section does not cite its references or sources. ... A random number generator is a computational or physical device designed to generate a sequence of elements (usually numbers), such that the sequence can be used as a random one. ... Sid Meiers Civilization IV (Civilization IV or Civ4) is a turn-based strategy computer game released in 2005 and developed by lead designer Soren Johnson under the direction of Sid Meier and Meiers studio Firaxis Games. ...


Another important aspect of combat is bombardment, which can be done by artillery (catapult, cannon, artillery, radar artillery, and, in Conquests, trebuchet), air units, and more advanced naval units (destroyer, battleship, etc). Bombardment can soften a target before it is attacked, and, if attacking a city, may kill some of the population or destroy certain city improvements. Despite this, only certain units have the ability to kill other units through bombardment (known as "lethal bombardment"). For other uses, see Artillery (disambiguation). ...


When an elite unit wins a battle against an enemy unit, there is a chance that it will produce a Great Leader. (The chance is 1/16. The Heroic Epic small wonder increases this chance to 1/12). A Great Leader then has the ability to create an Army. An Army has the ability to "load" up to three units (four if the player has built The Pentagon). An Army fights as one unit, combining hit points. Once units have been loaded into the Army, however, they cannot be removed or upgraded, and they do not gain battle experience (this was changed in Conquests). The Great Leader can also be used to hurry the building of a project. This is the only way to hurry production of a Great Wonder. This was also changed in conquest, where a new type of leader unit was introduced. The scientific leader unit can be gained by researching a technology before any other civilization. The scientific leader can hurry all types of production (whereas the great leader was limited to normal improvements and small wonders) or it can start an "age of science". Once a leader does one of the possible actions, it disappears.


Units

There are a variety of units in Civilization III which are not specific to certain nations. These include the:

For other uses, see Warrior (disambiguation). ... Spearman could refer to any of the following: Spearman Spearman is a city in Texas. ... Archery is the practice of using a bow to shoot arrows. ... Japanese samurai in armor, 1860s. ... Bors Dilemma - he chooses to save a maiden rather than his brother Lionel Chivalry[1] is a term related to the medieval institution of knighthood. ... Look up Scout in Wiktionary, the free dictionary Scout can refer to: International Harvester Scout, an SUV Reconnaissance Scouting, the world-wide youth organization Scout rank (Boy Scouts of America) Scout (comic), a comic book from Eclipse Comics. ... For other uses, see Chariot (disambiguation). ... The Wheel is an album by singer-songwriter Rosanne Cash. ... Who ever deleted my page is a prat and i wil hunt them down on lucy and shout at them loudly! RAAAAARRR! connie sansom ... A horseman can be:- A man who rides a horse. ... horse, see Horse (disambiguation). ... A swordsman is one skilled in the use of swords. ... A blacksmith is an artisan specializing in the hand-wrought manufacture of metal objects, such as wrought iron gates, grills and railings, light fixtures and furniture, sculpture, weapons, decorative and religous items, cooking utensils and tools. ... For other uses, see Iron (disambiguation). ... A fanciful reconstruction of Phidias statue of Zeus, in an engraving made by Philippe Galle in 1572, from a drawing by Maarten van Heemskerck. ... This article or section does not cite its references or sources. ... For other uses, see Iron (disambiguation). ... Roland pledges his fealty to Charlemagne; from a manuscript of a chanson de geste. ... A pike is a pole weapon once used extensively by infantry principally as a counter-measure against cavalry assaults. ... For other uses, see Iron (disambiguation). ... Roland pledges his fealty to Charlemagne; from a manuscript of a chanson de geste. ... The longbow (or English longbow, or Welsh longbow, see below) was a type of bow about 6 feet long used in the Middle Ages both for hunting and as a weapon of war. ... For the musical form, see Invention (music). ... For other uses, see Knight (disambiguation) or Knights (disambiguation). ... Bors Dilemma - he chooses to save a maiden rather than his brother Lionel Chivalry[1] is a term related to the medieval institution of knighthood. ... For other uses, see Iron (disambiguation). ... This article is about the medieval crusades. ... For other uses, see Knights Templar (disambiguation). ... Bors Dilemma - he chooses to save a maiden rather than his brother Lionel Chivalry[1] is a term related to the medieval institution of knighthood. ... Muskets and bayonets aboard the frigate Grand Turk. ... Smokeless powder Gunpowder is a pyrotechnic composition, an explosive mixture of sulfur, charcoal and potassium nitrate that burns rapidly, producing volumes of hot gas which can be used as a propellant in firearms and fireworks. ... R-phrases   S-phrases   Supplementary data page Structure and properties n, εr, etc. ... See also explorations, sea explorers, astronaut, conquistador, travelogue, the History of Science and Technology and Biography. ... Not to be confused with Golgotha, which was called Calvary. ... Military tradition was a principle of the military that evolved out of the Middle Ages concept of chivalry. ... Salt peter( a. ... For other uses, see Rifleman (disambiguation). ... Eugène Delacroixs Liberty Leading the People, symbolising French nationalism during the July Revolution 1830. ... Guerrilla (also called a partisan) is a term borrowed from Spanish (from guerra meaning war) used to describe small combat groups. ... Interchangeable parts are components of any device designed to specifications which insure that they will fit within any device of the same type. ... Infantry of the Royal Irish Rifles during the Battle of the Somme in World War I Infantry or footmen are very highly disciplined and trained soldiers who fight primarily with small arms(rifles), but are trained to use everything from their bare hands to missle systems in order to neutralize... This does not cite any references or sources. ... “Car” and “Cars” redirect here. ... Synthetic motor oil For other uses, see Oil (disambiguation). ... The United States Marine Corps (USMC) is a branch of the United States military responsible for providing power projection from the sea,[1] utilizing the mobility of the U.S. Navy to rapidly deliver combined-arms task forces. ... It has been suggested that Landing operation be merged into this article or section. ... (Redirected from 101st Airborne) Shoulder sleeve patch of the United States Army 101st Airborne Division, the Screaming Eagles. ... A TOW missile being fired from a Jeep. ... A rocket is a vehicle, missile or aircraft which obtains thrust by the reaction to the ejection of fast moving exhaust from within a rocket engine. ... The 82nd Airborne Division of the United States Army was formed originally as the 82nd Infantry Division on August 25, 1917, at Camp Gordon, Georgia. ... Synthetic motor oil For other uses, see Oil (disambiguation). ... The M1 Abrams main battle tank is the principal combat tank of the United States Army, the United States Marine Corps and the Australian Army, with three main versions being deployed starting in 1980: the M1, M1A1, and M1A2. ... Synthetic motor oil For other uses, see Oil (disambiguation). ... The M2 Bradley IFV (Infantry Fighting Vehicle) and M3 Bradley CFV (Cavalry Fighting Vehicle) are American infantry fighting vehicles manufactured by BAE Systems Land and Armaments, (formerly United Defense, originally FMC). ... The tower of a personal computer. ... Synthetic motor oil For other uses, see Oil (disambiguation). ... The M270 MLRS conducts a rocket launch. ...

Resources

In Civilization III, there are three types of resources. Each type of resource can be found only on certain types of terrain and can provide a bonus to shields, food, or commerce if found within the city radius and worked by a citizen. Bonus resources exist specifically for this purpose, while luxury and strategic resources provide other benefits as well. Luxuries and strategic resources may be traded, while bonus resources may not.

Bonus resources
Resource Terrain Bonus
Cattle grasslands, plains 2 food, 1 shield
Fish coast 2 food, 1 commerce
Game forests, tundra 2 food
Gold hills, mountains 4 commerce
Whales sea 1 food, 1 shield, 2 commerce
Wheat flood plains, grasslands, plains 2 food

Luxury resources make the player's people happier when they are brought into a city via a road or railroad. Each luxury makes at least one content citizen happy. The effects of luxuries do not stack. For example, if the player has two wines connected, only one will provide a bonus; the other is available for trading. Building a marketplace greatly increases the effect of luxuries on that city beyond the second luxury. Keeping citizens happy is important lest the city fall into civil disorder. For general information about the genus, including other species of cattle, see Bos. ... For other uses, see Fish (disambiguation). ... Game is any animal hunted for food or not normally domesticated (such as venison). ... GOLD refers to one of the following: GOLD (IEEE) is an IEEE program designed to garner more student members at the university level (Graduates of the Last Decade). ... This article is about the animal. ... Species T. aestivum T. boeoticum T. dicoccoides T. dicoccon T. durum T. monococcum T. spelta T. sphaerococcum T. timopheevii References:   ITIS 42236 2002-09-22 Wheat Wheat For the indie rock group, see Wheat (band). ...

Luxury resources
Resource Terrain Bonus
Dyes forests, jungles 1 commerce
Ivory forests, plains 2 commerce
Gems jungles, mountains 4 commerce
Incense deserts, hills 1 commerce
Furs forests, tundra 1 shield, 1 commerce
Silk forests, jungles 3 commerce
Spice forests, jungles 2 commerce
Wine hills, grasslands, plains 1 food, 1 commerce
The city overview screen lists the strategic resources which can be used for unit production. From the image above, we can see this city has access to all possible strategic resources.

Strategic resources are resources required to train certain units, or construct certain city improvements or wonders. A certain technology is required to unlock these resources, and are often necessary for good empire management. Perhaps the most important resource is iron, which is useful from the moment it first appears on the map until the end, as it is a prerequisite for constructing railroads along with coal. Like luxuries, strategic resources do not stack. Look up dye in Wiktionary, the free dictionary. ... This article or section does not cite its references or sources. ... For other uses, see Gemstone (disambiguation). ... Incense is composed of aromatic organic materials. ... For other uses, see Fur (disambiguation). ... For other uses of this word, see Silk (disambiguation). ... For other uses, see Spice (disambiguation). ... For other uses, see Wine (disambiguation). ... A screenshot of Civilization III city overview screen displaying the resources available for use in construction. ...

Strategic resources
Resource Tech Terrain Bonus
Aluminum Rocketry hills, tundra 2 shields
Coal Steam Power jungles, hills, mountains 2 shields, 1 commerce
Horses The Wheel grasslands, hills, plains 1 commerce
Iron Iron Working hills, mountains 1 shield
Oil Refining deserts, tundra 1 shield, 2 commerce
Rubber Replaceable Parts forests, jungles 2 commerce
Saltpeter Gunpowder deserts, hills 1 commerce
Uranium Fission forests, mountains 2 shields, 3 commerce

Aluminum redirects here. ... Coal Example chemical structure of coal Coal (pronounced ) is a fossil fuel formed in swamp ecosystems where plant remains were saved by water and mud from oxidization and biodegradation. ... Binomial name Equus caballus Linnaeus, 1758 The horse (Equus caballus, sometimes seen as a subspecies of the Wild Horse, Equus ferus caballus) is a large odd-toed ungulate mammal, one of ten modern species of the genus Equus. ... For other uses, see Iron (disambiguation). ... Pumpjack pumping an oil well near Lubbock, Texas Ignacy Łukasiewicz - creator of the process of refining of kerosene from crude oil. ... This does not cite any references or sources. ... R-phrases   S-phrases   Supplementary data page Structure and properties n, εr, etc. ... This article is about the chemical element. ...

Corruption

Though corruption existed in Civilization I and II, it has been made much more severe in Civilization III. In addition to the commerce-decreasing corruption, Civilization III includes waste (Note: Civ II includes waste as well, but it is considerably less severe), which decreases a city's productivity. The productivity of a city is measured in 'shields'. Shields are converted into units or structures, with each unit or structure costing a certain number of shields. Shields can have two colors: blue or red. The blue shields represent actual production, while red ones represent production lost to waste. In general, the farther a city is from the capital, the greater the waste will be. It is not uncommon for far-flung cities to have red shields that far outnumber the blue. The levels of corruption and waste are also dependent on the system of government of a civilization. Uniquely, in the communist system, corruption and waste are essentially spread equally amongst all cities. Also, depending on the map size and difficulty level, each civilization has an "optimal city limit." Once a civilization exceeds this limit, it will also gain corruption and waste overall for every new city it possesses. A form of government (also referred to as a system of government) is a social institution composed of various people, institutions and their relations in regard to the governance (or government) of a state. ...


There are a number of ways to combat corruption. These include building city improvements such as the courthouse and the police station. Connecting a city to the capital through a valid trade route (e.g. roads, a harbor or an airport) also helps to reduce corruption to a certain degree. Two Small Wonders, the Forbidden Palace and the Secret Police Headquarters (Communisms only) will eliminate virtually all corruption in their host city and reduce it in nearby cities. Originally these wonders functioned as second palaces in the cities in which they were built, but subsequent patches removed their function as a second pole for corruption, and merely made them reduce overall corruption in every city. Corruption will never reduce shield production to zero, but one shield per turn is virtually useless. In most counties in the United States the local trial courts conduct their business in a centrally located courthouse which may also house the offices of the county treasurer, clerk and recorder and assessor. ... A typical suburban police station in the United States (this one is in San Bruno, California). ... For other uses, see Forbidden City (disambiguation). ... This article is about secret police as organizations. ...


Victory conditions

There are several basic ways to win the game, some of which recur from the previous Civilization games. A player needs to meet only one of the victory conditions to win a game. They can each be enabled or disabled when setting the game rules at the beginning of a new game (except for the histograph victory). In Conquests, a Victory Status screen was added to allow a player to see how much more is needed to achieve each of the victory conditions, as well as the progress of the closest rival in regard to each particular victory path. Play the World and Conquests each introduced short game modes, which allow for faster-paced games, and specific scenarios each have their own victory requirements. The victory conditions for the base game, however, are as follows:


Conquest

One of the most straightforward of the victory conditions, a Conquest victory is achieved when no civilizations besides the player's exist, a civilization being eliminated when its last city is captured or destroyed. Despite the simplicity of concept, Conquest can be difficult to achieve as other civilizations will, naturally, resist. Along these lines, there is the "settler on a boat" problem, in which the final conquered civilization places a settler unit on a boat and takes to the high seas. The player then spends centuries tracking this boat down. Another difficulty is that Domination (below) is almost always achieved long before Conquest could be achieved, unless the Domination option has been disabled, or if the civilization razes the opponent's cities.


Domination

A player wins a Domination victory by controlling two thirds of the world's land and population. 66% of the world must be within the civilization's cultural borders, and 66% of the world's people must be within the civilization's cities. Exactly how the player achieves these two conditions is irrelevant and largely open-ended; any method of achieving the two conditions triggers the victory.


Cultural

By having a culture so powerful that its civilization controls the world through others' longing to be a part of it, a player can win a Cultural victory. The Cultural victory is achieved when either one city the player controls has 20,000 or more culture points, or if the entire civilization meets a certain threshold (100,000 on a Standard map) and has at least double that of any other culture. The latter is more difficult as it's unlikely that none of the other nations will have at least half of the player's total rating unless they have been weakened by war.


Diplomatic

By building the United Nations wonder, a civilization opens the possibility of a Diplomatic victory. The civilization that built it will be periodically offered the opportunity to hold elections for U.N. Secretary General. To be eligible for election, a civilization must control either 25% of the world's population or territory, although the civ that actually built the UN is always automatically a candidate. If there are no qualified candidates other than the one who built the UN, the civilization with the next highest population is put on the ballot. The civ with a majority of the possible votes wins the election, and therefore the game. Because the player's reputation matters a great deal to voting AI civilizations, it is of paramount importance to a player seeking a Diplomatic victory to maintain a trustworthy status throughout the game.


Spaceship

Just as in the previous two games, a civilization not seeking domination through world conquest can build and send a colony spaceship to Alpha Centauri to win the game. Unlike the previous two games, however, the player does not decide how many of several different types of components to build, but rather, builds ten specific spaceship parts ranging from Thrusters to the Stasis Chamber to the Interplanetary Party Lounge. The parts may be built in any order the player desires, but the player must first research the required technologies associated with each part. This method of victory favors a player with several powerful cities as the parts cost many shields to produce, and each city can only produce one at a time. One of the fictional ships called the Starship Enterprise from Star Trek, one of the most famous fictional starships. ... Alpha Centauri (α Cen / α Centauri, also known as Rigil Kentaurus), is the brightest star system in the southern constellation of Centaurus. ...


While the previous games had incorporated elements of speed and survival chance (a player could build fewer parts and thus launch sooner, although at increased risk of it not making it to Alpha Centauri), the game is won immediately once the colony ship is launched, the ultimate success of the colony either being assumed or irrelevant.


Histograph

The histograph provides a relative indicator of each civilization's score, power, and culture at any given time. When the game timer runs out (at the year 2050 AD by default, although this can be changed in Play The World) if no civilization has met any of the other victory conditions, each civilization's score at the end of each of the time periods (Ancient, Middle, Industrial, and Modern) is summed and then averaged. The highest final score wins the game. The player may continue the game beyond this point, but no additional score is counted.


Difference from Civilization II

Most game rules remain the same from Civilization II. Here are some major changes:

  • Resources: The resources of Civ2 only increased local production, and did not affect happiness or production options.
  • Ages: The tech tree of Civ3 was divided into ages, while the one in Civ 2 was continuous.
  • Civilizations: Unique units and civilization traits. The civilizations of Civ2 were not unique except AI and artwork.
  • Workers: Terrain improvement was done by Settlers in Civ2. Civ3 introduced Workers for this purpose.
  • Diplomatic agreements: Civ3 has a bargaining table where leaders can work out diplomatic agreements.
  • Forced labor: Under despotism and communism, the player can used forced labor - sacrificing citizens for production.
  • Culture: The concept of Culture is new for the series.
  • Caravans: The Caravan unit is out of Civ3.
  • Diplomats and spies: Diplomat and Spy units are replaced by a menu system.
  • National Wonders: One National Wonder can be built per civilization.
  • War weariness: In Civ2, a leader trying to start war under Republic or Democracy could be overruled by the Senate. Civ3 has no Senate - instead war under these governments cause unhappiness.
  • Visibility range: Units on high terrain can see further across low terrain.
  • Combat:
    • Armies: Units can be grouped into armies.
    • Unit support: Units no longer have a home city. Instead they are supported by the national treasury.
    • Bombardment: Siege units no longer engage directly in combat, instead they bombard their targets. Ships can bombard coastal tiles.
    • Air missions: Aircraft perform one mission each turn, instead of moving step by step across the map.
    • Experience: Units winning a combat have a chance to increase their maximum hit points by one. The concept of "firepower" is disabled.
    • Upgrades: Units can be upgraded with money and proper resources.
    • Barbarians: In previous games, barbarian gangs contained a leader, who could be defeated for ransom. These are gone, instead barbarians are spawned at camps, which can be raided. Barbarians never capture cities.

Reception

The initial release of the game had some bugs and glitches. Some players complained that gameplay was poor for various reasons. Some criticized Civilization III for its lack of features which were found in other Civilization-like games, most notably Sid Meier's Alpha Centauri (SMAC). Some of the features that SMAC had but were not carried forward included elevation, a working UN system, a social engineering system and a 'group movement' command to simplify managing units on the map. A computer bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from working as intended, or produces an incorrect result. ... “SMAC” redirects here. ... Social engineering is a concept in political science that refers to efforts to systematically manage popular attitudes and social behavior on a large scale, whether by governments or private groups. ...


The first patch came very soon after its initial release and other patches were released subsequently, improving gameplay significantly. The patches also managed to add in certain features, such as the aforementioned group movement command. In computing, a patch is a small piece of software designed to update or fix problems with a computer program or its supporting data. ...


The Play the World expansion included many features fans wished to have included in the original game, including multiplayer gaming and new gaming scenarios. The multiplayer mode had significant problems and most users were never able to get it to work without the later patch released for it. Most complaints about features that were added later, however, are countered by the fact that including all the bug fixes and features that were included later would mean the game's release would be delayed by months, if not years. Civ III, like many games, exemplifies the dilemma of game developers who must balance an early release of the game with a more polished product.


The Conquests expansion contains everything found in Play the World, but adds a few more new civilizations, gameplay elements, units, editor functions and scenarios.


Overall, the reaction to Civilization III has been very positive. It has won many "Game of the Year" and "Strategy Game of the Year" awards and continues to win new fans, even after Civilization IV was released. Sid Meiers Civilization IV (Civilization IV or Civ4) is a turn-based strategy computer game released in 2005 and developed by lead designer Soren Johnson under the direction of Sid Meier and Meiers studio Firaxis Games. ...


Expansions

In this screenshot, the player has won the game.

Two expansion sets have been published for Civilization III: Play the World, and Conquests. Play the World adds multiplayer capabilities, and it adds eight new civilizations and some new units to the original release. Conquests also offers nine historical playable scenarios, ranging from Mesopotamia to WWII in the Pacific. Many of these scenarios have resources, improvements, wonders, music, and even government types that are specific to the scenario, especially the Mesoamerican and Sengoku Japan campaigns. Image File history File links Download high resolution version (1021x767, 355 KB) Summary Civilization III screenshot Licensing This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the game. ... Image File history File links Download high resolution version (1021x767, 355 KB) Summary Civilization III screenshot Licensing This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the game. ... Civilization III: Play the World, released in 2002, is the first expansion pack for Sid Meiers award winning Civilization III. Play the World not only brings back civilizations from the original game, but there is also a new multiplayer feature and new game modes including elimination, regicide, and capture... Civilization III: Conquests is the second and final expansion for the award-winning and best-selling computer game Sid Meiers Civilization III. It was published in 2003. ... Online gaming redirects here. ... Mesopotamia was a cradle of civilization geographically located between the Tigris and Euphrates rivers, largely corresponding to modern-day Iraq. ... Combatants Allied powers: China France Great Britain Soviet Union United States and others Axis powers: Germany Italy Japan and others Commanders Chiang Kai-shek Charles de Gaulle Winston Churchill Joseph Stalin Franklin Roosevelt Adolf Hitler Benito Mussolini Hideki Tōjō Casualties Military dead: 17,000,000 Civilian dead: 33,000... Pacific redirects here. ... This article is about the culture area. ... “Sengoku” redirects here. ...


The latest stand-alone version is Civilization III: Complete, which includes the two expansions and several patches. (This version came after Civilization III: Gold Edition and Civilization III: Game of the Year Edition.)


Mods

Some fans turned to "mods" ("modifications" of the original game), to add features they would have liked to see in the original release. Five popular ones are the Double Your Pleasure mod (DYP), Rise and Rule mod (RaR), Rhye's of Civilization (ROC), Age of Imperialism (AoI), and The Cold War (TCW) which double nearly all elements of the original game in quantity: technologies, civilizations, units. Although the first mods were created for "Vanilla" Civilization III (that is, the unexpanded original), the best mods have been made for Conquests. This is because the Editor that came with Conquests was a considerable improvement over the earlier ones, with many more functions that allowed more imaginative mods and scenarios to be created. Image File history File links Emblem-important. ... This article or section does not adequately cite its references or sources. ... This article does not cite any references or sources. ...


Several themed mods have also sprung up, focusing on one period of time or fiction, such as The Cold War, which focuses on The Cold War between 1950-1991. Other examples include The Ancient Mediterranean mod (TAM) and, more recently, Anno Domini, (AD) which offers a four-era random-map game similar to the standard but covers only antiquity and the Middle Ages. The newest of these mods appear to be the Medieval European Mod II (MEMII), which is actually a remake of an old mod for Play the World. In addition to these mods, there are fan-made scenarios, which are similar to the conquest games that come with Conquests: they are played on relatively small maps, focusing on relatively short periods of time, and often offer a far more detailed dramatization of history. Popular examples include the Rise and Fall of the Roman Empire (RFRE), the Rood and the Dragon (set in Anglo-Saxon Britain), and the Rise and Fall of the Mughals (set in early modern India).


Since the Play the World expansion, mods can be installed without actually modifying the original game. Fan websites such as Civfanatics, Apolyton, Civ3 Maps and Mods, or Evolution Games offer the platform for developing and distributing mods in a way that few games have seen to date. In addition to the mods themselves, these sites also make available hundreds of fan-made military units, building graphics, terrain, and other artwork intended to be incorporated into mods. As a result, some mods can offer an immersive experience in a particular period of history by using far more specialized art than that provided with the game itself.


Critics' scores

GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... For other uses, see IGN (disambiguation). ... Game Revolution (formerly Game-Revolution) or GR is a gaming website created in 1996. ...

Cultural references

Civilization III carries on the Civilization series' tradition of making numerous references to popular culture in the game. Many of these references are to the singer Elvis Presley, who has had some form of appearance in every Civilization title, and makes at least two appearances in this game. In the original version of the game, the closing credits display a picture of an Elvis lookalike. Playing the expansions on Elvis's birthday (January 8) will turn the ruler unit in regicide games into a representation of him.[2] “Elvis” redirects here. ...


The default names of certain cities in the game are also subtle nods to cultural phenomena. The Ottoman city "Not Constantinople", and the Byzantine city "Not Istanbul" are references to the song Istanbul (Not Constantinople) by the band The Four Lads. The Japanese city "Neo-Tokyo" is a reference to the anime film Akira. Other city names pay tribute to websites dedicated to the Civilizations series including the Civilization Fanatics Center and the Apolyton Civilization Site.[2] Allusions to popular culture are not limited to city names; references to musicians, movies, and people are made throughout the game. Istanbul (Not Constantinople) is a swing-style song, written by Jimmy Kennedy and Nat Simon. ... The Four Lads, in a 50s nostalgia concert which aired on PBS. The Four Lads were a singing group. ... “Animé” redirects here. ... Akira ) is a 1988 Japanese animated film co-written and directed by Katsuhiro Otomo based on his manga of the same name. ...


See also

Firaxis Games is a computer game developer. ... Sidney K. Meier (born 1954 in Detroit, Michigan) is an American programmer and designer of some of the most commercially and critically successful computer strategy games of all time. ...

External links

References

  1. ^ Squire, Kurt; Constance Steinkuehler (2005-04-15). Meet the Gamers (English). LibraryJournal.com. Retrieved on 2007-01-28.
  2. ^ a b Civilization III: Easter Eggs (2005-08-13). Retrieved on 2006-09-07.

  Results from FactBites:
 
Civilization III - Wikipedia, the free encyclopedia (4085 words)
Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning in prehistoric times and continuing through the modern day.
The player's civilization is centered around a core of cities, which provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development.
To be eligible for election, a civilization must control either 25% of the world's population or territory, although the civ that actually built the UN is always automatically a candidate.
Civilization (computer game) - Wikipedia, the free encyclopedia (3018 words)
Civilization is a single-player game (although there was a separate multiplayer version called CivNet and both Civilization II and III have multi-player versions; Civilization IV, released late 2005, has advanced support for numerous types of multiplayer games).
Civilization II was released in 1996 and eventually spawned two expansion packs.
Civilization IV was produced by Firaxis and was released on October 24, 2005.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.