Clan Lord is the Macintosh's first massively multiplayer online role-playing game (MMORPG), made by Delta Tao Software. It was started in the late 1990's and is still going, with a regular update every 2 weeks. The game world and characters' options in it grow with each update. The game encourages cooperation and community and has only minimal opportunities for player-vs.-player (PvP) activity. The first Macintosh computer, introduced in 1984. ... MMORPGs (Massively Multiplayer Online Games) follow a client-server model in which players, running the client software, are represented in the game world by an avatar â a graphical representation of the character they play. ... Delta Tao Software Delta Tao Software is a small software company based in Citrus Heights, California. ...
Game characters have been exiled by the mad Emperor Mobius to the Lok'Groton Islands for "crimes" against the Empire. Characters are of seven races: Human, Dwarf, Sylvan, Halfling, Thoom, Ghorak Zo, and the People. Exiles may choose to pursue one of three professions: fighter, healer, or mystic. In addition to the dangers of the natural island wildlife, exiles must deal with other sentient beings, including the warlike Orgas, the Darshak pirates, the Undine (i.e., undead), and a group of ancient and powerful sorcerors.
In ClanLord there is still uncharted territory and there are continual effiorts ongoing to make it past some particularly difficult places, while every once in a while someone discovers some secret passage that has been practically right under our noses all along.
There are a lot of ClanLord fan sites, check them out, and you can play a demo character for free (but when you log off you lose whatever you have gotten), so it's easy to give it a try.
ClanLord isn't for everyone, but it does have the depth to hold a more thoughtful gamer's interest for years.