Agent 47 a.k.a The Hitman with a sniper rifle. The man known only as "47" is the main character in the Hitman video game series, of which four games have been released up to date. His name comes from a barcode tattooed on the back of his head (640509-040147), the last two digits are 47. 47, an assassin by trade, works under various aliases during missions; the earliest example is Tobias Rieper (possibly a play on 'Grim Reaper'), revealed in the first installment of the series, and is so far the most used. Other aliases include Mr. Metzger (German for butcher), Flech Fisher, Mr. Julio, Mr. Byrd, Mr. Johnson, Jacob Leiter and Dr. Cropes (an anagram of "corpse"). Image File history File links Download high-resolution version (1024x768, 74 KB) Agent 47 aka Hitman. ...
Image File history File links Download high-resolution version (1024x768, 74 KB) Agent 47 aka Hitman. ...
Hitman promotional art from Hitman: Blood Money Hitman is a video game franchise available on PC and several video game consoles. ...
It has been suggested that Multiplayer game be merged into this article or section. ...
This article or section does not cite its references or sources. ...
A tattoo is a mark made by inserting pigment into the skin; in technical terms, tattooing is dermal pigmentation. ...
In mathematics and computer science, a numerical digit is a symbol, e. ...
47 (forty-seven) is the natural number following 46 and followed by 48. ...
Death, personified is an anthropomorphic figure or a fictional character who has existed in mythology and popular culture since the earliest days of storytelling. ...
47 disguised. ...
An anagram (Greek ana- = back or again, and graphein = to write) is a type of word play, the result of rearranging the letters of a word or phrase to produce other words, using all the original letters exactly once. ...
His voice is provided by actor David Bateson. David Bateson is a voice actor, most notably doing the voice of Eidos Hitman series protagonist, Agent 47. ...
Spoiler warning: Plot and/or ending details follow. Origins
Creation 47 is a genetically enhanced clone, the culmination of more than thirty years of research into human cloning and genetic augmentation, created by a cabal of criminal masterminds in an attempt to create the perfect soldier. Human Cloning is the creation of a genetically identical copy of an existing, or previously existing, human being or growing clone tissue from that individual. ...
In the 1950s, five men of various nationalities served in the same unit of the French Foreign Legion. After their stint in the Foreign Legion was finished, four of the men returned to their home countries and founded vast criminal empires. One, Dr. Ort-Meyer, worked in a mental institution, which was only a cover for experiments in genetics. In exchange for research funding, Ort-Meyer provided these criminals with donor organs harvested from clone bodies, with which they significantly extended their longevity. (By the events of Hitman: Codename 47, the "five fathers" were well into their 60-70s, but appear to be in their mid 40s or 50s.) The 1950s was the decade spanning from the 1st of January, 1950 to the 31st of December, 1959. ...
The French Foreign Legion (French: Légion Ãtrangère) is a unique unit within the French Army established in 1831. ...
47's "Five Fathers," the men whose DNA went into his creation, were: - Dr. Otto Ort-Meyer: A discredited Romanian scientist whose radical theories were significantly ahead of his time, Ort-Meyer believed that genetic recombination and human cloning could be used to produce a perfected version of humanity, possessing superior physical abilities and unburdened by moral scruples or the nagging voice of a conscience. His ultimate goal (unbeknown to his partners) was to create an army of unbeatable and unquestioningly obedient supermen with which to conquer and repopulate the world, but in the end, Mr. 47 broke the good doctor's neck.
- Lee Hong: A Chinese crime lord, he eventually rose to head of the Red Dragon triad, becoming the most powerful criminal in Hong Kong. Even in his advanced age, Lee Hong proved extremely spry and dexterous with a sword.
- Pablo Belisario Ochoa: A Latin American drug dealer, Pablo formed his own drug cartel by violently eliminating his rivals, but his methods earned him great animosity and he was eventually forced to flee to a secret compound deep within the Colombian rainforest. Pablo was able to survive and continue fighting even after being shot a couple dozen times in the chest with an assault rifle (although this feat could partially be attributed to the large quantity of cocaine he had consumed moments earlier). Pablo appears to be heavily-inspired by Tony Montana in "Scarface".
- Franz Fuchs: A former member of the Hitler Youth, Franz always resented the collapse of Fascism. He developed a career as a professional terrorist-for-hire, organizing attacks such as the attempted chemical bombing of the G7 leadership.
- Arkadij "Boris" Jegorov: A staunch anti-Communist, Boris became a world-wide arms dealer who smuggled weaponry for his older brother; Russian mafia boss Sergei Zavorotko, and even trafficking in nuclear weapons. Boris was able to detect 47's presence from several rooms away.
From a secret laboratory beneath his privately-owned asylum in Romania, Ort-Meyer spent thirty years combining and manipulating DNA taken from each of the five conspirators in an attempt to create life. Free from any moral or ethical boundaries, Ort-meyer's research produced many failed attempts and aborted monstrosities, but ultimately several successful genetically augmented clones were created. 47 was one of several clones in Ort-Meyer's 4th series, possessing a 47th chromosome, which, combined with his exceptional criminal lineage, endowed him with levels of strength, speed, stamina, and intelligence significantly above the human norm. (In real life, possessing an extra chromosome can lead to problems such as infertility, Down Syndrome and premature death.) The AK-47 is the worlds most common assault rifle. ...
Tony Montana in his final moments. ...
This article needs to be cleaned up to conform to a higher standard of quality. ...
The Hitler Youth (German: Hitler-Jugend, abbreviated HJ) was a paramilitary organization of the Nazi Party that existed from 1922 to 1945. ...
Fascism (IPA: ) is a political ideology and mass movement that seeks to place the nation, defined in exclusive biological, cultural, and/or historical terms, above all other sources of loyalty, and to create a mobilized national community. ...
1983 G-7 Economic Summit in Williamsburg, Virginia (left to right) Pierre Trudeau, Gaston Thorn, Helmut Kohl, François Mitterrand, Ronald Reagan, Yasuhiro Nakasone, Margaret Thatcher, Amintore Fanfani. ...
The structure of part of a DNA double helix. ...
Figure 1: A representation of a condensed eukaryotic chromosome, as seen during cell division. ...
Figure 1: A representation of a condensed eukaryotic chromosome, as seen during cell division. ...
Infertility is the inability to naturally conceive a child or to carry a pregnancy to full term. ...
In Blood Money, it is revealed that 47 was the first, and only perfect human clone in existence, and that Ort-Meyer's extensive research made successful human cloning a reality. 47's DNA is said to be the basis for cloning labs all over, and nothing has yet to parallel 47; a sample of 47's bone marrow is needed to produce a top-grade clone, even with all of Ort-meyer's research. While there are attempts that have come close, they have problems such as albinism and lifespans that cannot last longer than 18 months after puberty. It is mentioned however, that these clones have had their growth vastly accelerated, whereas 47 developed naturally from birth. Blood Money is an album by Tom Waits. ...
Grays Anatomy illustration of cells in bone marrow. ...
Albinism (from Latin albus, meaning white) is a lack of pigmentation in the eyes, skin and/or hair. ...
Puberty refers to the process of physical changes by which a childs body becomes an adult body capable of reproduction. ...
Training Born on September 5, 1964, and tagged with the identity 640509-040147 (the barcode ID tattooed on the back of his head), 47 was "raised" with the other "Series IV" clones by the asylum's staff. From the very beginning, Dr. Ort-Meyer identified 47 as his most promising creation. While maturing, 47 was quiet and showed little social behavior, his only display of affection being toward a runaway laboratory rabbit he adopted (much to Ort-Meyer's displeasure). 47 also had a fairly negative relationship with the asylum staff, due to the regular medical checkups and frequent painful injections. It is documented that 47 stabbed a doctor with several needles, prompting Ort-Meyer to double the guards assigned to him. Along with the other clones, 47 was trained from youth to be a tool. Instructed in the use of firearms, military hardware, and the many tools of assassination. During his training, 47 was noted for his exceptional marksmanship, as well as for attacking the asylum staff with homemade slingshots. Simple slingshot A slingshot, also called a shanghai or a catapult (not to be confused with either the catapult siege engine or shepherds sling) is a small hand-powered projectile weapon. ...
After 30 years of relentless training under the tutelage of Dr. Ort-Meyer, 47 eventually found a gap in the asylum's security. Killing a security guard and disguising himself in the guard's uniform, 47 managed to escape from the asylum. Unbeknownst to him, 47's escape was deliberately orchestrated by Ort-Meyer himself, in order to see how 47 would perform in the outside world.
The Agency 47 is soon employed by the International Contract Agency (ICA), a clandestine organization providing assassination and mercenary services. With a lifetime of training and genetically augmented physical abilities, 47 soon rose to become the Agency's top performer. He was retired between the events of Hitman: Codename 47 and Hitman 2: Silent Assassin, a span of roughly two years, before returning to work there. As the events of Hitman: Contracts and Hitman: Blood Money overlap and occur between 2004 and 2005, it is unknown what happened in the life of 47 during 2003. In the Hitman (computer game series), the International Contract Agency (aka The Agency), is Agent 47s employer. ...
A mercenary is a soldier who fights or engages in warfare primarily for private gain, usually with little regard for ideological, national, or political considerations, however, when the term mercenary is used to refer to a soldier of a national, regular army, it usually is an insult, epithet or pejorative. ...
47 disguised. ...
47 disguised. ...
47 disguised. ...
47 disguised. ...
Mr. 47's UPC Barcode Tattoo The tattoo on the back of the protagonist's head 6-40509-04014-7 is actually registered as a product of May Audio Marketing Inc. It is unknown if there is actually any connection between the company and the game. The barcode's description is listed as Mr. 47 and its size/weight is listed as 210 pounds. Also, the final number in the code (the check-number) is actually valid in respects to the rest of the code. The final number in UPC codes are determined by adding the odd-sequenced numbers, multiplying that by three, then adding that product to the sum of the even-sequenced numbers. Whatever number is needed to bring that total to a multiple of ten is the check-number. So in the case of Mr. 47's 6-40509-04014-7: [3x(6+0+0+0+0+4)+(4+5+9+4+1)] = 53 53+7=60 Hence "7" is rightfully the final digit of the code. At one point during the first Hitman game (for the PC), the player sees a laser scanner which is housed in a ceiling panel. Apparently the scanner reads the barcode on the back of the clones' heads. The barcode is a reference for 47's birthdate and designation: 19(64),(05) Month of May,(09) 9th day of the month ; Series Number (04), Class Number (01) Batch Number (47). The Mark number is gleaned from the project name: Mark IV (and that earlier clones are detailed as Marks I-III). The Batch number is surmised from the fact that the cloned assassins he fights in Hitman:Codename 47 are designated "Agent 48".
Abilities, reputation and common motifs Abilities 47's unique genetic makeup gives him exceptional physical abilities, including increased strength, speed and endurance. While not quite supernatural, 47 is at the extreme end of what a human being is capable of, and may even exceed humanity's natural abilities by some degree. Notably, he can endure multiple bullets to the chest without dying, although a headshot with a rifle or a couple of shotgun blasts at close range would kill him (in Codename 47 and Blood Money it is shown that he wears a flak jacket for protection). He is also able to easily outrun everyone else in the games, and is strong enough to wield a minigun as a man-portable weapon, albeit fairly awkwardly. Finally, 47 is very athletic; able to mantle over ledges, climb pipes, and jump across balconies. Blood Money is an album by Tom Waits. ...
A flak jacket is a MILSPEC jacket used by troops in wartime conditions. ...
Image:Gau 17 7. ...
47 also has been rigorously trained in the art of assassination. He has an extensive knowledge of murder and of the means to accomplish it. He is skilled in all forms of firearm use, and has nearly perfect aim, limited only by the mechanical inaccuracy inherent in any firearm he uses. This makes him an excellent sniper, as well as a peerless pistol marksman. He is even able to wield two guns at once without any of the usual decrease in accuracy such behavior normally creates. He is also skilled in strangulation, throat-slitting, smothering, poisoning, and the use of improvising deadly weapons from objects he finds on his missions (shovels, pool cues, fire pokers, etc.). Assassin and Targeted killing redirect here. ...
This article does not cite its references or sources. ...
47 has shown proficiency in operating a large variety of vehicles on more than one occasion, most often being when he has to extricate himself after all objectives are accomplished. These range from common automobiles and vans, small watercraft such as motorboats, and even aircraft like seaplanes and helicopters. For the magazine called automobile, see Automobile Magazine. ...
A van is a vehicle used for transporting goods or groups of people. ...
A 1962 Rebel. A wooden speedboat with an outboard engine. ...
A DeHavilland Single Otter floatplane in Harbour Air livery. ...
Robinson Helicopter Company (USA) R44, a four seat development of the R22 A helicopter is an aircraft which is lifted and propelled by one or more horizontal rotors, each having two or more rotor blades. ...
In Blood Money, 47 is also shown to be highly skilled in hand-to-hand combat. He can knock out a full grown man with a single punch to the face, disarm an opponent at close range and shoot them with their own weapon, head-butt an enemy to stun them, and seize people from behind to use as human shields. Melée generally means hand-to-hand combat or mano-a-mano. ...
This article is about a song. ...
Human shield is a military term describing the use of civilians to deter an enemy from attacking certain targets—in particular military targets. ...
Warning: Solution details follow. While he is more than capable of using brute force to mow down a couple dozen armed men, 47 is also an extremely creative individual, capable of devising cunning and stealthy ways of eliminating his targets without creating a commotion. Notable creative hits include locking a target in a sauna to stimulate a heart condition and cause cardiac arrest, disguising himself as a chef and poisoning a target's meal by improperly preparing his fugu sushi, disguising himself as a doctor and sabotaging a surgical operation on a target, and replacing a prop Mauser C96 handgun with a real one during a break in an opera rehearsal, causing an actor to unknowingly kill the target. A sauna on Lake Vättern, in Karlsborg Municipality, Sweden. ...
Species See species table below Fuku redirects here. ...
An NRA soldier with a gas mask and a Mauser M1932. ...
Spoilers end here. 47 also appears to have a rudimentary understanding of several foreign languages (based on the fact the player perceives subtitles during several conversations between individuals speaking non-English languages), but not to the point where he is conversant in any of them. Finally, 47 is a master of disguises, often donning the uniforms of dispatched guards or civilians in order to blend in and infiltrate an enemy stronghold without being detected. The fact that he is a multi-racial clone aids him in this considerably. He may not look exactly like the people of the country his target is in, though he usually looks close enough to not arouse too much suspicion.
47's reputation Due to his exceptional talents, 47 is usually given the Agency's largest and most difficult assignments. 47 completes all of his assignments with unwavering accuracy, fulfilling all of his objectives and always eliminating his targets without hesitation. 47's stealth and cunning are legendary; he is regarded in the criminal community as an urban legend, and few even know what he looks like. An urban legend is a kind of modern folklore consisting of stories often thought to be factual by those circulating them. ...
Logo/Insignia 47 has his own personal symbol, that resembles a modified fleur-de-lys, which he adopted from the Ort-Meyer asylum where he was born. The fleur-de-lys was the symbol used to represent The Foreign Legion’s Special Projects department, set up during the 1950’s to perform highly sensitive, top secret work. The symbol has been said to be a stylized "M" and "L", which stands for Merces Letifer or "Death as Business" the motto of the Agency he employs, or to be a stylized "H", which stands for "Hitman" (both being incongruent with the game's story seeing as nor the Agency nor the term "Hitman" were connected to Ort-Meyer before 47 adopted the insignia from his "father"). One of the projects involved experimental research into the replacement of damaged organs, skin and muscle tissue. The project focused on ways of replacing injured soldiers’ lost or damaged body parts, using POWs, the indigenous population and the legionnaires’ fallen comrades as donors. It was the work of this department that ultimately led to the creation of Agent 47 and hence it is from this that Hitman’s symbol stems. The fleur-de-lys, or lily, is also a flower commonly associated with death, this is not the reason that it has been adopted as a symbol, but it does make it even more appropriate. This symbol is engraved on the handles of his trademark Silverballer pistols. The Agency uses this symbol to mark weapon pick-up points on 47's satellite feed maps. It is also found on 47's equipment (such as his laptop, briefcase and cell phone). It can even be found in the Gontranno church on the windows. Prior to the death of Dr. Ort-Meyer, 47's laptop and briefcases were plain black; the first appearance of the logo on any of Hitman's equipment is near the beginning of Hitman 2: Silent Assassin, where he opens a briefcase marked with this logo and removes two custom AMT Hardballers, known throughout this and the following games as Silverballers (see below). Image File history File linksMetadata Hit_Logo_bloodmoney. ...
Image File history File linksMetadata Hit_Logo_bloodmoney. ...
Fleur de Lys is a Canadian superheroine created in 1984 by Mark Shainblum and Gabriel Morrissette. ...
A laptop computer or simply laptop (also notebook computer or notebook) is a small mobile personal computer, which usually weighs 2. ...
The modern day briefcase by Zegari. ...
Motorola T2288 mobile phone A mobile phone is a portable electronic device which behaves as a normal telephone whilst being able to move over a wide area (compare cordless phone which acts as a telephone only within a limited range). ...
47 disguised. ...
A custom version of a Colt M1911, made by AMT, and used by 47 in the Hitman series videogames under the names Hardballer, Silverballers, and Ballers ...
Symbolism of the color white Spoiler warning: Plot and/or ending details follow. Each of the Hitman games has made use of the color white in some symbolic form. Up until Hitman: Contracts, 47's death was portrayed by him falling backwards in pain on a white background and bleeding heavily. Every game in the series demonstrated significant plot points with the color white; with the first three games with a white background, with the final game the white church in which 47 was dressed in white. Fans are uncertain as to the exact significance of this color; a walkthrough of the penultimate mission in Hitman 2: Silent Assassin where this color appeared as "a vision of heaven, and proof of betrayal", indirectly implying an omnipresent hope for 47's Christian redemption. However, this opinion is let down by the simple fact that a large portion of the mandatory violence in the series has occurred in churches; in Hitman: Blood Money, 47 went so far as to murder an innocent priest. Others interpret the whiteness as a symbol for 47's isolation from the world, and solely occasional lapses into emotion when he is generally so completely detached. The argument for his isolation is strengthened by the fact that whenever another character has joined 47 in the whiteness for significant plot points they have been killed by him; Dr. Ort-Meyer, Sergei Zavorotko and No. 17 were all killed by 47 in white backgrounds. In the white church 47 killed everyone attending the funeral (with the exception of Diana). Also, in the case of Dr. Ort-Meyer and Sergei Zavarotko, it was not logic, practicality or monetary reward which motivated the violence; both were killed for very personal reasons. 47 disguised. ...
47 disguised. ...
47 disguised. ...
Whatever else, it is certain that on some level the whiteness is metaphorical. This can be confirmed by the pivotal moment in 47's psychological growth, when he completed his Oedipal hit list by killing Dr. Ort-Meyer. In Hitman: Codename 47, 47 kills all of the No. 48's and then enters into a small antechamber into a laboratory which is a similar colour to the rest of the underground facility. Dr. Ort-Meyer approaches him in this antechamber; however, as soon 47 shoots him the antechamber disappears to be replaced with the white background in which 47 snaps Dr. Ort-Meyer's neck. When the events following Ort-Meyer's death are returned to in Hitman: Contracts, an opening cutscene shows 47 killing a No. 48 in an ordinary-looking room before entering into the white area in which he kills Dr. Ort-Meyer. Once this cutscene is finished 47 must leave this white room; attempting to return to it shows that the door in which 47 enters is mysteriously locked. In Hitman: Blood Money, in a brief flashback narrated by Alexander Leland Cayne (i.e. not directly following 47's perspective), this medical facility is shown as it truly is, with the room in which 47 kills Dr. Ort-Meyer appearing more or less the same as the antechamber from Hitman: Codename 47. 47 disguised. ...
47 disguised. ...
47 disguised. ...
47 disguised. ...
Spoilers end here. Appearance
A concept picture of 47. Here he has a brown suit, AMT Hardballers, and red sunglasses.
47 holding his two Ballers.
The series can be played in either a stealth or assault manner. 47 is completely bald. No hair grows on his head, although whether this is from natural hair loss or genetic design is unknown. The only visible sign of hair on his body are his eyebrows, which are brown. A barcode tattoo is prominently displayed on the back of his head (though it is never noticed by NPCs) containing information about his date of creation and clone series identification number (640509-040147). 47 also has rather piercing, blue eyes. His facial features are quite imposing, with a long face, large cheekbones, prominent brow, and recessed forehead. 47 is also taller than average, although not exceptionally so (based on information in Hitman: Blood Money, he is slightly over 6 feet tall). Image File history File links Download high resolution version (600x866, 52 KB)A concept art piece of 47 File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high resolution version (600x866, 52 KB)A concept art piece of 47 File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high resolution version (750x982, 85 KB)47 with the ballers File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high resolution version (750x982, 85 KB)47 with the ballers File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high-resolution version (1024x768, 97 KB) This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the game. ...
Image File history File links Download high-resolution version (1024x768, 97 KB) This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the game. ...
Baldness (formally alopecia) is the state of lacking hair where it usually would grow, especially on the head. ...
It has been stated by the game's developers that 47 was designed to physically resemble David Bateson, the veteran stage, film and voice actor who has provided his voice in every "Hitman" game yet. His facial appearance has moderately altered in between the first three games, however Hitman looks dramatically and obviously different from all the other games in Hitman: Codename 47. David Bateson is a voice actor, most notably doing the voice of Eidos Hitman series protagonist, Agent 47. ...
47 disguised. ...
On his missions, 47 almost always shines in a well-tailored, silk-lined black suit of Italian make, with a red tie and white shirt underneath. With this suit he wears a pair of black leather gloves. Blood Money reveals that this ensemble costs $5000, or it is possible that the Agency has the cleaners they send retrieve a suit left in the field while deducting $5000 from his pay. Thus, the actual price of his outfit is unknown. The exceptions to this outfit rule are the Columbian missions from Codename:47 and the Mid-Eastern missions from Silent Assassin. In Codename, he wears guerilla camoflauge in the jungle, while in Silent Assassin he wears a common black outfit, complete with turban.
Trademark weapons Although 47 owns a large and varied arsenal, he is well-known for carrying a couple of 'trademark' weapons. View of the Entrance to the Arsenal, by Canaletto, 1732. ...
The bayonet is used as both knife and spear. ...
The Silverballer The Silverballer is a semi-automatic .45 caliber handgun (.45 ACP ammunition). In the original Hitman: Codename 47, 47 could carry one Silverballer (here referred to as 'Hardballer' instead, and also seemed to have no real significance for 47: it could be purchased like any other weapon at the start of a mission). To hold two, he would have to pick up another first. In later installments, 47 would mostly wield these guns two at a time, yet starting from Hitman: Contracts he would also be able to carry a single Baller equipped with a suppressor. An unlockable weapon in Hitman: Silent Assassin was two suppressed Silverballers. In Hitman: Blood Money 47 can extensively customize the Baller, attaching silencers, scopes, laser sights, and other upgrades to improve performance. It is also possible to modify it with an extended magazine and full-auto modification, essentially converting it into a machine pistol. 47 holding his two Ballers. ...
Walther P99, a semiautomatic pistol from the late 1990s A semi-automatic firearm is a gun that requires only a trigger pull for each round that is fired, unlike a single-action revolver, a pump-action firearm, a bolt-action firearm, or a lever-action firearm, which require the shooter...
A handgun is a firearm small enough to be carried and used in one hand. ...
ACP (Automatic Colt Pistol) is the acronym chosen by Colt to denote its involvement in the design of several pistol cartridges. ...
A custom version of a Colt M1911, made by AMT, and used by 47 in the Hitman series videogames under the names Hardballer, Silverballers, and Ballers ...
Mark 23 with a suppressor AR-15 with Gemtech baffle suppressor (ref) A suppressor (popularly known as a silencer, although no suppressor silences a firearm completely), is a device attached to a firearm to reduce the amount of noise and flash generated by firing the weapon. ...
A machine pistol shares several properties of the semi-automatic handgun and the sub-machine gun. ...
The weapon regularly has immense firepower; a pair of them can send bodies flying several meters. The only exception is Hitman: Contracts, in which the power of the weapon was toned down noticeably. The earlier installments granted the weapon a seven-round magazine, but the capacity was increased to nine cartridges in Hitman: Blood Money, and could even be upgraded to eighteen by the choice of the player. This article does not cite its references or sources. ...
Interestingly, noting that the given name of these pistols is the Silverballer, the atomic number for silver is 47. In chemistry and physics, the atomic number (Z) is the number of protons found in the nucleus of an atom. ...
General Name, Symbol, Number silver, Ag, 47 Chemical series transition metals Group, Period, Block 11, 5, d Appearance lustrous white metal Atomic mass 107. ...
The Fiber Wire The Fiber Wire is a form of garrotte, consisting of a synthetic cord attached to two handles that is used for strangulation. 47 almost always carries this weapon because it will not trigger metal detectors and ensures a quiet, swift kill when properly employed. Typically, 47 will approach his target from behind and slip the weapon over its neck, crushing the windpipe and slicing the jugular vein with a swift jerk, then wrestle the victim to the ground. (In the latest installment it was also used to strangle victims from above when in an elevator. He would carefully bring his trusted 'weapon', lower it to the unsuspecting target's neck and lift him up onto the top of the elevator using his exceptional strength. The target would be strangled to death by the time he is fully lifted.) A garrote (alternative spellings include garotte and garrotte) is a handheld weapon, most often referring to a ligature of chain, rope, or wire used to strangle someone to death. ...
Windpipe redirects here. ...
Jugular vein - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...
Walther WA2000 Sniper Rifle The Walther WA2000 is a rare bullpup configuration sniper rifle. It comes in suppressed and non-suppressed versions. Carl Walther GmbH Sportwaffen is a German arms manufacturer. ...
The Walther WA 2000 bullpup sniper rifle was designed by the Carl Walther GmbH Sportwaffen company from the ground up as a specialised police sniper rifle as opposed to being an adaptation from an existing rifle. ...
The M40, United States Marine Corps standard-issue sniper rifle Sniper rifle is a term most frequently applied to rifles used by military or law enforcement to ensure accurate placement of shots at greater ranges than other small arms. ...
Mark 23 with a suppressor AR-15 with Gemtech baffle suppressor (ref) A suppressor (popularly known as a silencer, although no suppressor silences a firearm completely), is a device attached to a firearm to reduce the amount of noise and flash generated by firing the weapon. ...
The rifle was not clearly considered a trademark of 47 until Hitman: Contracts, in which the gun is carried as a default weapon on several missions. In the earlier games it is more of 'just a weapon among the others'. Whatever else it is obvious that the developers thought highly of it as a weapon; its given name in Hitman 2: Silent Assassin was "Custom Rifle". 47 disguised. ...
The model carried by Agent 47 in Hitman: Blood Money is a special carbon-fiber and polymer model that can be broken down and stowed in a special foil-lined briefcase so it can defeat metal detectors. It can also be upgraded with suppressors, variant ammo, scopes, etc.
Hypodermic Syringe (Anesthetic) - Syringe Poison: Contains a mixture of Sodium Pentothal, Pavulon and Potassium chloride, when mixed together they form a concoction which can kill within 7-10 seconds.
- Syringe Sedative: Contains a powerful tranquilizer, which can knock out a full-grown man in an instant.
Generally an alternative to the fibre wire, the syringe can be used much quicker than the fiber wire. For instance, you can run up to a target from behind and quickly deploy the syringe, while the fiber wire requires a much slower and stealthier movement. They can also be used to inject their contents into food or drinks to sedate or poison targets indirectly. The sedative syringe is essentialy used to avoid unnecessary casualties in order to perform a perfect stealth mission. The Syringe was first introduced in Hitman: Contracts, appearing in it's sedative form. 47 was equipped with one by default, which changed to two of each type in Hitman: Blood Money. A syringe consists of a plunger fitted to a tube, called the barrel, which has a small opening on one end. ...
Sodium thiopental (also called sodium pentothal (™ of Abbott Laboratories), thiopental (or thiopentone) sodium) is a rapid-onset, short-acting barbiturate general anesthetic. ...
Chemical structure of pancuronium Pancuronium bromide is a chemical compound, used in medicine with the brand name Pavulon® (Organon International). ...
The chemical compound potassium chloride (KCl) is a metal halide composed of potassium and chlorine. ...
RU-AP Mine (Remote Explosive) A small, undetectable mine (the acronym RU-AP stands for Remote Undetectable Anti Personnel Mine) that can be placed in certain areas, or dropped on the ground. It has a detonator that can be used in a certain range. The range can be increased by buying an upgraded detonator before the start of a mission. The RU-AP was not introduced until Hitman: Blood Money. Although several types of explosives (remote controlled included) were featured in the earlier games, they were not quite as versatile. In Blood Money, the mine is carried on all missions, and can be placed in briefcases, or in specific points of interest on the map (such as a chandelier in the Paris Opera House) to trigger unfortunate "accidents". The RU-AP mine can also be strategically dropped anywhere on the map. Intelligent NPC's will pick them up and transport them to the nearest security checkpoint, having recognized them as an unidentified object that doesn't belong there. If properly hidden, or at least out of sight, the mine can be a great distraction or direct killing tool. To meet Wikipedias quality standards, this article or section may require cleanup. ...
47's Character Personality Spoiler warning: Plot and/or ending details follow. On the surface, 47 is quite introverted, cold and callous, and seems able to feel compassion only toward himself; He will kill anyone should they fall on his hitlist. He is able to remain calm, controlled, and emotionally detached even in the tightest situations, and always speaks in a formal, controlled manner (with the exception of Hitman: Blood Money, where he shouted "Bitch!" at Diana when she forcibly injected him with a needle from behind). While 47 is not without charm should the situation call for it (notably to manipulate others in order to get closer to his target), in his natural setting he is quite reserved and normally speaks only when absolutely necessary. 47 disguised. ...
One of his mottoes appears to have become "Trust no one." His behavior toward others is generally cold and suspicious, with a few exceptions. He demonstrates a high degree of devotion to Father Vittorio, the Sicilian priest who gave him shelter in Silent Assassin, going so far as to rescue Vittorio from Russian mafia kingpin Sergei Zavorotko even though there was no monetary reward in it for him. He also seems to place at least some trust in his Agency contact, Diana Burnwood, such as being willing to meet her face-to-face, but he is most likely armed. However, on rare occasions, he can also show a surprisingly warm side to his personality. When being raised by Dr Ort-Meyer he befriended a rabbit, and even held a small funeral service after its death. A recurring character in the series, he has shown Lei Ling/Mei Ling (her name was changed to "Mei Ling" in Hitman: Contracts, for unknown reasons) considerable forbearance, rescuing from sex slavery in the first two games, in the second game despite there being no benefit in doing so (in the third game he recollected the events of the first game; as such it might be more accurate to say he has only rescued Lei Ling twice). In Hitman: Blood Money he picks up a small Canary during his travels. Though 47 cares after the Canary, he swiftly kills it in one of the last cut scenes in order to preserve his own life. 47 disguised. ...
Spoilers end here. Morality Spoiler warning: Plot and/or ending details follow. With regard to morality, 47 can put his morals aside at any given time, and appears willing to kill anyone the Agency offers him a contract on; as he says in Hitman: Blood Money: "I can do whatever I'm paid to." While he has been known to show mercy to those he does not have specific orders to kill, he has also demonstrated a willingness to kill innocent civilians if the Agency specifies he should do so (for example, in a cutscene early in Hitman: Contracts, after interrogating a thug 47 knocks him unconscious rather than killing him outright. Yet in Hitman: Blood Money, a cutscene shows 47 murder an innocent mailman to ensure that the man could not betray the contents of the package to anyone else.) In most missions, it is ultimately the player who decides whether 47 will only kill his assigned targets, or slaughter every innocent civilian in sight. Yet, the games generally encourage the player to be stealthy and to minimize civilian and law enforcement casualties. In Contracts, 47's reaction to one single gunshot wound probably indicate he has never been shot before in the official story, thus strengthening his stealthy nature. It has been suggested that Moral reflex be merged into this article or section. ...
A moral is a one sentence remark made at the end of many childrens stories that expresses the intended meaning, or the moral message, of the tale. ...
In Hitman 2: Silent Assassin, 47 confesses his sins of murder to Father Vittorio, and performs an act of Christian symbolism by making the sign of the cross before performing his first hit coming out from retirement. These actions seem to demonstrate that Agent 47 is not entirely devoid of human emotions and ethics. He has, however, not displayed any sign of a religious bias after the events of Silent Assassin, and came to consider leaving such matters behind him in the end. 47's targets are almost always violent criminal masterminds or corrupt politicians. He is usually not assigned to kill innocent individuals, the closest being an assignment to kill a private detective who had failed in his mission and ended up kidnapped by bikers. While much was made of Hitman: Contracts's dark tones of violence and sexuality, some have interpreted it as a sort of moral journey for 47. Some (if not all) of the missions have a sort of moral lesson to all of them; for example, the aforementioned private detective is a target in Rendezvous In Rotterdam; and the game does not shy away from again discussing the meaning behind 47 killing his creators, something which must be a pivotal series of events in his psyche - four of his five "fathers" are again targets in the game. It is never made explicitly clear how 47 reliving these events, some of which are undeniably disturbing, has affected him but presumably they left him rather shaken. One could even go so far as to suggest that the reason for the new "Accident" system is Hitman: Blood Money is part of 47's deliberate effort to distance himself from his work as much as possible. 47 disguised. ...
47 disguised. ...
Spoilers end here. Hitman: Afterlife Planning and filming has begun for Hitman: Afterlife (the Hitman movie), to be released in 2007. Agent 47 will be played by Timothy Olyphant[1]. (Vin Diesel was originally supposed to play Agent 47 but he was dropped off from the project) There has been a movement among fans to get the original voice actor David Bateson, who is also an experienced actor, into the lead role. Bateson, whose looks provided the basis for 47's, strongly desired and campaigned for the role, but lost. Hitman is an upcoming film based on the video game series Hitman. ...
2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD (or CE) era. ...
Timothy Olyphant (born May 20, 1968 in Honolulu, Hawaii) is an American actor. ...
Vin Diesel (born Mark Sinclair Vincent on July 18, 1967) is an American actor, writer, director, and producer. ...
David Bateson is a voice actor, most notably doing the voice of Eidos Hitman series protagonist, Agent 47. ...
References - ^ Hitman movie at the IMDb
Games - Hitman: Codename 47
- Hitman 2: Silent Assassin
- Hitman: Contracts
- Hitman: Blood Money
47 disguised. ...
47 disguised. ...
47 disguised. ...
47 disguised. ...
External links |