Comics Greatest World was an imprint of Dark Horse Comics. It was created to capitalize on the Speculator Bubble of the early 1990s. When the bubble burst, most of the titles were canceled. Ironically enough, Ghost, one of the imprint's more unorthodox titles, managed to survive the longest. It was cancelled in 1998. In the publishing industry, an imprint is a brand name under which a work is published. ... A dark horse candidate is one who is nominated unexpectedly, without previously having been discussed or considered as a likely choice. ... Ghost is a series of comic books published by Dark Horse Comics that chronicled the after-life of Elisa Cameron and her attempts to regain her lost memories as a result of her apparent death. ...
All Comics Greatest World titles took place in a shared universe. Most of the action centered around four cities in a slightly skewed version of America: Arcadia, Steel Harbor, Cinnibar Flats and Golden City. A Shared universe is a literary technique in which several different authors share settings and characters which appear in their respective works of fiction, often referring to events taking place in the other writers stories. ...
Steel Harbor: Ghost is a series of comic books published by Dark Horse Comics that chronicled the after-life of Elisa Cameron and her attempts to regain her lost memories as a result of her apparent death. ...
Cinnibar Flats: Publicity photo from Barb Wire Barb Wire is a comic book series set in a post-apocalyptic world, published by Comics Greatest World, an imprint of Dark Horse Comics. ...
Division 13
Hero Zero
King Tiger
Vortex
Golden City
Rebel
Mecha
Titan
Catalyst: Agents of Change
Other
Mecha Special
Out of the Vortex
Will to Power (crossover maxiseries)
External links
Comics Greatest World at International Superheroes directory.
See Also
Dark Horse Comics Dark Horse Comics is an American comic book publisher, one of the largest independent publishers behind dominant publishers Marvel Comics and DC Comics. ...
The attempted universe creation of Dark HorseComics (Concrete, The Mask), called "ComicsGreatestWorld", began in the summer of 1993; and a majority of the series created for it were gone by winter, 1994.
Her creation is generally credited to writer Jerry Prosser, who had scripted several Comics' GreatestWorld introductory stories; and artist Adam Hughes, who was quickly earning a reputation in what some comic book aficionados call "good girl art" and the rest of the world calls "cheesecake", i.e., drawings of very attractive women.
In fact, she was born with the power to teleport by entering an alien dimension and exiting it in a different location — the legacy of a so-called "nano-virus" connected with Vortex, another Comics' GreatestWorld character.
Originally conceived in 1990, it took three years for the line to be released, which led to an industry-wide perception that it was created to capitalize on the speculator mania of the early 1990s.
All Comics' GreatestWorld titles took place in a shared universe.
The original Comics' GreatestWorld mini-series was comprised of 16 weekly issues divided into four environments, each with four issues.