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Encyclopedia > Commissar Ciaphas Cain

Ciaphas Cain is a character in the fictional Warhammer 40,000 universe; a Commissar of the Imperial Guard. Cain is the main character of Sandy Mitchell's novels published by the Black Library. The Cain Trilogy currently stands at 4 titles; For The Emperor, Death Or Glory, Caves of Ice, and The Traitor's Hand. The novels are written from a first person perspective of the main character in a memoir style similar to Dan Abnett's Eisenhorn trilogy. Cover of the Warhammer 40,000 4th edition rulebook This article is about the tabletop miniature wargame and the fictional universe in which it is set. ... A political commissar is an officer appointed by a communist party to oversee a unit of the military. ... A Cadian Shock Troopers squad In the tabletop strategy game, Warhammer 40,000, the Imperial Guard are the largest body of fighting men and women in the 41st Millennium Imperium. ... The Black Library is a division of Games Workshop devoted to publishing novels, art books, background books and graphic novels set in the Warhammer Fantasy world and the Warhammer 40,000 universe. ... A miniature of Gregor Eisenhorn Inquisitor Gregor Eisenhorn is a fictional character created for the science-fantasy game Inquisitor by Games Workshop. ...

For many Cain is a hero, but ironically this is not a view that he agrees with. However, he enjoys this image and holds to it publicly but goes against his better judgement in doing this on several occasions. His view of himself is one of cowardice and lack of luck, forgetting the heroism that he displays on occasion. Ironically, even though most of his actions are based on cowardice and self-preservation, through some strange series of events, all of these actions are considered acts of heroism by those around him.


It has been suggested that in many ways Cain is the equivalent of George MacDonald Fraser's character, Flashman. The awe-inspiring image held by others contrasts with his cowardly nature in excerpts from histories of his time. Cain's cynical views of his society and that which he holds sacred are also reminiscent of his aforementioned counter part. Although he believes in the Emperor, he must show a piety that he does not truly feel in public. Privately, Cain has the cynical view that the Emperor has better things to do than look out for him or anybody else, like keeping the galaxy together. George MacDonald Fraser (born 1926 in Carlisle, England) is a writer of Scottish descent. ... Harry Paget Flashman is a fictional character originally created by the author Thomas Hughes in his semi-autobiographical work Tom Browns Schooldays, first published in 1857. ...


Cain's past is shrouded in mystery. There is no official documentation on where he was born or what his past life was. However, from his writings, it can be inferred that he was raised on a hive world and his parents both served in the Imperical Guard. Eventually, after a very eventful tour of duty as a Commissar, Cain retired and was appointed as a tutor to the Schola Progenium. However, he was momentarily pulled out of retirement during Abaddon's Thirteenth Black Crusade and managed to defend a world against Chaos forces with only himself and a handful of his cadets. He then retired again after the Black Crusade and began to write his memoirs. At the point where he writes his memoirs, Cain is about two hundred years old.


His most famous actions include his transformation of the 597th Valhallans regiment into a reputable fighting force. With them he fought against many enemies of the Imperium, such as Orks, Necrons and even the forces of Chaos. Before his intervention, the regiment in question was newly formed from from the remnants of two older regiments. Unable to co-operate, Cain solved their problem by making himself their common enemy. He gradually gained the respect of troopers and their officers through his actions here. The Imperial Guard is a fictional military organisation in the Warhammer 40,000 universe. ... A mob of Ork Boyz The Orks are a race from the fictional Warhammer 40,000 universe. ... In the table-top wargame Warhammer 40,000, the Necrons are a mysterious race of skeletal warriors that have lain dormant in their stasis-tombs for millions of years. ... In Games Workshops Warhammer 40,000 and Warhammer Fantasy fictional universes, Chaos refers to the often malevolent entities which live in The Warp, composed mostly of Daemons, but also includes those mortals who have thrown in their lot with the daemons, ranging from simple peasants and/or labourers, to...


Ironically, even though Cain seeks to find some safe, quiet post, he is one of the most combat-experienced commissars in the Imperium prior to being attached to the 597th. Some of his many exploits include being a liaison to a Space Marine chapter, clearing a space hulk of Tyranids, assaulting a Necron tomb, fighting and bringing together the scattered PDF from a world and then driving off the Orks and almost being seduced by a Chaos witch, not to mention being stuck on a Dark Eldar slave ship, which he frequently refers to. These experiences have proven invaluable in helping him fight (or run away from) the enemies of the Imperium.

Notable Associates

  • Jurgen – a constant member of Cain's retinue, this veteran guardsman never let his commander down. He is a "blank", or a psychic null; this talent saved them both on more than one occasion. Jurgen has complete loyalty to Commissar Cain, and his unwaivering dedication to him has helped both of them through many dangerous situations. Commissar Cain is always aware of Jurgen's presence on account of the man's strange smell, one that many find to hard to stand, although Cain has grown used to it through his years of service with him. After an incident on Gravalax, Jurgen always carries a meltagun as his primary weapon, which has gotten him and Cain out of many tight spots. Cain finds Jurgen an excellent aide, as Jurgen has a 'singular lack of imagination', one which he made up in doggedly following Cain's orders, as he always thinks of them as for the good of the Imperium, something which Cain finds extremely useful,especially when doing things of a dubious nature. He is also, quite frequently hit on the head in the line of duty.
  • Inquisitor Amberley Vail – an inquisitor who worked with Cain on many occasions. It has been suggested that their relationship is more than just a professional one, and Cain appears to care for her a great deal. However, like all inquisitors, Amberly takes her job very seriously and would not hesitate to kill Cain if he poses a threat to the Imperium. Inquisitor Vail appears as an active character For The Emperor. Inquisitor Vail also contributes to the other books in the series, acting as editrix of Cain's memoirs. Vail's contributions are confined to editorial forewords and wry footnote comments mainly concerning Cain's poorly disguised attraction to her mingled with fear of her status as an inquisitor, as well as excerpts from other accounts of the campaigns that Cain's writings focus on.
  • Jenit Sulla – Sulla started out as a lieutenant with the 597th Valhallan Imperial Guard and rose to become the first and only Lady General of the Imperium. Excerpts from her memoirs are interspersed with the writings of Cain by his editrix, mostly for ironic counterpoint. Unlike Cain's own writing, Sulla's writings are very bad, and she is unable to see that Cain dislikes her. Sulla's name may well be a reference to Lucius Cornelius Sulla, a Roman politician and dictator. It is evident that Cain dislikes Sulla due to her aggressive and gung-ho attitude, which would most likely get him killed, and often finds her annoying. Cain continually flings barbs at everything from Sulla's overeagerness to her appearance in his writings, often describing her facial features as being akin to those of 'a petulant pony'.
  • Colonel Kasteen and Major Broklaw - The regimental commander and second-in-command of the 597th Valhallans respectively, Kasteen and Broklaw have both proven to be a very able commanders in combat, whether it be against Tyranids, Orks, or Chaos. Both officers have a very deep respect for Cain, and absolutely trust his opinion on any matter. Both officers also have a deep respect for each other, despite their previous gender and unit animosity.
  • Divas - A member of the 12th Artillery Regiment, Cain's unit prior to being reassigned to bridgade HQ and the 597th, Divas is probably the closest thing Cain has to a best friend. Actually, he is really the only trooper in the 12th that really has any sort of personal connection to Cain, due to Cain's desire to remain in obscurity. Divas is a young and gung-ho Imperial Guardsman and is always eager to fight the enemies of the Imperium head on, traits that Cain finds annoying and dangerous. However, like many of his personal relationships, Cain may have a deeper connection to Divas than he realizes or admits.

The Inquisition (formally The Holy Orders of the Emperors Inquisition) is a secret organisation in the Warhammer 40,000 universe. ... The Inquisition (formally The Holy Orders of the Emperors Inquisition) is a secret organisation in the Warhammer 40,000 universe. ... A Lieutenant is a military, paramilitary or police officer. ... The Imperial Guard is a fictional military organisation in the Warhammer 40,000 universe. ... A Cadian Shock Troopers squad In the tabletop strategy game, Warhammer 40,000, the Imperial Guard are the largest body of fighting men and women in the 41st Millennium Imperium. ... A memoir, as a literary genre, forms a sub-class of autobiography. ... Lucius Cornelius Sulla Felix (Latin: L·CORNELIVS·L·F·P·N·SVLLA·FELIX)[1] (c. ... The Roman Forum was the central area around which ancient Rome developed. ... A politician is an individual who is a formally recognized and active member of a government, or a person who influences the way a society is governed through an understanding of political power and group dynamics. ... Dictator was the title of a magistrate in ancient Rome appointed by the Senate to rule the state in times of emergency. ...

References

Warhammer 40,000 Articles
Main Armies

Chaos | Daemonhunters | Dark Eldar | Eldar | Imperial Guard
Ork | Necron | Space Marines | Tau | Tyranid | Witch Hunters | more... Cover of the Warhammer 40,000 4th edition rulebook This article is about the tabletop miniature wargame and the fictional universe in which it is set. ... In Games Workshops Warhammer 40,000 and Warhammer Fantasy fictional universes, Chaos refers to the often malevolent entities which live in The Warp, composed mostly of Daemons, but also includes those mortals who have thrown in their lot with the daemons, ranging from simple peasants and/or labourers, to... In the fictional Warhammer 40,000 universe, the Daemonhunters (formally known as the Ordo Malleus) are one of the three Ordos of the Holy Emperors Inquisition. ... A squad of Dark Eldar Warriors In the fictional universe of Warhammer 40,000, the Dark Eldar are a Kindred of the Eldar, an ancient and advanced race of elf-like humanoids. ... In the fictional universe of Warhammer 40,000, the Eldar are a race of elf-like humanoids. ... A Cadian Shock Troopers squad In the tabletop strategy game, Warhammer 40,000, the Imperial Guard are the largest body of fighting men and women in the 41st Millennium Imperium. ... A mob of Ork Boyz The Orks are a race from the fictional Warhammer 40,000 universe. ... In the table-top wargame Warhammer 40,000, the Necrons are a mysterious race of skeletal warriors that have lain dormant in their stasis-tombs for millions of years. ... A squad of Space Marines from the Dark Angels chapter The Space Marines are one of the major forces available in the table-top wargame Warhammer 40,000. ... In the universe of Games Workshops table-top wargame Warhammer 40,000, the Tau are an alien race, inhabiting a small but dense region of space on the eastern edge of the Milky Way Galaxy, roughly 300 light years in diameter. ... In the fictional Warhammer 40,000 universe, Tyranids are a locust-like swarm of aliens which come in many shapes and sizes. ... When the people forget their duty they are no longer human and become something less than beasts. ...



 

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