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Tolkien computer games (154 words) |
 | In time, these novels became one of the main sources of inspiration for the growing role-playing hobby, which in turn came to inspire many of the pioneer computer game programmers during the seventies. |
 | These pages, created as a homage to Tolkien and to the many devoted people who brought Middle-earth to new life with their computers, are designed to be a source of reference for the computer-gaming Tolkien fan. |
 | All in all, there are more than 100 games known to me and you can search for the ones you are interested in by means of several different criteria. |
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Game Studies - Computer Games as a Part of Children's Culture (7497 words) |
 | This may indicate that video and computer games are important media to pass the time between other activities and to fill somehow empty parts of the day. |
 | Computer games do play an important role in situations when children are bored, have to wait or have the impression there is nothing else to do. |
 | The relevance of computer games (and maybe also television) in the everyday life of children may therefore be seen as a measure for the relevance of individualized "gaps" in the late modern (or postmodern) timetables of children. |