Condemned is a bloody brilliant place to start, too, because it takes advantage of its newfound power in an interesting way.
Targeted at "next-generation consoles" (told ya) and PC, it's basically going to be out on Xbox 2 later this year from what I can fathom, and it aims to take full advantage of the fact that it can afford to look and feel enormously detailed every step of the way.
You're in pursuit of just the one target, but each area will also be teeming with that location's "condemned", unfortunate characters who range from indignant squatters to horrendously disfigured shut-ins who strongly object to your choice of pathway.
Condemned: Criminal Origins is a video game developed by Monolith Productions and published by Sega for the Xbox 360.
In Condemned: Criminal Origins, players take the role of Ethan Thomas, an FBI forensic investigator who becomes trapped in the condemned sections of an unnamed American city while hunting a deadly serial killer.
Condemned directly involves the player in crime scene investigations, offering the ability to, at the press of a context-sensitive button, call upon a suite of forensic tools to find and record evidence.