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Encyclopedia > Core Design
Core Design
Type Private
Founded 1988
Headquarters Flag of the United Kingdom, Derby, United Kingdom
Key people See Below
Industry Computer and video game industry
Products Video games
Owner Eidos
Employees 0

Core Design is a video game developer best known for creating the popular Tomb Raider series. Core Design was set up in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps, Dave Pridmore, Jeremy Smith and Greg Holmes. Most were former employees of Gremlin Graphics. Image File history File links No higher resolution available. ... A private company is a company that is independently owned. ... Image File history File links Flag_of_the_United_Kingdom. ... Derby (pronounced dar-bee ) is a city in the East Midlands of England. ... This does not cite its references or sources. ... This article is about computer and video games. ... Eidos Interactive is a publisher of video and computer games with its parent company based in England. ... This article is about work. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Tomb Raider logo. ... Gremlin Interactive was a British software house based in Sheffield and working mostly on the personal computer and Amiga market. ...


The studio is based in Derby, a city in the United Kingdom. It is owned by Eidos Interactive, having been part of distribution company CentreGold when it was acquired by Eidos in 1996. Eidos subsequently sold most of CentreGold, but retained US Gold the owners of Core Design. Derby (pronounced dar-bee ) is a city in the East Midlands of England. ... Eidos Interactive is a publisher of video and computer games with its parent company based in England. ... CentreGold was a three-way partnership between two video game publishers ( U.S. Gold and CentreSoft) and a video game developer ( Core Design). ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... This article is about a video game company. ...


Jeremy Smith resigned from Core Design on 15 July 2003.[1] is the 196th day of the year (197th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...


On May 11, 2006 it was announced that Core's assets and staff were sold to independent development group Rebellion. Eidos still owns the Core brand and IP, including those of Tomb Raider. It is unlikely there will be any more new games under the Core Design banner, however an 'Atari'-like regeneration of the name and re-branding of existing games is possible (see Infogrames). is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Rebellion Developments is a British computer games company, based in Oxford, who are most famous for the first Aliens versus Predator game. ... For the 2006 film, see Intellectual Property (film). ... This article is about the corporate game company. ... Infogrames Entertainment SA (IESA) is an international holding company headquartered in Lyon, France. ...

Contents

Games

Core Design had developed numerous games, including the following titles:

Banshee is a vertically scrolling 2D shoot-em-up computer game that was released on Amiga A1200 and CD32 in 1994 by Core Design. ... Bc Racers is a racing game released by Core Design in 1993 and released by the company as freeware in 1995 (PC version). ... Buba N Stix is a 2-D sidescroller on the Mega Drive/Genesis designed by Core Design and relased by Tengen in 1993. ... A platform game released by Core Design in 1990. ... Chuck Rock (Genesis version) Chuck Rock is the name of a video game released for various home computer and console systems and produced by Virgin Interactive. ... Corporation is a console game for the Sega Genesis, published by Virgin Games. ... Curse of Enchantia is a fantasy point-and-click adventure game with comedic elements, created by Core Design, and initially released in 1992 for DOS and Amiga systems. ... Fighting Force is a 1997 3D beat em up developed by Core Design and published by Eidos in the same lines of classics such as Streets of Rage and Double Dragon. ... This article is about the physical art. ... Heimdall is an action-adventure computer game developed by a team called The Eighth Day and published by Core Design. ... This Game is Based of the 90s movie HOOK Pan has grown up, and forgotton his roots. ... Game of herding. ... Jaguar XJ220 is a pseudo-3D racing game released by Core Design for the Amiga in 1992. ... For the anime, see Dirty Pair. ... Rick Dangerous was the character in two platform games released by Core Design (the makers of Tomb Raider) in the 80s. ... Soulstar is a pseudo 3D space shooter in a similar vein to Nintendos Star Fox, released in 1994 for the Sega Mega CD. // The game is a scrolling shooter viewed from a behind-the-ship 3D perspective incorporating a Mode 7 style graphical effect. ... Thunderhawk is a helicopter combat simulator game released by Core Design for the Amiga, Atari ST and IBM PC (DOS) in 1991, and for the Sega Mega-CD (Sega-CD in the US) in 1993. ... For the movie staring Angelina Jolie, see Lara Croft: Tomb Raider. ... Universe is a graphical sci-fi, futuristic adventure game, originally released in 1994 and published by Core Design as their second and last effort in the genre. ... Wolfchild is a computer game of the so-called scrolling shooter type. ... Wonder Dog is the name of a Sega CD side-scrolling adventure game and it is also one of the first games developed of the system. ...

Tomb Raider

The company is most widely known for the Tomb Raider series, created by Toby Gard and Paul Howard Douglas, which was released in 1996 and followed by several sequels. The success of Tomb Raider and its subsequent sequels played a huge part in keeping Eidos Interactive financially solvent. In 2003, however, parent company Eidos moved development of the Tomb Raider franchise from Core Design to Crystal Dynamics, another Eidos-owned studio,[2] after the sixth instalment, Tomb Raider: The Angel of Darkness, was met with mixed reactions by reviewers and was not a large commercial success. This prompted three key members of the Core Design team to leave the company and establish a game development team of their own, Circle Studio. One employee has subsequently returned to Core. Toby Gard is a former computer game character designer (the original designer of Lara Croft) at Core Design, the company that developed the popular Tomb Raider video game series until Tomb Raider: Angel of Darkness. ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... Eidos Interactive is a publisher of video and computer games with its parent company based in England. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Crystal Dynamics is an American video game developer based in the San Francisco Bay Area. ... Circle Studio is a video game developer located in Derby, United Kingdom. ...


Other titles

Core Design have continued developing games such as the PSP title Smart Bomb, which turned out to be a mass market title thus receiving criticism from reviewers. This game was later tweaked and re-released in Asia where it garnered a much better reception.[citation needed] The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... BOLT-117 laser guided bomb Precision-guided munitions (smart munitions or smart bombs) are self-guiding weapons intended to maximize damage to the target while minimizing collateral damage. Because the damage effects of an explosive weapon scale as a power law with distance, quite modest improvements in accuracy (and hence...


Core staff are working with the Rebellion studio, starting work on a sequel to Shellshock[citation needed].


Tomb Raider Anniversary

In June 2006 screenshots were released showing development of a PSP version of an anniversary edition of the original Tomb Raider, developed by Core Design. Days later, SCI, the by-now owners of Eidos Interactive, issued a press release announcing that Crystal Dynamics would be producing the game, rather than Core Design.[3]


Tomb Raider film royalties

When Paramount Pictures wanted to adapt Lara Croft's story for the big screen, it entered into negotiations with Core Design and Eidos. Among other provisions, the contract is believed to have awarded Eidos only a few million dollars as a licensing fee, but no share of the film's takings. Core Design felt it was more important to secure merchandising rights over any share of box office takings. Image File history File links Question_book-3. ... Paramount Pictures Corporation is an American motion picture production and distribution company, based in Hollywood, California. ... Lara Croft is a fictional British video game character and the heroine of the Tomb Raider series of video games, movies, and comic books. ... Eidos Interactive is a publisher of video and computer games with its parent company based in England. ...


Paramount Pictures invested $80m in making the film, which grossed over $130m in US box office alone (international box office grosses were between $250-300m). It is unknown how many toys and other crossover merchandise were manufactured, nor how many were sold. Paramount Pictures Corporation is an American motion picture production and distribution company, based in Hollywood, California. ...


At the time the movie was released, there was some criticism that no tie-in game was planned for simultaneous release. This choice was explained by Core Design stating that they believed the mere appearance of a major motion picture based on a video game character would help sell further copies of the existing Tomb Raider[citation needed] titles—as indeed it did. For the movie staring Angelina Jolie, see Lara Croft: Tomb Raider. ...


Relationship with Sony

Core had a brief history of producing titles for the Sega consoles (Thunderhawk for Sega CD was arguably one of a handful of games that took advantage of the platform). After the release of the original Tomb Raider, which had debuted on the Sega Saturn platform ahead of the PlayStation version (they had been developed simultaneously) Sony Computer Entertainment recognised the game's huge popularity and the potential mass appeal of future Tomb Raider titles. They offered Core Design and Eidos Interactive an exclusivity agreement, to ensure that the first sequel would not be developed for either the Saturn or the N64. The full terms of this offer have never been revealed, but it is likely to have included either a lump sum cash offer, a reduction in the third-party royalty rate or a contractual cross-promotional agreement (perhaps even all three). This article is about the video game company. ... The Sega Mega-CD (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia, and Japan. ... For the movie staring Angelina Jolie, see Lara Croft: Tomb Raider. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Sony Computer Entertainment, Incorporated ) (SCEI) is a Japanese video game company specializing in a variety of areas in the video game industry, mostly in video game consoles and is a full subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan. ... An N64 (with Super Smash Bros. ...


By making the PlayStation the only console with Tomb Raider II, Sony Computer Entertainment was able to benefit by attracting new PlayStation owners leveraging Tomb Raider as a killer application and using Lara Croft as a marketing character along side Sony's own first party characters. Core Design also had the advantage of developing only for a single console, rather than several at once. This exclusivity agreement was further extended to cover the third game in the series. The fourth and fifth games in the franchise, Tomb Raider: The Last Revelation and Tomb Raider: Chronicles respectively, were also released for the Sega Dreamcast. Tomb Raider II is a video game in the Tomb Raider series, and is the sequel to Tomb Raider. ... A killer application (commonly shortened to killer app), in the jargon of computer programmers and video gamers, has come to mean any program, particularly a minor one, that is ingeniously coded or unexpectedly useful. ... In the video games industry, a first-party developer is a developer who is part of a company that actually manufactures a video game console. ... The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark and Guppy during development) is Segas last video game console and the successor to the Sega Saturn. ...


References

  1. ^ http://www.gamepro.com/news.cfm?article_id=30220
  2. ^ http://news.bbc.co.uk/1/low/england/derbyshire/3112271.stm
  3. ^ http://www.kotaku.com/gaming/psp/tomb-raider-10th-anniversary-edition-cancelled-announced-181505.php

External links

  • Moby Games listing
  • Core Design Sell Off


 

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