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Encyclopedia > Crash Bandicoot series

Crash Bandicoot is a popular video game series created by Andy Gavin and Jason Rubin. The games are mostly set in N. Sanity Island, although other locations are common. The main games of the series are largely platform games, but the majority of the games are spin-offs in different genres. The series has sold 40 million copies and having 14 games as of 2007.[1] Namcos Pac-Man is one of the most popular video games ever made. ... Andy Gavin is a programmer notable for co-founding the Naughty Dog video game company in 1986. ... Jason Rubin (b. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... To meet Wikipedias quality standards, this article may require cleanup. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...

Contents

Overview

Games in the Crash Bandicoot series feature an Eastern Barred Bandicoot named Crash as the central playable character and protagonist. Crash's quiet life on N. Sanity Island is often interrupted by the main antagonist in the series, Doctor Neo Cortex, who created Crash and now wants nothing more than his demise. It's usually up to Crash to defeat Cortex and foil any world domination plans he might have. Binomial name Gray, 1838 The Eastern Barred Bandicoot (Perameles gunni), lives in grassland and grassy woodlands of south Victoria and Tasmania in Australia. ... Crash Bandicoot, or simply Crash, is a popular video game character of Naughty Dogs Crash Bandicoot series created by Andy Gavin and Jason Rubin. ... A protagonist is the main figure of a piece of literature or drama and has the main part or role. ... For other uses, see Antagonist (disambiguation). ... This article is about the video game character. ...


The first three Crash games, as well as several subsequent Crash games were platform games. There are Aku Aku copy masks sparsely scattered throughout the levels. Collecting an Aku Aku mask while Crash already has one turns the one he has gold. Collecting another mask while Crash has a gold one grants Crash limited-time invincibility, after which the mask reverts to being gold. Getting hit will reduce the mask from gold to normal or from normal to nothing. If Crash gets hit when he does not have a mask, he will meet his end in a sometimes comical animation. To meet Wikipedias quality standards, this article or section may require cleanup. ...


In some of the Crash platformers, not including the original, some levels have a skull platform. Stepping on it brings Crash to what many consider a difficult part of the level. To be able to use the platform, Crash must not have died before reaching it or having the crates gem of the level and replaying it. The benefit to stepping on a skull platform is the acquisition of special game items called gems that are like the crates gems or of colors and these open difficult parts on other levels.


Main collectables include 'Wumpa Fruit', healthy forest fruit grown from Wumpa Trees in which adds an additional life to Crash and company when 100 are obtained. Other, more valuable goodies include Gems (rare jewels often discovered by smashing open every crate in a level or on an alternate path) and Crystals - the most common found jewel in which one appears per every level, often contributing to the main story at hand. The only other collectables to note are Time Relics, featured from Crash Bandicoot: Warped and most other Crash games after (collected by racing a level's time trial) and trophies, which are featured in Crash Team Racing, Crash Nitro Kart and Crash Bash.


Obstacles in Crash's path include animal-like creatures and other badguys, Doctor Neo Cortex's lab assistants, various machinery, and physical barriers. To surmount these, Crash can use his jump move and his spin attack. In Crash platformers after the first, he can also do a body slam, slide, duck, crawl, and perform an extra-high jump by sliding or ducking and then jumping. Starting with Crash Bandicoot: Warped, Crash can also collect a special move after defeating each boss.


Most of the Crash Bandicoot series each contain around 25 levels of gameplay, each level becoming higher difficulty, most times requiring special moves obtained from defeating bosses, this fact not referring to the original Crash Bandicoot. This does not include the hidden levels, where bonus items can be obtained.


Crates

There are crates scattered throughout the levels. Most crates contain some bonus. Some have wumpa fruits in them, and collecting 100 of the game's "Wumpa Fruit" gives the player an extra life. Others have Aku Aku masks or extra lives.


The player can get one gem per level by breaking all of the crates in one level. Most gems are white, but some are colored. In the original Crash Bandicoot, but in none of its sequels, some gems acquired by breaking all of a level's boxes are colored. The remaining white and colored gems must be collected by finding and touching them. They are invariably positioned in an area that is difficult to reach. These colored Gems in the later Crash games, asides Twinsanity, are often obtained via completing the Skull paths (mentioned earlier) or particularly harder, secret routes.


In addition to crates that provide bonuses, there are also TNT crates. If Crash attacks one, he loses a life. If he jumps on one, a three second countdown is started, after which the TNT crate explodes. Some TNT crates are useful to clear obstacles. Some crates have on them an arrow pointing upwards. Landing on one will spring Crash into the air, much like a trampoline does. R-phrases S-phrases Related Compounds Related compounds picric acid hexanitrobenzene Except where noted otherwise, data are given for materials in their standard state (at 25 Â°C, 100 kPa) Infobox disclaimer and references Trinitrotoluene (TNT) is a chemical compound with the formula C6H2(NO2)3CH3. ... For other uses, see Trampoline (disambiguation). ...


With the exception of the original, there are Nitro crates in all Crash platformers except Crash Bandicoot 1. If Crash touches one, he loses a life. A notable exception is in 'Crash Bandicoot: The Wrath of Cortex" where the special ability 'creep' allows the player to walk along the top of nitro crates, but not fall on them, or touch them in any other way. Attacking a metal green crate with an exclamation mark on it destroys all of a level's Nitro crates. Nitroglycerin (NG), also known as nitroglycerine, trinitroglycerin, and glyceryl trinitrate, is a chemical compound. ...


Also present in all Crash platformers except for the original are normal crates that are protected by a metal gridlock surrounding their edges normally destroyed by using the body slam move.


Beginning with the third Crash game, Crash Bandicoot: Warped, some crates are shifting crates, also known as 'slot crates'. They shift among different kinds of crates. The rate at which a shifting crate changes gradually increases, until finally the crate becomes metallic and indestructible. For destroying these crates, an aku aku, a life or nothing can be obtained.


Also present in the newer Crash Bandicoot games, there are Time Trial crates, which can only be found on levels when in Time Trial mode. Breaking any of these crates will stop the watch that counts your time to complete the level for a limited amount of time. Depending on the number on the crate (1, 2, or 3), the watch will stop for that number of seconds until continuing counting.


History

The first game, Crash Bandicoot, was released in the United States in 1996. The game was looked upon in a positive light due to its innovations such as a large number of level themes, the three different types of bonus levels rather than just one, and a number of gameplay elements that do not appear to belong to an integrated whole, such as the awkward face icons. This experimental appearance may have been because the game was a pioneer of a new series, and the developers may have been testing several ideas to see if they would work well in future Crash games. The game was released for the PlayStation. Group Hug Hint Guide Artwork. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...


The second game, known as Crash Bandicoot 2: Cortex Strikes Back, was released in the Halloween of 1997, and departed from some of the concepts of the first game, the most notable being the exchange of the Super Mario Bros. 3-esque map screen for a group of hub rooms called "Warp Rooms" with each containing five levels, which follow the same straightforward layout of the first game, and one boss. It has overall been better received than its predecessor,[1] in part because it allowed the user to save game progress any time while in the central area ("warp room"). In the first game, this was only possible after successful completion of a bonus level. The game was released on the PlayStation. Crash Bandicoot 2 Crash Bandicoot 2: Cortex Strikes Back is a platform game made by Naughty Dog for the PlayStation. ... This article is about the holiday. ... For the band, see 1997 (band). ... Super Mario Bros. ...


Exactly one year later, Crash Bandicoot: Warped introduced more new concepts, including a time trial mode and new moves that can be obtained after a boss is defeated. The game was also the first in the series to use the then-new DualShock controller, with the rumble effect being used frequently in the game. The game is still considered the pinnacle of the series today, being named one of the best platformers of all time.[2] The game was released for the PlayStation. Crash Bandicoot: Warped Crash Bandicoot: Warped is a platform game made by Naughty Dog for the PlayStation. ... The DualShock (officially DUALSHOCK and occasionally referred to as Dual Shock) is the standard game controller available for the PlayStation and PlayStation 2 video game consoles. ...


The next game, Crash Team Racing, was the first racing game of the series and the last made by Naughty Dog. After the game's release in 1999, Naughty Dog left Universal Interactive Studios to become an in-house developer for Sony Computer Entertainment America and create their other trademark series, Jak and Daxter. The game appeared for the PlayStation. Crash Team Racing , Crash Bandicoot Racing) is a racing game published by Sony Computer Entertainment and developed by Naughty Dog for the PlayStation. ... Jak and Daxter is a video game franchise originally developed by Naughty Dog for the PlayStation 2 that is named after its own protagonists. ...


After another year, the U.K.-based video game developer Eurocom released the party game Crash Bash, which retained the Warp Room concept of Crash Bandicoot 2, but was met with mixed reviews. It was the last game in the series for the PlayStation. Eurocom is also the name of an Israeli telecommunications company [1] and a Canadian computer maker. ... Crash Bash, released in Japan as Crash Bandicoot Carnival ) is a party game developed by Eurocom, the first Crash game not to be developed by Naughty Dog. ...


The next installment of the main series, Crash Bandicoot: The Wrath of Cortex, was released in 2001 making it Crash's first multi-platform release, much to the disdain of fans. The game was also criticised for bringing almost nothing new to the series, the most common criticism of the game. The game was released for the PlayStation 2, Xbox and Nintendo GameCube. PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...


The next two games, Crash Bandicoot: The Huge Adventure and Crash Bandicoot 2: N-Tranced, were released one year apart from each other. These games use a side-scrolling concept instead of the straightforward view of the console games. Fans criticise the two side-scrolling games for creating a large plot hole in the series as a whole, due to N-Tranced's inclusion of the Crunch character from The Wrath of Cortex. Thus, the games are mostly considered in an alternate universe from the main series. The games were released on the Game Boy Advance. Crash Bandicoot: The Huge Adventure is a platform game made by Vicarious Visions for the Game Boy Advance. ... It has been suggested that this article or section be merged with Side-scrolling game. ... Crunch Bandicoot ) is a fictional video game character from the Crash Bandicoot series, and one of the main antagonists of Crash Bandicoot: The Wrath of Cortex. ... Crash Bandicoot: The Wrath of Cortex, released in Japan as Crash Bandicoot 4: Sakuretsu! Majin Power , lit. ... “GBA” redirects here. ...


The next racing game, Crash Nitro Kart, was also released on multiple platforms in 2003 as an indirect sequel to Crash Team Racing. The game was released for the PlayStation 2, Xbox, Nintendo GameCube and Game Boy Advance. It became the first Crash game released on the N-Gage. Crash Nitro Kart, released in Japan as Crash Bandicoot: Bakuso! Nitro Kart ) is a racing game for the PlayStation 2, GameCube and Xbox consoles that was released in 2003. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Crash Team Racing , Crash Bandicoot Racing) is a racing game published by Sony Computer Entertainment and developed by Naughty Dog for the PlayStation. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... This article is about the hand-held telephone. ...


Next in the handheld series came Crash Bandicoot Purple: Ripto's Rampage, was a crossover game featuring Spyro of Spyro the Dragon game. The game was considered below-average by fans, who deemed the crossover cheesy and the game way too short. The game received mixed reviews by critics. However, this game is considered non-canon, due to the Spyro series' reboot with The Legend of Spyro: A New Beginning and Nina's appearance (as well as her mannerisms). The game was released for the Game Boy Advance. This article is about the video game character. ...


On September 2004, Traveller's Tales released Crash Twinsanity just months after Ripto's Rampage. Twinsanity was a major deviation from the previous Crash gameplay, focusing on a new free-roaming environment instead of the straightforward gameplay of the past. It also marked the first time Cortex was a playable character in a platformer game. The game was released for the PlayStation 2 and Xbox. For other uses, see September (disambiguation). ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Travellers Tales Ltd is a British software house established in 1990 and based in Knutsford, Cheshire. ... Crash Twinsanity, released in Japan as Crash Bandicoot 5: Eeee Crash to Cortex no Yabou?!? , lit. ... Crash Twinsanity, released in Japan as Crash Bandicoot 5: Eeee Crash to Cortex no Yabou?!? , lit. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...


On October 2005, Crash Tag Team Racing arrived as the third racing game of the series. The game once again encorporated the free-roaming element of Twinsanity, along with including an option to clash with another driver to form one larger car. However, the boss races from the previous two racing titles are absent from this game. The game was released for the PlayStation 2, Xbox, Nintendo GameCube and, for the first time in Crash's history, the PlayStation Portable. For other uses, see October (disambiguation). ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Crash Tag Team Racing, released in Japan as Crash Bandicoot: Gatchanko World ) is a racing game for three of the four sixth generation video game consoles and the PlayStation Portable. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...


To celebrate Crash's 10th anniversary, Crash, Boom, Bang! was released on October 2006. The title was Crash's second party game, and followed a more Mario Party-esque format than its predecessor. However, many feel the Crash license was largely cosmetic, and the minigames were dull. The game was the first Crash title released for the Nintendo DS. Crash, Boom, Bang! is the second party game (after Crash Bash) in the Crash Bandicoot series, set for release around October 20, 2006 for Nintendo DS. It is to be developed by Dimps. ... For other uses, see October (disambiguation). ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the first game in the series. ... NDS redirects here. ...


In October 2007, Crash of the Titans, was released. The game mainly focused on the concept of stunning your opponents and "jacking", or taking control of them. The characters underwent extreme appearance changes which received mixed opinions from fans. The game was the first in the series to be released for the Wii and Xbox 360. It was also released for the PlayStation 2, PlayStation Portable, Crash of the Titans is an action-adventure game published by Sierra Entertainment and developed by Radical Entertainment for the Wii, Xbox 360, PlayStation 2, and PlayStation Portable; the Nintendo DS and Game Boy Advance versions of the game were developed by Amaze Entertainment. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... PS2 redirects here. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...


Installments

Naughty Dog era

Group Hug Hint Guide Artwork. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... Crash Bandicoot 2 Crash Bandicoot 2: Cortex Strikes Back is a platform game made by Naughty Dog for the PlayStation. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... For the band, see 1997 (band). ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Crash Team Racing , Crash Bandicoot Racing) is a racing game published by Sony Computer Entertainment and developed by Naughty Dog for the PlayStation. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... This article is about the year. ...

Eurocom/Traveller's Tales/Vicarious Visions era

Crash Bash, released in Japan as Crash Bandicoot Carnival ) is a party game developed by Eurocom, the first Crash game not to be developed by Naughty Dog. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... PS2 redirects here. ... “GBA” redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Crash Bandicoot: The Huge Adventure is a platform game made by Vicarious Visions for the Game Boy Advance. ... “GBA” redirects here. ... Also see: 2002 (number). ... “GBA” redirects here. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... “GBA” redirects here. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Crash Nitro Kart, released in Japan as Crash Bandicoot: Bakuso! Nitro Kart ) is a racing game for the PlayStation 2, GameCube and Xbox consoles that was released in 2003. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... “GBA” redirects here. ... This article is about the hand-held telephone. ... Crash Twinsanity, released in Japan as Crash Bandicoot 5: Eeee Crash to Cortex no Yabou?!? , lit. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... Several examples of non-folding mobile phones. ...

Dimps/Radical Entertainment era

Crash Tag Team Racing, released in Japan as Crash Bandicoot: Gatchanko World ) is a racing game for three of the four sixth generation video game consoles and the PlayStation Portable. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Crash, Boom, Bang! is the second party game (after Crash Bash) in the Crash Bandicoot series, set for release around October 20, 2006 for Nintendo DS. It is to be developed by Dimps. ... NDS redirects here. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Crash of the Titans is an action-adventure game published by Sierra Entertainment and developed by Radical Entertainment for the Wii, Xbox 360, PlayStation 2, and PlayStation Portable; the Nintendo DS and Game Boy Advance versions of the game were developed by Amaze Entertainment. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... PS2 redirects here. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... NDS redirects here. ... “GBA” redirects here. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...

Nature of the protagonist

Naughty Dog once referenced the development of Crash as a character both 'goofy yet heroic', and being able to portray it well. Originally however, he took the role of a silent protagonist and thus expressed little of his personality or opinions (a trait developer Jason Rubin later claimed to regret), though in more recent games he has played a larger role. Crash Bandicoot, or simply Crash, is a popular video game character of Naughty Dogs Crash Bandicoot series created by Andy Gavin and Jason Rubin. ...


Crash's personality is hard to pinpoint, sometimes varying from game to game. Overall, he has a rather wacky, cartoonish personality, in simple terms, he is a literal tornado. His demented behavior was in fact extended to actual sadism/masochism in Crash Tag Team Racing, in which he took pleasure in torturing innocent animals, Park Drones, and even himself (it should be noted that CTTR is criticised for its over-caricaturisation or even complete change in character personalities). Despite this however, Crash is usually kind-hearted and laid back, rarely ever showing true sorrow or anger (though he detests evil, such as Cortex), though he is also rather simple, to some fans almost to the point of retardedness and lack of awareness. Indeed, Cortex in Crash Twinsanity remarks: "With my mighty intellect, and your vacuous stupidity, we'll be unbeatable!" Flogging demonstration at Folsom Street Fair 2004. ... Mental retardation is a term for a pattern of persistently slow learning of basic motor and language skills (milestones) during childhood, and a significantly below-normal global intellectual capacity as an adult. ...


Crash's most common ability is his tornado spin, upon which he twirls insanely to hit a nearby opponent. The power of this attack varies in different games, to the point he can spin constantly or even float on air when using it. He can also spin objects, living or not, to gain a better hit radius. Like other platformers, he can also jump on opponents as well as slide and body slam. A large amount of special abilities can be obtained in various titles. Crash can also ride a whole range of vehicles without ever obtaining his driving license, such as motorcycles, bi-planes, wave-boards, 4X4 jeeps, karts and a whole range of other cars. In a common tradition to the platform genre, he can also be seen riding a minecart at times.


Mascot

The original Crash Bandicoot was one of the earliest 3D platformers and was a major seller. Sony unofficially made Crash the mascot for the PlayStation. Group Hug Hint Guide Artwork. ... This article is about process of creating 3D computer graphics. ... Sony Computer Entertainment, Incorporated ) (SCEI) is a Japanese video game company specializing in a variety of areas in the video game industry, mostly in video game consoles and is a full subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan. ... A video game mascot is usually a specific video game character that is a trademark of a video game company brand and is actively used to promote the company or its products, a symbol of the company, as a face or representative in promotional materials. ...


Crash was often compared to Mario and Sonic the Hedgehog, as the three of them were mascots of their respective consoles. Both the original Crash Bandicoot and Super Mario 64 were early 3D platformers, with the cancelled Sonic X-treme intended to be Sonic's answer to these games in that time. After the first three Crash games, much like Mario and Sonic before him, Crash branched out, starring in a racing game, analogous to Mario Kart 64 and Sonic R, and a party game, analogous to Mario Party and Sonic Shuffle (although this was on the Dreamcast rather than on the then ill-fated Sega Saturn). All of this contributed to the perception that Crash was Sony's equivalent of Mario and Sonic. Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Sonic the Hedgehog ), trademarked Sonic The Hedgehog,[4] is a video game character and the hero of a video game series released by Sega, as well as numerous spin-off comics, cartoons and books. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Sonic X-treme is an unreleased platform game in the Sonic the Hedgehog series. ... Crash Team Racing , Crash Bandicoot Racing) is a racing game published by Sony Computer Entertainment and developed by Naughty Dog for the PlayStation. ... Mario Kart 64 ) is a racing video game developed and published by Nintendo for the Nintendo 64 video game console. ... A screenshot of the PC version of Sonic R. Sonic R (ソニック R) is a racing game developed by Travellers Tales and Sonic Team for the Sega Saturn and PC, the latter version being ported to the GameCube in Sonic Gems Collection. ... Crash Bash, released in Japan as Crash Bandicoot Carnival ) is a party game developed by Eurocom, the first Crash game not to be developed by Naughty Dog. ... This article is about the first game in the series. ... Sonic Shuffle ) is a video game for the Sega Dreamcast and was Segas answer to the successful Nintendo party game, Mario Party. ... The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark and Guppy during development) is Segas last video game console and the successor to the Sega Saturn. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ...


However, with the release of Crash games on other platforms, this is no longer the case. Despite now being a third-party franchise, some still believe Crash to be a Sierra equivalent of Mario. Sonic suffered a similar multi-platform fate, although he is still associated to the Sega brand being the official mascot of the company, and his games still get decent sales, something which is not the case of Crash. In 2001 while Nintendo and Sega announced that Sonic's corporate rival with Mario has ended, the same wasn't said for Crash. This article is about the video game company. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ...


Developers

The first four Crash Bandicoot games were developed by Naughty Dog. Crash Bash was developed by Eurocom. Crash Bandicoot: The Wrath of Cortex and Crash Twinsanity were developed by Traveller's Tales and its division Traveller's Tales Oxford. Crash Bandicoot: The Huge Adventure (Crash Bandicoot XS in Europe), Crash Bandicoot 2: N-Tranced, Crash Nitro Kart and Crash Bandicoot Purple: Ripto's Rampage (Crash Bandicoot Fusion in Europe) have all been developed by Vicarious Visions. Crash Tag Team Racing and Crash of the Titans were developed by Radical Entertainment and Crash, Boom, Bang! was developed by Dimps. The first four Crash titles were published by Sony as well as the games being produced by Universal Interactive Studios. All of the other Crash titles were published by Universal Interactive Studios (now known as Vivendi Games). Naughty Dog is an American video game company founded by Andy Gavin and Jason Rubin in 1986. ... Crash Bash, released in Japan as Crash Bandicoot Carnival ) is a party game developed by Eurocom, the first Crash game not to be developed by Naughty Dog. ... Eurocom is also the name of an Israeli telecommunications company [1] and a Canadian computer maker. ... Crash Twinsanity, released in Japan as Crash Bandicoot 5: Eeee Crash to Cortex no Yabou?!? , lit. ... Travellers Tales Ltd is a British software house established in 1990 and based in Knutsford, Cheshire. ... Travellers Tales Ltd is a British software house established in 1990 and based in Knutsford, Cheshire. ... Crash Bandicoot: The Huge Adventure is a platform game made by Vicarious Visions for the Game Boy Advance. ... Crash Nitro Kart, released in Japan as Crash Bandicoot: Bakuso! Nitro Kart ) is a racing game for the PlayStation 2, GameCube and Xbox consoles that was released in 2003. ... Vicarious Visions is a video game developer. ... Crash Tag Team Racing, released in Japan as Crash Bandicoot: Gatchanko World ) is a racing game for three of the four sixth generation video game consoles and the PlayStation Portable. ... Crash of the Titans is an action-adventure game published by Sierra Entertainment and developed by Radical Entertainment for the Wii, Xbox 360, PlayStation 2, and PlayStation Portable; the Nintendo DS and Game Boy Advance versions of the game were developed by Amaze Entertainment. ... Radical Entertainment is a video game developer based in Vancouver, British Columbia, Canada. ... Crash, Boom, Bang! is the second party game (after Crash Bash) in the Crash Bandicoot series, set for release around October 20, 2006 for Nintendo DS. It is to be developed by Dimps. ... Dimps is an Osaka-based development studio with an additional office in Tokyo, Japan. ... For a definition of the word vivendi, see the Wiktionary entry vivendi. ...


The first four Bandicoot games were exclusives to the Sony PlayStation. After Sony and Naughty Dog reached an agreement to sell the license to the publisher Vivendi Games, multiple developers have worked with the property and games have been released for Nintendo and Microsoft consoles, in addition to Sony. Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Microsoft Corporation, (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with global annual revenue of US$44. ... Game console redirects here. ...


A great geal of fans like Crash Bandicoot Warped and Crash of the Titans the the best games of the series. The games that have not been made by Naughty Dog or Radical have not received nearly as much critical hype, (such attention would be diverted to Naughty Dog's next series, Jak and Daxter). Jak and Daxter is a video game franchise originally developed by Naughty Dog for the PlayStation 2 that is named after its own protagonists. ...


Though some of the Vicarious Visions titles have not fared critically as well as the Naughty Dog games, they have still received gratitude for keeping the series true to its original platforming roots. In an almost opposite twist, there are also fans who praise the work of Traveller's Tales Oxford for their work in Crash Twinsanity, which was the first platformer in the series to drive away from the "Warp Room" interface of the original series and simultaneously reimagine certain story details. Crash Twinsanity, released in Japan as Crash Bandicoot 5: Eeee Crash to Cortex no Yabou?!? , lit. ...


The series in popular culture

In The Simpsons episode "Lisa Gets an "A"", Dash Dingo is an obvious spoof of Crash Bandicoot. The villain in the game projects himself as a hologram in a circular room before Dash, which is a parody on Crash 2's warp room holograms. A tweaked-out soundtrack is used, sounding uncannily similar to the games. Image File history File links Broom_icon. ... Simpsons redirects here. ... Lisa Gets an A is the seventh episode of The Simpsons tenth season. ...


In the Angel episode "Power Play", Illyria and Drogyn are seen playing Crash Bandicoot on an Xbox. Unable to quite get the hang of it Illyria remarks, "I play this game. It is pointless, and annoys me. Yet I am compelled to keep playing." For the South Korean TV series of the same name, see Angel (2007 TV series). ...


In the Friends episode "The One With Monica's Thunder", Joey is preparing to audition for the part of a nineteen year old. As he greets Chandler in his "teenage" attire, Chandler can be seen playing Crash Team Racing. He is seen playing the track Hot Air Skyway as Crash. For friendship, see friendship. ...


In the movie Baby Geniuses, Crash can be seen in a clothing shop in a game screen. Baby Geniuses is a 1999 action/comedy directed by Bob Clark, rated PG for crude humor and mild expletives and violence. ...


In Family Guy's Stewie Griffin: The Untold Story, news anchor Tom Tucker looks like he is masturbating because of the camera angle, making panting and groaning sounds, but then it is revealed he is playing a Crash Bandicoot game for an early Game Boy system (although Crash games for Game Boy so far have only been on the Game Boy Advance) and says, "Eat my dust Crash Bandicoot!" Family Guy is an Emmy Award-winning American animated television series about a dysfunctional family in the fictional town of Quahog, Rhode Island. ... Masturbation is the manual excitation of the sexual organs, most often to the point of orgasm. ...


In the Dawson's Creek episode "Four to Tango", Dawson unexpectedly finds Pacey in his room in the middle of the schoolday. Pacey's excuse is that he's playing Crash. Wikiquote has a collection of quotations related to: Dawsons Creek Dawsons Creek is an American primetime television drama which aired from January 20, 1998, to May 14, 2003, on The WB Television Network. ...


On an episode of Yes, Dear, at the beginning of an episode Jimmy is playing Crash Bandicoot on the PlayStation. Yes, Dear is an American television sitcom which aired from 2000 to 2006 on CBS. It starred Anthony Clark, Jean Louisa Kelly, Mike OMalley and Liza Snyder. ...


In Firehouse Dog, Shane's dad is seen playing Crash Tag Team Racing on his PSP.


Crash Bandicoot has also been referenced in a few Jhonen Vasquez comics, mainly on people's shirts in the comics. Jhonen Vasquez (born September 1, 1974), also known by his pseudonyms Mr. ...


In the Nintendo 64 game GoldenEye 007, in the Aztec level one of the wall engravings appears to have Crash Bandicoot chained to some torture device. Ironically, the Naughty Dogs chosen this game as their favorite. For the film, see GoldenEye. ...


In an episode of Eastenders in 1999 a group of characters are seen playing jet-ski and Great Wall of China levels in Crash Bandicoot: Warped. EastEnders is a popular BBC television soap opera, first broadcast in the United Kingdom on BBC1 on 19 February 1985[4] and continuing to date. ...


In The Country Bears, a Crash Bash poster is on the wall of Beary's room. The Country Bears is a 2002 live-action film produced by Walt Disney Pictures, based loosely on the Disney attraction Country Bear Jamboree. ...


In the game Ape Escape 3, one of the monkeys is named Uka Uka. Ape Escape 3 is a platforming video game published and developed by Sony for the PlayStation 2 video game console. ...


In the first episode of Jimmy Neutron, Cindy threatens him saying: "Prepare to face the wrath of Vortex!", a possible reference to The Wrath of Cortex. This article is about the character. ...


In a TV show called Game Over on the Channel Trouble, Crash is seen on a billboard holding a glass of milk, saying "Got milk?"


In Monsters, Inc., when Boo knocks off Mike's video games, one of them reads "Crash Monster", and contains deformed versions of Crash and Cortex on the case. Monsters, Inc. ...


See also

A video game mascot is usually a specific video game character that is a trademark of a video game company brand and is actively used to promote the company or its products, a symbol of the company, as a face or representative in promotional materials. ... This is a list of characters appearing in the video game series Crash Bandicoot. ... Jak and Daxter is a video game franchise originally developed by Naughty Dog for the PlayStation 2 that is named after its own protagonists. ... Spyro the Dragon (1) PlayStation cover Spyro the Dragon is a popular platform game series starring the video game character Spyro, which was originally released for the Sony PlayStation. ... This article is about the video game series in general. ... Naughty Dog is an American video game company founded by Andy Gavin and Jason Rubin in 1986. ... Sony Computer Entertainment, Incorporated ) (SCEI) is a Japanese video game company specializing in a variety of areas in the video game industry, mostly in video game consoles and is a full subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan. ... Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. ... Travellers Tales Ltd is a British software house established in 1990 and based in Knutsford, Cheshire. ... Sierra Entertainment is an American computer game developer and publisher headquartered in Los Angeles, California. ... Radical Entertainment is a video game developer based in Vancouver, British Columbia, Canada. ... Vicarious Visions is a video game developer. ... Dimps is an Osaka-based development studio with an additional office in Tokyo, Japan. ... Eurocom is also the name of an Israeli telecommunications company [1] and a Canadian computer maker. ... Amaze Entertainments logo Amaze Entertainment is a video game developer for several video game platforms, with headquarters located in Kirkland, Washington. ...

External links

Wikiquote has a collection of quotations related to:
Crash Bandicoot series
Official websites (in gaming order)
General resources


 

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