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Crashing is often referred to as going to a party without being invited. It also means two objects wreck into each other.
A raw and unsettling morality piece on modern angst and urban disconnect, Crash examines the dangers of bigotry and xenophobia in the lives of interconnected Angelenos.
Crash's strength is that it deals intelligently with serious subjects.
Haggis bends back one full day to unravel the tangled threads leading to the crash, and, in turn, the tangle justifies the existence of his varied and polyglot ensemble.
CRASH had the largest circulation of the three major Sinclair magazines (over 100,000 copies a month at its peak) and was the standard guide for the software distribution trade in deciding which games to stock in the shops.
The original concept behind CRASH had been to provide a low-key, low-cost magazine, mostly in monochrome, to attract the numerous software houses who couldn't afford the advertising rates of the existing glossies, so several of the first issues were printed on cheap newsprint with a heavier colour section wrapped around it.
Unfortunately for CRASH, it became the first victim of the cut-throat circulation war which was waged from 1989-92 between it, SU and YS.