| Crusader: No Remorse |
 | | Developer(s) | Origin Systems, Realtime Associates | | Publisher(s) | Electronics Arts | | Designer(s) | Tony Zurovec | | Engine | Enhanced Ultima VIII engine | | Release date(s) | 1995 | | Genre(s) | Action game | | Mode(s) | Single player | | Rating(s) | ESRB: Teen (T) ELSPA: 15+ | | Platform(s) | PC (MS-DOS), PlayStation, Sega Saturn | | Media | CD (1) | | System requirements | MS-DOS 5.0 or higher, i486 DX2 66 MHz, 8 MB RAM, 65 MB hard disk space, Sound Blaster compatible sound card, VESA compatible SVGA video card | | Input | Mouse, keyboard, joystick | Crusader is a series of action oriented computer games created by Origin Systems, Inc. and published by Electronic Arts which comprises two titles: Crusader: No Remorse released in 1995 and Crusader: No Regret released in 1996. Set in a nearby future, the games center on the main character, a Silencer nicknamed Tin Man or Captain, who wears a suit of red armor, looking rather like the Mandalorian armor of Star Wars, as well as the Emperor's Royal Guard from the same universe. Image File history File links Norembox. ...
A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
Origin Systems, Inc. ...
Realtime Associates is a video game developer and publisher. ...
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Electronic Arts (NASDAQ: ERTS) is a leading video game developer and publisher. ...
A game designer is a person who designs games. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
Ultima VIII: Pagan (1994) is the eighth part of the computer role-playing game series Ultima. ...
1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ...
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In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ...
The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ...
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Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ...
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// Overview The exposed die of an Intel 80486DX2 microprocessor. ...
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The Sound Blaster family of sound cards was for many years the de facto standard for audio on the IBM PC compatible system platform, before PC audio became commoditized, and backward-compatibility became less of a feature. ...
The Video Electronics Standards Association (VESA) is an international body, founded in the late 1980s by NEC Home Electronics and eight other video display adapter manufacturers. ...
Super Video Graphics Array, almost always abbreviated to Super VGA or just SVGA is a broad term that covers a wide range of computer display standards. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
Origin Systems, Inc. ...
EA redirects here. ...
1995 1995 in games 1994 in video gaming 1996 in video gaming Notable events of 1995 in video gaming. ...
See also: 1995 in video gaming, other events of 1996, 1997 in video gaming, history of video games Events DigiPen Institute of Technology receives accreditation, first school in the world to offer college degrees in video game development. ...
Silencer armed with an RP-32 Pacifist Assault rifle A Silencer is a fictional soldier from the computer game series Crusader. ...
Silencer A Silencer is a fictional soldier from the computer game series Crusader. ...
This article concerns the rank and title of Captain. ...
Opening logo to the Star Wars films Star Wars is a science fantasy saga and fictional galaxy created by writer/producer/director George Lucas during the 1970s. ...
Overview
Both games use an advanced version of the Ultima VIII isometric view engine featuring full SVGA graphics. Sound and music use their own engine called Asylum Sound System: each mission and intermission of the games has its own soundtrack for which digital music MOD files were employed rather than General MIDI, providing good quality through even the cheapest audio cards. Ultima VIII: Pagan (1994) is the eighth part of the computer role-playing game series Ultima. ...
An isometric drawing of a cube. ...
Super Video Graphics Array, almost always abbreviated to Super VGA or just SVGA is a broad term that covers a wide range of computer display standards. ...
For other uses, see Mod. ...
General MIDI or GM is a specification for synthesizers which imposes several requirements beyond the more abstract MIDI standard. ...
The Crusader games feature Full Motion Video (FMV) sequences with live actors; FMVs are used in cut-scenes to further the story, generally through interaction with other characters. These conversations are generally one-sided, as the player character never speaks. Screenshot of an FMV from Final Fantasy VIII. Full motion video, usually abbreviated as FMV, is a popular term for TV-quality movie or animation in a video game. ...
A silent protagonist is a central character who does not verbally interact with other characters within a storys narrative. ...
Like all Origin games, both No Remorse and No Regret shipped with significant back-story material, including a fold-out propaganda poster-cum-newspaper and a Field Operations guide from the fictional Resistance. Crusader games are divided into missions, each with their own locations and objectives. Settings vary from military bases to factories to offices to starbases, but each is packed with enemy soldiers, traps, puzzles involving key cards or the manipulation of switches, and occasionally innocent bystanders, some of which can be ignored, but others which should be killed before they have the chance to cause further trouble (the game does not support the use of non-lethal force). An additional incentive to kill unarmed bystanders is present in No Remorse, with the player character being able to loot the bodies for money. Almost all locations also have an alarm system, which, when triggered (either by said bystanders, security cameras, weapons fire or certain conditions like destroying an automated doorway), will bring down significant military presence, and the player is encouraged to deactivate triggered alarms or avoid triggering them in the first place. Much of the environment can be destroyed by weapons fire, providing a previously unprecedented level of setting interaction, and some traps or defenses can be manipulated for use against the enemy. The geography of the setting encourages the use of tactics and combinations of moves (crouching, strafing, hiding, timing movements according to sensors) in order to hit the targets effectively with the minimum possible loss of resources. (No Regret adds a handful of maneuvers--the ability to dive forward, and to sidestep while crouching.) Items, weapons, ammunition, money (in the form of credits) and healing facilities are scattered through the levels, allowing the Silencer to keep himself in prime condition and upgrade his arsenal. (In No Regret the money aspect of gameplay was done away with.) The game's firearms are graphic and often entertaining in their use: one weapon, which fires ultraviolet radiation, literally burns the flesh from the target's bones, whereas someone struck within a rocket's splash damage radius will catch fire and run around screaming. No Regret added several new weapons and death animations, including freezing (and subsequent shattering) and at least two kinds of melting. In No Remorse, the Silencer could carry no more than five firearms at once; in No Regret, this restriction was lifted entirely. The solar corona as seen in deep ultraviolet light at 17. ...
A third game in the series (No Mercy) was never released, possibly due to the fact that most of the members of the Crusader team left Origin and joined Wing Commander creator Chris Roberts at his new company Digital Anvil. Preliminary storyline ideas included boarding a shuttle and making a daring assault to get back to Earth. On the message boards of the Echo Sector fan site, one of the site's operators claimed to have been in contact with some of the games' development team, and that they say as many as five games in total were planned. It has been suggested that this article or section be merged with Wing Commander game series. ...
Chris Roberts (born May 27, 1968) is a computer game designer and programmer. ...
Digital Anvil is a computer game company. ...
A shuttle, in general, is something which travels back and forth between places in a regular and relatively frequent manner. ...
The Pentagram game engine reimplementation project is working on a Free Software cross-platform version of the Ultima VIII engine. Since Ultima VIII and Crusader games share the underlying engine to great extent, a long-term goal of Pentagram is to support Crusader games as well (once Ultima VIII is fully working). Currently both titles are playable in the DOSBox emulator. This article is about free software as defined by the sociopolitical free software movement; for information on software distributed without charge, see freeware. ...
DOSBox is an emulator which creates a DOS-like environment intended for running MS-DOS-based PC computer games which may not run properly on newer PCs. ...
Plot Spoiler warning: Plot and/or ending details follow. Due to economic downfalls at the end of the 20th century, the nations of the planet Earth began gradually to organize themselves into huge economic super-conglomerates. Eventually these continental organizations merged into the World Economic Consortium. The WEC is a tyrannical entity; while the world is made to look peaceful and prosperous, the reality is that most freedoms are suspended, taxes are well over 90%, military force is used mercilessly against those who dare oppose the WEC, and freedom of the press is barely even remembered, and then with contempt. Only an elite upper class of WEC executives have true power and wealth. Among these are WEC President Gauthier and Chairman Nathaniel Draygan. Image File history File links Download high resolution version (572x700, 132 KB) Summary Gamecover for Crusader No Regret. ...
A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
Origin Systems, Inc. ...
This article or section does not cite its references or sources. ...
EA redirects here. ...
A game designer is a person who designs games. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
Ultima VIII: Pagan (1994) is the eighth part of the computer role-playing game series Ultima. ...
1996 (MCMXCVI) was a leap year starting on Monday of the Gregorian calendar, and was designated the International Year for the Eradication of Poverty. ...
To meet Wikipedias quality standards, this article may require cleanup. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ...
The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ...
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Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
This article or section does not cite its references or sources. ...
// Overview The exposed die of an Intel 80486DX2 microprocessor. ...
Look up RAM, Ram, ram in Wiktionary, the free dictionary. ...
Typical hard drives of the mid-1990s. ...
The Sound Blaster family of sound cards was for many years the de facto standard for audio on the IBM PC compatible system platform, before PC audio became commoditized, and backward-compatibility became less of a feature. ...
The Video Electronics Standards Association (VESA) is an international body, founded in the late 1980s by NEC Home Electronics and eight other video display adapter manufacturers. ...
Super Video Graphics Array, almost always abbreviated to Super VGA or just SVGA is a broad term that covers a wide range of computer display standards. ...
Crusader is a series of action oriented computer games created by Origin Systems, Inc. ...
This is a list of characters appearing in the Origin Systems Crusader games. ...
This is a list of characters appearing in the Origin Systems Crusader games. ...
The WEC is being fought by an organization calling itself the Global Resistance, led by former WEC colonel, now general, Quentin Maxis. The Resistance is a ragtag mix of disparate people: ex-WEC soldiers and employees rub elbows with political dissidents, life-long refuseniks, and plain old criminals. The Resistance, of course, is severely outnumbered and outgunned. This is a list of characters appearing in the Origin Systems Crusader games. ...
As the game Crusader: No Remorse opens, a trio of Silencers--mysterious and feared super-soldiers--are returning from a botched mission in which they disobeyed an order to fire upon civilians (a disturbingly common event; one firearm in the game, a full-auto shotgun, is lauded for its ability to shred crowds of unarmored people), mistakenly believed to be rebels. They are ambushed by a WEC mech, and two of the Silencers--Colonel Anton Zurovec and Major Marcus Vittek--are killed. The remaining one, a nameless Captain, joins the Resistance after destroying the mech, where--as a significant symbol of the WEC's military power and political philosophy--he meets with resentment, distrust and (in some cases) outright hatred. (The word Trooper, a universal term for WEC infantry, is used as a term nearly equivalent to Nazi by certain Resistance members.) However, he uncomplainingly undertakes extremely dangerous missions, often with substandard equipment, and his continued success gradually earns the respect, however grudging, of his fellow Resistance-cell members. Silencer armed with an RP-32 Pacifist Assault rifle A Silencer is a fictional soldier from the computer game series Crusader. ...
M2 machine gun An automatic firearm is a firearm that will continue to load and fire ammunition as long as the trigger (or other activating device) is pressed or until it runs out of ammunition. ...
A pump-action and two semi-automatic action Remington 1100 shotguns, 20 boxes of shotgun shells, a clay trap, and three boxes of clay pigeons. ...
In No Remorse the player undergoes a total of 15 missions. His travels eventually uncover secret plans for a WEC space station, the Vigilance Platform, which can attack any site from space, meaning cities with a known Resistance presence can simply be annihilated at the leisure of the WEC. All such cities are threatened with orbital bombardment unless they surrender. Concurrently, the player's Resistance cell is betrayed from within, and almost all the non-player characters are killed. Despite all the setbacks, however, the Captain infiltrates the Vigilance Platform and destroys it. The traitor is also on the station, guarding the escape pods, and must be defeated before the Silencer can escape. He does so (it is notable that the game can be completed without killing the traitor; one can simply scoop up the access card being dueled over and run past the traitor to the pods), and as the Vigilance Platform explodes behind him, Chairman Draygan contacts his lifepod and swears vengeance against the Silencer. (Oddly, given the events of No Regret, the lifepod seems to head towards Earth in the ending cinematic.) The International Space Station in 2006 Computer-generated image of the completed International Space Station A space station is an artificial structure designed for humans to live in outer space. ...
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Crusader: No Regret begins 46 hours afterwards. A WEC freighter headed for the Moon picks up the Silencer's escape pod, and the Captain, upon moonfall, makes contact with the local Resistance (taking care to destroy the freighter before he teleports away, of course). The WEC uses the moon as both mine and prison, where most of the political dissidents and Resistance members are forced to extract a precious radioactive compound, Di-Corellium. This mineral is the basis of virtually all energy production on Earth. Approximately half of all known reserves are on the moon, and a shortage of Di-Corellium would cause serious problems for the WEC. For this reason Chairman Draygan is on the moon to oversee the Di-Corellium production, which has been lagging recently--possibly due to incursions from the Resistance cell on Darkside base. He is, to say the least, not happy when he learns that the Silencer appears to have survived and may well be on the moon. Adjective lunar Bulk silicate composition (estimated wt%) SiO2 44. ...
Over the course of No Regret's ten missions, the Silencer works to undermine the WEC presence on the moon, culminating in a showdown with Chairman Draygan himself. The WEC's lunar headquarters are destroyed and the Resistance takes control of mining operations, with the hint of further conflicts with the WEC. The game's story is notably more simplified and straightforward than that of No Remorse--there are a few character moments, but no real subplots, certainly nothing like the traitor mystery in No Remorse. No Regret also seems to take place in much less time than No Remorse: the introduction cinematic for No Remorse gives a date of February 2196, while that for No Regret says September, but the pacing of No Regret doesn't seem to indicate any downtime at all between the missions (and story-wise, several of those missions would not allow for any such free time), each of which can be completed within a matter of hours of real time.
Trivia - Screenshots of a multiplayer Crusader game in action exist.
- A third game (rumored to be titled Crusader: No Mercy) was planned, but was ultimately shelved. In addition, the administrators of the Echo Sector fan site claim that they've spoken to members of the Crusader production team, who state there were as many as five games planned for the series.
- The code 1701-D that appears sometimes on computer monitors in-game is a reference to the USS Enterprise from the Star Trek universe. The Vigilance Platform near the end of No Remorse also bears some design resemblance to Federation starships from Star Trek.
- Echo base is likely a reference to Star Wars, alongside the Silencer's armor resembling that of Boba Fett, Stormtroopers/Clonetroopers, and the Emperor's Royal Guard. Other possible references to Star Wars in No Regret are the Di-Cor freighter, which somewhat resembles an Imperial Star Destroyer, and the troop transport in mission 8, which resembles the Millennium Falcon.
- In No Regret, the number "451" is used as a keypad code with a nearby terminal giving the clue: "the temperature at which paper burns". This refers to Fahrenheit 451, which is (according to the book), "the temperature at which book paper catches fire and burns". The allusion being used in a knowledge-repressive society is probably an intended irony.
- If Crusader is played when the computer's date is on Christmas Day, remixes of the Christmas carols God Rest Ye Merry Gentlemen, Jingle Bells, and Frosty The Snowman are substituted for the normal tracks. Additionally, some graphics are replaced with Christmas-themed versions, such as a version of the Silencer wearing a Santa hat.
- The nerve gas container found in No Remorse's seventh mission is called "EEOD", short for "Easter Egg of Death".
This article is about the Star Trek franchise. ...
This article is about the Star Trek franchise. ...
Opening logo to the Star Wars films Star Wars is a science fantasy saga and fictional galaxy created by writer/producer/director George Lucas during the 1970s. ...
For other meanings of stormtrooper see Stormtrooper (disambiguation). ...
Grand Army of the Republic Clone Troopers are a fictional army from the Star Wars saga, cloned from bounty hunter Jango Fett. ...
This article is about the novel. ...
God Rest Ye Merry, Gentlemen is a traditional Christmas hymn and one of the oldest Christmas carols. ...
Jingle Bells, originally One Horse Open Sleigh, is one of the best known and commonly sung secular Christmas songs in the world. ...
Frosty the Snowman is a popular Christmas song written by Steve Jack Rollins and Steve Nelson in 1950. ...
Also known as Nerve agents, it is the term used for a type of chemical warfare substance that interferes with the transmission of nerve impulses. ...
See also Silencer armed with an RP-32 Pacifist Assault rifle A Silencer is a fictional soldier from the computer game series Crusader. ...
This is a list of characters appearing in the Origin Systems Crusader games. ...
This article or section does not cite its references or sources. ...
This is a list of weapons and equipment featured in the Origin Systems Crusader games. ...
External links |