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Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. It was founded on August 26, 1997. Crystal Space is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. Crystal Space is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X. Crystal Space is also open source, licensed under GNU Lesser General Public License. Image File history File links Crystal_Space_logo. ...
Software maintenance is one of the activities in software engineering, and is the process of enhancing and optimizing deployed software (software release), as well as remedying defects. ...
A software release is to create a new version of the system or program and release it to the user community. ...
September 7 is the 250th day of the year (251st in leap years). ...
2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
A software release is to create a new version of the system or program and release it to the user community. ...
January 27 is the 27th day of the year in the Gregorian calendar. ...
2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ...
In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ...
A cross-platform (or platform independent) programming language, software application or hardware device works on more than one system platform (e. ...
A game engine is the core software component of a video game. ...
A software license is a legal agreement which may take the form of a proprietary or gratuitous license as well as a memorandum of contract between a producer and a user of computer software. ...
GNU logo The GNU Lesser General Public License (formerly the GNU Library General Public License) is a free software license published by the Free Software Foundation. ...
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Computer software (or simply software) refers to one or more computer programs and data held in the storage of a computer for some purpose. ...
For a WikiBook on programming with C++, see Wikibooks: C++ Programming. ...
August 26 is the 238th day of the year in the Gregorian Calendar (239th in leap years). ...
1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ...
A game engine is the core software component of a video game. ...
As of 2006, Microsoft Windows is the worlds most common operating system for use on personal computers. ...
Linux (also known as GNU/Linux) is a computer operating system. ...
Unix or UNIX is a computer operating system originally developed in the 1960s and 1970s by a group of AT&T Bell Labs employees including Ken Thompson, Dennis Ritchie, and Douglas McIlroy. ...
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Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ...
GNU logo The GNU Lesser General Public License (formerly the GNU Library General Public License) is a free software license published by the Free Software Foundation. ...
It can optionally use OpenGL (on all platforms), SDL (all SDL platforms), X11 (Unix or GNU/Linux) and SVGALib (GNU/Linux). It can also optionally use assembler routines using NASM and MMX. OpenGL official logo OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). ...
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library that creates an abstraction over various platforms graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on GNU/Linux, Windows, Mac OS Classic, Mac OS X, BeOS, FreeBSD...
In computing, the X Window System (commonly X11 or X) is a windowing system for bitmap displays. ...
SVGALib is an open source low-level graphics library for Linux. ...
This article is about an assembler. ...
MMX is a SIMD instruction set designed by Intel, introduced in their Pentium MMX microprocessors. ...
Engine design Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, like the OpenGL 3d renderer, by registering them via Crystal Space's Shared Class Facility (SCF). Object-oriented programming (OOP) is a computer programming paradigm in which a software system is modeled as a set of objects that interact with each other. ...
In computing, a client is a system that accesses a (remote) service on another computer by some kind of network. ...
A plugin (or plug-in) is a computer program that can, or must, interact with another program to provide a certain, usually very specific, function. ...
See also In computing, a game engine is the core software component of a video game. ...
Crystal Entity Layer is a framework for developing 3D games written in C++ by Jorrit Tyberghein and others. ...
This article is about a program that is hosted by SourceForge. ...
PlaneShift is a cross-platform fantasy MMORPG in development. ...
Crystal Core is an Open Source and portable 3D Game based on the Crystal Space 3D Engine and Crystal Entity Layer. ...
This article is about a program that is hosted by SourceForge and BerliOS. See the projects home page for more information. ...
External links - Official Crystal Space site
- Crystal Space Community site
- Crystal Space engine details and reviews
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