DHCP • DNS • FTP • Gopher • HTTP • IMAP4 • IRC • NNTP • XMPP • MIME • POP3 • SIP • SMTP • SNMP • SSH • TELNET • RPC • RTP • RTCP • TLS/SSL • SDP • SOAP • VPN • PPTP • L2TP • GTP • STUN • NTP • … The TCP/IP model or Internet reference model, sometimes called the DoD model (DoD, Department of Defense), ARPANET reference model, is a layered abstract description for communications and computer network protocol design. ... The application layer is the seventh level of the seven-layer OSI model. ... (DHCP) is a set of rules used by a communications device such as a computer, router or network adapter to allow the device to request and obtain an IP address from a server which has a list of addresses available for assignment. ... It has been suggested that this article be split into multiple articles. ... âFTPâ redirects here. ... Gopher is a distributed document search and retrieval network protocol designed for the Internet. ... Hypertext Transfer Protocol (HTTP) is a communications protocol used to transfer or convey information on the World Wide Web. ... The Internet Message Access Protocol (commonly known as IMAP or IMAP4, and previously called Internet Mail Access Protocol, Interactive Mail Access Protocol (RFC 1064), and Interim Mail Access Protocol [1] ) is an application layer Internet protocol operating on port 143 that allows a local client to access e-mail on... Internet Relay Chat (IRC) is a form of real-time Internet chat or synchronous conferencing. ... The Network News Transfer Protocol or NNTP is an Internet application protocol used primarily for reading and posting Usenet articles, as well as transferring news among news servers. ... Extensible Messaging and Presence Protocol, or XMPP, is an open, XML-based protocol for near real-time extensible messaging and presence events. ... Multipurpose Internet Mail Extensions (MIME) is an Internet Standard that extends the format of e-mail to support: text in character sets other than US-ASCII; non-text attachments; multi-part message bodies; and header information in non-ASCII character sets. ... In computing, local e-mail clients use the Post Office Protocol version 3 (POP3), an application-layer Internet standard protocol, to retrieve e-mail from a remote server over a TCP/IP connection. ... The Session Initiation Protocol (SIP) is an application-layer control (signaling) protocol for creating, modifying, and terminating sessions with one or more participants. ... Simple Mail Transfer Protocol (SMTP) is the de facto standard for e-mail transmissions across the Internet. ... The simple network management protocol (SNMP) forms part of the internet protocol suite as defined by the Internet Engineering Task Force (IETF). ... Secure Shell or SSH is a network protocol that allows data to be exchanged over a secure channel between two computers. ... For the packet switched network, see Telenet. ... Remote procedure call (RPC) is a protocol that allows a computer program running on one computer to cause a subroutine on another computer to be executed without the programmer explicitly coding the details for this interaction. ... The Real-time Transport Protocol (or RTP) defines a standardized packet format for delivering audio and video over the Internet. ... RTP Control Protocol (RTCP) is a sister protocol of the Real-time Transport Protocol (RTP). ... This article or section does not adequately cite its references or sources. ... Session Description Protocol (SDP), is a format for describing streaming media initialization parameters. ... It has been suggested that Handmade soap be merged into this article or section. ... A Virtual Private Network, or VPN, is a private communications network usually used within a company, or by several different companies or organizations, communicating over a public network. ... The Point-to-Point Tunneling Protocol (PPTP) is a method for implementing virtual private networks. ... In computer networking, the Layer 2 Tunneling Protocol (L2TP) is a tunneling protocol used to support virtual private networks (VPNs). ... GPRS Tunneling Protocol (or GTP) is an IP based protocol used within GSM and UMTS networks. ... STUN is (Simple Traversal Underneath Network Address Translators (NAT)) is a network protocol allowing clients behind NAT (or multiple NATs) to find out its public address, the type of NAT it is behind and the internet side port associated by the NAT with a particular local port. ... The Network Time Protocol (NTP) is a protocol for synchronizing the clocks of computer systems over packet-switched, variable-latency data networks. ...
TCP • UDP • DCCP • SCTP • … In computing and telecommunications, the transport layer is layer four of the seven layer OSI model. ... The Transmission Control Protocol (TCP) is one of the core protocols of the Internet protocol suite, often simply referred to as TCP/IP. Using TCP, applications on networked hosts can create connections to one another, over which they can exchange streams of data using Stream Sockets. ... User Datagram Protocol (UDP) is one of the core protocols of the Internet protocol suite. ... The Datagram Congestion Control Protocol (DCCP) is a message-oriented transport layer protocol that is currently under development in the IETF. Applications that might make use of DCCP include those with timingconstraints on the delivery of data such that reliable in-order delivery, when combined with congestion control, is likely... In the field of computer networking, the IETF Signaling Transport (SIGTRAN) working group defined the Stream Control Transmission Protocol (SCTP) as a transport layer protocol in 2000. ...
IP (IPv4 • IPv6) • IGMP • ICMP • RSVP • BGP • RIP • OSPF • ISIS • IPsec • ARP • RARP • … The network layer is level three of the seven level OSI model. ... The Internet Protocol (IP) is a data-oriented protocol used for communicating data across a packet-switched internetwork. ... Internet Protocol version 4 is the fourth iteration of the Internet Protocol (IP) and it is the first version of the protocol to be widely deployed. ... Internet Protocol version 6 (IPv6) is a network layer protocol for packet-switched internetworks. ... The Internet Group Management Protocol is a communications protocol used to manage the membership of Internet Protocol multicast groups. ... The (ICMP) is one of the core protocols of the Internet protocol suite. ... The Resource ReSerVation Protocol (RSVP), described in RFC 2205, is a transport layer protocol designed to reserve resources across a network for an integrated services Internet. ... The Border Gateway Protocol (BGP) is the core routing protocol of the Internet. ... This article is chiefly about the Routing Information Protocol for IPv4 and IPv6. ... The Open Shortest Path First (OSPF) protocol is a hierarchical interior gateway protocol (IGP) for routing in Internet Protocol, using a link-state in the individual areas that make up the hierarchy. ... Intermediate system to intermediate system (IS-IS), is an IGP routing protocol originally designed for CLNS as part of the OSI protocol stack and described in ISO 10589 . ... IPsec (IP security) is a suite of protocols for securing Internet Protocol (IP) communications by authenticating and/or encrypting each IP packet in a data stream. ... In computer networking, the Address Resolution Protocol (ARP) is the method for finding a hosts hardware address when only its network layer address is known. ... Reverse address resolution protocol (RARP) is a protocol used to resolve an IP address from a given hardware address (such as an Ethernet address). ...
802.11 • ATM • DTM • Ethernet • FDDI • Frame Relay • GPRS • EVDO • HSPA • HDLC • PPP • … This article does not cite any references or sources. ... IEEE 802. ... Asynchronous Transfer Mode (ATM) is a cell relay, Circuit switching network and data link layer protocol which encodes data traffic into small (53 bytes; 48 bytes of data and 5 bytes of header information) fixed-sized cells. ... Dynamic synchronous Transfer Mode , or DTM for short, is a network protocol. ... Ethernet is a large, diverse family of frame-based computer networking technologies that operates at many speeds for local area networks (LANs). ... In computer networking, fiber-distributed data interface (FDDI) is a standard for data transmission in a local area network that can extend in range up to 200 km (124 miles). ... In the context of computer networking, frame relay (also found written as frame-relay) consists of an efficient data transmission technique used to send digital information quickly and cheaply in a relay of frames to one or many destinations from one or many end-points. ... General Packet Radio Service (GPRS) is a mobile data service available to users of GSM and IS-136 mobile phones. ... Evolution-Data Optimized or Evolution-Data only, abbreviated as EV-DO or EVDO and often EV, is one telecommunications standard for the wireless transmission of data through radio signals, typically for broadband Internet access. ... High-Speed Packet Access (HSPA) is a collection of mobile telephony protocols that extend and improve the performance of existing UMTS protocols. ... High-Level Data Link Control (HDLC) is a bit-oriented synchronous data link layer protocol developed by the International Organization for Standardization (ISO). ... In computing, the Point-to-Point Protocol, or PPP, is commonly used to establish a direct connection between two nodes. ...
Ethernet physical layer • ISDN • Modems • PLC • SONET/SDH • G.709 • WiMAX • … This article does not cite any references or sources. ... IEEE photograph of a diagram with the original terms for describing Ethernet drawn by Robert M. Metcalfe around 1976. ... // Integrated Services Digital Network (ISDN) is a circuit-switched telephone network system, designed to allow digital transmission of voice and data over ordinary telephone copper wires, resulting in better quality and higher speeds than that is available with the PSTN system. ... A modem (from modulate and demodulate) is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. ... For other uses, see Power band. ... It has been suggested that this article be split into articles entitled Synchronous optical networking, SONET and Synchronous digital hierarchy. ... There are very few or no other articles that link to this one. ... WiMAX is defined as Worldwide Interoperability for Microwave Access by the WiMAX Forum, formed in June 2001 to promote conformance and interoperability of the IEEE 802. ...
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DHCPv6 is the Dynamic Host Configuration Protocol for IPv6. Although IPv6's stateless address autoconfiguration removes the primary motivation for DHCP in IPv4, DHCPv6 can still be used to statefully assign addresses if the network administrator desires more control over addressing. It can also be used to distribute information which is not otherwise discoverable; the most important case of this is the DNS server. (DHCP) is a set of rules used by a communications device such as a computer, router or network adapter to allow the device to request and obtain an IP address from a server which has a list of addresses available for assignment. ... Internet Protocol version 6 (IPv6) is a network layer protocol for packet-switched internetworks. ... Internet Protocol version 6 (IPv6) is a network layer protocol for packet-switched internetworks. ... It has been suggested that this article be split into multiple articles. ...
External links
RFC 3315, "Dynamic Host Configuration Protocol for IPv6 (DHCPv6)"
RFC 3633, "IPv6 Prefix Options for Dynamic Host Configuration Protocol (DHCP) version 6"
RFC 3646, "DNS Configuration options for Dynamic Host Configuration Protocol for IPv6 (DHCPv6)"
Such parameters may be used to carry information to be used by a node to configure its network subsystem and enable communication on a link or internetwork, for example.
Status Codes DHCPv6 uses status codes to communicate the success or failure of operations requested in messages from clients and servers, and to provide additional information about the specific cause of the failure of a message.
DHCPv6 says nothing about details of temporary addresses like lifetimes, how clients use temporary addresses, rules for generating successive temporary addresses, etc. Clients ask for temporary addresses and servers assign them.