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Encyclopedia > Dark elves

Dark elves (Old Norse: Dökkálfar, sometimes called the Svartálfar) are known as a class of elves living underground in Old Norse mythology, the counterparts to the Ljósálfar ("Light-elves"). The dark elves originated in the Eddic and Germanic myths. They are more recently described as a race of elves and sometimes counterparts to the high elves in fiction and modern popular culture. In Norse mythology, the svartálfar (black elves) or dökkálfar (dark elves) are supernatural beings (Old Norse vættir, wights) that are said to reside in the underground world of Svartálfheim. ... Norse or Scandinavian mythology comprises the pre-Christian religion, beliefs and legends of the Scandinavian people, including those who settled on Iceland, where the written sources for Norse mythology were assembled. ... In Norse mythology, the Light Elves (Old Norse: Ljósálfar) live in Álfheim. ... In Norse mythology, the Light Elves (Old Norse: Liósálfar) live in Álfheim. ... The Edda are collections of poetically narrated folk-tales relating to Norse Mythology or Norse heroes. ... ROSIE IS A GERMN LADYGermanic paganism refers to the religion of the Germanic nations preceding Christianization. ... High elves are distinguished from other fantasy elves by their place of living, as they usually dwell in stone cities, instead of woods, like wood-elves. ...


Dark elves are also now a common character in modern fantasy fiction, although usually very highly embellished with outside influences and rarely displaying many elements of the ancient folktales that inspired their inclusion, throughout fantasy fiction of many types. Their appearance varies considerably from representation to representation, as does their given background. Smaug in his lair: an illustration for the fantasy The Hobbit Fantasy is a genre of art that uses magic and other supernatural forms as a primary element of plot, theme, or setting. ... Folklore is the ethnographic concept of the tales, legends, or superstitions current among a particular ethnic population, a part of the oral history of a particular culture. ...

Contents

Origins In Folklore

Norse/Germanic mythology

Main article: Svartálfar

In Norse mythology, Svartálfar ("Swart-elves" or "black elves"), sometimes considered synonymous with duergar ("dwarves"), are subterranean creatures who dwell in the world of Svartálfheim. They may be either benevolent or malevolent. The original Svartalfar worked the forges on the lowest level of the world tree. Their roles and countenance vary throughout Germanic folklore but are sometimes mentioned with Black or Dark skin as a result of working at the forge. In Norse mythology, the svartálfar (black elves) or dökkálfar (dark elves) are supernatural beings (Old Norse vættir, wights) that are said to reside in the underground world of Svartálfheim. ... Norse or Scandinavian mythology comprises the pre-Christian religion, beliefs and legends of the Scandinavian people, including those who settled on Iceland, where the written sources for Norse mythology were assembled. ... In Norse mythology, the svartálfar (black elves) or dökkálfar (dark elves) are supernatural beings (Old Norse vættir, wights) that are said to reside in the underground world of Svartálfheim. ... Dark elves is the name for the (mostly) evil counterparts of the elves in many mythologies and fantasy settings. ... In Norse mythology, the dwarves (Old Norse: dvergar, sing. ... This page is about a mythological race. ... Nidavellir, The Dark Fields, is the land of the dwarves in Norse mythology. ...


The Dökkálfar ("Dark-elves") are male ancestral spirits who may protect the people, although some can be menacing, especially when one is rude to them. They are generally light-avoiding, though not necessarily subterranean.


In the prose Edda Gylfaginning, Snorri Sturluson, author of among other things the Younger Edda, distinguishes them from the Ljósálfar ("Light-elves") of Álfheim, in most sources simply known as elves. External links Original text English text Categories: Mythology stubs | Medieval literature | Sagas of Iceland | Norse mythology | Nordic folklore ... Snorri Sturluson (1178 – September 23, 1241) was an Icelandic historian, poet and politician. ... This colourful front page of the Prose Edda in an 18th century Icelandic manuscript shows Odin, Heimdallr, Sleipnir and other figures from Norse mythology. ... In Norse mythology, the Light Elves (Old Norse: Ljósálfar) live in Álfheim. ... In Norse mythology, the Light Elves (Old Norse: Liósálfar) live in Álfheim. ... Álfheim (Old Norse Álfheimr Elf-home) is the abode of the Álfar Elves in Norse mythology and appears also in northern English ballads under the forms Elfhame and Elphame, sometimes modernized as Elfland or Elfenland. ... A small forest elf (älva) rescuing an egg, from Solägget (1932), by Elsa Beskow An elf is a creature of Germanic mythology which still survives in northern European folklore. ...


Norse Influenced Scottish Folklore

In the Orkney Islands, the Trow or the black elves are similar to the Svartalfar or to Scandinavian trolls or dwarves, and inhabit mines and caves. They may be either helpful or harmful but stories regarding harm are more common. The Orkney Islands, usually called simply Orkney, are one of the 32 council areas of Scotland. ... A trow or trowe is a mythical creature of the Orkney and Shetland islands, which may have been based on the Scandinavian troll. ... Trolls with an abducted princess (John Bauer, 1915). ... Men hur kommer man in i berget, frågade tomtepojken (But how do I get into the mountain? the young dwarf asked. ...


The Drow or the dark elves are the Shetland Isle equivalent of the Trow, but unlike the trow, they are thought of as exclusively malicious. They are tiny elves known for their mining and metal-working, not unlike dwarves. The Shetland Islands, also called Shetland (archaically spelled Zetland) formerly called Hjaltland, comprise one of 32 council areas of Scotland. ...


Dark elves in fiction

Due at least partly to influence from the Dungeons & Dragons role-playing game, and perhaps also to the ever-growing tendency toward synthesis of folklores, it is not uncommon for both Trows and Drow, along with black elves and dark elves, to be pictured as otherwise beautiful but dangerous and sometimes corrupted versions of the Norse light elves that have come to replace the tiny fairy-like elves of British folklore as the dominant model. As the image associated with the word "elf" once again became one of tall, slender, human-like creatures of otherworldly beauty, so did the image associated with the Black-elves/Trow and the Dark-elves/Drow. Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Gygaxs company Tactical Studies Rules (TSR). ... A trow or trowe is a mythical creature of the Orkney and Shetland islands, which may have been based on the Scandinavian troll. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ...


The Deed of Paksenarrion

In Elizabeth Moon's trilogy The Deed of Paksenarrion, the dark elves are a sect of elves that have wandered from the path and now follow the gods of evil, rather than the "High Lord". At the 63rd World Science Fiction Convention in Glasgow, August 2005 Elizabeth Moon, born 1945 March 7, is an American science fiction and fantasy author. ... The Deed of Paksenarrion is an epic fantasy saga by the American author Elizabeth Moon, who normally writes science fiction novels. ...


Middle-earth

In J. R. R. Tolkien's Middle-earth, the Moriquendi — the Elves of Darkness — are, in essence, the Elves that did not join the Great Journey over the sea and behold the light of the Two Trees in Valinor. This includes primarily the Avari and Nandor, and sometimes also the Sindar, the Elves of Twilight, who remained in Beleriand and did not reach Valinor. Dark Elves are in no way more evil than Light Elves; the latter just have a surpassing knowledge and skill, and are more "noble" and potent. John Ronald Reuel Tolkien CBE (3 January 1892 – 2 September 1973) was an English philologist, writer and university professor, best known as the author of The Hobbit and The Lord of the Rings. ... A map of the Northwestern part of Middle-earth at the end of the Third Age, courtesy of the Encyclopedia of Arda. ... In J. R. R. Tolkiens Middle-earth, the Moriquendi (the Elves of Darkness, singular Moriquende) are, in essence, the Elves that did not join the Great Journey over the sea and behold the light of the Two Trees in Valinor. ... Celeborn (portrayed by Marton Csokas), an Elf in Peter Jacksons adaptation of The Fellowship of the Ring. ... In J. R. R. Tolkiens fictional universe of Middle-earth, the Great Journey, or the Great March was the journey that the Elves known as the Eldar took from Cuiviénen, the place of their awakening, to Valinor. ... The Two Trees of Valinor in the fictional universe of J.R.R. Tolkiens Middle-earth are Telperion and Laurelin, the Silver Tree and the Gold that brought light to the Land of the Valar in ancient times. ... Valinor (meaning Land of the Valar) is a fictional location from J. R. R. Tolkiens legendarium, the realm of the Valar in Aman. ... In the fictional works of J. R. R. Tolkien, the Avari are a branch of the Elves. ... In the works of J. R. R. Tolkien, the fictional Nandor (singular Nando) were Elves of Telerin descent, who left the Great Journey from Cuivienen to Valinor as the Elves reached the Hithaeglir (Misty Mountains). ... In the works of J. R. R. Tolkien, the fictional Sindar (meaning Grey People, singular Sinda, although the latter term was not generally used by Tolkien) are Elves of Telerin descent. ... In the fiction of J. R. R. Tolkien, Beleriand was the region of northwestern Middle-earth during the First Age. ... In the works of J. R. R. Tolkien, the Calaquendi (singular Calaquende) are the Elves of Light, those who had seen the light of the Two Trees in Valinor. ...


Dungeons & Dragons

In the Dungeons & Dragons multiverse, especially in the worlds of Greyhawk, the Forgotten Realms and Eberron, dark elves are commonly called drow. They are dark-skinned and white-haired and are generally, but not exclusively, evil. Many other games and works of mainstream fantasy fiction derive their "dark elves" or "night elves" from the drow of Dungeons & Dragons. Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Gygaxs company Tactical Studies Rules (TSR). ... Greyhawk is a campaign setting for the Dungeons & Dragons role-playing game, also known as the World of Greyhawk. ... It has been suggested that Forgotten Realms Campaign Setting be merged into this article or section. ... The Eberron logo Eberron is a campaign setting created by author and game designer Keith Baker for the Dungeons & Dragons role-playing game. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ... In religion, evil refers to anything against the will or law of the god(s). ... For other definitions of fantasy see fantasy (psychology). ... The Night elves are a fictional race in Blizzard Entertainments Warcraft series of computer games and novels. ...


In the Mystara/"Known World" setting, shadow elves are a race of subterranean elves who have been mutated via magic (possibly as a nod to the origin of orcs in Middle-earth). The 1990s Mystara Logo Mystara is a campaign setting for the Dungeons & Dragons role playing game. ... This Tolkien article or section may need to be cleaned up and rewritten because it describes a work of fiction in a primarily in-universe perspective. ...


In the Dragonlance setting, dark elves are not a separate subrace of elves (in fact, the drow of other worlds do not exist on this one). In this setting, "dark elf" is a label given to any elf that is outcast from elven society, typically (although not always) for evil practices. The current edition Dragonlance logo, as seen on all books published in the more recent times. ...

  • It should be noted that in the Forgotten Realms setting Dark-elf is not entirely synonymous with Drow. As explained on pages 54-56 of the supplement Lost Empires of Faerun by Richard Baker et al., the dark-elves were a subrace of elves and the majority were not inherently evil. Actions of the dark-elves of Ilythiir during the Second and Fourth Crown Wars led the other elven kingdoms to perform powerful ritual changing all of the dark-elves into drow. "The word dhaerow- which meant traitor- was likewise corrupted to 'drow,' which became the name of the corrupted dark-elves. Why all the dark elves, and not just the Ilythiiri, were transformed into drow remains one of the enduring mysteries of the Descent" (56).
  • Also noted that contradictory to Richard Baker, Matthew Bison's Rule Book version 7.2 Dark elves are considered to be all female and all are offspring Thetan. Drow are all males and are also all offspring of Thetan. It is against the rules for Dark Elves and Drow to mate, and if caught are exiled from the Gogglit Realm to the third ring of the Sharnan District. Posted on page 1056 paragraph 8: When Thetan was notifed of Nuckkin (45th daughter of Thetan) and Loth (23rd son of Thetan), Thetan was outraged and exiled both to the Third Ring of the Sharnan District; where both will be eternally hammered to the Bullion Ledge of Destinal Mountain facing south so they could never see the rise of the tenth moon.

A series of Elven wars in the Forgotten Realms game setting of Dungeons & Dragons ...

Record of Lodoss War

Dark elves from the fictional world of Record of Lodoss War are brown-skinned and not necessarily evil, but primarily aligned with the forces of Marmo, the enemies of the story's heroes. These dark elves are capable of deep loyalty and love. This article needs additional references or sources for verification. ... Record of Lodoss War ( Japanese: ロードス島戦記 Lodoss–tō Senki) is a popular anime OAV and manga series. ... Love is any of a number of emotions and experiences related to a sense of strong affection or profound oneness. ...


Shadowrun

As with most metahuman races in the Shadowrun world, many elves are born from the same ethnic groups that normal humans come from, meaning that there are African elves, Indian elves, and Arabic elves, for example. However, the closest thing to the "dark elf" in Shadowrun is the elf metahuman variant subgroup called the Night Ones, most of which come from Europe. The Night Ones have an aversion to sunlight and are different from other elves by possessing a fine fur coat that covers their bodies, indistinguishable from their skin at a distance and usually colored from black, violet, or dark blue. Popular media has dubbed them dark elves, and the group is sometimes stereotyped against as being members of a cult or an "evil" metahuman race. In the in-character comments of a sourcebook, a character derisively calls a group of Night One pirates, "the Muppets", because of their purple fur resembling the Muppet Grover. Shadowrun is a cyberpunk-urban fantasy cross-genre role-playing game, set 63 years in the future,[1]following a great cataclysm that has brought use of magic back to the world, just as it begins to embrace the marvels (and dangers) of technologies such as cyberspace, omnipresent computer networks... The Muppets are a group of puppets and costume characters, and the company created by Jim Henson. ... Grover and Kimiko on Sesame Street A Celebration of Me, Grover DVD cover Grover shown alongside another character from Sesame Street, Kermit the Frog, on the cover of The Best of Kermit on Sesame Street. ...


Warhammer

In the fictional universes of Warhammer Fantasy and Warhammer 40,000, the generally evil Dark Elves (running parallel to the Dark Eldar in the Warhammer 40,000 universe) do not dwell underground, nor are they dark-skinned.Though warhammer dark elves live in cities similar to those of High elves in the frozen lands of the north in the 'new world'. Dark elves are masters of torture and they worship the god Khaine. In the Warhammer universe, they call themselves the Druchii and live under the ruthless fist of the Witch-King Malekith and his sorcerous mother Morathi. The Druchii live in Naggaroth and are cruel raiders with much hatred for all other races; especially their lighter kindred, the High Elves. The Dark Elves were actually the ones responsible for sparking "The War of the Beard", the great war that divided the formerly-friendly Dwarf and High Elves, though only the High Elves know this and the Dwarfs would disbelieve it if they found out. Warhammer or Warhammer Fantasy is a fantasy setting created by Games Workshop, in which many games of that company are set, the best known ones being the Warhammer Fantasy Battles wargame, and the Warhammer Fantasy Roleplay role-playing game. ... Warhammer 40,000 (informally known as Warhammer 40K, WH40K, W40K or just 40K) is a science fantasy game produced by Games Workshop. ... In the world of Warhammer Fantasy, the Dark Elves are a race of harsh, warlike and vicious elves. ... A squad of Dark Eldar Warriors In the fictional universe of Warhammer 40,000, the Dark Eldar are a Kindred of the Eldar, an ancient and advanced race of elf-like humanoids. ... In the fictional world of Warhammer Fantasy, Malekith is the King of the Dark Elves or Druchii as they refer to themselves. ... In the fictional world of Warhammer, Morathi is the mother of Malekith, and the second wife of Aenarion. ... In Games Workshops Warhammer Fantasy setting, the High Elves are a race of Elves who live on the Isle of Ulthuan, analogous to Atlantis. ...


In the Warhammer 40,000 universe, the Dark Eldar live in the extra-dimensional city of Commorragh from which they launch raids upon the rest of the galaxy to capture slaves to be brought back to Commorragh as playthings or torture victims. In the science fiction miniature game Warhammer 40,000, Commorragh is the city belonging to the Dark Eldar race. ...


The Elder Scrolls

In The Elder Scrolls series of computer role-playing games, Dark Elves (often referred to as Dunmer) lived generally peacefully with other races. They were the predominant race in Morrowind, their native province, and held many of the highest positions of authority. In addition, much of the mythology surrounding Morrowind revolved around them. They are generally conservative by nature, being very devoted to their pantheon of gods, and are distrustful of "outlanders". Dunmer culture is split between the settled people of the cities and the nomadic Ashlander tribes. Dark can easily be applied to them as "gloomy" or "morbid", for such is their temperament. Dunmer are said to have been punished with their red eyes and dark-bluish skin colour by Azura, one of the most prominent Daedra, either for disobeying her in one of the most crucial moments of their history or for turning to worship the Tribunal, along with the Tribunal killing Nerevar, the savior of the Dunmer. Many Imperial scholars prefer the theory that the bluish-grey skin is an adaptive response to the frequent volcanic eruptions on Vvardenfell. Bethesda Softworks Elder Scrolls 10th anniversary logo from 2004. ... This article or section does not cite any references or sources. ... Dunmer as they appear on the Elder Scrolls website Spoiler warning: The Dunmer, also called Dark Elves, are an elven race in the game series The Elder Scrolls. ... Morrowind is a fictional region in The Elder Scrolls series of games. ... In the fictional The Elder Scrolls universe, Daedric Princes (sometimes referred to as Daedra Lords) are the most powerful of the Daedra and thus most commonly worshipped as gods. ... Daedra (pronounced , more uncommonly ) are divine creatures from fictional The Elder Scrolls universe. ... In the multiple award-winning The Elder Scrolls fantasy role-playing computer game series by Bethesda Softworks, The Tribunal Temple is the ruling organized religious sect. ... Indoril Nerevar is a fictional character in The Elder Scrolls video game series, and plays a central role in Morrowind, the third game in the series. ... A map of Cyrodiil. ... The Island of Vvardenfell Vvardenfell is a fictional island featured in the computer game The Elder Scrolls III: Morrowind. ...


In truth, the term Dunmer more properly means Cursed Elves than Dark Elves. However, the term Dark Elves is far more complimentary. Although generally civilized, the Dunmer possess many savage and barbaric traits. While the Tribunal maintains a general peace amongst the people, the House Wars amongst the ruling class remain strong in memory. In addition, thanks to the Armistice allowing Morrowind to maintain many of its own laws, it is the only province which practices chattel slavery of the "lesser" races, which the Dunmer consider to be most other races and even some of their own species including High Elves and Wood Elves; however, by the time of The Elder Scrolls IV: Oblivion they are said to be abandoning this practice. A long lifespan is common among members of the race. Some Dark Elves are said to have lived for 1000 years. It has been suggested that this article or section be merged into slavery. ... Altmer as they appear on the Elder Scrolls website The Altmer, also called High Elves, are a race in The Elder Scrolls series. ... Bosmer as they appear on the Elder Scrolls website The Bosmer, also called Wood Elves or Boiche, are a fictional elven race that inhabits the province of Valenwood in the video game series The Elder Scrolls. ... The Elder Scrolls IV: Oblivion is a game currently under development by Bethesda Softworks for the PC, Xbox 2, and Playstation 3. ...


Among those who played the older Elder Scrolls games, the Dunmer had something of a reputation for being promiscuous due to several in-game jokes to that extent.


EverQuest

Dark Elves are a playable race in the MMORPG EverQuest An image from World of Warcraft, one of the largest commercial MMORPGs as of 2004, based on active subscriptions. ... EverQuest (EQ) is a 3D fantasy massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. ...


Known as Teir'Dal in their native tongue, the dark elves have magical abilities which make them suitable for classes of the Cleric, Enchanter, Magician, Necromancer, and Wizard. They may also become Rogues, Shadow Knights, or Warriors. They usually worship either their creator Innoruuk, or the god Solusek Ro. They may also swear fealty to other evil gods, such as Bristlebane or Rallos Zek. The cleric is a character class in Dungeons & Dragons and other fantasy role-playing games. ... For other uses of the words enchantment, enchanter, or enchantress, see enchantment (disambiguation). ... otheruses|Magician}} The Enchanted Garden of Messer Ansaldo by Marie Spartali Stillman: a magician makes his garden bear fruit and flowers in winter. ... Necromancy is divination by raising the spirits of the dead. ... The Wizard is a magician character class in many role-playing games and computer role-playing games. ... Look up rogue in Wiktionary, the free dictionary. ... The Amber Diceless Roleplaying Game is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his Chronicles of Amber. ... Warrior (From Middle English, from Old North French, to make war) is a character class (or job) found in many computer role-playing games, most notably in Square Enixs Final Fantasy series. ... Innoruuk, The Prince of Hate, is a fictional deity in the EverQuest universe. ... Solusek Ro, The Burning Prince, is a fictional deity in the EverQuest universe. ... This article or section is in need of attention from an expert on the subject. ... Rallos Zek - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...


Innoruuk created them from the first king and queen of Tunare’s elven race. Angry at Tunare, he kidnapped the royals, and over the course of hundreds of years, he tortured, and reshaped them into his own twisted image. They are similar to the other elves throughout Norrath, but tend to lean more toward evil ways: necromancy, death and destruction. The Tier'Dal exist to hate, believing that hate, is in fact the primary creative force in the universe. They even hate their own creator. The Dark Elves have a skin tone of dark blue and also are very fragile creatures. They reach a height of about five feet with evil running through their blood. The Dark Elves reside in Neriak, which is a large city divided into three sections. They tend to prefer the dark and the underground, and ally themselves with the dimwitted, but strong and black-hearted Ogres and Trolls, who they regard as tools for their own advancement. Innoruuk, The Prince of Hate, is a fictional deity in the EverQuest universe. ... Tunare, The Mother of All, is a fictional deity in the EverQuest universe. ... This article does not cite any references or sources. ... Hop o My Thumb, illustrated by Gustave Doré An ogre (feminine: ogress) is a large and hideous humanoid monster. ... Trolls with an abducted princess (John Bauer, 1915). ...


Dark Elves in EverQuest have high agility and intelligence and rely on these attributes more than anything else. EverQuest (EQ) is a 3D fantasy massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. ...


Dark Elves also make an appearance in other games in the EverQuest series. Most notably its sequel EverQuest II EverQuest (EQ) is a 3D fantasy massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. ... EverQuest II (EQ2), based upon the popular EverQuest, is a fantasy massively multiplayer online role-playing game (MMORPG) developed by Sony Online Entertainment (SOE) and shipped on November 8, 2004. ...


Final Fantasy IV

In both the RPG Final Fantasy IV and Final Fantasy IV Advance, the Dark Elf holds the Crystal of Earth, which he stole from the peaceful kingdom of Troia. The player is tasked with retrieving said crystal, a task complicated by the Dark Elf's ability to manipulate magnetic fields — metallic equipment does not work in the cave in which he lives. This article or section does not cite any references or sources. ... It has been suggested that Characters of Final Fantasy IV be merged into this article or section. ...


After the initial encounter, the player loses to the Elf. However, provided they earlier picked up the Twin Harp from Edward, Edward helps the player out by playing his harp, disrupting the magnetic field and enabling the player to equip metallic equipment, thus enabling the player to defeat the Elf.


Age of Wonders

In the Age of Wonders series of computer strategy games, the story begins with the arrival of humans to the Valley of Wonders and the slaying of the elven leader. This causes the elven race to split into two parts: the light elves (keepers of the light) and the dark elf (the cult of storms). The light elves wish to keep peace with the humans, while the dark elves want to take revenge and destroy all traces of mankind. It is explained that while "the immortal-born elves cannot truly know death of the body" they can still experience death of the spirit, which transforms them into utterly evil and ultimately self-destructive creatures. Age of Wonders is a turn-based strategy PC-game often likened to Master of Magic. ...


The player has to choose in the campaign one of the two factions. In role-playing games, a campaign is a continuing storyline or set of adventures, typically involving the same characters. ...


Lineage

Lineage is a Korean MMORPG series. In the first Lineage, Dark elves are introduced in the later expansion packs. In its sequel, Lineage II, the user can choose from five races: Human, Light Elf, Dark Elf, Orc, and Dwarf. Lineage (Korean: 리니지) is a medieval fantasy massively multiplayer online role-playing game (MMORPG) released in 1998 by the South Korean computer game developer NCsoft. ... An image from World of Warcraft, one of the largest commercial MMORPGs as of 2004, based on active subscriptions. ... Lineage II: The Chaotic Chronicle (Korean:리니지 2) is a fantasy massive multiplayer online role-playing game (MMORPG) for the PC, and a sequel to Lineage. ... Trinomial name Homo sapiens sapiens Linnaeus, 1758 Humans, or human beings, are bipedal primates belonging to the mammalian species Homo sapiens (Latin: wise man or knowing man) in the family Hominidae (the great apes). ... In Norse mythology, the Light Elves (Old Norse: Liósálfar) live in Álfheim. ... “Orkish” redirects here. ... Men hur kommer man in i berget, frÃ¥gade tomtepojken (But how do I get into the mountain? the young dwarf asked. ...


Dark elves were once members of the light elves that were banished for practicing dark magic. They have opposing qualities and traits: light elves use white magic and are quick and agile, but lack offensive strength. Dark elves practice dark magic, have high offensive capabilities due to superior mental and physical strength, and are nearly as agile as the light elves. However, dark elves suffer from weak defensive abilities, and are more prone to being stunned.


As with every class (except Dwarves), the dark elves are separated into two classes: fighter and mystic, opening several avenues of play style. They notably wear fetish clothing-inspired outfits and rever Shilen, the goddess of Death. Fetish clothing includes any type of clothing and clothing material which is commonly fetishized. ...


Sacred

Sacred is a classic Hack and Slash RPG by the German company, Ascaron. One of the possible races is Dark Elf. Sacred is a PC Action-RPG, released in 2004, with characters of various races (dark elf, wood elf, vampiress, etc. ... Hack and Slash RPG refers to any Role-Playing Game (usually computer based, as opposed to pencil and paper (p&p) based) in which the primary focus is on the slaying of monsters, not plot. ...


Mega Man Zero

In Mega Man Zero the Dark Elf was created as the ultimate weapon during the era of Cyber Elf development, towards the end of the Maverick Wars. According to legend, the original X used the power of this Elf to finally destroy Sigma for good, thus ending the years of constant fighting. Following the construction of Neo Arcadia, the Elf was stolen from a laboratory, and used by the evil Dr. Weil to instigate the Elf Wars. X and Zero together stopped Weil and his reploid Omega, and after Zero went in to suspended animation for 100 years, X sealed the Elf away for good using his own body as the seal. Zero as he appears in Mega Man Zero, holding the series version of his signature weapon, the Z-Saber This article is about the Mega Man Zero Mega Man Zero (video game) Mega Man Zero is the fifth series of Capcoms Mega Man video games, and debuted in 2002...


Arcanum

Dark Elves in Arcanum are elves who believe in the old elven beliefs, that elves are superior to all other races. They have also chosen to actively attack humans for their use of technology which interferes with their magic and their destruction of the elven forests. If the player in the game chooses to turn evil he spends some time working for the Dark Elves. Unlike in most modern fantasy fiction the Dark Elves do not appear physically different from the Light Elves, they can only be recognised by their set of ethics. Arcanum is a fantasy role-playing game (RPG) by Bard Games, set in the ancient world before Atlantis sunk. ...


Midkemia

Midkemian dark elves - called moredhel - resemble the elves (eledhel) and the glamredhel, the "mad ones", but have dark hair. They're quite warlike because of the path they follow of dark powers. They mostly inhabit the Northlands, and also the continent of Triagia, and are usually only seen in the more populated parts of the world robbing and raiding. Some of the moredhel return to reside with the eledhel in a process of change inwardly and outwardly, called the Returning, but they are often killed by their kin before they reach the home of the elves, Elvandar. The truth, known only to the elves themselves and few elf-friends, is that the moredhel and eledhel are the one race both of whom were slaves under the Valheru. When the latter disappeared the field slaves turned their back on their former masters' evil ways and became the eledhel, while the house slaves who had been in closer proximity to their masters sought their power and methods and became the moredhel. The eldar, keepers of lore and of the Valheru's sacred objects, left Midkemia and made their home on the world of Kelewan unbeknownst to anyone, as they kill anyone who tries to enter their forest. Midkemia is the fictional world on which most of the stories in Raymond E. Feists Riftwar series of fantasy novels are set, except for the three Empire novels set on Kelewan which were co-written with Janny Wurts. ... Midkemia is the fictional world on which most of the stories in Raymond E. Feists Riftwar series of fantasy novels are set, except for the three Empire novels set on Kelewan which were co-written with Janny Wurts. ...


They play a significant role in the novel A Darkness at Sethanon (Riftwar series) and the computer game Betrayal at Krondor. The Riftwar Saga is a series of fantasy novels by Raymond E. Feist. ... Betrayal at Krondor is a DOS computer role-playing game developed by Dynamix and published by Sierra Entertainment in 1993. ...


Disciples 2

The Dark Elves in Disciples 2 are slain Elves reanimated to serve Mortis queen of the Undead Hordes. They are usually lost and confused, but driven on by Mortis. Disciples II: Dark Prophecy is a PC game by Strategy First that was released on January 24, 2002. ... For alternate meanings, see Lightning (disambiguation). ...


Might and Magic

In the Ashan continuity of the Might and Magic series, the dark elves are a renegade faction of elves who live in underground dungeon towns of the land of Ygg Chal and worship Malassa, the Dragon of Darkness, while their wood brethren from the kingdom of Irollan worship Sylanna, the Dragon of Earth. While traditionally the two breeds of elves hated each other, the most recent event of Ashan history, Queen Isabel's War, saw the first ever military alliance between the two communities - namely, between Findan of Irollan and Raelag of Ygg Chal. A map of Ashan distributed with Heroes of Might and Magic V Deluxe Edition. ... Might and Magic (MM) is a series of computer role-playing games from New World Computing, a subsidiary of The 3DO Company. ...


Prior to this, dark elves were part of Might and Magic VIII as one of the dominant species on the continent Jadame, which is on the same (unnamed) planet as Enroth and Antagarich. These dark elves are peaceful and inhabit the country of Alvar, which includes Jadame's major port city Ravenshore in the south. The lands of Alvar north of Ravenshore are troubled by aggressive ogres. There is a dark elven prophecy concerning the end of the world. Might and Magic VIII: Day of the Destroyer is a computer role-playing game developed for Microsoft Windows by New World Computing and released in 2000 by the 3DO Company. ...


Warcraft

In the Warcraft universe, the nocturnal Night Elves or Kaldorei of Kalimdor were originally patterned after the Drow of Dungeons & Dragons and indeed they share certain traits; dark (purplish) skin as well as gender based professions (warrior and ruler women and magically-inclined men)[1]. These however, are the only elements that survive. Also, in contrast to the usual treatment of elves and dark elves in most fictional mythos, the Night Elves are the original race of elves with the more traditional looking High Elves or Quel'dorei evolving from Highborne Night Elves who were banished after their excess use of arcane magic caused the first invasion of the demonic Burning Legion. Furthermore, in attitude, political agenda and lifestyle, the night elves seem nothing at all like dark elves and seem more like nocturnal wood elves, coupled with high elven haughtiness. The Dark Ranger hero from Warcraft III: The Frozen Throne can be compared to a dark elf. This image is a candidate for speedy deletion. ... ÔNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ... Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Gygaxs company Tactical Studies Rules (TSR). ... High Elves as seen in the World of Warcraft. ... The Highborne is a group from the Warcraft universe. ... The Burning Legion is the huge demonic army created by the titan Sargeras in the fictional Warcraft universe. ... ÔNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ... A nocturnal animal is one that sleeps during the day and is active at night - the opposite of the human (diurnal) schedule. ... Wood-elves are Elves that live in forest or wood, often also called Silvan Elves. ... High elves are distinguished from other fantasy elves by their place of living, as they usually dwell in stone cities, instead of woods, like wood-elves. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...


GURPS Banestorm

On the world of Yrth, the dark elves are not a separate race, but are a xenophobic offshoot of the main elven culture. They think all non-elves in general, and orcs in particular, are an aberration against nature and a threat to the future of the world and the elven race, and thus conspire to either enslave or destroy those other races. They began as nothing more then a group of elves united against orcs, but over the centuries their beliefs divereged from the elven mainstream. They believe in using magic to improve on nature, guidiing it actively toward union with the Eternal, the elven (and dwarven) conception of the divine. Most elves consider their belief perverted and dangerous. The dark elves are responsible for the Banestorm effect that brought humans, goblins, lizardfolk and other non-Yrth native races to Yrth. Banestorm, written by Phil Masters and Jonathan Woodward released October 2005, is setting sourcebook for the fourth edition of the GURPS Role-playing game. ...


Spellforce

The dark elves in Spellforce an evil race. Spellforce is a combination Real-time strategy and RPG game created by German game developers Phenomic. ...


Famous dark elves in fiction

Shadowblade

Shadowblade is an elite assassin in the world of Warhammer. He is an assassin in the society of the Dark Elves, considered the most brilliant assassin ever to have lived. Even though he's still young by Dark Elf standards (a mere 150 years old) he is a legend amongst the Druchii, his exploits told as fireside tales to eager Dark Elf children. Most celebrated of all is his single-handed massacre of the entire crew of a High Elf Hawkship, whom he murdered one by one over several days, each killed in a different fashion. The mere thought of Shadowblade's murderous attempts is enough to keep all but the most stupid or brave Dark Elf from plotting against the Witch King. Warhammer or Warhammer Fantasy is a fantasy setting created by Games Workshop, in which many games of that company are set, the best known ones being the Warhammer Fantasy Battles wargame, and the Warhammer Fantasy Roleplay role-playing game. ...


Malus Darkblade

Malus Darkblade is a Dark Elf Noble of evil renown in the Warhammer Fantasy world - he is possessed by a Daemon called Tz’arkan. His quest to rid himself of this Daemon is legendary. At one point he succeeded although it cost him his own soul. It took many years after that to track down the Daemon again and win his soul back, only to have Tz’arkan imprisoned inside him again. Warhammer or Warhammer Fantasy is a fantasy setting created by Games Workshop, in which many games of that company are set, the best known ones being the Warhammer Fantasy Battles wargame, and the Warhammer Fantasy Roleplay role-playing game. ...


For now it seems Malus has accepted his fate and has returned to his home of Hag Graef to lead its armies to war. None know what his true intentions are, but he has lost none of his thirst for power - he has been appointed Drachau of Hag Graef and placed in command of the armies of the Witch King.


In battle he rides upon his trusted Cold One steed; Spite and wields the fearsome Warpsword of Khaine. In times of need he can summon the Daemon and allow Tz’arkan to control his actions, by the mechanism that the daemon holds sway while Malus sleeps and he is in control while awake. To this end, he carries a variety of stimulants and soporifics, so he can fall asleep in combat or maintain wakefulness to keep control of his actions. This is great risk though, as while possessed by T'zarkan he can attack his own troops as well as enemies.


Drizzt Do'Urden

Main article: Drizzt Do'Urden

Drizzt Do'Urden is a Drow in the Forgotten Realms fantasy world. Drow are dark elves that live in subterranean caverns deep beneath the surface in the Underdark of Forgotten Realms. Not only does Drizzt refuse to reside in the Underdark, he has renounced the Drow's Spider-Queen Lolth (instead embracing Mielikki, goddess of the forests and rangers), ruined his family, and is thus considered a renegade. While most Drow are considered evil and power hungry, Drizzt is benevolent and humble. He is often persecuted for the reputation of his race, he has slowly gained a reputation for himself, allowing him acceptance without prejudice. His preferred weapons are twin scimitars, although he is perfectly capable of using a variety of other weapons should the need arise. His primary companion is Guenhwyvar, a magical panther who is summoned to Drizzt's plane of existence by means of a small onyx figurine. Along the way Drizzt has also made many important friends, such as the dwarf king Bruenor, the dwarf's step daughter Catti-brie and the human Barbarian Wulfgar, as well as Montolio Debrouchee who revealed to the dark elf which deity his heart followed or the svirfneblin Belwar Dissengulp from Blingdenstone, the first member of a lawful race to accept Drizzt. Drizzt DoUrden (IPA: ) is a fictional character in the Dungeons & Dragons-based Forgotten Realms setting. ... It has been suggested that Forgotten Realms Campaign Setting be merged into this article or section. ... Lolth, as shown on the cover of the Queen of the Demonweb Pits module. ... Mielikki (my-lee-kee or //) is a fictional goddess in the Forgotten Realms campaign setting. ... Icingdeath and Twinkle are fictional blades, signature weapons of Drizzt DoUrden, a fictional ranger created by R. A. Salvatore under the Forgotten Realms universe. ... Bruenor in battle In the Forgotten Realms setting, based on the Dungeons & Dragons RPG, Bruenor Battlehammer is the dwarven adoptive father of Catti_brie and Wulfgar, King of Mithral Hall, Friend of Drizzt and Regis, and crafter of Aegis-fang. ...  Catti-Brie and Drizzt DoUrden on the cover of Legacy of the Drow Catti-brie (spelled in later publications as Cattie-brie) is a fictional character in the Forgotten Realms setting, based on the Dungeons & Dragons RPG. She is the creation of author R.A. Salvatore. ... This article is about the Forgotten Realms character. ... Montolio Debrouchee is a fictional human character created by R.A. Salvatore in the Forgotten Realms campaign setting. ... In the Dungeons & Dragons role-playing game, svirfneblin, or deep gnomes, are a sub-race of gnome. ... Belwar Dissengulp is a svirfneblin of Blingdenstone, and a creation of R.A. Salvatore in the popular Forgotten Realms book series. ... Blingdenstone was a svirfneblin city in the Forgotten Realms setting of the Dungeons & Dragons fantasy role-playing game. ...


Gorath, Cheiftan of the Ardanien

Gorath is a renegade Dark Elf (Moredhel) from Raymond E. Feist's fantasy world Midkemia. He betrayed his people to travel south across the Teeth of the World (a mountain range which separates the Moredhel from the rest of the world) in order to warn Prince Arutha ConDoin of the coming war in an effort to stop the Moredhel leader, Delekhan, and save his people from utter destruction. His story is portrayed in the video game Betrayal at Krondor and again in the novel based on the computer game, Krondor: The Betrayal. This book is the first novel in The Riftwar Legacy, followed by Krondor: The Assassin, Krondor: The Tear of the Gods, Krondor: The Crawler (Not yet released), and Krondor: The Dark Mage (Not yet released). Raymond Elias Feist (born 1945, Los Angeles, California) is an American author, mostly specialising in fantasy fiction. ... Midkemia is the fictional world on which most of the stories in Raymond E. Feists Riftwar series of fantasy novels are set, except for the three Empire novels set on Kelewan which were co-written with Janny Wurts. ... Betrayal at Krondor is a DOS computer role-playing game developed by Dynamix and published by Sierra Entertainment in 1993. ...


Nerevar Indoril

Nerevar is the legendary Hortator and King of the Chimer from the fantasy world The Elder Scrolls. Technically, he is not a Dark Elf, but events that he was involved in resulted in events pertaining to Dark Elves. With the aid of the Daedric Princess Azura, he rose to power over the Chimer by overthrowing the Nords. He continued as the king of Morrowind for many years, but when he fought a battle with the Dwemer at Red Mountain, he was victorious but mortally wounded. His three councillors (who later became the Tribunal) betrayed their oath to him and used a forbidden magical artifact. In punishment for this Azura changed his race with dark blue skin and red eyes, transforming them into the Dunmer, the Dark Elves. He was later reincarnated, as the player character of The Elder Scrolls III: Morrowind. Bethesda Softworks Elder Scrolls 10th anniversary logo from 2004. ... Nord may refer to: Places: Nord (département), in France Nord, Greenland Nord Region, Burkina Faso Nord Department, Haiti 6th SS Mountain Division Nord - WaffenSS division in WW2 Note: Nord means North in German, French, Swedish, Danish, Catalan and Norwegian. ... The Elder Scrolls III: Morrowind (aka Morrowind) is a computer role-playing game by Bethesda Softworks, and the third in The Elder Scrolls series of games. ... The Dwemer (pronounced //) are a fictional race of elves from The Elder Scrolls video game universe. ... Dunmer as they appear on the Elder Scrolls website Spoiler warning: The Dunmer, also called Dark Elves, are an elven race in the game series The Elder Scrolls. ... The Elder Scrolls III: Morrowind, also known simply as Morrowind, is a first-person (also playable in third person) computer role-playing game in Bethesda Softworks The Elder Scrolls series. ...


References

  • Wikisource:Prose Edda/Gylfaginning (The Fooling Of Gylfe) by Sturluson, Snorri, 13th century Edda, in English. Accessed Apr. 16, 2007.
  • Gylfaginning in Old Norse[2]) Accessed Apr. 16, 2007.
  • Bulfinch, Thomas (1834). Bulfinch's Mythology. New York: Harper & Row, 1970, p. 348. ISBN 0-690-57260-3.
  • Marshall Jones Company (1930). Mythology of All Races Series, Volume 2 Eddic, Great Britain: Marshall Jones Company, 1930, pp. 220-221.

  Results from FactBites:
 
Reference.com/Encyclopedia/Dark Elves (Warhammer) (2536 words)
The Dark Elves also constructed a series of fortified watch towers along their northern border to ensure the forces of Chaos did not trespass into the domain of the Witch King.
Dark Elves are required to donate a percentages of the slaves they capture on raids to the temple but most Dark Elves make several additional sacrifices a year.
Not used by the Elves prior to The Sundering, they are native to the caves beneath the Blackspine mountains and are a separate breed from those used by the Lizardmen of Lustria.
Dark elf - Wikipedia, the free encyclopedia (1347 words)
Dark elves are the (mostly) evil counterparts of the Light Elves in many mythologies and fantasy settings.
Dark elves from the fictional world of Record of Lodoss War are brown-skinned and not necessarily evil, but primarily aligned with the forces of Marmo, the enemies of the story's heroes.
Dark Elves in Arcanum are Elves who have chosen to actively attack humans for their use of technology which interferes with their magic and their destruction of the Elven forests.
  More results at FactBites »


 

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