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Diabolical Dynamics was the 2001 game for the FIRST Robotics Competition. 2001: A Space Odyssey. ...
FIRST Logo FIRST, or For Inspiration and Recognition of Science and Technology, is an organization founded by inventor Dean Kamen in 1989 in order to develop ways to excite students about engineering and technology. ...
A game of Diabolical Dynamics in progress. Field
The playing field is a carpeted, rectangular area. Dividing the field in half is an 18 in high railing with a central bridge, which can tilt to either side of the field or remain level. Two 7 ft high movable goals begin on opposite sides of the field. Around the perimeter of the field are two stations for human players, who work with remote controlled robots on the field to score points. At the start of each match, the alliance station contains twenty small balls. An additional twenty small balls and four large balls are located at the far end of the playing field. A playing field is a field used for playing sports or games. ...
A carpet is any loom-woven, felted textile or grass floor covering. ...
In geometry, a rectangle is defined as a quadrilateral polygon in which all four angles are right angles. ...
One half is the fraction resulting from dividing one by two (½), or any number by its double; multiplication by one half is equivalent to division by two. ...
Mid-19th century tool for converting between different standards of the inch An inch is an Imperial and U.S. customary unit of length. ...
A log bridge in the French Alps near Vallorcine. ...
A foot (plural: feet) is a non-SI unit of distance or length, measuring around a third of a meter. ...
In Association Football (soccer), the word goal refers to both the result of a score and the physical structure that defines when a score has occurred. ...
The perimeter is the distance around a given two-dimensional object. ...
ASIMO, a humanoid robot manufactured by Honda. ...
A ball is a round or spherical object that is used most often in sports and games. ...
Robots Each robot can weigh up to 130 pounds (59 kg), and must start each match small enough to fit inside a 30" x 36" x 5' space (0.76 m x 0.91 m x 1.52 m). ASIMO, a humanoid robot manufactured by Honda. ...
The pound is the name of a number of units of mass, all in the range of 300 to 600 grams. ...
Scoring Each match is a maximum of two minutes long. Alliances can end the match at any time. Alliances score one point for each small ball in the goal, ten points for each large ball in the goal, ten points for each robot in the End Zone, and ten points if the stretcher is in the End Zone. The alliance doubles its score for each goal that is on the bridge if the bridge is balanced, and multiplies its score by a factor of up to three by ending the match before the two minute time limit. Each team receives the alliance score. A team multiplies its score by 1.1 if its large ball is on top of a goal. Scores are rounded up to the nearest whole point after applying all multipliers.
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