Diagram of diffuse reflection Diffuse reflection is the reflection of light from an uneven or granular surface such that an incident ray is seemingly reflected at a number of angles. It is the complement to specular reflection. If a surface is completely nonspecular, the reflected light will be evenly spread over the hemisphere surrounding the surface (2×π steradians). Drawn by Theresa Knott File links The following pages link to this file: Reflection (physics) Diffuse reflection Categories: GFDL images ...
The reflection of sunlight on water Reflection is the abrupt change in direction of a wave front at an interface between two dissimilar media so that the wave front returns into the medium from which it originated. ...
Prism splitting light Light is electromagnetic radiation with a wavelength that is visible to the eye or, in a technical or scientific setting, electromagnetic radiation of any wavelength. ...
Diagram of specular reflection Specular reflection is the perfect, mirror-like reflection of light from a surface, in which light from a single incoming direction is reflected onto a single outgoing direction. ...
The term hemisphere is used in three different meanings: one-half of the Earth (or other planetary or stellar body; see also New World and Old World) Eastern Hemisphere and Western Hemisphere. ...
The minuscule, or lower-case, pi The mathematical constant Ï is the ratio of a circles circumference (Greek ÏεÏιÏÎÏεια, periphery) to its diameter and is commonly used in mathematics, physics, and engineering. ...
The steradian (ste from Greek stereos, solid) is the SI derived unit of solid angle, and the 3-dimensional equivalent of the radian. ...
The most familiar example of the distinction between specular and diffuse reflection would be matte and glossy paints as used in home painting. Matte paints have a higher proportion of diffuse reflection, while gloss paints have a greater part of specular reflection. This page is a candidate to be moved to Wiktionary. ...
For information on the U.S. borough, see Paint, Pennsylvania. ...
Diffuse interreflection is a process whereby light reflected from an object strikes other objects in the surrounding area, illuminating them. Diffuse interreflection specifically describes light reflected from objects which are not shiny or specular. In real life terms what this means is that light is reflected off non-shiny surfaces such as the ground, walls, or fabric, to reach areas not directly in view of a light source. If the diffuse surface is colored, the reflected light is also colored, resulting in similar coloration of surrounding objects. Prism splitting light Light is electromagnetic radiation with a wavelength that is visible to the eye or, in a technical or scientific setting, electromagnetic radiation of any wavelength. ...
A specular highlight on a rendered sphere. ...
For alternative meanings, see color (disambiguation). ...
In 3D computer graphics, diffuse interreflection is an important component of global illumination. There are a number of ways to model diffuse interreflection when rendering a scene. Radiosity and photon mapping are two commonly used methods. The rewrite of this article is being devised at Talk:3D computer graphics/Temp. ...
Global illumination algorithms used in 3D computer graphics are those which, when determining the light falling on a surface, take into account not only the light which has taken a path directly from a light source (direct illumination), but also light which has undergone reflection from other surfaces in the...
Radiosity is a rendering algorithm used in 3D computer graphics. ...
A crystal ball with caustics In computer graphics, photon mapping is a global illumination algorithm based on ray tracing used to realistically simulate the interaction of light with different objects. ...
See also
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