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Digital Anvil was a computer game company. It was founded in 1996, when Wing Commander creator Chris Roberts left Origin Systems, Inc., along with many other employees. Image File history File links No higher resolution available. ...
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Nickname: Live Music Capital of the World Location in the state of Texas Coordinates: Country United States State Texas County Travis County - Mayor Will Wynn Area - City 669. ...
Chris Roberts (born May 27, 1968) is a computer game designer and programmer. ...
This does not cite its references or sources. ...
This article is about computer and video games. ...
A website (or Web site) is a collection of web pages, typically common to a particular domain name or subdomain on the World Wide Web on the Internet. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
It has been suggested that this article or section be merged with Wing Commander game series. ...
Chris Roberts (born May 27, 1968) is a computer game designer and programmer. ...
Origin Systems, Inc. ...
According to Chris Roberts, Digital Anvil was created to bring back the "small-team" element that characterized the computer gaming industry throughout the 1980s. Four titles were initially announced: Conquest: Frontier Wars, a Command & Conquer-style game set in space; Loose Cannon, a racing game similar to the later Driver and Grand Theft Auto games; Starlancer, a space combat game in the Wing Commander tradition, and the company's flagship, Freelancer, an ambitious unofficial follow up to Wing Commander: Privateer. The male staff were regulars at all the lap dancing venues in Austin, and a few ended up with dancers for girlfriends. The lunchtime buffet at the Yellow Rose was particularly popular with it's $5 dances. Another regular fixture in the Digital Anvil week was the Friday evening 'Happy Hour' where the staff would quench themselves on $5 cocktails at the company's expense. The title 'Happy Hour' was somewhat inaccurate as the tab would typically stay open from 5.00pm until around 2.00am when the last employee would crawl away. Those were the days! Command & Conquer, often shortened to C&C 95, is the original game in Westwood Studios Command & Conquer series of real-time strategy (RTS) computer games. ...
Driver is a series of mission-based driving video games for PlayStation, PlayStation 2, Xbox, Game Boy Advance and PC. Developed by Reflections Interactive, it was originally published by GT Interactive, and is now published by Atari. ...
The current design of the Grand Theft Auto logo. ...
Starlancer is a space-based science-fiction flight simulator computer game, created by Wing Commander series creator Chris Roberts, with the help of his brother Erin Roberts, under the auspices of Digital Anvil. ...
Freelancer is a space simulation computer game developed by Digital Anvil and published by Microsoft in March 3, 2003 for Microsoft Windows. ...
The first game to be released by Digital Anvil was Starlancer, developed externally by Warthog. It was, unfortunately, released during an era of declining interest in space-combat, and the game was a financial failure. Two planned sequels were scrapped. Starlancer is a space-based science-fiction flight simulator computer game, created by Wing Commander series creator Chris Roberts, with the help of his brother Erin Roberts, under the auspices of Digital Anvil. ...
Digital Anvil was purchased by Microsoft in 2000. One of the consequences of this action was a reshuffling of titles being developed. Conquest: Frontier Wars and Loose Cannon were dropped by the company, eventually being picked up by Ubi Soft Entertainment. Conquest was eventually released in 2001, but Loose Cannon has not yet been released and it remains doubtful it ever will be. Many of the Digital Anvil staff working on Loose Cannon were reassigned to the company's flagship Freelancer. Brute Force (still unannounced at the time) was switched from a computer game to an Xbox exclusive. Of all the projects being produced, only Freelancer escaped major change. Co-founder Chris Roberts left the company after the Microsoft takeover, but he still worked as a consultant on Freelancer. Microsoft is one of few companies engaging itself in the console wars Where they are up against sony, nintendo, and of course sharps new console which may cause a threat. ...
This article is about the year 2000. ...
Ubisoft Entertainment (formerly Ubi Soft) is a computer and video game publisher and developer with headquarters in Montreuil, France. ...
2001 (MMI) was a common year starting on Monday of the Gregorian calendar. ...
Brute Force is an video game released for the Xbox by Microsoft during 2003. ...
Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Digital Anvil also made the visual effects of the 1999 film Wing Commander (see [1] under "Visual Effects by", also in the film's credits). Wing Commander is a 1999 science fiction film based on the Wing Commander computer game series. ...
For the next year, Digital Anvil was mostly silent, and many wondered whether any games from the company would see the light of day. Then, in 2001, Digital Anvil revealed a leaner, meaner Freelancer to the gaming press. Although some of the more ambitious elements were dropped, this act proved Freelancer was not vaporware. In March 2003, Freelancer was released and immediately became one of the month's top-selling games. Reviews were mixed, but the game did well commercially. In May of the same year, Digital Anvil released Brute Force for the Xbox. The game also did quite well, setting first-month sales records for Xbox games. In November 2005, Microsoft redeployed the developer's employees to its Microsoft Game Studios headquarters. Digital Anvil was officially dissolved on January 31, 2006. Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division), is a wholly owned subsidiary of Microsoft Corp. ...
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