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Encyclopedia > Digital art
Computer-generated image created by Gilles Tran using POV-Ray 3.6. The glasses, ashtray, and pitcher were modeled with Rhino and the dice with Cinema 4D.
Computer-generated image created by Gilles Tran using POV-Ray 3.6. The glasses, ashtray, and pitcher were modeled with Rhino and the dice with Cinema 4D.
"Fallen". Combining photography, digital alteration and scanography, Jason Beam melds a variety of techniques that cannot be achieved in traditional darkroom settings and creates a piece that lies somewhere between a photo manipulation and digital illustration.
"Fallen". Combining photography, digital alteration and scanography, Jason Beam melds a variety of techniques that cannot be achieved in traditional darkroom settings and creates a piece that lies somewhere between a photo manipulation and digital illustration.
"Flower in the Sand" created by Johnathan J. Stegeman, using Adobe Photoshop on an original photograph. This image is an example of photo_manipulation.
"Flower in the Sand" created by Johnathan J. Stegeman, using Adobe Photoshop on an original photograph. This image is an example of photo_manipulation.
"The Woman of Rock" (section) created by Andrew West using Adobe Photoshop. This image is an example of digital painting.
"Participate in Evolution" created by artist group Keep Adding using Adobe Photoshop. Combining photography, digital alteration and painting techniques that are similar to real world painting, this body of work is created in a similar fashion to non-digital paintings
"Participate in Evolution" created by artist group Keep Adding using Adobe Photoshop. Combining photography, digital alteration and painting techniques that are similar to real world painting, this body of work is created in a similar fashion to non-digital paintings

. Image File history File links Download high-resolution version (2048x1536, 2972 KB) copied from English Wikipedia, there uploaded by en:User:Gilles Tran, en:User:Janke and en:User:Veledan. ... Image File history File links Download high-resolution version (2048x1536, 2972 KB) copied from English Wikipedia, there uploaded by en:User:Gilles Tran, en:User:Janke and en:User:Veledan. ... Image File history File links Fallen. ... Image File history File links Fallen. ... Photo manipulation is the technique of modifying a photographic image by either analog or digital means. ... Computer illustration or digital illustration is the use of digital tools to produce images, under the direct manipulation of the artist, usually through a pointing device such as a tablet or a mouse. ... Image File history File links Metadata Size of this preview: 800 × 600 pixelsFull resolution (2816 × 2112 pixel, file size: 6. ... Image File history File links Metadata Size of this preview: 800 × 600 pixelsFull resolution (2816 × 2112 pixel, file size: 6. ... Photo manipulation is the technique of modifying a photographic image by either analog or digital means. ... Image File history File links Femme. ... Image File history File links Femme. ... Digital painting Digital painting is an emerging artform in which traditional painting techniques such as watercolor, oils, impasto, etc. ... Image File history File links Participate. ... Image File history File links Participate. ... Keep Adding is an artist group formed in the year 2001. ...

"Arise Arise" (section) created by Jennifer Kathleen Phillips using the Adobe Photoshop tools and Terragen for the distant mountains and sky. Music generating software (Corel Draw, Noteworthy Composer, Band in a Box) has been used to create the music images, which have been warped in Photoshop. At least 58 layers and a custom brush was created for the hair
"Arise Arise" (section) created by Jennifer Kathleen Phillips using the Adobe Photoshop tools and Terragen for the distant mountains and sky. Music generating software (Corel Draw, Noteworthy Composer, Band in a Box) has been used to create the music images, which have been warped in Photoshop. At least 58 layers and a custom brush was created for the hair

Digital art is art created on a computer in digital form. Digital art can be purely computer-generated, such as fractals, or taken from another source, such as a scanned photograph, or an image drawn using vector graphics software using a mouse or graphics tablet. Though technically the term may be applied to art done using other media or processes and merely scanned in, it is usually reserved for art that has been non-trivially modified by a computing process (such as a computer program, microcontroller or any electronic system capable of interpreting an input to create an output); digitized text data and raw audio and video recordings are not usually considered digital art in themselves, but can be part of a larger project. Image File history File linksMetadata AriseArise. ... Image File history File linksMetadata AriseArise. ... The Bath, a painting by Mary Cassatt (1844–1926). ... The NASA Columbia Supercomputer. ... A digital system is one that uses discrete values (often electrical voltages), especially those representable as binary numbers, or non-numeric symbols such as letters or icons, for input, processing, transmission, storage, or display, rather than a continuous spectrum of values (ie, as in an analog system). ... A computer-generated mountain Computer-generated art is art created with a computer. ... The boundary of the Mandelbrot set is a famous example of a fractal. ... In computing, a scanner is a device that analyzes an image, printed text, or handwriting, or an object (such as an ornament) and converts it to a digital image. ... This article or section does not adequately cite its references or sources. ... It has been suggested that Vector monitor be merged into this article or section. ... Operating a mechanical 1: Pulling the mouse turns the ball. ... A Wacom Graphire2 graphics tablet. ... In mathematics, the term trivial is frequently used for objects (for examples, groups or topological spaces) that have a very simple structure. ...


The availability and popularity of photograph manipulation software has spawned a vast and creative library of highly modified images, many bearing little or no hint of the original image. Using electronic versions of brushes, filters and enlargers, these "Neographers" produce images unattainable through conventional photographic tools. In addition, digital artists may manipulate scanned drawings, paintings, collages or lithographs, as well as using any of the above-mentioned techniques in combination. Artists also use many other sources of information and programs to create their work. Digital artist - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... A collage composed of magazine articles and pictures Collage (From the French: , to stick) is regarded as a work of visual arts made from an assemblage of different forms, thus creating a new whole. ... Lithography stone and mirror-image print of a map of Munich. ...


3D graphics are created via the process of designing complex imagery from geometric shapes, polygons or NURBS curves to create realistic 3 dimensional shapes, objects and scenes for use in various media such as film, television, print, rapid prototyping and the special visual effects. There are many software programs for doing this. This article or section does not cite its references or sources. ... Calabi-Yau manifold Geometry (Greek γεωμετρία; geo = earth, metria = measure) is a part of mathematics concerned with questions of size, shape, and relative position of figures and with properties of space. ... Look up polygon in Wiktionary, the free dictionary. ... A NURBS curve being created in NX Shape Studio. ...


The technology can enable collaboration, lending itself to sharing and augumenting by a creative effort similar to the open source movement, and the creative commons in which users can collaborate in a project to create unique pieces of art. Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ... The Creative Commons (CC) is a non-profit organization devoted to expanding the range of creative work available for others legally to build upon and share. ...


The mainstream media uses a lot of digital art in advertisements, and computers are used extensively in film to produce special effects. Desktop publishing has had a huge impact on the publishing world, although that is more related to graphic design. Film is a term that encompasses individual motion pictures, the field of film as an art form, and the motion picture industry. ... Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to create effects that cannot be achieved by normal means, such as depicting travel to other star systems. ... Adobe InDesign CS2, one of many popular desktop publishing applications. ... This article does not cite any references or sources. ...


Nonetheless, digital art is yet to gain the acceptance and regard reserved for "serious" artforms such as sculpture, painting and drawing, perhaps due to the erroneous impression of many that "the computer does it for you" and the suggestion that the image created could be infinitely repeatable.[citation needed] A sculpture is a three-dimensional object, which for the purposes of this article is man-made and selected for special recognition as art. ... For building painting, see painter and decorator. ... Drawing is a visual art which makes use of any number of drawing instruments to mark a two-dimensional medium. ...


Computers are also commonly used to make music, especially electronic music, since they present a powerful way to arrange and create sound samples. It is possible that general acceptance of the value of digital art will progress in much the same way as the increased acceptance of electronically produced music over the last three decades. // Music is an art form consisting of sound and silence expressed through time. ... It has been suggested that Electronica be merged into this article or section. ...


Some say we are now in a postdigital era, where digital technologies are no longer a novelty in the art world, and "the medium is no longer the message".[1] Digital tools have now become an integral part of the process of making art. As silicon-dry digital media converges with wet biological systems, Roy Ascott has pointed to the emergence of a "moistmedia" substrate for 21st century art.[2] This article needs cleanup. ... // Pioneering the place of cybernetics and telematics in art, Roy Ascott has been working with issues of art, technology and consciousness since the 1960s. ...


Digital Photography and digital printing is now an acceptable medium of creation and presentation by major museums and galleries, and the work of digital artists is gaining ground, through robotic installation, net art and software art. But the work of digital painters and printmakers is beginning to find acceptance as the output capabilities advance and quality increases. Internationally many museums are now beginning to collect digital art such as the San Jose Museum of Art and the Victoria and Albert Museum print department also has a reasonable but small collection of digital art. Online art galleries are becoming popular as well and sites like Art Over America find ways to encourage the production of digital art. The Victoria and Albert Museum (often abbreviated as the V&A) is on the corner of Cromwell Gardens and Exhibition Road in South Kensington, west London. ...


One reason why the established art community finds it difficult to accept digital art is the erroneous perception of digital prints being endlessly reproducible. Many artists though are erasing the relevant imagefile after the first print, thus making it a unique artwork. Another reason is longevity; with today's digital printing technology though, fading of colours will not occur for 60 to 100 years(www.wilhelm-research.com).

Contents

Digital art pioneers

Charles Csuri is a pioneer in the field of computer art. ... American Artist 1952- David Em is a pioneer in the use of computers in art. ... Herbert W. Franke Herbert W. Franke (* May 14, 1927 in Vienna) is one of the most important science fiction authors in German language. ... Laurence Gartel is considered to be the father of the Digital Art movement around the world for over 25 years. ... Robert John Lansdown (2 January 1929 Cardiff, Wales - 17 February 1999) was a computer graphics pioneer, polymath and Professor Emeritus at Middlesex University Lansdown Centre for Electronic Arts, which was re-named in his honour in 2000. ... This article or section does not cite its references or sources. ... Frieder Nake (born December 16, 1938) is a professor of computer science at the University of Bremen. ...

Fields of digital art

Computer-generated

A computer-generated mountain
A computer-generated mountain

Computer-generated art is art created with a computer, from models created by the artist. The term is usually applied to works created entirely with a computer. Sample of computer generated art Created by Raul654 in Bryce 3D File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... Sample of computer generated art Created by Raul654 in Bryce 3D File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... The Bath, a painting by Mary Cassatt (1844–1926). ... The NASA Columbia Supercomputer. ...


Movies make heavy use of computer-generated graphics; they are called computer-generated imagery (CGI) in the film industry. In the 1990s, and early 2000s CGI advanced enough so that for the first time it was possible to create realistic 3D computer animation. The film The Phantom Menace was widely noted for its heavy use of computer graphics. Computer-generated imagery (commonly abbreviated as CGI) is the application of the field of computer graphics (or more specifically, 3D computer graphics) to special effects in films, television programs, commercials, simulators and simulation generally, and printed media. ... For the band, see 1990s (band). ... The 2000s are the current decade, spanning from 2000 to 2009. ... Film poster for Star Wars Episode I: The Phantom Menace Star Wars Episode I: The Phantom Menace is a 1999 film by George Lucas starring Liam Neeson, Ewan McGregor, Natalie Portman, and Jake Lloyd. ...


More affordable computers, software and [websites] provide several advantages for thrifty artists. Compared to the price of oils, an easel and canvases, a PC and the occasional trip to the copy shop can be an attractive alternative.


There are two main paradigms in computer generated imagery. The simplest is 2D computer graphics which reflect how you might draw using a pencil and a piece of paper. In this case, however, the image is on the computer screen and the instrument you draw with might be a tablet stylus or a mouse. What is generated on your screen might appear to be drawn with a pencil, pen or paintbrush. 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ...


The second kind is 3D computer graphics, where the screen becomes a window into a virtual environment, where you arrange objects to be "photographed" by the computer. Of course the image generated is 2D, so you can always take it into your paint program for additions, in the same way Weekly World Inquirer Magazine inserted the space aliens in the coffee bar. Typically, 2D computer graphics use raster graphics as their primary means of source data respresentations, whereas 3D computer graphics use vector graphics. 3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images. ... Suppose the smiley face in the top left corner is an RGB bitmap image. ... It has been suggested that Vector monitor be merged into this article or section. ...

Computer-generated glowing fossil
Computer-generated glowing fossil

A possible third paradigm is to generate art in 2D or 3D entirely through the execution of algorithms coded into computer programs. This may be called Proceduralism and could be considered the native art form of the computer. That is, it cannot be produced without the computer. Fractal art is an example. Download high resolution version (708x708, 236 KB)Computer generated glowing fossil Created by R Neil Marshman in 2003 - using a fractal generating program and then enhancing it with Paintshop to create a glowing fossil image. ... Download high resolution version (708x708, 236 KB)Computer generated glowing fossil Created by R Neil Marshman in 2003 - using a fractal generating program and then enhancing it with Paintshop to create a glowing fossil image. ... Computer-generated fractal image. ...


Illustration

Artwork created using, generally, vector-based tools.

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Photography/cinematography-related

Artwork created through a camera which may then be manipulated. Computer illustration or digital illustration is the use of digital tools to produce images, under the direct manipulation of the artist, usually through a pointing device such as a tablet or a mouse. ...

10 MP Nikon D200 and a Nikon film scanner The Canon EOS 350D The Canon PowerShot A95 Digital photography, as opposed to film photography, uses electronic devices to record and capture the image as binary data. ... Film is a term that encompasses individual motion pictures, the field of film as an art form, and the motion picture industry. ... Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to create effects that cannot be achieved by normal means, such as depicting travel to other star systems. ... Digital imaging or digital image acquisition is the creation of digital images, typically from a physical object. ... Photo Manipulations is a type of digital art. ... Rephotography is the act of repeat photography of the same site, with a time lag between the two images; a then and now view of a particular area. ...

Painting

Artwork created in similar fashion to non-digital paintings; software-based brushes, pallet knives, canvases, and paints are manipulated by the painter on a computer platform.


Game-related

Artwork that relates to computer games or video games.

Game design is the process of designing the content, background and rules of a game. ... Videogame art involves the use of patched or modified computer and video games or the repurposing of existing games or game structures. ... The demoscene is a computer art subculture that specializes itself on producing demos, non-interactive audio-visual presentations, which are run real-time on a computer. ... The phrase computer art scene or artscene for short, refers to a community of individuals and groups, that are both interested and active in the creation of computer-based artwork. ... The demoscene is a computer art subculture that specializes itself on producing demos, non-interactive audio-visual presentations, which are run real-time on a computer. ... This monster (The Gunk) is an example of pixel art drawn using Microsoft Paint. ... This article or section does not cite its references or sources. ...

Other

Aside from visual digital art, there are also other forms of digital art.

Software art refers to works of art where software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. ... It has been suggested that Electronica be merged into this article or section. ... // Technical Algorithmic art, also known as algorithm art, is visual art explicitly generated by an algorithm. ...

See also

Art software is a subclass of application software used for Multimedia purposes, most commonly Graphics programs. ... This computer generated image was created using the program Sterling Fractal, which uses a fractal to seed the colouring algorithms and filters. ... Internet art (often called net. ... Electronic art is art which makes use of electronic media or, more broadly, refers to technology and/or electronic media. ... CyberARTS is a multi-disciplinary, integrated six year arts and technology specialized program for Ontario students in grades 7 through 12, offered in only four schools, all in Toronto. ... New media is a broad neologism usually referring to new technologies and communication methods in the context of their effects on the established mainstream media. ... The term interactive video usually refers to a nowadays uncommon technique used to create computer games or interactive narratives. ... New media art (also known as media art) is a generic term used to describe art related to, or created with, a technology invented or made widely available since the mid-20th Century. ... Austin Museum of Digital Art is the first museum dedicated exclusively to the display of digital art. ... Computer-generated music is music composed by, or with the extensive aid of, a computer. ... Computer-generated fractal image. ... The demoscene is a computer art subculture that specializes itself on producing demos, non-interactive audio-visual presentations, which are run real-time on a computer. ... This article or section does not cite its references or sources. ... Generative art refers to art that has been generated, composed, or constructed in an algorithmic manner through the use of systems defined by computer software algorithms, or similar mathematical or mechanical or randomised autonomous processes. ... Music/Audio players for personal computers became widespread in the mid to late 1990s as applications such as Winamp, Audion, and SoundJam. ...

Further reading

  • Paul, Christiane (2003). Digital Art (World of Art series). London: Thames & Hudson. ISBN 0-500-20367-9.
  • Grau, Oliver (2003) Virtual Art: From Illusion to Immersion (Leonardo Book Series). Cambridge/Mass.: MIT-Press.
  • James Faure Walker (2006) Painting the Digital River: How an Artist Learned to Love the Computer, Prentice-Hall (USA). ISBN 0-13-173902-6
  • Wands, Bruce (2006). Art of the Digital Age, London: Thames & Hudson. ISBN 0-500-23817-0.
  • Tribe, Mark and Reena Jana (2006). New Media Art. https://wiki.brown.edu/confluence/x/Wkg

  Results from FactBites:
 
digital art: Information from Answers.com (1097 words)
Digital art was pioneered in the 1970s but only came into its own as a viable art form with the widespread availability of computers, appropriate software, video equipment, sound mixers, and digital cameras toward the end of the 20th cent.
Digital art can be purely computer-generated, such as fractals, or taken from another source, such as a scanned photograph, or an image drawn using vector graphics software using a mouse or graphics tablet.
Nonetheless, digital art is yet to gain the acceptance and regard reserved for "serious" artforms such as sculpture, painting and drawing, perhaps due to the erroneous impression of many that "the computer does it for you" and the suggestion that the image created could be infinitely repeatable.
  More results at FactBites »


 

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