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Don Daglow (born ~1953) is an American computer game and video game designer, programmer and producer. He is best known for pioneering designs in computer baseball games, simulation games, role-playing games and the design of the first graphical MMORPG. His career in games now spans almost 35 years. 1953 (MCMLIII) is a common year starting on Thursday. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
A game designer is a person who designs games. ...
John Carmack is one of the most widely recognized and influential game programmers. ...
A game producer is the person in charge of overseeing development of a video or computer game. ...
A simulation game (also known as a game of status or mixed game) is a mixture of a game of skill, a game of chance and a game of strategy, which results in a simulation of a complex structure (like a stock exchange, or civilisation flux). ...
This article is about traditional role-playing games. ...
MMORPGs (Massively Multiplayer Online Role-Playing Games) follow a client-server model in which players, running the client software, are represented in the game world by an avatar â a graphical representation of the character they play. ...
In 1971 Daglow was a playwriting major at Pomona College in Claremont, California. A computer terminal connected to the Claremont Colleges PDP-10 mainframe computer was set up in his dorm, and he immediately saw this as a new form of writing. Like Kelton Flinn, another prolific game designer of the 1970s, his nine years of computer access as a student, grad student and grad school instructor gave him time to build a large body of major titles. Unlike Daglow and Flinn, most college students in the early 1970s lost all access to computers when they graduated, since home computers had not yet been invented. 1971 (MCMLXXI) is a common year starting on Friday (click for link to calendar). ...
The Smith Campus Center Fountain at Pomona College during the inauguration of David Oxtoby Pomona College is a small private residential liberal arts college in Claremont, California, located 47 miles east of Los Angeles. ...
Claremont is a city located in Los Angeles County, California, USA, about 45 kilometers (30 miles) east of downtown Los Angeles at the base of the San Gabriel Mountains. ...
A computer terminal is an electronic or electromechanical hardware device used for entering data into, and displaying data from, a computer or a computing system. ...
The Claremont Colleges are a consortium of seven schools of higher education located in Claremont, California. ...
The PDP-10 was a computer manufactured by Digital Equipment Corporation (DEC) from the late 1960s on; the name stands for Programmed Data Processor model 10. It was the machine that made time-sharing common; it looms large in hacker folklore because of its adoption in the 1970s by many...
Mainframes (often colloquially referred to as big iron) are large and expensive computers used mainly by government institutions and large companies for legacy applications, typically bulk data processing (such as censuses, industry/consumer statistics, ERP, and bank transaction processing). ...
Kelton Flinn is an American computer game designer best known for his work in online games. ...
The 1970s in its most obvious sense refers to the decade between 1970 and 1979. ...
The home computer is a consumer-friendly word for the second generation of microcomputers (the technical term that was previously used), entering the market in 1977 and becoming common during the 1980s. ...
Some of Daglow's titles were distributed to universities by the DECUS program-sharing organization, earning popularity in the free-play era of the 1970s college gaming scene. A university is an institution of higher education and of research, which grants academic degrees. ...
DECUS was the Digital Equipment Computer User Society, founded in 1961. ...
His best known games of this era include: - Baseball (1971} — First-ever computer baseball game, now recorded in the baseball Hall of Fame in Cooperstown, New York. Daglow continued to expand Baseball throughout the 1970's, and ported the game to the Apple II in 1981, adding graphics in 1982. The Apple version was ported to the Intellivision in 1982 as the basis for Intellivision World Series Baseball.
- Star Trek (1972) — The second of two popular Star Trek computer games widely played in American colleges during this era.
- Ecala (1973) — Improved version of the ELIZA computer conversation program. This project paved the way for his later work by suggesting new kinds of game interfaces.
- Dungeon (1975) — The first computer role playing game, based on the then-new Dungeons and Dragons gaming system. The game was steadily expanded over the following five years.
- Spanish Translator (1977) — As he experimented with parsers he created a context-sensitive Spanish translation program.
- Killer Shrews (1978) — A simulation game based on the cult sci-fi film The Killer Shrews.
- Educational Dungeon 1979 — An attempt to make rote computer-aided instruction (CAI) programs more interesting by taking Dungeon and making correct answers propel the story.
During the late 1970s Daglow worked as a teacher and graduate school instructor while pursuing his writing career. He was a winner of the National Endowment for the Humanities New Voices playwriting competition in 1975. His 1979 novelette The Blessing of La Llorona appeared in the April, 1982 issue of Fantasy and Science Fiction magazine. Baseball was the first-ever baseball computer game, and was created on a PDP-10 mainframe computer at Pomona College in 1971 by student Don Daglow. ...
1971 (MCMLXXI) is a common year starting on Friday (click for link to calendar). ...
Picture of Fenway Park. ...
Various fields of endeavour have established Halls of Fame that honour individuals of noteworthy achievement in their respective fields. ...
Cooperstown is a village located in Otsego County, New York and is the County Seat. ...
The Apple II was one of the most popular personal computers of the 1980s. ...
1981 (MCMLXXXI) is a common year starting on Thursday of the Gregorian calendar. ...
1982 (MCMLXXXII) is a common year starting on Friday of the Gregorian calendar. ...
The Intellivision is a video game console released by Mattel in 1980; development of the console began in 1978 (less than a year after the introduction of its main competitor, the legendary Atari 2600 aka the Atari VCS). ...
1982 (MCMLXXXII) is a common year starting on Friday of the Gregorian calendar. ...
Intellivision World Series Baseball is a baseball video game simulation (1983), designed by Don Daglow and Eddie Dombrower and published by Mattel for Intellivision. ...
Star Trek was a text-based mainframe computer game written by Don Daglow on a PDP-10 timesharing computer at Pomona College in 1972, and upgraded periodically through 1974, including contributions by Jonathan Osser. ...
1972 (MCMLXXII) was a leap year that started on a Saturday. ...
http://www. ...
1973 (MCMLXXIII) was a common year starting on Monday. ...
ELIZA is a famous 1966 computer program by Joseph Weizenbaum, which parodied a Rogerian therapist, largely by rephrasing many of the patients statements as questions and posing them to the patient. ...
Dungeon was perhaps the first computer role-playing game, and ran on Digital Equipment Corporation PDP-10 mainframe computers. ...
1975 (MCMLXXV) was a common year starting on Wednesday (the link is to a full 1975 calendar). ...
This article is about traditional role-playing games. ...
The original Dungeons & Dragons set Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) published by Gary Gygax and David Arneson in January 1974. ...
For the album by Ash, see 1977 (album). ...
A parser is a computer program or a component of a program that analyses the grammatical structure of an input, with respect to a given formal grammar, a process known as parsing. ...
1978 (MCMLXXVIII) was a common year starting on Sunday (the link is to a full 1978 calendar). ...
A cult film is a movie that attracts a small but devoted group of fans, usually failing to achieve considerable success outside that group. ...
Sci-fi is an abbreviation for science fiction. ...
This page refers to the year 1979. ...
The National Endowment for the Humanities (NEH) is an independent federal agency created in 1965. ...
This page refers to the year 1979. ...
A novelette (or novelet) is a piece of short prose fiction. ...
1982 (MCMLXXXII) is a common year starting on Friday of the Gregorian calendar. ...
F&SF April 1971, special Poul Anderson issue. ...
In 1980 Daglow was hired as one of the original five in-house Intellivision programmers at Mattel during the first Console wars. As the team grew Daglow was promoted to Director of Intellivision Game Development. His titles there include: 1980 (MCMLXXX) was a leap year starting on Tuesday. ...
The Intellivision is a video game console released by Mattel in 1980; development of the console began in 1978 (less than a year after the introduction of its main competitor, the legendary Atari 2600 aka the Atari VCS). ...
Mattel Inc. ...
Console wars is a term used to refer to periods of intense competition for market share between video game console manufacturers, with particular emphasis on television advertising. ...
- Geography Challenge (1981) — an educational title for the ill-fated Intellivision Keyboard component.
- Utopia — the first sim game or god game (1982). Utopia was a surprise hit and received wide press coverage for its unique design in an arcade-dominated era. The game was named to two different video game halls of fame.
- Intellivision World Series Baseball (1983) — the first video game to use multiple camera angles to display the action rather than a static playfield.
During the Video Game Crash of 1983 Daglow was recruited to join Electronic Arts by founder Trip Hawkins, where he joined the EA producer team of Joe Ybarra and Stewart Bonn. His EA titles include: 1981 (MCMLXXXI) is a common year starting on Thursday of the Gregorian calendar. ...
Utopia, released on Intellivision in 1982, was the first sim game and god game. ...
A simulation game (also known as a game of status or mixed game) is a mixture of a game of skill, a game of chance and a game of strategy, which results in a simulation of a complex structure (like a stock exchange, or civilisation flux). ...
A God game is a computer game that lets you create and control the lives of virtual people or worlds. ...
1982 (MCMLXXXII) is a common year starting on Friday of the Gregorian calendar. ...
Intellivision World Series Baseball is a baseball video game simulation (1983), designed by Don Daglow and Eddie Dombrower and published by Mattel for Intellivision. ...
1983 (MCMLXXXIII) is a common year starting on Saturday of the Gregorian calendar. ...
Screenshot of E.T. (Atari 2600 version) The video game crash of 1983 was the sudden crash of the video game business and the bankruptcy of a number of companies producing home computers and video game consoles in North America in late 1983 and early 1984. ...
This section needs to be cleaned up to conform to a higher standard of quality. ...
William M. Trip Hawkins III (born 1953) is a Silicon Valley entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate. ...
In addition to Dombrower, Daglow often worked with former members of the Intellivision team during his years at EA, in particular programmer Rick Koenig, artist Connie Goldman and musician Dave Warhol. Realm of Impossibility is a computer game created by Mike Edwards and published by Electronic Arts in 1984 for the Apple IIe and Commodore 64 computer systems. ...
Screenshot from the Rivers of Light adventure in Adventure Construction Set Adventure Construction Set (ACS) is a program used to construct Ultima_type games, written by Stuart Smith and published in 1984 (or 1985) by Electronic Arts. ...
Split-screen racing action in Racing Destruction Set Racing Destruction Set is a racing computer game written by Rick Koenig, Connie Goldman, and David Warhol and published in 1985 by Electronic Arts. ...
Customizing a monster in the game involved equipping it and specifying its abilities. ...
Thomas M. Dischs Amnesia is a text adventure computer game created by Cognetics Corporation, written by award-winning writer Thomas M. Disch, and programmed by Charles Kreitzberg and Kevin Bentley. ...
Lords of Conquest is a strategy computer game created by Eon Games, designed by Peter Olotka, Greg Olotka and Bill Eberle, produced by Don Daglow and published by Electronic Arts in 1986 for the Commodore 64, Apple II and PC systems. ...
Boulder Dash, aka Rockford, originally released in 1984, is a classic series of computer games for the Apple II, ZX Spectrum, Commodore 64, and Atari 400/800 home computers, and later ported to the NES, Acorn Electron, PC, Amstrad CPC, and many other platforms. ...
Earl Weaver Baseball is a baseball computer simulation game (1987), designed by Don Daglow and Eddie Dombrower and published by Electronic Arts. ...
EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. ...
Computer Gaming World Computer Gaming World (CGW) is the oldest video game publication still in continuous circulation. ...
This article needs to be cleaned up to conform to a higher standard of quality. ...
Patton vs. ...
Daglow spent 1987-88 at Brøderbund as head of the company's Entertainment and Education Division. Although he supervised the creation of games like the Ancient Art of War series, Jordan Mechner's Prince of Persia, Star Wars and Where in the World is Carmen Sandiego?, his role was executive rather than creative. He also took a lead role in signing the original distribution deal for SimCity with Maxis, and acquired the Star Wars license for Broderbund from LucasFilm. Broderbund was a maker of computer games and educational software. ...
The Ancient Art of War is a computer game published by Broderbund in 1984. ...
Jordan Mechner (born 1960s) is a recognized figure in the video game industry as a visionary game designer. ...
Puccinis opera Turandot (1926) opens as the Prince of Persia is led to the executioners block, having failed to guess the riddles. ...
Star Wars is an arcade game produced by Atari and released in 1983. ...
Carmen Isabela Sandiego is a fictional character featured in a long-running series of educational games and television shows in the United States of the same name. ...
A screenshot of SimCity on the Atari ST SimCity is a real-time strategy/simulation city-building computer game (or software toy). It is game developer Maxis flagship product. ...
A color version of the Maxis logo. ...
Star Wars began with a 13-page treatment for a space adventure movie which George Lucas drafted in 1973, inspired by multiple myths and classic stories. ...
Lucasfilm Logo Lucasfilm Ltd. ...
Looking to return to hands-on game development, Daglow founded game developer Stormfront Studios in 1988 in San Rafael, California. The company continues to be an independent developer today. As of 2005, more than ten million Stormfront games have been sold. A game developer is a person or business involved in game development, the process of designing and creating games. ...
Stormfront Studios is a video game developer based in San Rafael, California, and has one of the longest creative histories in the industry. ...
San Rafael (pronounced san ruh-FELL in English; original Spanish pronunciation is sahn rah-fai-EL) is the county seat of Marin County, California, United States. ...
Between 1988 and 1995 Daglow designed or co-designed the following titles: By 1995 Stormfront had placed on the Inc. 500 list of fast-growing companies three times and Daglow had to step back from his design role and focus on the CEO position. Major Stormfront titles created over the last ten years include the multi-million selling NASCAR Racing for EA Sports, the award-winning Byzantine for Discovery Channel, Xbox launch title Blood Wake from Microsoft and The Lord of the Rings: The Two Towers for Electronic Arts, based on the Peter Jackson film from New Line Cinema. Tony La Russa Baseball is a baseball computer and video game console simulation game (1991-1997), designed by Don Daglow, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios. ...
1991 (MCMXCI) is a common year starting on Tuesday of the Gregorian calendar. ...
1997 (MCMXCVII) is a common year starting on Wednesday of the Gregorian calendar. ...
Computer Gaming World Computer Gaming World (CGW) is the oldest video game publication still in continuous circulation. ...
1989 (MCMLXXXIX) is a common year starting on Sunday of the Gregorian calendar. ...
Play by mail games are games, of any type, played through postal mail or e-mail. ...
Gateway to the Savage Frontier (1991) is a Gold Box Dungeons and Dragons computer game developed by Stormfront Studios and published by SSI for the Commodore 64, PC and Amiga personal computers. ...
Gold Box is the name for a series of computer games produced by SSI Simulations. ...
The original Dungeons & Dragons set Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) published by Gary Gygax and David Arneson in January 1974. ...
Strategic Simulations, Inc. ...
1992 (MCMXCII) was a leap year starting on Wednesday. ...
1993 (MCMXCIII) is a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ...
Treasures of the Savage Frontier (1992) is a Gold Box Dungeons and Dragons computer game developed by Stormfront Studios and published by SSI for the PC and Amiga personal computers. ...
NPC can stand for: National Paralympic Committee, equivalent to the National Olympic Committee National Peoples Congress of the Peoples Republic of China National Provincial Championship, New Zealands principal domestic rugby competition Nauru Phosphate Corporation, located in Nauru Non-deterministic polynomial-time complete Non-player character or non...
Neverwinter Nights (NWN), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that uses the Third Edition of the Dungeons & Dragons rules (with minor changes). ...
Stronghold is the name of two separate computer games: A Dungeons and Dragons real time strategy game from 1993 published by SSI and developed by Stormfront Studios. ...
1993 (MCMXCIII) is a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ...
RTS is an initialism for any of the following: [Rui Teixeira Santos] Real-time strategy Return To Subroutine in many assembly languages, low level computer languages Ronald Reagan Ballistic Missile Defense Test Site, known as Reagan Test Site or RTS. Royal Television Society In wireless or RS-232 communication, a...
Old Time Baseball is a baseball computer simulation game (1995) designed by Don Daglow. ...
1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ...
1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ...
Inc. ...
Published in September 2000 by Electronic Arts, NASCAR 2000 is a racing simulation game available on the Nintendo 64, PlayStation, and Game Boy Color. ...
Discovery Channel is an American cable TV network, based in Silver Spring, Maryland, that has a variety of science programming, particularly documentaries and nature shows. ...
The Microsoft Xbox is a sixth generation era video game console first released on November 15, 2001 in North America, then released on February 22, 2002 in Japan, and on March 14, 2002 in Europe. ...
Microsoft Corporation (NASDAQ: MSFT, HKEx: 4338) is the worlds largest software company, with 2005 global annual sales of 40 billion US dollars and nearly 60,000 employees in 85 countries and regions. ...
Peter Jackson in Wellington (New Zealand), at the premiere of Return of the King, December 2003. ...
The New Line Cinema Production logo. ...
In 2003 Daglow was the recipient of the Classic Gaming Expo Achievement Award for "groundbreaking accomplishments that shaped the Video Game Industry." That same year he was elected to the Board of Directors of the Academy of Interactive Arts & Sciences. He also serves on the San Francisco Advisory Board of the IGDA and the Advisory Board to the President of the Academy of Art University. 2003 (MMIII) is a common year starting on Wednesday of the Gregorian calendar. ...
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization that promotes entertainment software, such as video and computer games, with its Interactive Achievement Awards ceremony held annually since 1998. ...
This page is a candidate for speedy deletion. ...
The International Game Developers Association (IGDA) is a non-profit organization designed to promote, and strengthen the video game industry, and have computer games recognised as an art form. ...
The Academy of Art University (formerly known as Academy of Art College) was founded in San Francisco in 1929 by Richard S. Stephens. ...
References
- Diesel, Vin (Foreward) (2004). Thirty Years of Adventure : A Celebration of Dungeons & Dragons, Wizards of the Coast. ISBN 0786934980.
- Fullerton, Tracy; Swain, Christopher; and Hoffman, Steven (2004). Game Design Workshop: Designing, Prototyping, and Playtesting Games, CMP Books. ISBN 1578202221.
- Novak, Jeannie (2004). Game Development Essentials, Thomson Delmar Learning. ISBN 1401862713.
- Daglow, Don, The Changing Role of Computer Game Designers, Computer Gaming World, August, 1988, p. 18.
- Daglow, Don, Through Hope-Colored Glasses: A Publisher's Perspective on Game Development, The Journal of Computer Game Design, 1(4) (1987), 3—5.
- Daglow, Don, The Dark Ages of Game Design, Computer Gaming World, May, 1986, p. 12.
Computer Gaming World Computer Gaming World (CGW) is the oldest video game publication still in continuous circulation. ...
External links - Daglow's rap sheet at MobyGames
- 1up.com feature
- GameBanshee feature
- Game Informer article
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