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Encyclopedia > Donkey Kong (Game Boy)
Donkey Kong
Box art for Donkey Kong for Game Boy.
Developer(s) Nintendo
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto (producer), Masayuki Kameyama (director), Takao Shimizu (co-director)
Release date(s) Flag of Japan June 14, 1994
Flag of the United States June, 1994
Genre(s) Platform/Puzzle
Mode(s) Single-player
Platform(s) Game Boy
Media cartridge
System requirements Works with all Game Boy models other than the GB Micro.
Input Face buttons

Donkey Kong (Also known as Donkey Kong '94) is a platform game developed by Nintendo for the Game Boy handheld video game system, which also contains puzzle elements. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr. The game is also known as Game Boy Donkey Kong (as seen in the title screen) and also Donkey Kong '94 (the promotional title before release) to differentiate it from the 1981 arcade game. Like in the original arcade and NES version, the player takes control of Mario and must rescue Pauline from Donkey Kong (who are both given updated character designs for this game). Donkey Kong Jr. also appears in the game and serves as a hindrance to Mario's progress. Image File history File links Cover art for Donkey Kong 94. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... This article or section does not cite its references or sources. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A game designer is a person who designs games. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Image File history File links Flag_of_Japan. ... June 14 is the 165th day of the year (166th in leap years) in the Gregorian calendar. ... Year 1994 (MCMXCIV) was a common year starting on Saturday (link will display full 1994 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... Year 1994 (MCMXCIV) was a common year starting on Saturday (link will display full 1994 Gregorian calendar). ... Video games are categorized into genres based on their gameplay. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... A puzzle is a problem or enigma presented as entertainment; that is written down, acted out, etc. ... This article does not adequately cite its references or sources. ... The Game Boy ) is a handheld game console developed and manufactured by Nintendo[1], released in 1989 at US$109 ISBN 0-9643848-5-X. The Game Boy was the first successful handheld console, and was the predecessor of all other iterations of the Game Boy line. ... In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... The Game Boy ) is a handheld game console developed and manufactured by Nintendo[1], released in 1989 at US$109 ISBN 0-9643848-5-X. The Game Boy was the first successful handheld console, and was the predecessor of all other iterations of the Game Boy line. ... For the Game Boy game, see Donkey Kong (Game Boy). ... Donkey Kong Junior ) is a 1982 arcade game by Nintendo. ... “NES” redirects here. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and is the official mascot of Nintendo. ... It has been suggested that this article or section be merged with List of Donkey Kong characters. ... This article is about the video game character. ... Donkey Kong, Jr. ...


Gameplay

Donkey Kong begins with the four levels found in the original arcade game, but with enhanced graphics and play mechanics (for instance, falling off a girder is no longer instantly fatal, and Mario can let go of the Hammer prematurely to jump if necessary). Like in the original, the player's goal in these stages is to reach Pauline, who is in top of the structure. The level pattern follows that of the original arcade release (Girders - Conveyor Belts - Elevators - Rivets). The conveyor belt level was excluded from most console releases due to limited game space. This article needs additional references or sources for verification. ...


After these four initial stages are completed, the usual arcade ending begins, but after a few notes of the "victory theme" Donkey Kong revives, grabs Pauline again, and takes off with her, with Mario giving chase. The player is then presented with 97 additional stages spanning nine worlds, for a total of 101 stages.


The subsequent levels follow a completely different game mechanic in which the player must guide Mario through each level to locate a key. He must pick it up and carry it to the end to unlock the door to the next stage. On every fourth level, the player must confront Donkey Kong himself and reach Pauline, like in the original levels. After the fourth level is cleared, a short cutscene is shown depicting a player's abilities that may be needed for the upcoming levels, or to introduce new kinds of traps. At this point, players are allowed to save their progress, including their time for each level or for the total set. There are nine worlds: Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and is the official mascot of Nintendo. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ...

  1. Big-City (8 Stages)
  2. Forest (12 Stages)
  3. Ship (8 Stages)
  4. Jungle (12 Stages)
  5. Desert (12 Stages)
  6. Airplane (8 Stages)
  7. Iceberg (12 Stages)
  8. Rocky Valley (16 Stages)
  9. Tower (9 Stages)

At the final level of each world, the player must fight back at Donkey Kong and find a way to throw his barrels back at him. It usually takes three barrels to defeat Donkey Kong and proceed to the next world.


There are also bonus rounds that are accessible only by recovering each of Pauline's accessories (a hat, a purse, and a parasol) on each of the regular levels. During these bonus rounds, the player can gain additional lives by playing either a slot machine or a roulette wheel (which one the player will get is determined at random each time.) Slot machines in the Trump Taj Mahal A slot machine (American English), fruit machine (British English), or poker machine (Australian English) is a certain type of casino game. ... Roulette. ...


Trivia

The Super Game Boy border used in the game was based on the actual arcade cabinet of the original Donkey Kong
The Super Game Boy border used in the game was based on the actual arcade cabinet of the original Donkey Kong
  • It was the first game to feature enhancements when played on the Super Game Boy.
  • It is the first game that Pauline was depicted with brunette hair, as opposed to blond hair as in the original game. This was done to prevent confusion with the more popular Princess Peach who has blond hair.
  • In addition to featuring stages based on the four from the original arcade game, two levels from the Donkey Kong Jr. arcade game were also remade. Level 2-4 and Level 9-4 in this game are remakes of Level 1 and Level 4 from Donkey Kong Jr.
  • The game was re-released as a Player's Choice title, which usually indicates that the game has sold more than 1 million copies.
  • Level 9-5 is a longer, but more accurate, reproduction of the first level from the original Donkey Kong.
  • An enhanced version for the Game Boy Advance was planned titled Donkey Kong Plus. In addition to featuring enhanced graphics and backgrounds, the proposed remake also featured a level designer accessible through the Nintendo GameCube. The game ultimately went unrelased, although it did inspire a sequel titled Mario vs. Donkey Kong, which featured the similar gameplay. It was followed by a sequel titled Mario vs. Donkey Kong 2: March of the Minis, which featured a level designer.
  • When played on a Super Game Boy, Pauline actually screams "Help!" in a digitized voice. Also, a different version of the credits music can only be heard on Super Game Boy.
  • Several of Mario's better-known maneuvers, such as the triple jump (ending in a gymnast's stance) and the quick turn-and-jump for extra height debuted in this game, two years before their use in the Nintendo 64 game Super Mario 64. Other moves, such as performing a handstand to deflect objects with his feet and swinging in circles on tightropes (Which was also put in Super Mario Sunshine), would make their return a decade later in the semi-sequel Mario vs. Donkey Kong.

Image File history File links Mario in the Big City. This is a screenshot of a copyrighted computer game or video game. ... Super Game Boy Box art. ... For the Game Boy game, see Donkey Kong (Game Boy). ... Super Game Boy Box art. ... Princess Peach (formerly called Princess Toadstool outside Japan), is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ... Donkey Kong Jr. ... The NTSC Players Choice release of the GameCube title, Star Fox Adventures. ... This article does not cite any references or sources. ... Donkey Kong Plus is the name of an unreleased game demo developed by Nintendo as a demonstration at E3 2002. ... The Nintendo GameCube , GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Mario vs. ... This section needs additional references or sources to facilitate its verification. ... Super Mario 64 ) is a top-selling video game for the Nintendo 64. ... Donkey Kong Land is a video game developed by Rareware for the Game Boy. ... Donkey Kong Island as seen on the SNES version of Donkey Kong Country. ... Bigg City Port is the fictional setting of the 1989 childrens series TUGS, from the producers of Thomas the Tank Engine and Friends, Robert D. Cardona and David Mitton. ... Year 1988 (MCMLXXXVIII) was a leap year starting on Friday (link displays 1988 Gregorian calendar). ... Childrens television series are television programmes designed for and marketed to children, normally aired during the morning and afternoon hours, mainly before and after school. ... This article does not cite any references or sources. ... Mario vs. ...

External links


  Results from FactBites:
 
Donkey Kong: Information from Answers.com (3670 words)
The game is an early example of the platform genre; gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles.
Donkey Kong is the first example of a complete narrative told in video game form, and it employs cut scenes to advance its plot.
Donkey Kong is an early example of the platform genre (it is sometimes said to be the first platform game, although it was preceded by Space Panic and Apple Panic).
Donkey Kong (video game) - Wikipedia, the free encyclopedia (3646 words)
) is an arcade game released by Nintendo in 1981.
The arcade version of the game appears in the Nintendo 64 game Donkey Kong 64 and another in the GameCube game Animal Crossing (although that is the NES port, not the original arcade version).
In 2005, the platform/puzzle game hybrid DK: King of Swing was released.
  More results at FactBites »


 

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