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Doom (or DOOM)[1] is a violent 1993 computer game by id Software that is among the landmark titles in the first-person shooter genre. It is widely recognized for its pioneer use of immersive 3D graphics, networked multiplayer gaming, and the support for players to create custom expansions (WADs). Distributed as shareware, Doom was downloaded by an estimated 10 million people within two years, popularizing the mode of gameplay and spawning a gaming subculture; as a sign of its impact on the industry, games from the mid-1990s boom of first-person shooters are often known simply as "Doom clones". Its graphic and interactive violence[2] has also made Doom the subject of much controversy reaching outside the gaming world. According to GameSpy, Doom was voted by industry insiders to be the #1 game of all time.[3] ImageMetadata File history File links Doom-boxart. ...
A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
id Software (IPA: /ɪd sÉft. ...
Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ...
id Software (IPA: /ɪd sÉft. ...
GT Interactive was a video game developer founded in 1993 and headquartered in New York City. ...
Activision, Inc. ...
A game designer is a person who designs games. ...
John Romero with short hair. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
Doom Engine is a psychedelic doom metal band based in Oxfordshire. ...
December 10 is the 344th day (345th in leap years) of the year in the Gregorian calendar. ...
1993 (MCMXCIII) was a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ...
This is a listing of computer and video game genres with brief descriptions and examples from each genre. ...
It has been suggested that Doom clone be merged into this article or section. ...
In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
Online gaming redirects here. ...
Cooperative gameplay (often abbreviated as co-op) primarily refers to a feature in video games that allows players to work together as teammates with the absence of player-controlled competitors. ...
Deathmatch (abbreviated DM) is a widely-used gameplay mode very well integrated into first-person shooter computer games. ...
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ...
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ...
GBA redirects here. ...
The British Board of Film Classification (BBFC) is the organisation responsible for film classification (see Motion picture rating systems and History of British Film Certificates) within the United Kingdom. ...
GBA redirects here. ...
The Office of Film and Literature Classification is a statutory classification body which provides day to day administrative support for the Classification Board which classified films, computer games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application has been...
The Recreational Software Advisory Council (RSAC) was an independent, non-profit organization founded in the USA in 1994 by the Software Publishers Association as well as six other industry leaders in response to video game controversy and threats of government regulation. ...
One of the first PCs from IBM - the IBM PC model 5150. ...
Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
Doom is one of the most widely ported computer games in the first-person shooter genre: starting with the original MS-DOS version (released as shareware on December 10, 1993), it has been released officially for 7 computer operating systems and 9 different video game consoles. ...
A 3,5 inch diskette, removed from its casing A floppy disk is a data storage device that is composed of a ring of thin, flexible (i. ...
The Compact Disc logo was inspired by that of the previous Compact Cassette. ...
A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
id Software (IPA: /ɪd sÉft. ...
It has been suggested that Doom clone be merged into this article or section. ...
The rewrite of this article is being devised at Talk:3D computer graphics/Temp. ...
Online gaming redirects here. ...
Doom Construction Kit: Mastering and modifying Doom was one of many guide books for creating WADs. ...
Shareware is a marketing method for commercial software, whereby a trial version is distributed in advance and without payment, as is common for proprietary software. ...
This article is about the computer terms. ...
As understood in sociology, anthropology and cultural studies, a subculture is a set of people with a distinct set of behavior and beliefs that differentiate them from a larger culture of which they are a part. ...
As evinced by how frequently the terms have been used on Usenet, Doom clone was more common than first-person shooter until the late 1990s. ...
Violence refers to acts of aggression and abuse which causes or intends to cause criminal injury or harm to persons, and (to a lesser extent) animals and property. ...
This article or section does not cite its references or sources. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
The examples and perspective in this article or section may not represent a worldwide view. ...
The Doom franchise was continued with Doom II: Hell on Earth (1994) and numerous expansion packs, including The Ultimate Doom (1995), Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC/DOS, these games have later been ported to many other platforms, including nine different game consoles. The series lost mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedrunning, and modifying the source code which was released in 1997. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using new technology, and an associated 2005 Doom motion picture. Doom II: Hell on Earth is a first-person shooter video game created by id Software. ...
An expansion pack is an addition to an existing game. ...
Doom is one of the most widely ported computer games in the first-person shooter genre: starting with the original MS-DOS version (released as shareware on December 10, 1993), it has been released officially for 7 computer operating systems and 9 different video game consoles. ...
The Master Levels for Doom II was released on 26 December 1995 by id Software as an expansion pack for the computer game Doom II. The CD contains twenty WAD files created by various authors under contract. ...
Final Doom is a first-person shooter computer game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads (level files), TNT: Evilution by brothers Dario and Milo Casali and TeamTNT, and The Plutonia Experiment by the Casali brothers. ...
A stylised illustration of a modern personal computer A personal computer (PC) is usually a microcomputer whose price, size, and capabilities make it suitable for personal usage. ...
â¹ The template below has been proposed for deletion. ...
In computer science, porting is the adaptation of a piece of software so that it will function in a different computing environment to that for which it was originally written. ...
The Nintendo GameCube is an example of a popular video game console. ...
Doom Engine is a psychedelic doom metal band based in Oxfordshire. ...
WAD (Wheres All Data?) is the file format used by the computer game Doom and the many other games based on the Doom engine to store data such as levels and graphics. ...
A speedrun is a play-through of a computer or video game, the whole game or a selected part such as a single level of it, with the intent of completing it as quickly as possible. ...
Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ...
Doom 3 is a sci-fi horror first-person shooter computer game developed by id Software and published by Activision. ...
Doom is a 2005 movie adaptation of the popular Doom series of video games produced by id Software. ...
Game features
Story Doom has a science-fiction/horror theme, and a simple plot. The background is only given in the game's manual, and the in-game story is mainly advanced with short messages displayed between the game's episodes. A collection of well-known science-fiction novels and magazines Science fiction (generally referred to as either Sci-Fi or SF) is a genre of fiction in which at least part of the narrative depends on the impact of science, either real or imagined, to generate settings or events which...
Horror can mean several things: Horror (emotion) Horror fiction Horror film This is a disambiguation page, a list of pages that otherwise might share the same title. ...
It has been suggested that Elements of plot be merged into this article or section. ...
The player takes the role of a nameless space marine (who is affectionately referred to as "Doomguy" or "Doom Dude" by many fans), "one of Earth's toughest, hardened in combat and trained for action", who has been deported to Mars for assaulting a senior officer when ordered to kill unarmed civilians. He is forced to work for the Union Aerospace Corporation (UAC), a military-industrial conglomerate that is performing secret experiments with teleportation between the moons of Mars, Phobos and Deimos. Suddenly, something goes wrong and creatures from Hell come out of the teleportation gates, or "Gateways". A defensive response from base security fails to halt the invasion, and the bases quickly get overrun by demons, all personnel getting killed or turned into zombies. At the same time, Deimos vanishes entirely. A UAC team from Mars is sent to Phobos to investigate the incident, but soon radio contact ceases and only one human is left alive — the player, whose task is to make it out alive.[4] Space marines are fictional soldiers that operate in outer space. ...
The Doom Marine battles a horde of demons, as seen on the cover of the Doom 1 game box The Doomguy, also known as The Marine, is the protagonist of the Doom series of computer and video games created by id Software. ...
For the Roman god, see Mars (mythology). ...
UAC logo in Doom II. The Union Aerospace Corporation (UAC) is a fictional military-industrial conglomerate, based in id Softwares Doom universe. ...
Teleportation is the alleged process of moving objects from one place to another more or less instantaneously, without passing through the intervening space. ...
Phobos (IPA , Greek ΦÏβοÏ: Fright), is the larger and innermost of Mars two moons, and is named after Phobos, son of Ares (Mars) from Greek Mythology. ...
Deimos (IPA or ; Greek ÎείμοÏ: Dread), is the smaller and outermost of Marsâ two moons, named after Deimos from Greek Mythology. ...
Medieval illustration of Hell in the Hortus deliciarum manuscript of Herrad of Landsberg (about 1180) Hell, according to many religious beliefs, is a place or a state of pain and suffering. ...
St. ...
A participant in a Zombie Walk event in Calgary. ...
Episode III: Inferno is set in Hell. The main character has just fired the shotgun at a group of Imps and is cycling it. He is injured and has only seven shells left. In order to beat the game, the player must fight through three episodes containing nine levels each (see Episodes and levels of Doom). Knee-Deep in the Dead, the first episode and the only one in the shareware version, is set in the high-tech military bases on Phobos. It ends with the player fighting the Barons of Hell and afterwards entering the teleporter leading to Deimos, there getting overwhelmed by monsters and seemingly killed. In the second episode, Shores of Hell, the player journeys through the Deimos installation, whose areas are interwoven with beastly architecture. After encountering the Cyberdemon, the truth about the vanished moon is discovered: it is floating above Hell. The player climbs down to the surface, and the final episode, Inferno, begins. After destroying the final boss, the Spider Mastermind, a hidden doorway opens for the hero who has "proven too tough for Hell to contain", leading back home to Earth. The expansion pack Ultimate Doom adds a fourth episode, Thy Flesh Consumed, chronicling the marine's return to Earth. This image is a screenshot of the Doom computer game. ...
This image is a screenshot of the Doom computer game. ...
A military base is a facility, settlement, reservation, or installation that shelters military equipment and personnel. ...
Phobos (IPA , Greek ΦÏβοÏ: Fright), is the larger and innermost of Mars two moons, and is named after Phobos, son of Ares (Mars) from Greek Mythology. ...
A chainsaw (also spelled chain saw) is a portable mechanical, motorized saw. ...
Mêlée generally refers to disorganized hand-to-hand combat involving a group of fighters. ...
Toxic waste is a waste which is toxic for a variety of reasons. ...
A participant in a Zombie Walk event in Calgary. ...
Image File history File links Doom_ingame_2. ...
Image File history File links Doom_ingame_2. ...
Medieval illustration of Hell in the Hortus deliciarum manuscript of Herrad of Landsberg (about 1180) Hell, according to many religious beliefs, is a place or a state of pain and suffering. ...
A pump-action and two semi-automatic action shotguns, 20 boxes of shotgun shells, a clay trap, and three boxes of clay pigeons. ...
IMP may be a word: Imp, a fantasy creature. ...
In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ...
The computer game Doom consists of 36 levels in four nine-level episodes: Knee-Deep in the Dead, The Shores of Hell, Inferno and Thy Flesh Consumed (Thy Flesh Consumed was added in the upgrade Ultimate Doom). ...
Shareware is a marketing method for commercial software, whereby a trial version is distributed in advance and without payment, as is common for proprietary software. ...
The following are enemies in the id Software first-person shooter computer and video games Doom, Ultimate Doom, Doom II and Final Doom. ...
The following are enemies in the id Software first-person shooter computer and video games Doom, Ultimate Doom, Doom II and Final Doom. ...
This article or section needs additional references or sources. ...
The following are enemies in the id Software first-person shooter computer and video games Doom, Ultimate Doom, Doom II and Final Doom. ...
Doom is one of the most widely ported computer games: starting with the original DOS version (released as shareware on December 10, 1993), it has been released officially for 7 computer operating systems and 8 different video game consoles. ...
Gameplay Being a first-person shooter, Doom is experienced through the eyes of the main character. The objective of each level is simply to locate the exit room that leads to the next area (usually labeled with an inviting red EXIT sign), while surviving all hazards on the way. Among the obstacles are monsters, pits of radioactive slime, ceilings that come down and crush the player, and locked doors for which a keycard or remote switch need to be located. The levels are sometimes labyrinthine (the automap is a crucial aid in navigating them), and feature plenty of hidden secret areas that hold power-ups as a reward for players who explore. It has been suggested that Doom clone be merged into this article or section. ...
Radioactive waste is waste material containing radioactive chemical elements that does not have a practical purpose. ...
Death by crushing or pressing, as a method of execution, has a long and bloody history, and the techniques to achieve this end varied greatly from place to place. ...
A number of different keys A single key A key is a device which is used to open a lock. ...
In Doom, the Automap is a pickup that looks like a flat-screen with green lines on it. ...
Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ...
Doom is notable for the weapons arsenal available to the player, which became prototypical for first-person shooters. The player starts armed only with a pistol, and brass-knuckled fists in case the ammunition runs out, but larger weapons can be picked up: these are a chainsaw, a shotgun, a chaingun, a rocket launcher, a plasma rifle, and finally the immensely powerful BFG 9000. There is a wide array of power-ups, such as a backpack that increases the player's ammunition-carrying capacity, armor, first aid kits to restore health, the berserk pack (a black first aid box that puts the charactor into berserk mode, allowing them to deal out rocket launcher-level damage with their fists and potentially splattering former humans and imps), and blue demonic orbs that boost the player's health percentage beyond 100%, up to a maximum of 200%. The bayonet, still used in war as both knife and spearpoint. ...
A Browning 9 millimeter Hi-Power Ordnance pistol of the French Navy, 19th century, using a Percussion cap mechanism Derringers were small and easily hidden. ...
Categories: Weapon stubs | M e weapons ...
Future Infantry Soldier Technology is the British Ministry of Defences program as part of the Future Soldier project. ...
Boxes of ammunition clog a warehouse in Baghdad Ammunition is a generic military term meaning (the assembly of) a projectile and its propellant. ...
A chainsaw (also spelled chain saw) is a portable mechanical, motorized saw. ...
A pump-action and two semi-automatic action shotguns, 20 boxes of shotgun shells, a clay trap, and three boxes of clay pigeons. ...
The M242 25mm Chain gun A chain gun is a type of machine gun or autocannon that uses an external source of power, rather than recoil, to cycle the weapon. ...
Rocket launcher or missile launcher can mean: Multiple rocket launcher Shoulder-launched missile weapon Transporter erector launcher (TEL) for large missiles Rocket propelled grenade launcher This is a disambiguation page: a list of articles associated with the same title. ...
Plasma rifles are weapons often used in science fiction. ...
For skill 1 / skill 2+ Without / with backpack The BFG9000 is a weapon found in the computer games Doom, Doom II, and Doom 3 (although the BFG 9000 found in Doom 3 shares only the name. ...
A backpack A backpack is, in its simplest form, a cloth sack carried on ones back and secured with two straps that go over the shoulders and below the armpits. ...
Alternative meanings: vehicle armour, Armor (novel) A hoplite wearing a helmet, a breastplate and greaves (and nothing else). ...
A first aid kit is a collection of supplies and equipment for use in giving first aid, particularly in an emergency. ...
The enemy monsters in Doom make up the central gameplay element. The player faces them in large numbers, on the higher of the game's five difficulty levels often encountering a dozen or more in the same room. There are 10 types of monsters (Doom II doubles this figure), including possessed humans as well as demons of different strength, ranging from weak but ubiquitous imps and red, floating cacodemons, to the bosses which survive multiple strikes even from the player's strongest weapons. The monsters have very simple behavior, consisting of either walking toward the player or attacking by throwing fireballs, biting, and scratching (though they can also fight each other). Columns, like other arcade-based puzzle games, allows players to start at more advanced levels that give extra points. ...
Doom II: Hell on Earth is a first-person shooter video game created by id Software. ...
St. ...
IMP may be a word: Imp, a fantasy creature. ...
A cacodemon (or cacodaemon) is an evil spirit or demon. ...
This article or section needs additional references or sources. ...
In certain video games such as Doom, Doom II, and similar games released in the 1990s, some of the enemy monsters can be tricked into fighting each other, or infighting. ...
Many versions of Doom (and its sequels) include secret levels which are accessed by the player discovering alternate exits, often hidden behind secret doors or in difficult-to-reach areas. In some versions of Doom II two of these secret levels incorporate level design and characters from Doom's precursor, Wolfenstein 3-D. Aside from the single-player game mode, Doom features two multiplayer modes playable over a network: "co-operative", in which two to four players team up against the legions of Hell, and "deathmatch", in which two to four players fight each other. In computer and video games, single player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
Online gaming redirects here. ...
A computer network is a system for communication between computers. ...
Deathmatch (abbreviated DM) is a widely-used gameplay mode very well integrated into first-person shooter computer games. ...
Doom single-player E3M6. ...
Development -
The development of Doom started in 1992 when John Carmack developed a new 3-D game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D sequel Spear of Destiny. When the game design phase began in late 1992, the main thematic influences were the science fiction action movie Aliens and the horror movie Evil Dead II. The title of the game was picked by Carmack: The making of Doom, id Softwares computer game released on December 10, 1993, began in late 1992. ...
Image File history File links Download high resolution version (1164x698, 367 KB) Image:Adrian Carmack. ...
Image File history File links Download high resolution version (1164x698, 367 KB) Image:Adrian Carmack. ...
Adrian Carmack (born on May 5, 1969) is one of the four founders of id Software and has worked there as an artist since its creation. ...
The following are enemies in the id Software first-person shooter computer and video games Doom, Ultimate Doom, Doom II and Final Doom. ...
John Carmack circa 2004 John D. Carmack II (born August 20, 1970) is a widely recognized figure in the video game industry. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
Doom Engine is a psychedelic doom metal band based in Oxfordshire. ...
Wolfenstein 3D (commonly abbreviated to Wolf 3D) is the computer game that started the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992. ...
Spear of Destiny, often also called Spear, Wolfenstein: Spear of Destiny or just SoD, is the sequel to id Softwares first person shooter Wolfenstein 3D, which was first published on September 18, 1992 by FormGen Corporation. ...
Game design is the process of designing the content, background and rules of a game. ...
Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ...
The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ...
Aliens is a 1986 science fiction movie directed by James Cameron and starring Sigourney Weaver, Michael Biehn, Lance Henriksen, Carrie Henn, Bill Paxton and Paul Reiser. ...
DVD cover showing horror characters as depicted by Universal Studios. ...
Evil Dead II (also known as Evil Dead 2: Dead by Dawn and Evil Dead II, the Sequel to the Ultimate Experience in Grueling Terror) is a sequel to the movie The Evil Dead by Sam Raimi and starring Bruce Campbell. ...
- There is a scene in "The Color of Money" where Tom Cruse [sic] shows up at a pool hall with a custom pool cue in a case. "What do you have in there?" asks someone. "Doom." replied Cruse with a cocky grin. That, and the resulting carnage, was how I viewed us springing the game on the industry. [5]
Designer Tom Hall wrote an elaborate design document called the Doom Bible, according to which the game would feature a detailed storyline, multiple player characters, and a number of interactive features.[6] However, many of his ideas were discarded during development in favor of simpler design primarily advocated by Carmack, resulting in Hall in the end being forced to resign due to not contributing effectively in the direction the rest of the team was going. Most of the level design that ended up in the final game is that of John Romero and Sandy Petersen. The graphics, by Adrian Carmack, Kevin Cloud and Gregor Punchatz, were created in various ways: although much was drawn or painted, several of the monsters were digitized from sculptures in clay or latex, and some of the weapons are toy guns from Toys "R" Us. A heavy metal-ambient soundtrack was supplied by Bobby Prince. [7] The Color of Money was a 1984 novel by American writer Walter Tevis, continuing the story of Fast Eddie Felson from The Hustler (1959). ...
Tom Cruise (born Thomas Cruise Mapother IV on July 3, 1962) is an A-list, Academy Award-nominated, Golden Globe Award-winning American actor and film producer. ...
Tom Hall Tom Hall is a game designer born in Wisconsin. ...
A design document is a detailed description of a software product that a software designer writes in order to give a large software development team a solid reference on what theyre doing. ...
Level design or game mapping is the creation of levelsâlocales, stages, or missionsâfor a video game (such as a console game or computer game). ...
John Romero with short hair. ...
Sandy Petersen Carl Sanford Joslyn Petersen (born September 16, 1955) is a game designer. ...
Adrian Carmack (born on May 5, 1969) is one of the four founders of id Software and has worked there as an artist since its creation. ...
Kevin Cloud is a computer games graphic designer. ...
Gregor Punchatz (born 1967) is an artist hired by id Software to create sculptures for the Arch-Vile, Mancubus, Revenant and Spider Mastermind monsters for Doom. ...
The Gay Head cliffs in Marthas Vineyard are made almost entirely of natural clays. ...
The extraction of Latex from a tree; Latex is used in Rubber production Latex, as found in nature, is the milky sap of many plants that coagulates on exposure to air. ...
Toys R Us is a toy store chain based in the United States. ...
Heavy metal is a genre of rock music that emerged as a defined musical style in the 1970s, having its roots in hard rock bands which, between 1967 and 1974, mixed blues and rock to create a hybrid with a thick, heavy, guitar-and-drums-centered sound, characterised by the...
Ambient music is a loosely defined musical genre that incorporates elements of a number of different styles - including jazz, electronic music, new age, rock and roll, modern classical music, reggae, traditional, world and even noise. ...
Robert Prince is a video game music composer. ...
Engine technology -
Doom's primary distinguishing feature at the time of its release was its realistic 3D graphics, then unparalleled by other real-time-rendered games running on consumer-level hardware. The advance from id Software's previous game Wolfenstein 3D was enabled by several new features in the Doom engine: Doom Engine is a psychedelic doom metal band based in Oxfordshire. ...
The rewrite of this article is being devised at Talk:3D computer graphics/Temp. ...
It has been suggested that this article or section be merged into Real-time. ...
Wolfenstein 3D (commonly abbreviated to Wolf 3D) is the computer game that started the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992. ...
Doom relies heavily on contrasts of lighting in building its atmosphere. - Height differences (all rooms in Wolfenstein 3D are at the same altitude);
- Non-perpendicular walls (all walls in Wolfenstein 3D run along a rectangular grid);
- Swaying of the weapon (in Wolfenstein 3D the arms stay fixed in front in the screen no matter what the character does), this gives the impression of fluidity while walking or running;
- Full texture mapping of all surfaces (in Wolfenstein 3D, floors and ceilings are not texture mapped); and,
- Varying light levels (all areas in Wolfenstein 3D are fully lit at the same brightness). While contributing to the game's visual authenticity by allowing effects such as highlights and shadows, this perhaps most importantly added to the game's atmosphere and even gameplay; the use of darkness as a means of frightening or confusing the player was an unseen element in games.
In contrast to the static levels of Wolfenstein 3D, those in Doom are highly interactive: platforms can lower and rise, floors can raise sequentially to form staircases, and bridges can raise and lower. The life-like feeling of the environment was enhanced further by the stereo sound system, which made it possible to roughly tell the direction and distance of a sound's origin. The player is kept on guard by the grunts and growls of monsters, and receives occasional clues to finding secret areas in the form of sounds of hidden doors opening remotely. Monsters can also become aware of the player's presence by hearing distant gunshots. Image File history File links This is a screenshot of a copyrighted computer game or video game. ...
Image File history File links This is a screenshot of a copyrighted computer game or video game. ...
Perpendicular is a geometric term that may be used as a noun or adjective. ...
This article or section needs a complete rewrite for the reasons listed on the talk page. ...
Stairs, staircase, stairway, flight of stairs are all names for a construction designed to bridge a large vertical distance by dividing it into smaller vertical distances, called steps. ...
In popular usage, stereo generally refers to dual-channel sound recording and sound reproduction â sound that contains data for more than one speaker simultaneously. ...
Carmack had to make use of several tricks for these features to run smoothly on home computers of 1993. Most significantly, Doom levels are not truly three-dimensional; they are internally represented on a plane, with height differences added separately (a similar trick is still used by many games to create huge outdoor environments). This leads to several limitations: it is, for example, not possible for a Doom level to have one room over another. This two-dimensional representation does, however, have the benefit that rendering can be done very quickly, using a binary space partitioning method. Another benefit was the clearness of the automap because it could be displayed with 2D vectors without the risk of overlapping. Two intersecting planes in R3 In mathematics, a plane is a fundamental two-dimensional object. ...
Binary space partitioning (BSP) is a method for recursively subdividing a space into convex sets by hyperplanes. ...
Another important feature of the Doom engine is a modular approach that allows the game content to be replaced by loading custom WAD files. Wolfenstein 3D was not designed to be expandible, but fans had nevertheless figured out how to create their own levels for it, and Doom was designed to take the phenomenon further. The ability to create custom scenarios contributed significantly to the game's popularity (see the section on WADs below). Doom Construction Kit: Mastering and modifying Doom was one of many guide books for creating WADs. ...
Release and later history Initial popularity The development of Doom was surrounded by much anticipation. The large number of posts in Internet newsgroups about Doom led to the SPISPOPD joke, to which a nod was given in the game in the form of a cheat code. In addition to news, rumors, and screenshots, unauthorized leaked alpha versions also circulated online. (Many years later these alpha versions were sanctioned by id Software because of historical interest; they reveal how the game progressed from its early design stages.) The first public version of Doom was uploaded to an FTP run at the University of Wisconsin on December 10, 1993. A newsgroup is a repository usually within the Usenet system, for messages posted from many users at different locations. ...
SPISPOPD (an abbreviation for Smashing Pumpkins Into Small Piles Of Putrid Debris) is part of a joke relating to the computer game Doom. ...
For other uses see Cheat code (disambiguation) Cheat codes are codes that can be entered into a video game to change the games behavior. ...
A screenshot of this page being displayed in the Mozilla web browser. ...
In software engineering, development stage terminology expresses how far through the development sequence things have progressed and how much further development a product may require. ...
FTP or file transfer protocol is a commonly used protocol for exchanging files over any network that supports the TCP/IP protocol (such as the Internet or an intranet). ...
The University of WisconsinâMadison is a public university located in Madison, Wisconsin. ...
December 10 is the 344th day (345th in leap years) of the year in the Gregorian calendar. ...
1993 (MCMXCIII) was a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ...
Released as shareware, people were encouraged to distribute Doom further, and did so: in 1995, Doom was estimated to have been installed on more than 10 million computers. Although most users did not purchase the registered version, over one million copies have been sold, and the popularity helped the sales of later games in the Doom series which were not released as shareware. In 1995, The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores. Shareware is a marketing method for commercial software, whereby a trial version is distributed in advance and without payment, as is common for proprietary software. ...
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Recognizing the game's popularity, Bill Gates made a presentation to promote Windows 95 while digitally superimposed into Doom to blast zombies. In a press release dated January 1, 1993, id Software had written that they expected Doom to be "the number one cause of decreased productivity in businesses around the world". This prediction came true at least in part: Doom became a major problem at workplaces, both occupying the time of employees and clogging computer networks with traffic caused by deathmatches. Intel, Lotus Development and Carnegie Mellon University are among many organizations reported to form policies specifically disallowing Doom-playing during work hours. At the Microsoft campus, Doom was by one account[7] equal to a "religious phenomenon". Image File history File links Billdoom. ...
Image File history File links Billdoom. ...
William Henry Bill Gates III (born October 28, 1955) is the co-founder, chairman, former chief software architect, and former CEO of Microsoft Corporation. ...
A boxed copy of Windows 95 Upgrade. ...
January 1 is the first day of the calendar year in both the Julian and Gregorian calendars. ...
1993 (MCMXCIII) was a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ...
A computer network is a system for communication between computers. ...
Intel Corporation (NASDAQ: INTC, SEHK: 4335), founded in 1968 as Integrated Electronics Corporation, is an American multinational corporation that is best known for designing and manufacturing microprocessors and specialized integrated circuits. ...
Lotus Software (called Lotus Development Corporation before its acquisition by IBM) is an American software company headquartered in Cambridge, Massachusetts. ...
Carnegie Mellon University is a private research university located in Pittsburgh, Pennsylvania. ...
The Microsoft Corporation (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with 2005 global annual sales of US$39. ...
In late 1995, Doom was estimated to be installed on more computers worldwide than Microsoft's new operating system Windows 95, despite million-dollar advertising campaigns for the latter. The game's popularity prompted Bill Gates to briefly consider buying id Software, and led Microsoft to develop a Windows 95 port of Doom to promote the operating system as a gaming platform. One such presentation to promote Windows 95 had Bill Gates digitally superimposed into the game. [8] The Microsoft 1995 release Excel 95 included a Doom-esque secret level as an easter egg containing portraits of the programmers among other things. It is speculated that Microsoft engineers took advantage of their experience working on the Doom Windows 95 port to place the code in the spreadsheet program. [9] A boxed copy of Windows 95 Upgrade. ...
William Henry Bill Gates III (born October 28, 1955) is the co-founder, chairman, former chief software architect, and former CEO of Microsoft Corporation. ...
A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, computer program, or video game. ...
Doom was also widely praised in the gaming press. In 1994, it was awarded Game of the Year by both PC Gamer and Computer Gaming World. It also received the Award for Technical Excellence from PC Magazine, and the Best Action Adventure Game award by the Academy of Interactive Arts & Sciences. Game of the Year is a distinction awarded by various magazines and websites to a deserving PC or console game. ...
PC Gamer US April 2005 cover PC Gamer is a computer games magazine founded in 1993. ...
Computer Gaming World Computer Gaming World (CGW) is the oldest video game publication still in continuous circulation. ...
PC Magazine is a computer magazine published biweekly (except in January and July ) both in print and online. ...
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization that promotes entertainment software, such as video and computer games, with its Interactive Achievement Awards ceremony held annually since 1998. ...
In addition to the thrilling nature of the single-player game, the deathmatch mode was an important factor in the game's popularity. Doom was not the first first-person shooter with a deathmatch mode—MIDI Maze on the Atari ST had one in 1987, using the MIDI ports built into the ST to network up to four machines together. However, Doom was the first game to allow deathmatching over ethernet, and the combination of violence and gore with fighting friends made deathmatching in Doom particularly attractive. Two player deathmatch was also possible over a phone line by using a modem. Due to its widespread distribution, Doom hence became the game that introduced deathmatching to a large audience (and was also the first game to use the term "deathmatch"). Deathmatch (abbreviated DM) is a widely-used gameplay mode very well integrated into first-person shooter computer games. ...
Screenshot MIDI Maze (Atari ST) MIDI Maze was an early first person shooter video game for the Atari ST developed by Xanth Software F/X, published by Hybrid Arts, and released around 1987. ...
The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ...
Musical Instrument Digital Interface, or MIDI, is a system designed to transmit information between electronic musical instruments. ...
Ethernet is large and diverse family of frame-based computer networking technologies for local area networks (LANs). ...
A modem (a portmanteau constructed from modulate and demodulate) is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. ...
WADs -
Ghostbusters is one of many movies that have been made into Doom WADs. The ability to create custom levels and otherwise modify the game, in the form of custom WAD files, turned out to be a particularly popular aspect of Doom. Gaining the first large mod-making community, Doom affected the culture surrounding first-person shooters, and also the industry. Several to-be professional game designers started their careers making Doom WADs as a hobby, among them Tim Willits, who later became the lead designer at id Software. Doom Construction Kit: Mastering and modifying Doom was one of many guide books for creating WADs. ...
Image File history File links Ghostbusters mod for Doom. ...
Image File history File links Ghostbusters mod for Doom. ...
For other uses, see Ghostbusters (disambiguation). ...
WAD (Wheres All Data?) is the file format used by the computer game Doom and the many other games based on the Doom engine to store data such as levels and graphics. ...
2004 Banshee car modification for Grand Theft Auto: Vice City - replacement of original Banshee by Suction Testicle Man Mod or modification is a term generally applied to computer games, especially first-person shooters and real-time strategy games. ...
A game designer is a person who designs games. ...
Tim Willits by his workstation Tim Willits is the lead designer at the game developer id Software. ...
The first level editors appeared in early 1994, and additional tools have been created that allow most aspects of the game to be edited. Although the majority of WADs contain one or several custom levels mostly in the style of the original game, others implement new monsters and other resources, and heavily alter the gameplay; several popular movies, television series and other brands from popular culture have been turned into Doom WADs by fans (without authorization), including Aliens, Star Wars, The X-files, The Simpsons and Batman. Some works like the Theme Doom Patch even combined enemies from several movies like Aliens, Predator and The Terminator. UnrealEd is the level editor for Epics Unreal series of first-person shooters. ...
Aliens is a 1986 science fiction movie directed by James Cameron and starring Sigourney Weaver, Michael Biehn, Lance Henriksen, Carrie Henn, Bill Paxton and Paul Reiser. ...
The cover of the 2004 DVD widescreen release of the modified original Star Wars Trilogy. ...
The X-Files is a popular American television series created by Chris Carter. ...
The Simpsons is an American animated sitcom created by Matt Groening for the Fox network. ...
Batman (originally referred to as the Bat-Man, and still sometimes as the Batman) is a DC Comics fictional character and superhero who first appeared in Detective Comics #27 in May 1939. ...
Aliens is a 1986 science fiction movie directed by James Cameron and starring Sigourney Weaver, Michael Biehn, Lance Henriksen, Carrie Henn, Bill Paxton and Paul Reiser. ...
Predator is a 1987 science fiction movie that was directed by John McTiernan and released on Friday, June 12, 1987. ...
The Terminator is a 1984 science fiction-action film which became the break-through role for former body-builder Arnold Schwarzenegger. ...
Some addon files were also made which changed the sounds made by the various characters and weapons. Notable ones were samples from Beavis and Butthead and the famous orgasm scene from When Harry Met Sally.... Beavis and Butt-head is an animated comedy show that aired on US TV station MTV from 1993 to 1997. ...
The gate under which Harry meets Sally in the film; located on the campus of the University of Chicago When Harry Met Sallys Ill have what shes having. ...
Around 1994 and 1995, WADs were primarily distributed online over bulletin board systems or sold in collections on compact discs in computer shops, sometimes bundled with editing guide books. FTP servers became the primary method in later years. A few WADs have been released commercially, including the Master Levels for Doom II, which was released in 1995 along with Maximum Doom, a CD containing 1,830 WADs that had been downloaded from the Internet. Several thousands of WADs have been created in total: the idgames FTP archive contains over 13,000 files[10], and this does not represent the complete output of Doom fans. A bulletin board system or BBS is a computer system running software that allows users to dial into the system over a phone line and, using a terminal program, perform functions such as downloading software and data, uploading data, playing games, reading news, and exchanging messages with other users. ...
The Compact Disc logo was inspired by that of the previous Compact Cassette. ...
FTP or file transfer protocol is a commonly used protocol for exchanging files over any network that supports the TCP/IP protocol (such as the Internet or an intranet). ...
The Master Levels for Doom II was released on 26 December 1995 by id Software as an expansion pack for the computer game Doom II. The CD contains twenty WAD files created by various authors under contract. ...
Third party programs were also written to handle the loading of various WADs, since the game is a DOS game and all commands had to be entered on the command line in order to run. A typical launcher would allow the player to select which files to load from a menu, making it much easier to start. â¹ The template below has been proposed for deletion. ...
A command line interface or CLI is a method of interacting with a computer by giving it lines of textual commands (that is, a sequence of characters) either from keyboard input or from a script. ...
Clones and related products - Main articles: Doom clones, Versions and ports of Doom, and Doom spin-offs and homages
The phrase " Doom clone" was initially popular to describe the style of gameplay in Doom-like games, but after 1996 was gradually replaced by the more generic " first person shooter". The popularity of Doom led to the development of a sequel, Doom II: Hell on Earth (1994), as well as expansion packs and alternate versions based on the same game engine, including The Ultimate Doom (1995), Final Doom (1996), and Doom 64 (1997). Doom became a killer application that all capable consoles and operating systems were expected to have, and versions of Doom have subsequently been released for the following systems: DOS, Microsoft Windows, QNX, Irix, NEXTSTEP, Linux, Apple Macintosh, Super NES, Sega 32X, Sony PlayStation, Game Boy Advance, RISC OS, Atari Jaguar, Sega Saturn, Nintendo 64, the Tapwave Zodiac, 3DO, and the Xbox as a feature of Doom 3: Limited Edition. The total number of copies of Doom games sold is unknown, but may be well over 4 million[11]; Doom II alone has sold for over $100 million. As evinced by how frequently the terms have been used on Usenet, Doom clone was more common than first-person shooter until the late 1990s. ...
Doom is one of the most widely ported computer games in the first-person shooter genre: starting with the original MS-DOS version (released as shareware on December 10, 1993), it has been released officially for 7 computer operating systems and 9 different video game consoles. ...
The popularity of the first-person shooter computer game Doom has resulted in a large number of spin-offs and homages. ...
Download high resolution version (666x720, 20 KB)Diagram by Fredrik, based on Google Groups search results. ...
Download high resolution version (666x720, 20 KB)Diagram by Fredrik, based on Google Groups search results. ...
As evinced by how frequently the terms have been used on Usenet, Doom clone was more common than first-person shooter until the late 1990s. ...
A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ...
The cover artwork for Doom II, painted by fantasy artist Gerald Brom, depicts the Doom space marine firing a shotgun at a gigantic Cyberdemon. ...
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Final Doom is a first-person shooter computer game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads (level files), TNT: Evilution by brothers Dario and Milo Casali and TeamTNT, and The Plutonia Experiment by the Casali brothers. ...
Doom 64 is a video game for the Nintendo 64 released by Midway Games in 1997. ...
A killer application (commonly shortened to killer app) is a computer program that is so useful that people will buy a particular piece of computer hardware, gaming console, and/or an operating system simply to run that program. ...
The Nintendo GameCube is an example of a popular video game console. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
â¹ The template below has been proposed for deletion. ...
Microsoft Windows is a family of operating systems by Microsoft for use on personal computers, although versions of Windows designed for servers, embedded devices, and other platforms also exist. ...
QNX (pronounced either Q-N-X or Q-nix) is a commercial POSIX-compliant Unix-like real-time operating system, aimed primarily at the embedded systems market. ...
IRIX is a System V-based Unix Operating System with BSD extensions developed by Silicon Graphics (SGI) to run natively on their 32- and 64-bit MIPS architecture workstations and servers. ...
NeXTSTEP is the original object-oriented, multitasking operating system that NeXT Computer, Inc. ...
Linux (also known as GNU/Linux) is a Unix-like computer operating system. ...
The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ...
The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ...
Sega Genesis 32X on top of regular Genesis, second model. ...
For other versions of PlayStation, please see PlayStation (disambiguation) The PlayStation is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
GBA redirects here. ...
RISC OS, which stands for Reduced Instruction Set Computing Operating System is a British Graphical user interface-based operating system for ARM-processor based computers or similar devices. ...
The Atari Jaguar was a video game console introduced to the US market in November 1993 against the Sega Genesis and the Super Nintendo Entertainment System as a powerful next generation platform. ...
The Sega Saturn (Japanese: ã»ã¬ãµã¿ã¼ã³, Sega Saturn) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 1995 in North America and July 8, 1995 in Europe. ...
The Nintendo 64, commonly called the N64, is Nintendos third home video game console for the international market. ...
Image:Tapzodiac. ...
3DO Interactive Multiplayer (most commonly referred to as the 3DO) was a line of video game consoles released in 1993 and 1994 by Panasonic, Sanyo and Goldstar. ...
The Microsoft Xbox is a sixth generation era video game console first released on November 15, 2001 in North America, then released on February 22, 2002 in Japan, and on March 14, 2002 in Europe. ...
The game engine was licensed to several other companies as well, who released their own games based on it, including Heretic, HeXen, Strife and HacX. There is also a Doom-based game released by a breakfast cereal maker as a product tie-in called Chex Quest, and the United States Marine Corps released Marine Doom, designed to "teach teamwork, coordination and decision-making". Heretic is a fantasy first-person shooter computer game created by Raven Software, published by id Software, and distributed by GT Interactive in 1994. ...
HeXen: Beyond Heretic (or Hexen) is a first-person shooter computer game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on October 30, 1995. ...
Strife, published in 1996, is a computer game developed by Rogue Entertainment and published by Velocity, based on the Doom engine from id Software. ...
HacX is total conversion for the computer game Doom II. It was created by Banjo Software in 1997, and featured an almost entirely new set of graphics and some minor adjustments to the original Doom II code. ...
Oats, barley, and some products made from them Cereal crops are mostly grasses cultivated for their edible grains or seeds (actually a fruit called a caryopsis). ...
Chex Quest is a total conversion of the computer game Doom. ...
United States Marine Corps seal The United States Marine Corps (USMC) is a branch of the U.S. military, which along with the U.S. Navy, is under the United States Department of the Navy. ...
Marine Doom is a modification of the first-person shooter Doom II for US Marines, but also available for download to the public. ...
Dozens of new first-person shooter titles appeared following Doom's release, and they were often referred to as "Doom clones" rather than "first-person shooters". Some of these were certainly "clones"—hastily assembled and quickly forgotten about—others explored new grounds of the genre and were highly acclaimed. Many of the games closely imitated features in Doom such as the selection of weapons and cheat codes. Doom's principal rivals were Apogee's Rise of the Triad and Origin Systems' System Shock. The popularity of Star Wars-themed WADs is rumored to have been the factor that prompted LucasArts to create their first-person shooter Dark Forces. [12] As evinced by how frequently the terms have been used on Usenet, Doom clone was more common than first-person shooter until the late 1990s. ...
Corporate logo of Apogee Software Apogee Software, Ltd. ...
Rise of the Triad: Dark War (shortened to RotT) is a first person shooter computer game, first released on December 21, 1994 by Apogee Software (later known as 3D Realms). ...
Origin Systems, Inc. ...
System Shock is a computer game developed by Looking Glass Technologies (later Looking Glass Studios). ...
The cover of the 2004 DVD widescreen release of the modified original Star Wars Trilogy. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
Star Wars: Dark Forces is a video game produced by the LucasArts Entertainment Company. ...
When, three years later, 3D Realms released Duke Nukem 3D, a tongue-in-cheek science fiction shooter based on Ken Silverman's technologically similar Build engine, id Software had nearly finished Quake, its next-generation game, which mirrored Doom's success for the remainder of the 1990s and significantly reduced interest in its predecessor. The franchise remained in that state until 2000, when Doom 3 was announced. A retelling of the original Doom using entirely new graphics technology, Doom 3 was hyped to provide as large a leap in realism and interactivity as the original Doom, but received mixed reactions when released in 2004. Corporate logo of 3D Realms 3D Realms is a computer game publisher and developer based in Garland, Texas, United States. ...
Duke Nukem 3D is a first-person shooter developed by 3D Realms and released on January 29, 1996 by Apogee Software, featuring the adventures of Duke Nukem, based on a character that had appeared in earlier platform games by the company: Duke Nukem and Duke Nukem II. // Synopsis Murderous aliens...
He invented the Build Engine Ken Silverman (born November 1, 1975) is a jewish game programmer best known for writing the Build engine used in Duke Nukem 3D, Redneck Rampage, and more than a dozen other games in the mid- to late-1990s. ...
Looking down in the Duke Nukem 3D level Raw Meat, notice the lines of the walls are perfectly vertical. ...
Zombies attacking the player. ...
Doom 3 is a sci-fi horror first-person shooter computer game developed by id Software and published by Activision. ...
Hype! is also the name of a documentary film about grunge music. ...
Doom has appeared in several forms in addition to games, including a comic book, four novels by Dafydd Ab Hugh and Brad Linaweaver (loosely based on events and locations in the games), and a film starring Karl Urban and The Rock released in 2005. The game's development and impact on popular culture is also the subject of the book Masters of Doom by David Kushner. The popularity of the computer game Doom has resulted in a large number of spin-offs and homages. ...
Dafydd ab Hugh (born October 22, 1960) is a science fiction author. ...
Brad Linaweaver is a Nebula Award finalist for the novella version, and Prometheus Award winner for the novel version of His other novels include Sliders (based on the television series) and Collaborative novels are four best selling Doom books with Dafydd ab Hugh, three Battlestar Galactica novels with Richard Hatch...
For other meanings, see Doom (disambiguation). ...
Karl Urban as John Reaper Grimm in Doom Karl-Heinz Urban (born June 7, 1972), is a New Zealand actor, best known for playing Ãomer, in the second and third films of Peter Jacksons The Lord of the Rings film trilogy based on the books by J. R. R...
Dwayne Douglas Johnson (born May 2, 1972 in Hayward, California), better known by his stage name The Rock, is an American actor and currently inactive professional wrestler for World Wrestling Entertainment. ...
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is a book by David Kushner about id Software and its influence on popular culture, focusing chiefly on John Romero and John Carmack. ...
David Kushner is a writer who has contributed to magazines like The New York Times, Rolling Stone and Salon. ...
Controversy
The rocket launcher can be used to explode enemies into piles of gibs; the graphic violence made Doom highly controversial. Doom was and remains notorious for its high levels of violence, gore, and satanic imagery, which have generated much controversy from a broad range of groups. It has been criticized numerous times by religious organizations for its diabolic undertones and was dubbed a "mass murder simulator" by critic and Killology Research Group founder Lt. Col. David Grossman.[13] Doom prompted fears that the then-emerging virtual reality technology could be used to simulate extremely realistic killing, and in 1994 led to unsuccessful attempts by Washington state senator Phil Talmadge to introduce compulsory licensing of VR use. Image File history File links This is a screenshot of a copyrighted computer game or video game. ...
Image File history File links This is a screenshot of a copyrighted computer game or video game. ...
M136 AT-4 rocket launcher A shoulder-launched missile weapon is a weapon that fires a rocket-propelled missile at a target, yet is small enough to be carried by one man, and fired whilst held on his shoulder. ...
Gibs in the wake of a redeemer explosion in Unreal Tournament For units of data measurement, see Gibibyte (GiB) or Gibibit (Gib). ...
Violence refers to acts of aggression and abuse which causes or intends to cause criminal injury or harm to persons, and (to a lesser extent) animals and property. ...
Gore may refer to: Kensington Gore, English theatre slang for stage blood The depiction of graphic violence in film, TV and theatre, especially the realistic depiction of serious physical injuries involving blood, flesh and bone matter (see splatter film) A triangular segment: Gore (road), a triangular point of land often...
This article or section does not cite its references or sources. ...
The Killology Research Group is an advocacy group devoted to research into the idea that first-person shooter games can lead to violent behavior in people. ...
Lt. ...
Virtual reality (VR) is a technology which allows a user to intereact with a computer-simulated environment. ...
Official language(s) None Capital Olympia Largest city Seattle Area Ranked 18th - Total 71,342 sq mi (184,824 km²) - Width 240 miles (385 km) - Length 360 miles (580 km) - % water 6. ...
A State Senator is a member of a state Senate, the upper legislative chamber in the government of a U.S. state. ...
The game again sparked controversy throughout a period of school shootings in the United States when it was found that Eric Harris and Dylan Klebold, who committed the Columbine High School massacre in 1999, were avid players of the game. While planning for the massacre, Harris said that the killing would be "like fucking Doom" and that his shotgun was "straight out of" the game[14]. A rumor spread afterwards that Harris had designed Doom levels that looked like the halls of the high school, populated with representations of Harris's classmates and teachers, and that Harris practiced for Columbine by playing these levels over and over. However, although Harris did design Doom levels, they were not simulations of Columbine (see Harris levels). The examples and perspective in this article or section may not represent a worldwide view. ...
This article or section does not cite its references or sources. ...
Staff and students evacuate Columbine High School shortly after the shooting. ...
The Harris levels are levels created by Eric Harris, one of the two teen gunmen in the Columbine High School massacre, for the interactive computer game Doom. ...
Continued legacy Doom is widely regarded as one of the most important titles in gaming history. It was voted the "#1 game of all time" in a poll among over 100 game developers and journalists conducted by GameSpy in July 2001[15], and PC Gamer proclaimed Doom the most influential game of all time in its ten-year anniversary issue in April 2004. However, several game journalists have also contrasted the relatively simplistic gameplay in Doom unfavorably with more story-oriented first-person shooters such as Half-Life. The examples and perspective in this article or section may not represent a worldwide view. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
PC Gamer US April 2005 cover PC Gamer is a computer games magazine founded in 1993. ...
Half-Life For a quantity subject to exponential decay, the half-life is the time required for the quantity to fall to half of its initial value. ...
Although the popularity of the Doom games dropped with the release of Quake (1996) and afterwards, the games have retained a strong fan base that continues playing competitively and creating WADs (the idgames FTP archive receives a few to a dozen new WADs each week as of 2005), and Doom-related news is still tracked at multiple websites such as Doomworld. Interest in Doom was renewed in 1997, when the source code for the Doom engine was released (it was also placed under the GNU General Public License in 1999). Fans then began porting the game to various operating systems, even to previously unsupported platforms such as the Dreamcast, PSP and the iPod, and adding new features such as OpenGL rendering and scripting, which allows WADs to alter the gameplay more radically. There are well over 50 different Doom source ports, some of which remain under active development. Zombies attacking the player. ...
Doom Construction Kit: Mastering and modifying Doom was one of many guide books for creating WADs. ...
2005 is a common year starting on Saturday of the Gregorian calendar. ...
Doomworlds front page Doomworld is the oldest unofficial news website dedicated to the computer game Doom, having been founded in 1998. ...
Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ...
The GNU logo Wikisource has original text related to this article: GNU General Public License The GNU General Public License (GNU GPL or simply GPL) is a widely-used free software license, originally written by Richard Stallman for the GNU project. ...
In computer science, porting is the adaptation of a piece of software so that it will function in a different computing environment to that for which it was originally written. ...
Sega Dreamcast The Sega Dreamcast (Japanese: ドリームキャスト; code-named Katana during development) was Segas last video game console. ...
The PlayStation Portable (most commonly abbreviated PSP) is a handheld game console produced by Sony Computer Entertainment. ...
A white 5th Generation iPod (iPod with video) with a case and earbuds. ...
OpenGL official logo OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). ...
Scripting programming languages (commonly called scripting languages or script languages) are computer programming languages designed for scripting the operation of a computer. ...
A Doom source port is a source port of the Doom engine, the game engine used by the computer game Doom. ...
Devoted players have spent years creating speedruns for Doom, competing for the quickest completion times and sharing knowledge about routes through the levels and how to exploit bugs in the Doom engine for shortcuts. Achievements include the completion of both Doom and Doom II on the Ultra-Violence difficulty setting in less than 30 minutes each. In addition, a few players have also managed to complete Doom II in a single run on the Nightmare! difficulty setting, on which monsters are twice as fast and respawn some time after they have been killed (level designer John Romero characterized the idea of such a run as "[just having to be] impossible"[16]). Movies of most of these runs are available from the COMPET-N website. Ever since the first release of Doom, players competed to compare their Doom playing skills; this was greatly aided by the games ability to record demo files during play that could then be played back by every other player with the same game version. ...
A computer bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from working as intended, or produces an incorrect result. ...
John Romero with short hair. ...
The COMPET-N database (also spelled Compet-N) is one of the oldest, if not the oldest, websites collecting demo recordings for the Doom video game, as well as a select few add-ons (Hell Revealed, Requiem Memento Mori, Memento Mori 2, The Classic Episode and Alien Vendetta); its demos...
Trivia - The realistic appearance and movement of scenes in Doom made it one of the first computer games to cause visually-induced motion sickness in significant numbers of susceptible players.
References - ^ The variations Doom and DOOM have both been used in official contexts. The variation DooM, stylized after the game's logo, is also occasionally encountered, but has fallen out of use almost completely in recent years. According to John Romero, the correct variation from the very beginning was DOOM and all others are incorrect. It remains unclear which variation is supported as "official" by id Software.
- ^ Entertainment Software Rating Board. Game ratings. Retrieved on December 4, 2004.
- ^ Gamespy. Top 50 Games of All Time. Retrieved on April 24, 2006.
- ^ id Software (1993). The Doom instruction manual (unofficial transcript). Retrieved on November 15, 2005.
- ^ Doomworld. Interview with John Carmack. Retrieved on November 15, 2005.
- ^ Hall, Tom (1992). The Doom Bible. Doomworld (1998). Retrieved on November 15, 2005.
- ^ a b Kushner, David (2003). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. Random House Publishing Group. ISBN 0-3755-0524-5.
- ^ Lombardo, Mike. Bonus movie: Bill Gates "DOOM" video. Reel Splatter. Retrieved on November 15, 2005.
- ^ [1]
- ^ Doomworld. /idgames database. Retrieved on September 3, 2005.
- ^ Doom Wiki (2005). Sales. Retrieved on November 15, 2005.
- ^ Turner, Benjamin & Bowen, Kevin (2003). Bringin' in the DOOM Clones. GameSpy. Retrieved on November 15, 2005.
- ^ Irvine, Reed & Kincaid, Cliff (1999). Video Games Can Kill. Accuracy In Media. Retrieved on November 15, 2005.
- ^ 4-20: a Columbine site. Basement Tapes: quotes and transcripts from Eric Harris and Dylan Klebold's video tapes. Retrieved on November 15, 2005.
- ^ GameSpy (2001). GameSpy's Top 50 Games of All Time. GameSpy. Retrieved on November 15, 2005.
- ^ Hegyi, Adam (1992). Player profile for Thomas "Panter" Pilger. Retrieved on November 15, 2005.
December 4 is the 338th day (339th on leap years) of the Gregorian calendar. ...
2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
April 24 is the 114th day of the year in the Gregorian Calendar (115th in leap years). ...
2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
September 3 is the 246th day of the year (247th in leap years). ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
November 15 is the 319th day of the year (320th in leap years) in the Gregorian Calendar, with 46 days remaining. ...
2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...
External links Wikiquote has a collection of quotations related to: Doom Wikibooks has a manual, textbook or guide to this subject: Doom - Official websites
- Unofficial portal sites with Doom-related news, forums, information resources, and downloads
- Information resources
- WADs and fan creations
Doom series | Games: | Doom - Versions and ports of Doom - Doom II - The Ultimate Doom - Master Levels for Doom II - Final Doom - Doom 64 - Doom 3 - Resurrection of Evil - Doom RPG Fan-made Doom 2D - see Category:Doom mods for fan-made DOOM games that use the original executables Image File history File links Wikiquote-logo-en. ...
Wikiquote logo Wikiquote is a sister project of Wikipedia, using the same MediaWiki software. ...
Image File history File links Wikibooks-logo-en. ...
Wikibooks logo Wikibooks, previously called Wikimedia Free Textbook Project and Wikimedia-Textbooks, is part of the Wikimedia Foundation. ...
Doomworlds front page Doomworld is the oldest unofficial news website dedicated to the computer game Doom, having been founded in 1998. ...
The Internet Movie Database (IMDb) is an online database of information about actors, films, television shows, television stars, video games and production crew personnel. ...
MobowlGames is a website devoted to cataloging bowl cut and bowl cut videos, both past and present. ...
screenshot The Doom Wiki is a Wikicity that documents the game Doom. ...
The COMPET-N database (also spelled Compet-N) is one of the oldest, if not the oldest, websites collecting demo recordings for the Doom video game, as well as a select few add-ons (Hell Revealed, Requiem Memento Mori, Memento Mori 2, The Classic Episode and Alien Vendetta); its demos...
Ever since the first release of Doom, players competed to compare their Doom playing skills; this was greatly aided by the games ability to record demo files during play that could then be played back by every other player with the same game version. ...
Doom is one of the most widely ported computer games in the first-person shooter genre: starting with the original MS-DOS version (released as shareware on December 10, 1993), it has been released officially for 7 computer operating systems and 9 different video game consoles. ...
Doom II: Hell on Earth is a first-person shooter video game created by id Software. ...
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The Master Levels for Doom II was released on 26 December 1995 by id Software as an expansion pack for the computer game Doom II. The CD contains twenty WAD files created by various authors under contract. ...
Final Doom is a first-person shooter computer game that uses the game engine, items and characters from Doom II. It consists of two 32-level megawads (level files), TNT: Evilution by brothers Dario and Milo Casali and TeamTNT, and The Plutonia Experiment by the Casali brothers. ...
Doom 64 is a video game for the Nintendo 64 released by Midway Games in 1997. ...
Doom 3 is a sci-fi horror first-person shooter computer game developed by id Software and published by Activision. ...
Doom 3: Resurrection of Evil is a first-person shooter expansion pack for the 2004 video game, Doom 3. ...
Doom RPG is a mobile phone game developed by Fountainhead Entertainment. ...
Doom 2D is a fan-made PC shareware shooter based on the first-person shooter game DOOM, (the latter) created by developer id Software and released in 1993. ...
| | Technical: | Doom engine - Doom 3 engine - WAD files | | Spinoffs: | Doom spin-offs and homages - Doom (film) | | Characters: | The Marine - Malcolm Betruger - Sergeant Kelly | | Enemies: | Classic Doom enemies - Doom 3 enemies - Maledict - Mother Demon | | Companies: | Union Aerospace Corporation - Martian Buddy - Mixom | | Other: | The Artifact - BFG9000, and other iterations - Soul Cube | Doom Engine is a psychedelic doom metal band based in Oxfordshire. ...
The Doom 3 engine is a computer game engine developed by id Software and first used in the PC game Doom 3. ...
Doom Construction Kit: Mastering and modifying Doom was one of many guide books for creating WADs. ...
The popularity of the first-person shooter computer game Doom has resulted in a large number of spin-offs and homages. ...
Doom is a 2005 movie adaptation of the popular Doom series of video games produced by id Software. ...
The Doom Marine battles a horde of demons, as seen on the cover of the Doom 1 game box The Doomguy, also known as The Marine, is the protagonist of the Doom series of computer and video games created by id Software. ...
Dr. Malcolm Betruger (similar to the German word Betrüger meaning deceiver) is a fictional character in the video games Doom 3 and Doom 3: Resurrection of Evil (expansion pack) by id Software, voiced by Philip L. Clarke. ...
It has been suggested that this article or section be merged with Doom 3. ...
The following are enemies in the id Software first-person shooter computer and video games Doom, Ultimate Doom, Doom II and Final Doom. ...
The following is a list of enemies in Doom 3 and its expansion pack, Doom 3: Resurrection of Evil. ...
It has been suggested that this article or section be merged into List of enemies in Doom 3. ...
It has been suggested that this article or section be merged into Doom 64. ...
UAC logo in Doom II. The Union Aerospace Corporation (UAC) is a fictional military-industrial conglomerate, based in id Softwares Doom universe. ...
A fictional corporation prominently featured in the game Doom 3. ...
Mixom or Mixom Tools is a fictional company from the video game Doom 3. ...
Hell Artifact. ...
The BFG9000 is a fictional futuristic weapon found in the computer games Doom, Doom II, Doom 3, and Doom 3: Resurrection of Evil. ...
The BFG (Big Fuckin Gun) and other terms refer to a weapon that was popular in Doom BFG v3. ...
The Soul Cube The Soul Cube is a fictional artifact and weapon from the video game Doom 3. ...
Image File history File links LinkFA-star. ...
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